Mission:Mr. Caldoun - The Dregs Found Something Shiny: Difference between revisions
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{{EdNote|note=The Dregs boss can have have multiple names: Angelo Mercy, Nasty Jacob, Spelvin, The Breaker, The Duke of Sunken City, The Hyena, The Knee-Capper, The Spitter}} | {{EdNote|note=The Dregs boss can have have multiple names: Angelo Mercy, Nasty Jacob, Spelvin, The Breaker, The Duke of Sunken City, The Hyena, The Knee-Capper, The Spitter}} | ||
{{NPC Text|title=Clockwork Dialogue|text= | {{NPC Text|title=Clockwork Dialogue|type=villain|text= | ||
'''Before Combat:''' | '''Before Combat:''' | ||
:'''Abandoned Dismantler:''' !ORD.RCV; CWK.TSK = KIL.TSK; !VLD.PPL | :'''Abandoned Dismantler:''' !ORD.RCV; CWK.TSK = KIL.TSK; !VLD.PPL | ||
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:'''Abandoned Dismantler:''' KIL.TSK}} | :'''Abandoned Dismantler:''' KIL.TSK}} | ||
{{NPC Text|title=Dregs Boss Dialogue|text= | {{NPC Text|title=Dregs Boss Dialogue|type=villain|text= | ||
'''Before Combat:''' | '''Before Combat:''' | ||
:'''The Duke of Sunken City:''' Come on you worthless dogs, keep looking, it's bound to be down here! | :'''The Duke of Sunken City:''' Come on you worthless dogs, keep looking, it's bound to be down here! | ||
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{{Ambush|After cracking the safe you are ambushed by three waves of [[Rogue Clockwork]].}} | {{Ambush|After cracking the safe you are ambushed by three waves of [[Rogue Clockwork]].}} | ||
{{NPC Text|title=Rogue Clockwork Ambush Dialogue|text= | {{NPC Text|title=Rogue Clockwork Ambush Dialogue|type=villain|text= | ||
'''Before Combat:''' | '''Before Combat:''' | ||
:'''Glitched Sweeper:''' KIL.TSK !VLD.PPL | :'''Glitched Sweeper:''' KIL.TSK !VLD.PPL |
Latest revision as of 20:09, 17 August 2014
The Dregs Found Something Shiny
Briefing
A lot of stuff got left behind when First Ward fell. A lot of valuable things... if you get my drift.
Word has it that The Duke of Sunken City and his Dregs are digging around in the rubble of Sunken City for some nice shinys. The things won't do them any good out here anyway, but they could do us a world of good outside of this rubbish heap.
What do you say? I give you the location, you grab the loot, and we split it fifty-fifty, eh?
- More like Seventy-Thirty. I'm doing all the work.
...
Alright, alright. Here's the building they're stompin' around in. Just watch out for that Hamidon beasty while you're down there or The Duke of Sunken City and his friends will be the least of your problems.
Unnecessary Solicitation
This information I gave you is hot, there's no telling who else my informant might have been paid by to get it, so you better get a move on before someone beats you to it.
Mission Objective(s)
Despite being deep under the city the facility's robust construction has prevented it from flooding.
- Steal loot from the Dregs
- Steal the valuable shinys!
- Defeat the Duke of Sunken City and is cohorts
- Escape
You dealt with The Duke of Sunken City and his Dreg goons and stole the shinys right out from under their broken noses!
Enemies
Notable NPCs
- The Duke of Sunken City (Dregs Boss)
![](/w/images/8/8d/EdLetter.png)
The Dregs boss can have have multiple names: Angelo Mercy, Nasty Jacob, Spelvin, The Breaker, The Duke of Sunken City, The Hyena, The Knee-Capper, The Spitter
Inside the safe you found several stacks of some sort of synthetically grown precious gemstones, maybe for some kind of laser weapon!
![Clue](/w/images/2/21/Icon_clue_generic.png)
You found several dozen small clear plastic cases containing a sharply cut precious gemstone of unfamiliar design. They're probably synthetically grown for use in advanced laser weapons and could be worth quite a bit to the right bidder.
Debriefing
None