Template talk:Text-Lilitu: Difference between revisions

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imported>Aggelakis (historical)
(Created page with "This is 100% unreadable. ~~~~")
 
imported>Blondeshell (historical)
m (moved Template talk:TealonRed to Template talk:Text-Lilitu: personalize template)
 
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This is 100% unreadable. ~ {{User:Aggelakis/Sig1}} 03:49, 21 November 2012 (UTC)
This is 100% unreadable. ~ {{User:Aggelakis/Sig1}} 03:49, 21 November 2012 (UTC)
: I also find a lot of them to be hard to read (such as {{tl|PurpleonPurple}} and {{tl|BlueonBlue}}, in addition to this one). I'm a bit disturbed at all the new coloring templates. Even where they're readable, I think they often look pretty awful within the context of the articles where they're used. But the lack of readability is a major issue. Plus not everyone has perfect color vision, so what's readable to the editor may not actually be readable to all visitors. It's far more important that the information be accessible than that it be rendered exactly as it appears in game. -- [[User:Sekoia|Sekoia]] 15:59, 21 November 2012 (UTC)
:: I realize that some of these new color templates may be hard to read, or seem to be unnecessarily specific when compared to other similar ones, but my goal during this last documenting push has been to be as faithful as possible to how the information is presented in game. I'm fine if we decide later to change some of them, but this way we'll at least have a record of what they looked like. {{small|— [[File:Blondeshell Sig.png|20px|link=User:Blondeshell]] [[User_talk:Blondeshell|talk]] / [[Special:Contributions/Blondeshell|contribs]]}} 18:17, 21 November 2012 (UTC)

Latest revision as of 02:31, 27 July 2014

This is 100% unreadable. ~ User:Aggelakis/Sig1 03:49, 21 November 2012 (UTC)

I also find a lot of them to be hard to read (such as {{PurpleonPurple}} and {{BlueonBlue}}, in addition to this one). I'm a bit disturbed at all the new coloring templates. Even where they're readable, I think they often look pretty awful within the context of the articles where they're used. But the lack of readability is a major issue. Plus not everyone has perfect color vision, so what's readable to the editor may not actually be readable to all visitors. It's far more important that the information be accessible than that it be rendered exactly as it appears in game. -- Sekoia 15:59, 21 November 2012 (UTC)
I realize that some of these new color templates may be hard to read, or seem to be unnecessarily specific when compared to other similar ones, but my goal during this last documenting push has been to be as faithful as possible to how the information is presented in game. I'm fine if we decide later to change some of them, but this way we'll at least have a record of what they looked like. Blondeshell Sig.png talk / contribs 18:17, 21 November 2012 (UTC)