Prison Break: Difference between revisions

From Homecoming Wiki
Jump to navigation Jump to search
m (→‎Reward Choices: Fixed times)
m (→‎Zone Event Details: Added a Sergeant Homme line.)
 
(12 intermediate revisions by the same user not shown)
Line 1: Line 1:
__NOTOC__
__NOTOC__
[[File:Prison Break header.png|800px|center]]
== Overview ==
== Overview ==
The '''Prison Break Event''' is a [[Zone Event]] in the Ziggurat neighborhood of [[Brickstown]] that was added in [[Issue 24]]. The [[Probation Denied Badge]] and one of three Temporary Powers are awarded for completing it.
The '''Prison Break Event''' is a [[Zone Event]] in the Ziggurat neighborhood of [[Brickstown]] at coordinates (-1112.7, 0.0, 1152.5) that was added in [[Issue 24]]. The [[Probation Denied Badge]] and one of three Temporary Powers are awarded for completing it.


== Description==
== Description==
[[File:Sgt. Homme.png|thumb|150px|{{center|Sergeant Homme}}]]
''It's been a long time coming - the superpowered prisoners have finally broken out of the Zig! Heroes fight alongside the PPD as prisoners break out of Zigursky, followed up by a visit from Freakshow. Eventually the superpowered "Arches" emerge with their henchmen in one last attempt at sweet, sweet freedom. One of three temporary powers can be salvaged from the event - a Prisoner Sub-Machine Gun, a PPD Grenade Launcher, or a Freakshow Shotgun. These temporary powers can be owned at the same time and will expire after 20 hours of real time.''
''It's been a long time coming - the superpowered prisoners have finally broken out of the Zig! Heroes fight alongside the PPD as prisoners break out of Zigursky, followed up by a visit from Freakshow. Eventually the superpowered "Arches" emerge with their henchmen in one last attempt at sweet, sweet freedom. One of three temporary powers can be salvaged from the event - a Prisoner Sub-Machine Gun, a PPD Grenade Launcher, or a Freakshow Shotgun. These temporary powers can be owned at the same time and will expire after 20 hours of real time.''


Line 11: Line 13:
{{Enemy Prisoners}}
{{Enemy Prisoners}}


'''Notable NPCs'''
'''Notable NPCs'''  
* Swat Officers x 10
* Sergeant Homme
* Max Capacitor (Prisoners Electricity Boss)
* [[Paragon_Police_Department#SWAT_Officer_2|SWAT Officers]] x 10
* The Griddler (Prisoners Fire Boss)
* [[Paragon_Police_Department#SWAT_Sergeant_2|SWAT Sergeant]] x 2
* Masterburner (Prisoners Fire Boss)
* [[Paragon_Police_Department#SWAT_Grenadier|SWAT Grenadier]]
* The Fryolator (Prisoners Fire Boss)
* 3 of the following (can be duplicates):
* The Enervator (Prisoners Energy Boss)
** [[Prisoners#Electric_Melee_Arch|Prisoners Electric Melee Arch]]
* Kill Volume (Prisoners Electricity Boss)
** [[Prisoners#Fire_Melee_Arch|Prisoners Fire Melee Arch]]
* Speed-of-Pain (Prisoners Energy Boss)
** [[Prisoners#Energy_Melee_Arch|Prisoners Energy Melee Arch]]
* Mister Reburster (Prisoners Energy Boss)
** [[Prisoners#Psionic_Ranged_Arch|Prisoners Psionic Ranged Arch]]
* Charmageddon  (Prisoners Fire Boss)


== Zone Event Details ==
== Zone Event Details ==
When you enter the Event Area an event window appears.
When you enter the Event Area an event window appears.


{{NPC Text|title=Sergeant Homme|text='''Sergeant Homme:''' I can't say I'm surprised at this mess, but damn.<br />
'''Sergeant Homme:''' The chief's gonna have my butt for this.<br />}}
=== Help the PPD neutralize the prisoners ===
=== Help the PPD neutralize the prisoners ===
* Prisoners Apprehended: 0/20
* Prisoners Apprehended: 0/20
{{NPC Text|type=villain|title=Prisoners|text='''Banjo:''' We're out and we're staying out!</br>
{{NPC Text|type=villain|title=Prisoners|text='''Davie:''' We're out and we're staying out!</br>
'''Davie:''' We're out and we're staying out!}}
'''Rumbles:''' It's do or die, boys!</br>
'''Stevie Greene:''' You won't take us alive, pigs!</br>
'''Banjo:''' We didn't come this far to turn back now!}}


Defeat a mix of Minion, Lieutenant and Boss class Prisoners.
Defeat a mix of Minion, Lieutenant and Boss class Prisoners.</br>
If all 10 SWAT Officers are defeated then reinforcements of 2 SWAT Sergeants and a SWAT Grenadier will arrive from the North.
{{divbox|blackgold| |'''Sgt. Homme:''' We're losing too many men! I'm sending in reinforcements.}}


===Stop the Freakshow===
===Stop the Freakshow===
SMELLING THE CHAOS, FREAKSHOW COMES OUT TO PLAY!
SMELLING THE CHAOS, FREAKSHOW COMES OUT TO PLAY!
* Freakshow Subdued: 0/18
* Freakshow Subdued: 0/18
{{NPC Text|type=villain|title=Freakshow|text='''Tank Smasher:''' It's CRUNCH TIME!!}}


Defeat a mix of Minion, Lieutenant and Boss class Freakshow. Unlike ordinary Freakshow, these enemies do not have the Revive power.
Defeat a mix of Minion, Lieutenant and Boss class Freakshow. Unlike ordinary Freakshow, these enemies do not have the Revive power.


===Defeat the superpowered prisoners===
===Defeat the superpowered prisoners===
SUPER POWERED INMATES HAVE BROKEN FREE!
SUPERPOWERED PRISONERS HAVE BROKEN FREE!
* Superpowered prisoners subdued: 0/3
* Superpowered prisoners subdued: 0/3
{{divbox|blackgold| |Sgt. Homme: Damn! The worst of the inmates have already reached the yard.<br />
{{divbox|blackgold| |'''Sgt. Homme:''' Damn! The worst of the inmates have already reached the yard.<br />
Sgt. Homme: Looks like it's up to you heroes alone to put those rats back in their cage.}}
'''Sgt. Homme:''' Looks like it's up to you heroes alone to put those rats back in their cage.}}


Defeat 3 superpowered prisoner bosses, supported by 15 '''Henchman''' prisoner minions. Any remaining Swat Officers will leave at this stage.
Defeat 3 superpowered prisoner bosses, supported by 15 '''Henchman''' prisoner minions. Any remaining SWAT Officers will despawn at this stage.


===The Prisoners will breakout soon===
===The Prisoners will breakout soon===
PRISONER BOSSES HAVE BEEN DEFEATED!
* Next event Starts in: 5 minute countdown
* Next event Starts in: 5 minute countdown


Once all superpowered prisoners have been defeated the event will reset after 5 minutes
Once all superpowered prisoners have been defeated any remaining Henchmen despawn and a 5 minute countdown begins for the event to reset.</br>
10 Swat Officers spawn, ready for the event reset.


==Reward Choices==
==Reward Choices==
Line 68: Line 78:
'''Badge'''
'''Badge'''
{{BadgeBox|Probation Denied}}
{{BadgeBox|Probation Denied}}
== Notes ==
*The Superpowered Prisoner Bosses will have a name from the following list:
** Brainlock ''(Prisoners Psionic Ranged Boss)''
** Charmageddon  ''(Prisoners Fire Melee Boss)''
** Doctor Deadlight ''(Prisoners Energy Melee Boss)''
** Head Creeper ''(Prisoners Psionic Ranged Boss)''
** Kill Switch ''(Prisoners Electric Melee Boss)''
** Kill Volume ''(Prisoners Electric Melee Boss)''
** Masterburner ''(Prisoners Fire Melee Boss)''
** Max Capacitor ''(Prisoners Electric Melee Boss)''
** Mister Reburster ''(Prisoners Energy Melee Boss)''
** Speed-of-Pain ''(Prisoners Energy Melee Boss)''
** Super Ego ''(Prisoners Psionic Ranged Boss)''
** The Griddler ''(Prisoners Fire Melee Boss)''
** The Enervator ''(Prisoners Energy Melee Boss)''
** The Fryolator ''(Prisoners Fire Melee Boss)''
** The Mad Doser ''(Prisoners Psionic Ranged Boss)''
** The Psychoholic ''(Prisoners Psionic Ranged Boss)''
** Zap Trap ''(Prisoners Electric Melee Boss)''


[[Category: Zone Events]]
[[Category: Zone Events]]

Latest revision as of 19:08, 21 November 2020

Prison Break header.png

Overview

The Prison Break Event is a Zone Event in the Ziggurat neighborhood of Brickstown at coordinates (-1112.7, 0.0, 1152.5) that was added in Issue 24. The Probation Denied Badge and one of three Temporary Powers are awarded for completing it.

Description

Sergeant Homme

It's been a long time coming - the superpowered prisoners have finally broken out of the Zig! Heroes fight alongside the PPD as prisoners break out of Zigursky, followed up by a visit from Freakshow. Eventually the superpowered "Arches" emerge with their henchmen in one last attempt at sweet, sweet freedom. One of three temporary powers can be salvaged from the event - a Prisoner Sub-Machine Gun, a PPD Grenade Launcher, or a Freakshow Shotgun. These temporary powers can be owned at the same time and will expire after 20 hours of real time.

Enemies

Freakshow
Prisoners

Notable NPCs

Zone Event Details

When you enter the Event Area an event window appears.

Help the PPD neutralize the prisoners

  • Prisoners Apprehended: 0/20

Defeat a mix of Minion, Lieutenant and Boss class Prisoners.
If all 10 SWAT Officers are defeated then reinforcements of 2 SWAT Sergeants and a SWAT Grenadier will arrive from the North.

Stop the Freakshow

SMELLING THE CHAOS, FREAKSHOW COMES OUT TO PLAY!

  • Freakshow Subdued: 0/18

Defeat a mix of Minion, Lieutenant and Boss class Freakshow. Unlike ordinary Freakshow, these enemies do not have the Revive power.

Defeat the superpowered prisoners

SUPERPOWERED PRISONERS HAVE BROKEN FREE!

  • Superpowered prisoners subdued: 0/3

Defeat 3 superpowered prisoner bosses, supported by 15 Henchman prisoner minions. Any remaining SWAT Officers will despawn at this stage.

The Prisoners will breakout soon

PRISONER BOSSES HAVE BEEN DEFEATED!

  • Next event Starts in: 5 minute countdown

Once all superpowered prisoners have been defeated any remaining Henchmen despawn and a 5 minute countdown begins for the event to reset.
10 Swat Officers spawn, ready for the event reset.

Reward Choices

You've stopped the breakout at the Zig! A variety of weapons were impounded or used by the PPD. Choose which weapon to borrow!

By choosing this reward, you receive a PPD Grenade Launcher. This power will last for 20 hours of real time. You may only choose this power once a day.
By choosing this reward, you receive an SMG salvaged from a Prisoner boss. This power will last for 20 hours of real time. You may only choose this power once a day.
By choosing this reward, you receive a Sawed-off Shotgun used by a Freakshow lieutenant. This power will last for 20 hours of real time. You may only choose this power once a day.

You will also be awarded the Probation Denied Badge

Badge

Badge

You stopped a number of prisoners from escaping from Ziggursky prison.

Notes

  • The Superpowered Prisoner Bosses will have a name from the following list:
    • Brainlock (Prisoners Psionic Ranged Boss)
    • Charmageddon (Prisoners Fire Melee Boss)
    • Doctor Deadlight (Prisoners Energy Melee Boss)
    • Head Creeper (Prisoners Psionic Ranged Boss)
    • Kill Switch (Prisoners Electric Melee Boss)
    • Kill Volume (Prisoners Electric Melee Boss)
    • Masterburner (Prisoners Fire Melee Boss)
    • Max Capacitor (Prisoners Electric Melee Boss)
    • Mister Reburster (Prisoners Energy Melee Boss)
    • Speed-of-Pain (Prisoners Energy Melee Boss)
    • Super Ego (Prisoners Psionic Ranged Boss)
    • The Griddler (Prisoners Fire Melee Boss)
    • The Enervator (Prisoners Energy Melee Boss)
    • The Fryolator (Prisoners Fire Melee Boss)
    • The Mad Doser (Prisoners Psionic Ranged Boss)
    • The Psychoholic (Prisoners Psionic Ranged Boss)
    • Zap Trap (Prisoners Electric Melee Boss)