Coercive Persuasion: Difference between revisions
Jump to navigation
Jump to search
imported>Rigel Kent (historical) (adding Coercive Persuasion) |
m (Text replacement - "{{IOProc}}}}" to "{{IOProc}} }}") |
||
(One intermediate revision by one other user not shown) | |||
Line 1: | Line 1: | ||
{{InvSetOverview|Name=Coercive Persuasion|Type=Confuse|50|50 | {{InvSetOverview|Name=Coercive Persuasion|Type=Confuse|50|50 | ||
|Confuse (Superior)|Confuse/Recharge (Superior)|Confuse/Recharge/Accuracy (Superior)|Recharge/Accuracy (Superior)|Confuse/Endurance (Superior)|Contagious Confusion|opt1={{IOUnique}}|opt2={{IOUnique}}|opt3={{IOUnique}}|opt4={{IOUnique}}|opt5={{IOUnique}}|opt6={{IOUnique}} {{IOProc}}}} | |Confuse (Superior)|Confuse/Recharge (Superior)|Confuse/Recharge/Accuracy (Superior)|Recharge/Accuracy (Superior)|Confuse/Endurance (Superior)|Contagious Confusion|opt1={{IOUnique}}|opt2={{IOUnique}}|opt3={{IOUnique}}|opt4={{IOUnique}}|opt5={{IOUnique}}|opt6={{IOUnique}} {{IOProc}} }} | ||
{{SetBonusPreamble}} | {{SetBonusPreamble}} | ||
Line 8: | Line 8: | ||
{{Set Bonus|class=All Powers|type=Recharge|num=5|amt=10}} | {{Set Bonus|class=All Powers|type=Recharge|num=5|amt=10}} | ||
{{Set Bonus|class=Defense|type=Ranged|num=6|amt=5}} | {{Set Bonus|class=Defense|type=Ranged|num=6|amt=5}} | ||
{{Set Bonus|class=Defense|type=Energy|type2=Negative Energy|num=6|amt=2.5}} |
Latest revision as of 23:43, 29 May 2020
Coercive Persuasion is a Confuse enhancement set in the Invention System. It is available only at level 50.
There are six enhancements in this set:
- Coercive Persuasion: Confuse (Superior) ,
- Coercive Persuasion: Confuse/Recharge (Superior) ,
- Coercive Persuasion: Confuse/Recharge/Accuracy (Superior) ,
- Coercive Persuasion: Recharge/Accuracy (Superior) ,
- Coercive Persuasion: Confuse/Endurance (Superior) , and
- Coercive Persuasion: Contagious Confusion .
Only one of each of these types of enhancements may be slotted per power, except for unique enhancements which, if present, are denoted by the symbol and are limited to one per build.
The following set bonuses apply when slotting more than one of the enhancements in this set into a single power:
- Two enhancements increases Recovery by 4%.
- Three enhancements improves the duration of your Confuse effects by 4%.
- Four enhancements improves the Damage of all your powers by 4%.
- Five enhancements improves the Recharge of all your powers by 10%.
- Six enhancements increases Ranged Defense by 5%.
- Six enhancements increases Energy and Negative Energy Defense by 2.5%.