The Players' Guide to the Cities/User Interface/Help Window/Arena: Difference between revisions
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The following is from the '''Arena''' tab of the [[The Players' Guide to the Cities/User Interface/Help Window|Help Window]] | [[File:Arenawindow.png|right|thumb|Arenalist Window]] | ||
The following is from the '''Arena''' tab of the [[The Players' Guide to the Cities/User Interface/Help Window|Help Window]]. For more information on the Arena, see the [[Arena]] page. | |||
=== | === Battle Terminal User Interface === | ||
On the upper level of the Arena lobby are located the Battle Terminals. These Terminals are where users can set up or join Arena Events. To start up a Battle Terminal, simply get close to it and left click on it. | On the upper level of the Arena lobby are located the Battle Terminals. These Terminals are where users can set up or join Arena Events. To start up a Battle Terminal, simply get close to it and left click on it. Additionally, the [[The Players' Guide to the Cities/User Interface/Help Window/Arena|Arena Window]] can be brought up from anywhere with the [[Arenalist (Slash Command)|/arenalist]] slash command or by accessing '''Arena''' on the Menu. | ||
=== Weight Classes === | === Weight Classes === | ||
Strawweight | :{| | ||
|- | |||
| '''Strawweight''' ||Levels 1 to 5 | |||
|- | |||
| '''Flyweight''' ||Levels 6 to 11 | |||
|- | |||
| '''Bantamweight''' ||Levels 12 to 13 | |||
|- | |||
| '''Featherweight''' ||Levels 14 to 21 | |||
|- | |||
| '''Lightweight''' ||Levels 22 to 26 | |||
|- | |||
| '''Welterweight''' ||Levels 27 to 31 | |||
|- | |||
| '''Middleweight''' ||Levels 32 to 37 | |||
|- | |||
| '''Cruiserweight''' ||Levels 38 to 40 | |||
|- | |||
| '''Heavyweight''' ||Levels 41 to 46 | |||
|- | |||
| '''Super Heavyweight''' ||Levels 47 to 50 | |||
|} | |||
=== Finding a Match === | === Finding a Match === | ||
You can sort through the matches by using the tabs at the top of the Match Selection screen. These tabs are as follows: | You can sort through the matches by using the tabs at the top of the Match Selection screen. These tabs are as follows: | ||
* '''All:''' Shows you events in every category. | |||
* '''Solo:''' Shows you events that are 'every Hero for themselves' battles. | |||
* '''Team:''' Shows you events that are team on team battles. | |||
* '''Supergroup:''' Shows you events that are tailored for Supergroups. | |||
* '''Tournament:''' Shows you events that are sanctioned Tournaments, with prizes at stake. | |||
The '''Drop Down''' dialog in the upper left is a filter, allowing you to only show events that fit a specific criteria. | |||
To select your match, use the scroll bar on the right hand side of the window to find an acceptable match, then highlight the match you want to join by left clicking on it, then click the Join Match button. | |||
=== Setting up an Event === | === Setting up an Event === | ||
You can create your own match by selecting Create Event on the first screen of the Battle Terminal. Here you can set up the rules of the Event, and launch the event when all the players are ready. | You can create your own match by selecting '''Create Event''' on the first screen of the Battle Terminal. Here you can set up the rules of the Event, and launch the event when all the players are ready. | ||
You can choose how many Players the match will be for, as well has how many different Teams there will be. You can set up a specific Time Limit, or set up a number of defeats required to end the Match. | |||
Clicking the '''Invite Only''' button makes the event invite-only. The event creator must invite players to the event. | |||
Clicking the '''Rated''' button allows for the tracking of match results on the "Arena" tab of a character's information window. Note this button functionally does nothing, since the arena rating system has been broken for quite some time. | |||
You must '''List Event''' in order for other players to join it. Once it is listed, you can then signal if you are '''Ready to play''' (once all other characters who have entered signal they are Ready, the Event Creator can signal they are Ready and begin the event. | |||
=== Sides === | === Sides === | ||
Line 45: | Line 60: | ||
=== Observer Mode === | === Observer Mode === | ||
If an Event has already begun (or you are defeated by your opponent in a Last Man Standing event before the end) you can turn into an Observer camera and watch the action. While in this mode you are invulnerable, intangible, and can not interact with the | If an Event has already begun (or you are defeated by your opponent in a '''Last Man Standing''' event before the end) you can turn into an ''Observer camera'' and watch the action. While in this mode you are invulnerable, intangible, and can not interact with the participants in any way other than chatting. | ||
=== Ground Rules === | === Ground Rules === | ||
*'''No Travel Suppression''': PvP travel suppression is disabled. This option is selected by default. | |||
*'''No Heal Decay''': PvP heal decay is disabled. This option is selected by default. | |||
*'''No Diminishing Returns''': PvP diminishing returns is disabled. | |||
*'''No Passive Resist Bonuses''': PvP archetype-specific base resistance is disabled. | |||
*'''Enable Non-Arena Temp Powers''': Temporary powers not acquired from an arena or PvP zone vendor, such as SG base empowerment buffs and amplifiers, are enabled. | |||
*'''Maximum Endurance Recovery''': Characters are given an incredibly high recovery rate, meaning Endurance use is no longer a problem. | |||
*'''No Pool Powers''': Pool powers are disabled. | |||
*'''No Travel Powers''': Travel powers are disabled. The other effects of these powers (such as any Defensive boosts) will be in effect if the power is turned on while this rule is active. | |||
*'''No Enhancement Set Bonuses''': Set bonuses provided by the invention system are disabled. Enhancements continue to function normally, however. | |||
*'''No Incarnate Powers (Alpha Slot enabled)''': Incarnate abilities, with the exception of Alpha slot abilities, are disabled. | |||
*'''No Incarnate Powers (Alpha Slot disabled)''': All Incarnate abilities are disabled. | |||
*'''Sudden Death Tiebreaker Phase''': If this option is selected, a match will enter "sudden death" mode if the timer runs out with the score tied. During this mode each player's maximum hit points will gradually lower until a player is defeated. | |||
*'''Disable Public Chat Channels''': Disables the use of global chat channels and private messages/tells for event participants and observers. | |||
*'''No Observers''': If this option is selected, players not participating in the match will be unable to join as an observer. | |||
*'''Inspiration menu''': This drop down menu controls which inspiration types are allowed. The following options are provided: | |||
**'''No Inspirations Allowed''': Inspiration use is disabled. | |||
**'''Small Inspirations Only''': Only small inspirations are allowed. | |||
**'''Small/Medium Inspirations''': Only small and medium inspirations are allowed. | |||
**'''Normal Inspirations Only''' (default option): Small, medium, large, and super inspirations are allowed. Special inspirations such as Essence of the Earth are disabled. | |||
**'''All Inspirations Allowed''': Any inspirations may be used. | |||
=== Gladiators === | === Gladiators === | ||
A Gladiator Match is a special kind of arena battle where each player commands a host of creatures. These creatures are unlocked by collecting Gladiator Badges, displayed on the Gladiator tab of the Badge | A '''Gladiator Match''' is a special kind of arena battle where each player commands a host of creatures. These creatures are unlocked by collecting '''Gladiator Badges''', displayed on the Gladiator tab of the [[The Players' Guide to the Cities/User Interface/Badge Window|Badge window]]. You may choose your team of gladiators by selecting the '''My Gladiators''' button in the Arena Kiosk menu or with the command "/gladiators". All gladiators you have unlocked are listed along with their point costs. | ||
To build your team, select any gladiator from your list using the radio buttons next to it. The cost of that creature is automatically subtracted from your total points. You can have up to 3 creatures of the same type and cannot exceed the 1000 point limit. When you are done, select '''OK''' or '''Apply'''. The game will remember your selections, and these gladiators will be your team for any Gladiator Match. You can return to the Gladiator screen and change your team selections at any time outside an arena battle. | |||
To start a '''Gladiator Match''', go to '''Create Event''' and choose the '''Gladiator''' or '''Team Gladiator'''. | |||
*'''Gladiator''' matches pits your team against all others. | |||
*'''Team Gladiator''' allows teams of two players to field their gladiators against other teams. | |||
Once the match starts, your gladiators do all the fighting for you. You are untargetable and unable to use any of your own powers. You can command your team using the same controls the Mastermind uses to command his minions. | |||
{{Template:Navbox Arena Commands}} | |||
[[Category:The Players' Guide to the Cities|Arena]] | [[Category:The Players' Guide to the Cities|Arena]] | ||
[[Category:PvP]] |
Latest revision as of 21:34, 31 July 2023
The following is from the Arena tab of the Help Window. For more information on the Arena, see the Arena page.
Battle Terminal User Interface
On the upper level of the Arena lobby are located the Battle Terminals. These Terminals are where users can set up or join Arena Events. To start up a Battle Terminal, simply get close to it and left click on it. Additionally, the Arena Window can be brought up from anywhere with the /arenalist slash command or by accessing Arena on the Menu.
Weight Classes
Strawweight Levels 1 to 5 Flyweight Levels 6 to 11 Bantamweight Levels 12 to 13 Featherweight Levels 14 to 21 Lightweight Levels 22 to 26 Welterweight Levels 27 to 31 Middleweight Levels 32 to 37 Cruiserweight Levels 38 to 40 Heavyweight Levels 41 to 46 Super Heavyweight Levels 47 to 50
Finding a Match
You can sort through the matches by using the tabs at the top of the Match Selection screen. These tabs are as follows:
- All: Shows you events in every category.
- Solo: Shows you events that are 'every Hero for themselves' battles.
- Team: Shows you events that are team on team battles.
- Supergroup: Shows you events that are tailored for Supergroups.
- Tournament: Shows you events that are sanctioned Tournaments, with prizes at stake.
The Drop Down dialog in the upper left is a filter, allowing you to only show events that fit a specific criteria.
To select your match, use the scroll bar on the right hand side of the window to find an acceptable match, then highlight the match you want to join by left clicking on it, then click the Join Match button.
Setting up an Event
You can create your own match by selecting Create Event on the first screen of the Battle Terminal. Here you can set up the rules of the Event, and launch the event when all the players are ready.
You can choose how many Players the match will be for, as well has how many different Teams there will be. You can set up a specific Time Limit, or set up a number of defeats required to end the Match.
Clicking the Invite Only button makes the event invite-only. The event creator must invite players to the event.
Clicking the Rated button allows for the tracking of match results on the "Arena" tab of a character's information window. Note this button functionally does nothing, since the arena rating system has been broken for quite some time.
You must List Event in order for other players to join it. Once it is listed, you can then signal if you are Ready to play (once all other characters who have entered signal they are Ready, the Event Creator can signal they are Ready and begin the event.
Sides
In multi-team matches, your Sides are determined by what color team you are on. If you want to be on the same Side as someone else, change your color to match theirs.
Observer Mode
If an Event has already begun (or you are defeated by your opponent in a Last Man Standing event before the end) you can turn into an Observer camera and watch the action. While in this mode you are invulnerable, intangible, and can not interact with the participants in any way other than chatting.
Ground Rules
- No Travel Suppression: PvP travel suppression is disabled. This option is selected by default.
- No Heal Decay: PvP heal decay is disabled. This option is selected by default.
- No Diminishing Returns: PvP diminishing returns is disabled.
- No Passive Resist Bonuses: PvP archetype-specific base resistance is disabled.
- Enable Non-Arena Temp Powers: Temporary powers not acquired from an arena or PvP zone vendor, such as SG base empowerment buffs and amplifiers, are enabled.
- Maximum Endurance Recovery: Characters are given an incredibly high recovery rate, meaning Endurance use is no longer a problem.
- No Pool Powers: Pool powers are disabled.
- No Travel Powers: Travel powers are disabled. The other effects of these powers (such as any Defensive boosts) will be in effect if the power is turned on while this rule is active.
- No Enhancement Set Bonuses: Set bonuses provided by the invention system are disabled. Enhancements continue to function normally, however.
- No Incarnate Powers (Alpha Slot enabled): Incarnate abilities, with the exception of Alpha slot abilities, are disabled.
- No Incarnate Powers (Alpha Slot disabled): All Incarnate abilities are disabled.
- Sudden Death Tiebreaker Phase: If this option is selected, a match will enter "sudden death" mode if the timer runs out with the score tied. During this mode each player's maximum hit points will gradually lower until a player is defeated.
- Disable Public Chat Channels: Disables the use of global chat channels and private messages/tells for event participants and observers.
- No Observers: If this option is selected, players not participating in the match will be unable to join as an observer.
- Inspiration menu: This drop down menu controls which inspiration types are allowed. The following options are provided:
- No Inspirations Allowed: Inspiration use is disabled.
- Small Inspirations Only: Only small inspirations are allowed.
- Small/Medium Inspirations: Only small and medium inspirations are allowed.
- Normal Inspirations Only (default option): Small, medium, large, and super inspirations are allowed. Special inspirations such as Essence of the Earth are disabled.
- All Inspirations Allowed: Any inspirations may be used.
Gladiators
A Gladiator Match is a special kind of arena battle where each player commands a host of creatures. These creatures are unlocked by collecting Gladiator Badges, displayed on the Gladiator tab of the Badge window. You may choose your team of gladiators by selecting the My Gladiators button in the Arena Kiosk menu or with the command "/gladiators". All gladiators you have unlocked are listed along with their point costs.
To build your team, select any gladiator from your list using the radio buttons next to it. The cost of that creature is automatically subtracted from your total points. You can have up to 3 creatures of the same type and cannot exceed the 1000 point limit. When you are done, select OK or Apply. The game will remember your selections, and these gladiators will be your team for any Gladiator Match. You can return to the Gladiator screen and change your team selections at any time outside an arena battle.
To start a Gladiator Match, go to Create Event and choose the Gladiator or Team Gladiator.
- Gladiator matches pits your team against all others.
- Team Gladiator allows teams of two players to field their gladiators against other teams.
Once the match starts, your gladiators do all the fighting for you. You are untargetable and unable to use any of your own powers. You can command your team using the same controls the Mastermind uses to command his minions.