Trap of the Hunter: Difference between revisions

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{{InvSetOverview|Name=Trap of the Hunter|Type=Immobilize|20|50
{{InvSetOverview|Name=Trap of the Hunter|Type=Immobilize|20|50
|Accuracy/Recharge|Endurance/Immobilize|Accuracy/Endurance|Immobilize/Accuracy|Accuracy/Immobilize/Recharge|Chance for Lethal Damage|opt6={{IOProc}}}}
|Accuracy/Recharge|Endurance/Immobilize|Accuracy/Endurance|Immobilize/Accuracy|Accuracy/Immobilize/Recharge|Chance for Lethal Damage|opt6={{IOProc}} }}


{{SetBonusPreamble}}
{{SetBonusPreamble}}
{{Set Bonus|class=Mez|type=Immobilize|num=2|amt=5}}
{{Set Bonus|class=Mez|type=Immobilize|num=2|amt=5}}
{{Set Bonus|class=Health|num=3|amt=1.88}}
{{Set Bonus|class=Health|num=3|amt=1.875}}
{{Set Bonus|class=All Powers|type=Accuracy|num=4|amt=9}}
{{Set Bonus|class=All Powers|type=Accuracy|num=4|amt=9}}
{{Set Bonus|class=Less Mez|type=Hold|num=5|amt=2.75}}
{{Set Bonus|class=Resist|type=Smashing|type2=Lethal|num=5|amt=3.75}}
{{Set Bonus|class=Defense|type=Ranged|num=6|amt=3.13}}
{{Set Bonus|class=Less Mez|type=Immobilize|num=5|amt=6.25}}
{{Set Bonus|class=Defense|type=Energy|type2=Negative Energy|num=6|amt=1.565}}
{{Set Bonus|class=Less Mez|type=Hold|num=5|amt=6.25}}
{{Set Bonus|class=Less Mez|type=Stun|num=5|amt=6.25}}
{{Set Bonus|class=Less Mez|type=Sleep|num=5|amt=6.25}}
{{Set Bonus|class=Less Mez|type=Fear|num=5|amt=6.25}}
{{Set Bonus|class=Less Mez|type=Confuse|num=5|amt=6.25}}
{{Set Bonus|class=Defense|type=Ranged|num=6|amt=3.125}}
{{Set Bonus|class=Defense|type=Energy|type2=Negative Energy|num=6|amt=1.5625}}

Latest revision as of 13:13, 2 October 2020

IO Trap of the Hunter.png

Trap of the Hunter is a Immobilize enhancement set in the Invention System. It is available in the 20-50 level range.

There are six enhancements in this set:

Only one of each of these types of enhancements may be slotted per power, except for unique enhancements which, if present, are denoted by the Unique symbol and are limited to one per build.


The following set bonuses apply when slotting more than one of the enhancements in this set into a single power:

  • Two enhancements improves the duration of your Immobilize effects by 5%.
  • Three enhancements increases maximum Health by 1.875%.
  • Four enhancements improves the Accuracy of all your powers by 9%.
  • Five enhancements increases Smashing and Lethal Resistance by 3.75%.
  • Five enhancements reduces the duration of Immobilize effects on you by 6.25%.
  • Five enhancements reduces the duration of Hold effects on you by 6.25%.
  • Five enhancements reduces the duration of Stun effects on you by 6.25%.
  • Five enhancements reduces the duration of Sleep effects on you by 6.25%.
  • Five enhancements reduces the duration of Fear effects on you by 6.25%.
  • Five enhancements reduces the duration of Confuse effects on you by 6.25%.
  • Six enhancements increases Ranged Defense by 3.125%.
  • Six enhancements increases Energy and Negative Energy Defense by 1.5625%.