Utility Belt: Difference between revisions

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m (Replaced Unimplemented template with Future, as this is expected to be eventually finished and released in a future issue but with no current ETA.)
 
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{{Unimplemented}}
{{Future}}
{{TOCright}}
{{TOCright}}
== Overview ==
== Overview ==
'''Utility Belt''' is one of a set of five new [[Power Pools]].
'''Utility Belt''' is one of a set of five Specialized [[Power Pools]].


"This power pool option offers some tools that you can use to weaken your foes or quickly close the gap between you and your targets. The Utility Belt power pool features Free Running as its travel power. This power grants you the ability to quickly run and leap great heights. You can boost your leaping to even greater heights for short periods of time as well."
"This power pool option offers some tools that you can use to weaken your foes or quickly close the gap between you and your targets. The Utility Belt power pool features Free Running as its travel power. This power grants you the ability to quickly run and leap great heights. You can boost your leaping to even greater heights for short periods of time as well."
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{{Powers_LevelRow|Icon=UtilityBelt_Freerunning.png|Power=Freerunning|Level=4|Effect=Toggle: Self, +Jump, +Run Speed, +Special|Border=1}}
{{Powers_LevelRow|Icon=UtilityBelt_Freerunning.png|Power=Freerunning|Level=4|Effect=Toggle: Self, +Jump, +Run Speed, +Special|Border=1}}
{{Powers_LevelRow|Icon=UtilityBelt_FlyingStrike.png|Power=Flying Strike|Level=14|Effect=Charge (Targeted AoE), High DMG(Smash), Foe Knockdown|Border=1}}
{{Powers_LevelRow|Icon=UtilityBelt_FlyingStrike.png|Power=Flying Strike|Level=14|Effect=Charge (Targeted AoE), High DMG(Smash), Foe Knockdown|Border=1}}
{{Powers_LevelRow|Icon=UtilityBelt_LifeSupportSystem.png|Power=Life Support System|Level=14|Effect=Self, +HP, +Heal Over Time, +Special|Border=0}}
{{Powers_LevelRow|Icon=UtilityBelt_LifeSupportSystem.png|Power=Life Support System|Level=20|Effect=Self, +HP, +Heal Over Time, +Special|Border=0}}
{{Powers_Footer}}
{{Powers_Footer}}


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{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Level|14}}
{{PowerBlock_Level|20}}
{{PowerBlock_Effects|Self, +HP, +Heal Over Time, +Special}}
{{PowerBlock_Effects|Self, +HP, +Heal Over Time, +Special}}
{{PowerBlock_Enhancements|{{Enhance Heal}}}}
{{PowerBlock_Enhancements|{{Enhance Heal}}}}
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== External Links ==
== External Links ==
{{RedTomaxPoolSet|Power={{PAGENAMEE}}}}
{{CoDPoolSet|Power={{PAGENAMEE}}}}


[[Category:Paragon Market]]
[[Category:Paragon Market]]
[[Category:Power Pools]]
[[Category:Power Pools]]

Latest revision as of 16:28, 29 March 2021

The features discussed here may be implemented in future issues and are subject to change before release.

Overview

Utility Belt is one of a set of five Specialized Power Pools.

"This power pool option offers some tools that you can use to weaken your foes or quickly close the gap between you and your targets. The Utility Belt power pool features Free Running as its travel power. This power grants you the ability to quickly run and leap great heights. You can boost your leaping to even greater heights for short periods of time as well."

Power Table

The following table shows the level at which each power is available:

Power Level Effect
Bolas 4 Ranged, Foe Immobilize, Knockdown
Poisoned Dagger 4 Ranged, Moderate DMG(Lethal), Foe Light DoT(Toxic), -DMG
Freerunning 4 Toggle: Self, +Jump, +Run Speed, +Special
Flying Strike 14 Charge (Targeted AoE), High DMG(Smash), Foe Knockdown
Life Support System 20 Self, +HP, +Heal Over Time, +Special

Powers

UtilityBelt Bolas.png Bolas

You hurl a pair of bolas at your target entangling them and rendering them immobilized. For the duration of the effect the target may become knocked down.

Recharge Moderate
Minimum Level 4
Effects Ranged
Foe Immobilize, Knockdown
Enhancements Enhance Accuracy
Increase Attack Rate
Enhance Range
Reduce Endurance Cost
Enhance Immobilization Duration
Set Categories Immobilize

UtilityBelt FlyingStrike.png Flying Strike

You charge at your distant foe causing High Smashing damage to your target and Minor Smashing damage to up to 5 nearby foes. Affected foes may be knocked off their feet. Flying Strike requires you to have two other powers from the Utility Belt power pool.

Damage High (Smashing)
Recharge Long
Minimum Level 14
Effects Charge (Targeted AoE)
Foe Knockdown
Enhancements Enhance Accuracy
Enhance Damage
Increase Attack Rate
Reduce Endurance Cost
Enhance Knockback Distance
Set Categories Ranged AoE Damage
Knockback

UtilityBelt Freerunning.png Freerunning

You are skilled at using your environment to your advantage to quickly traverse any obstacles that you come across. Freerunning grants you a considerable boost to both your jump height and run speed. While this power is active, you will also have access to the Athletics power which when clicked will boost this power's effects for a short time.

Recharge Moderate
Minimum Level 14
Effects Toggle: Self, +Jump, +Run Speed, +Special
Enhancements Increase Attack Rate
Reduce Endurance Cost
Enhance Jump
Enhance Running Speed
Set Categories None

UtilityBelt Athletics.png Athletics

Activating this power will give you a massive burst of speed and jump power for a short time.

Recharge Very Long
Minimum Level 14
Effects Click, Self +Run Speed, +Jump
Enhancements None
Set Categories None

UtilityBelt LifeSupportSystem.png Life Support System

Life Support System immediately heals you and causes you to recover a moderate amount of health over time. This power's potency increases as your health decreases.

Recharge Very Long
Minimum Level 20
Effects Self, +HP, +Heal Over Time, +Special
Enhancements Enhance Heal
Increase Attack Rate
Reduce Endurance Cost
Set Categories Healing/Absorb

UtilityBelt PoisonedDagger.png Poisoned Dagger

You throw an envenomed blade at your target causing a moderate amount of lethal damage and causing them to suffer a fair amount of toxic damage over time. Foes struck by the Poisoned Dagger will also have their damage decreased.

Damage Moderate (Lethal)
Light (Toxic Damage Over Time)
Recharge Fast
Minimum Level 4
Enhancements Enhance Accuracy
Enhance Damage
Increase Attack Rate
Enhance Range
Reduce Endurance Cost
Set Categories Ranged Damage

External Links

Utility Belt Pool at City of Data v2.0