Call to Arms: Difference between revisions

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{{InvSetOverview|Name=Call to Arms|Type=Accurate Healing|10|30
{{InvSetOverview|Name=Call to Arms|Type=Recharge Intensive Pets|10|30
|Acc/Rech|Acc/Dam|Dam/End|Acc/Dam/Rech|End/Dam/Rech|Defense Bonus Aura for Pets|opt6={{IOUnique}}}}
|Accuracy/Recharge|Accuracy/Damage|Damage/Endurance|Accuracy/Damage/Recharge|Endurance/Damage/Recharge|Defense Bonus Aura for Pets|opt6={{IOUnique}} {{IOGlobal}} }}


{{SetBonusPreamble}}
{{SetBonusPreamble}}
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{{Set Bonus|class=Health|type=Accuracy|num=3|amt=1.5}}
{{Set Bonus|class=Health|type=Accuracy|num=3|amt=1.5}}
{{Set Bonus|class=All Powers|type=Recharge|num=4|amt=6.25}}
{{Set Bonus|class=All Powers|type=Recharge|num=4|amt=6.25}}
{{Set Bonus|class=Resist|type=Smashing|type2=Lethal|num=5|amt=1.89}}
{{Set Bonus|class=Resist|type=Smashing|type2=Lethal|num=5|amt=3.75}}
{{Set Bonus|class=Less Mez|type=Immobilize|num=5|amt=6.25}}
{{Set Bonus|class=Less Mez|type=Hold|num=5|amt=6.25}}
{{Set Bonus|class=Less Mez|type=Stun|num=5|amt=6.25}}
{{Set Bonus|class=Less Mez|type=Sleep|num=5|amt=6.25}}
{{Set Bonus|class=Less Mez|type=Fear|num=5|amt=6.25}}
{{Set Bonus|class=Less Mez|type=Confuse|num=5|amt=6.25}}
{{Set Bonus|class=Defense|type=Area Effect|num=6|amt=2.5}}
{{Set Bonus|class=Defense|type=Area Effect|num=6|amt=2.5}}
 
{{Set Bonus|class=Defense|type=Fire|type2=Cold|num=6|amt=1.25}}
{{Patch Watchlist
|note=This enhancement is currently available on the Test Server for Open Beta of Issue 13
|date=2008-11-05
}}

Latest revision as of 04:46, 17 September 2020

IO Call to Arms.png

Call to Arms is a Recharge Intensive Pets enhancement set in the Invention System. It is available in the 10-30 level range.

There are six enhancements in this set:

Only one of each of these types of enhancements may be slotted per power, except for unique enhancements which, if present, are denoted by the Unique symbol and are limited to one per build.


The following set bonuses apply when slotting more than one of the enhancements in this set into a single power:

  • Two enhancements increases Recovery by 2.5%.
  • Three enhancements increases maximum Health by 1.5%.
  • Four enhancements improves the Recharge of all your powers by 6.25%.
  • Five enhancements increases Smashing and Lethal Resistance by 3.75%.
  • Five enhancements reduces the duration of Immobilize effects on you by 6.25%.
  • Five enhancements reduces the duration of Hold effects on you by 6.25%.
  • Five enhancements reduces the duration of Stun effects on you by 6.25%.
  • Five enhancements reduces the duration of Sleep effects on you by 6.25%.
  • Five enhancements reduces the duration of Fear effects on you by 6.25%.
  • Five enhancements reduces the duration of Confuse effects on you by 6.25%.
  • Six enhancements increases Area Effect Defense by 2.5%.
  • Six enhancements increases Fire and Cold Defense by 1.25%.