Command of the Mastermind: Difference between revisions
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{{InvSetOverview|Name=Command of the Mastermind|Type=Mastermind Archetype|Origin=HAO|Archetype=Mastermind|10|50|Accuracy/Damage|Damage/Endurance|Accuracy/Damage/Recharge|Damage/Endurance/Recharge|Accuracy/Damage/Endurance/Recharge|Recharge/Pet +AoE Defense Aura|opt1={{IOUnique}}|opt2={{IOUnique}}|opt3={{IOUnique}}|opt4={{IOUnique}}|opt5={{IOUnique}}|opt6={{IOUnique}} {{IOGlobal}} }} | |||
{{SetBonusPreamble}} | {{SetBonusPreamble}} | ||
{{Set Bonus|class=All Powers|type=Damage|num=2|amt=2}} | {{Set Bonus|class=All Powers|type=Damage|num=2|amt=2}} | ||
{{Set Bonus|class=Health|type=|num=3|amt=1. | {{Set Bonus|class=Health|type=|num=3|amt=1.875}} | ||
{{Set Bonus|class=All Powers|type=Recharge|num=4|amt=7.5}} | {{Set Bonus|class=All Powers|type=Recharge|num=4|amt=7.5}} | ||
{{Set Bonus|class=Resist|type=Toxic|type2=Psionic|num=5|amt= | {{Set Bonus|class=Resist|type=Toxic|type2=Psionic|num=5|amt=4.5}} | ||
{{Set Bonus|class=Resist|type=Smashing|type2=Lethal|num=6|amt= | {{Set Bonus|class=Less Mez|type=Immobilize|num=5|amt=7.5}} | ||
{{Set Bonus|class=Less Mez|type=Hold|num=5|amt=7.5}} | |||
{{Set Bonus|class=Less Mez|type=Stun|num=5|amt=7.5}} | |||
{{Set Bonus|class=Less Mez|type=Sleep|num=5|amt=7.5}} | |||
{{Set Bonus|class=Less Mez|type=Fear|num=5|amt=7.5}} | |||
{{Set Bonus|class=Less Mez|type=Confuse|num=5|amt=7.5}} | |||
{{Set Bonus|class=Resist|type=Smashing|type2=Lethal|num=6|amt=5.25}} | |||
{{Set Bonus|class=Less Mez|type=Immobilize|num=6|amt=8.75}} | |||
{{Set Bonus|class=Less Mez|type=Hold|num=6|amt=8.75}} | |||
{{Set Bonus|class=Less Mez|type=Stun|num=6|amt=8.75}} | |||
{{Set Bonus|class=Less Mez|type=Sleep|num=6|amt=8.75}} | |||
{{Set Bonus|class=Less Mez|type=Fear|num=6|amt=8.75}} | |||
{{Set Bonus|class=Less Mez|type=Confuse|num=6|amt=8.75}} | |||
{{EnhCatalyze|Command of the Mastermind|AO}} | |||
Latest revision as of 01:55, 24 September 2020
Command of the Mastermind is a Mastermind Archetype attuned enhancement set from Heroes and Villains Super Packs and Reward Merit Vendors. It is available in the 10-50 level range, and can only be slotted by Masterminds.
There are six enhancements in this set:
- Command of the Mastermind: Accuracy/Damage ,
- Command of the Mastermind: Damage/Endurance ,
- Command of the Mastermind: Accuracy/Damage/Recharge ,
- Command of the Mastermind: Damage/Endurance/Recharge ,
- Command of the Mastermind: Accuracy/Damage/Endurance/Recharge , and
- Command of the Mastermind: Recharge/Pet +AoE Defense Aura .
Only one of each of these types of enhancements may be slotted per power, except for unique enhancements which, if present, are denoted by the symbol and are limited to one per build.
The following set bonuses apply when slotting more than one of the enhancements in this set into a single power:
- Two enhancements improves the Damage of all your powers by 2%.
- Three enhancements increases maximum Health by 1.875%.
- Four enhancements improves the Recharge of all your powers by 7.5%.
- Five enhancements increases Toxic and Psionic Resistance by 4.5%.
- Five enhancements reduces the duration of Immobilize effects on you by 7.5%.
- Five enhancements reduces the duration of Hold effects on you by 7.5%.
- Five enhancements reduces the duration of Stun effects on you by 7.5%.
- Five enhancements reduces the duration of Sleep effects on you by 7.5%.
- Five enhancements reduces the duration of Fear effects on you by 7.5%.
- Five enhancements reduces the duration of Confuse effects on you by 7.5%.
- Six enhancements increases Smashing and Lethal Resistance by 5.25%.
- Six enhancements reduces the duration of Immobilize effects on you by 8.75%.
- Six enhancements reduces the duration of Hold effects on you by 8.75%.
- Six enhancements reduces the duration of Stun effects on you by 8.75%.
- Six enhancements reduces the duration of Sleep effects on you by 8.75%.
- Six enhancements reduces the duration of Fear effects on you by 8.75%.
- Six enhancements reduces the duration of Confuse effects on you by 8.75%.
Standard Command of the Mastermind enhancements become Superior Command of the Mastermind enhancements by applying an Enhancement Catalyst, individually, to each standard piece. The standard and superior versions of each enhancement are mutually exclusive.
- Invention Sets
- Sets for improving Mastermind Archetype
- Sets for levels 10-15
- Sets for levels 15-20
- Sets for levels 20-25
- Sets for levels 25-30
- Sets for levels 30-35
- Sets for levels 35-40
- Sets for levels 40-50
- Sets that improve Damage
- Sets that improve Health
- Sets that improve Recharge
- Sets that improve Toxic Resistance
- Sets that improve Psionic Resistance
- Sets that improve Immobilize Resistance
- Sets that improve Hold Resistance
- Sets that improve Stun Resistance
- Sets that improve Sleep Resistance
- Sets that improve Fear Resistance
- Sets that improve Confuse Resistance
- Sets that improve Smashing Resistance
- Sets that improve Lethal Resistance
- Paragon Market
- Attuned Enhancement Sets
- Archetype Enhancement Sets
- Archetype Origin Enhancements