Absolute Amazement: Difference between revisions

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{{InvSetOverview|Name=Absolute Amazement|Type=Stuns|50|50
|Stun (Superior)|Stun/Recharge (Superior)|Stun/Recharge/Accuracy (Superior)|Recharge/Accuracy (Superior)|Stun/Endurance (Superior)|Chance for To Hit Debuff|opt1={{IOUnique}}|opt2={{IOUnique}}|opt3={{IOUnique}}|opt4={{IOUnique}}|opt5={{IOUnique}}|opt6={{IOUnique}} {{IOProc}} }}


{{SetBonusPreamble}}
{{SetBonusPreamble}}
{{Set Bonus|class=Recovery|num=2|amt=4}}
{{Set Bonus|class=Recovery|num=2|amt=4}}
{{Set Bonus|class=Resist|type=Fire|type2=Cold|num=3|amt=2.52}}
{{Set Bonus|class=Resist|type=Fire|type2=Cold|num=3|amt=6}}
{{Set Bonus|class=Less Mez|type=Immobilize|num=3|amt=10}}
{{Set Bonus|class=Less Mez|type=Hold|num=3|amt=10}}
{{Set Bonus|class=Less Mez|type=Stun|num=3|amt=10}}
{{Set Bonus|class=Less Mez|type=Sleep|num=3|amt=10}}
{{Set Bonus|class=Less Mez|type=Fear|num=3|amt=10}}
{{Set Bonus|class=Less Mez|type=Confuse|num=3|amt=10}}
{{Set Bonus|class=All Powers|type=Accuracy|num=4|amt=15}}
{{Set Bonus|class=All Powers|type=Accuracy|num=4|amt=15}}
{{Set Bonus|class=All Powers|type=Recharge|num=5|amt=10}}
{{Set Bonus|class=All Powers|type=Recharge|num=5|amt=10}}
{{Set Bonus|class=Resist|type=Toxic|num=6|amt=5}}
{{Set Bonus|class=Resist|type=Toxic|type2=Psionic|num=6|amt=6}}
{{Set Bonus|class=Less Mez|type=Immobilize|num=6|amt=10}}
{{Set Bonus|class=Less Mez|type=Hold|num=6|amt=10}}
{{Set Bonus|class=Less Mez|type=Stun|num=6|amt=10}}
{{Set Bonus|class=Less Mez|type=Sleep|num=6|amt=10}}
{{Set Bonus|class=Less Mez|type=Fear|num=6|amt=10}}
{{Set Bonus|class=Less Mez|type=Confuse|num=6|amt=10}}

Latest revision as of 02:23, 3 October 2020

IO Absolute Amazement.png

Absolute Amazement is a Stuns enhancement set in the Invention System. It is available only at level 50.

There are six enhancements in this set:

Only one of each of these types of enhancements may be slotted per power, except for unique enhancements which, if present, are denoted by the Unique symbol and are limited to one per build.


The following set bonuses apply when slotting more than one of the enhancements in this set into a single power:

  • Two enhancements increases Recovery by 4%.
  • Three enhancements increases Fire and Cold Resistance by 6%.
  • Three enhancements reduces the duration of Immobilize effects on you by 10%.
  • Three enhancements reduces the duration of Hold effects on you by 10%.
  • Three enhancements reduces the duration of Stun effects on you by 10%.
  • Three enhancements reduces the duration of Sleep effects on you by 10%.
  • Three enhancements reduces the duration of Fear effects on you by 10%.
  • Three enhancements reduces the duration of Confuse effects on you by 10%.
  • Four enhancements improves the Accuracy of all your powers by 15%.
  • Five enhancements improves the Recharge of all your powers by 10%.
  • Six enhancements increases Toxic and Psionic Resistance by 6%.
  • Six enhancements reduces the duration of Immobilize effects on you by 10%.
  • Six enhancements reduces the duration of Hold effects on you by 10%.
  • Six enhancements reduces the duration of Stun effects on you by 10%.
  • Six enhancements reduces the duration of Sleep effects on you by 10%.
  • Six enhancements reduces the duration of Fear effects on you by 10%.
  • Six enhancements reduces the duration of Confuse effects on you by 10%.