Set Enhancements with Special Effects: Difference between revisions
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'''Globals''' are Special IOs that ''act like Set Bonuses'' in that they are always on even if the power isn't activated and even if the power is greyed out because of exemplaring! However, the one thing that will shut off a Global IO is exemplaring more than three levels under the level of that Global IO. If the Global is from a PvP Set, then it is excepted from the under-exemplaring rule and will never shut off from exemplaring. | '''Globals''' are Special IOs that ''act like Set Bonuses'' in that they are always on even if the power isn't activated and even if the power is greyed out because of exemplaring! However, the one thing that will shut off a Global IO is exemplaring more than three levels under the level of that Global IO. If the Global is from a PvP Set, then it is excepted from the under-exemplaring rule and will never shut off from exemplaring. | ||
'''Procs''' require the power they are in to be activated in order to work. Instead of a flat | '''Procs''' require the power they are in to be activated in order to work. Instead of a flat percent chance to trigger or "proc", the chance to proc is determined by several factors including the enhancement's average PPM (Procs Per Minute) stat. For more information see [[Procs Per Minute]]. | ||
In a click power, procs have a chance to trigger once with every click. In a passive power or active toggle, they continuously pulse once every 10 seconds per target or whatever the activation period is for that power. Certain pseudo-pet powers will inherit the proc and if they fire off for a set duration, the Proc has a chance to pulse several times during that period. | In a click power, procs have a chance to trigger once with every click. In a passive power or active toggle, they continuously pulse once every 10 seconds per target or whatever the activation period is for that power. Certain pseudo-pet powers will inherit the proc and if they fire off for a set duration, the Proc has a chance to pulse several times during that period. | ||
*Procs | *Procs labeled '''Proc120s''' provide an effect for 120 seconds after activating a [[Click Power|click]] power. In a [[Auto Power|passive]] or [[Auto Power|auto]] power, the effect is always active. In a [[Toggle|toggle]] power, the effect activates when the toggle is activated and persists until 120 seconds after the toggle is deactivated. | ||
* | *Proc120s have a 100% chance to proc, and always activate when the power in which they are slotted is active. | ||
* | *When exemplaring, if the power in which the Proc is slotted is greyed out, then the benefit of the Proc will not be available. However, Procs continue to work even when exemplared below their level. For example, a level 50 [[Celerity: Stealth]] in Sprint will work even if exemplared to level 10. | ||
*The Procs that have a chance to do damage do the amount of damage listed [[Invention Origin Enhancement Proc Damage Scaling| | *The Procs that have a chance to do damage do the amount of damage listed [[Invention Origin Enhancement Proc Damage Scaling|on the Proc Damage Scale.]] | ||
*Some PvPIOs have two proc chances. Usually, the lower one is used against NPCs and the higher one is used against other players. | *Some PvPIOs have two proc chances. Usually, the lower one is used against NPCs and the higher one is used against other players. | ||
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| Endurance Modification||Power Transfer ||[[Power Transfer: Chance to Heal Self|Chance for Heal Self]] ||3||Buff(Heal 5%)||||Proc||21--50 ||A-rare|| | | Endurance Modification||Power Transfer ||[[Power Transfer: Chance to Heal Self|Chance for Heal Self]] ||3||Buff(Heal 5%)||||Proc||21--50 ||A-rare|| | ||
|- | |- | ||
| Healing||Preventive Medicine ||[[Preventive Medicine: Absorb Proc|Chance for +Absorb]] ||||Buff(Gives 10%-100% chance for 20% Absorption, checks every 5s, triggers only once every 90s)|||| | | Healing||Preventive Medicine ||[[Preventive Medicine: Absorb Proc|Chance for +Absorb]] ||||Buff(Gives 10%-100% chance for 20% Absorption, checks every 5s, triggers only once every 90s)||||Global (in spite of the name)||20--50 ||Unique || | ||
|- | |- | ||
| Holds||Entomb ||[[Entomb: Rech/Chance for +Absorb|Chance for +Absorb]] ||2||Buff(Absorption 10%)||||Proc||10--50 ||Winter||Unique | | Holds||Entomb ||[[Entomb: Rech/Chance for +Absorb|Chance for +Absorb]] ||2||Buff(Absorption 10%)||||Proc||10--50 ||Winter||Unique | ||
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| Accurate To Hit Debuff||Siphon Insight ||[[Siphon Insight: Chance for +ToHit|Chance for ToHit Buff]] ||2||Buff(ToHit ?%) for 10s||||Proc||30--50 ||C || | | Accurate To Hit Debuff||Siphon Insight ||[[Siphon Insight: Chance for +ToHit|Chance for ToHit Buff]] ||2||Buff(ToHit ?%) for 10s||||Proc||30--50 ||C || | ||
|- | |- | ||
| Defense||Kismet ||[[Kismet: | | Defense||Kismet ||[[Kismet: +ToHit|Buff ToHit]]||||Buff(ToHit 6%) for 120s||||Proc120s||10--30 ||A-rare||Unique | ||
|- | |- | ||
| Melee AoE Damage||Armageddon ||[[Armageddon: Chance for Fire Damage|Chance for Fire Damage]] ||4.5||Damage (Fire 10-107)||||Proc||50||A-purp ||Unique | | Melee AoE Damage||Armageddon ||[[Armageddon: Chance for Fire Damage|Chance for Fire Damage]] ||4.5||Damage (Fire 10-107)||||Proc||50||A-purp ||Unique | ||
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| Ranged AoE Damage||Ragnarok ||[[Ragnarok: Chance for Knockdown|Chance for Knockdown]] ||3.5||Foe(Knockback Mag .67 = Knockdown)||||Proc||50||A-purp ||Unique | | Ranged AoE Damage||Ragnarok ||[[Ragnarok: Chance for Knockdown|Chance for Knockdown]] ||3.5||Foe(Knockback Mag .67 = Knockdown)||||Proc||50||A-purp ||Unique | ||
|- | |- | ||
| Knockback||Sudden Acceleration ||[[Sudden Acceleration: Knockback to Knockdown|Convert Knockback to Knockdown]]||||Power(Convert Knockback to Knockdown)|||| | | Knockback||Sudden Acceleration ||[[Sudden Acceleration: Knockback to Knockdown|Convert Knockback to Knockdown]]||||Power(Convert Knockback to Knockdown)||||Proc||21--50 || || | ||
|- | |- | ||
| Universal Damage||Overwhelming Force ||[[Overwhelming Force: Damage/Chance for Knockdown/Knockback to Knockdown|Chance for Knockdown, & Convert Knockback to Knockdown]]||||Foe(Gives 20% chance for Knockback Mag .67 = Knockdown), Power(Convert Knockback to Knockdown||||Proc | | Universal Damage||Overwhelming Force ||[[Overwhelming Force: Damage/Chance for Knockdown/Knockback to Knockdown|Chance for Knockdown, & Convert Knockback to Knockdown]]||||Foe(Gives 20% chance for Knockback Mag .67 = Knockdown), Power(Convert Knockback to Knockdown||||Proc||10--50 || || | ||
|- | |- | ||
| Stuns||Stupefy ||[[Stupefy: Chance for Knockback|Chance for Knockback]] ||3.5||Foe(Knockback Mag 6)||||Proc||20--50 ||C || | | Stuns||Stupefy ||[[Stupefy: Chance for Knockback|Chance for Knockback]] ||3.5||Foe(Knockback Mag 6)||||Proc||20--50 ||C || | ||
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| Melee AoE Damage||Fury of the Gladiator ||[[Fury of the Gladiator: Chance for -Res|Chance for -Res Debuff]] ||3.5||Foe(-Resistance 20%) for 10s||||Proc||10--50 ||PvPIO ||Unique | | Melee AoE Damage||Fury of the Gladiator ||[[Fury of the Gladiator: Chance for -Res|Chance for -Res Debuff]] ||3.5||Foe(-Resistance 20%) for 10s||||Proc||10--50 ||PvPIO ||Unique | ||
|- | |- | ||
| Ranged AoE Damage||Annihilation ||[[Annihilation: Chance for -Res|Chance for -Res Debuff]] ||3||Foe(-Resistance | | Ranged AoE Damage||Annihilation ||[[Annihilation: Chance for -Res|Chance for -Res Debuff]] ||3||Foe(-Resistance 12.5%) for 10s||||Proc||10--50 || || | ||
|- | |- | ||
| Stuns||Absolute Amazement ||[[Absolute Amazement: Chance for ToHit Debuff|Chance for ToHit Debuff]] ||4.5||Foe(-ToHit 7.5%) for 15s||||Proc||50||A-purp ||Unique | | Stuns||Absolute Amazement ||[[Absolute Amazement: Chance for ToHit Debuff|Chance for ToHit Debuff]] ||4.5||Foe(-ToHit 7.5%) for 15s||||Proc||50||A-purp ||Unique | ||
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| Archetype Enhancement ||[[Superior Vigilant Assault|Vigilant Assault (Superior)]] ||Chance for Minor PBAoE +Absorb||5||PBAoE Heal by the Slotted Power||||Proc||50 || ||Exclusive | | Archetype Enhancement ||[[Superior Vigilant Assault|Vigilant Assault (Superior)]] ||Chance for Minor PBAoE +Absorb||5||PBAoE Heal by the Slotted Power||||Proc||50 || ||Exclusive | ||
|- | |- | ||
| Archetype Enhancement ||[[Might of the Tanker]] ||Chance for +RES(ALL) ||5||Chance for +5% Resistance(All), By the Slotted Power, stacks 3 times||||Proc||10--50 || ||Exclusive | | Archetype Enhancement ||[[Might of the Tanker]] ||Chance for +RES(ALL) ||5||Chance for +5% Resistance(All) for 10.25 secs, By the Slotted Power, stacks 3 times||||Proc||10--50 || ||Exclusive | ||
|- | |- | ||
| Archetype Enhancement ||[[Superior Might of the Tanker|Might of the Tanker (Superior)]] ||Chance for +RES(ALL) ||6||Chance for +6.7% Resistance(All), By the Slotted Power, stacks 3 times||||Proc||50 || ||Exclusive | | Archetype Enhancement ||[[Superior Might of the Tanker|Might of the Tanker (Superior)]] ||Chance for +RES(ALL) ||6||Chance for +6.7% Resistance(All) for 10.25 secs, By the Slotted Power, stacks 3 times||||Proc||50 || ||Exclusive | ||
|- | |- | ||
| Archetype Enhancement ||[[Gauntleted Fist]] ||Chance for +Absorb ||2||Chance for +Absorb by the Slotted Power||||Proc||10--50 || ||Exclusive | | Archetype Enhancement ||[[Gauntleted Fist]] ||Chance for +Absorb ||2||Chance for +Absorb by the Slotted Power||||Proc||10--50 || ||Exclusive | ||
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| Archetype Enhancement ||[[Superior Dominion of Arachnos|Dominion of Arachnos (Superior)]] ||Chance for Debuff/Mez ||5||15% -Damage and Terrorize by the slotted power||||Proc||50 || ||Exclusive | | Archetype Enhancement ||[[Superior Dominion of Arachnos|Dominion of Arachnos (Superior)]] ||Chance for Debuff/Mez ||5||15% -Damage and Terrorize by the slotted power||||Proc||50 || ||Exclusive | ||
|} | |} | ||
== See Also == | |||
* [[Enhancement Sets]] | |||
* [[Enhancement Set Bonuses]] | |||
* [[Set Bonus Comparison Tables]] | |||
* [[Set Enhancements with Special Effects]] | |||
* [[:Category:Invention Sets|Invention Sets]] | |||
* [[Archetype Enhancements]] | |||
[[Category:Invention System]] | [[Category:Invention System]] |
Latest revision as of 23:46, 26 February 2024
- Main Article: Invention Origin Enhancements
This is a list of all the Special IOs -- the Invention Enhancements that come from IO Sets, but don't need any of the other members of their Set to be slotted in order to provide their special benefits.
The columns are sortable. Click the hourglass/triangle next to the column header to toggle ascending and descending sorts.
Type is either Global or Proc/Proc120.
Globals are Special IOs that act like Set Bonuses in that they are always on even if the power isn't activated and even if the power is greyed out because of exemplaring! However, the one thing that will shut off a Global IO is exemplaring more than three levels under the level of that Global IO. If the Global is from a PvP Set, then it is excepted from the under-exemplaring rule and will never shut off from exemplaring.
Procs require the power they are in to be activated in order to work. Instead of a flat percent chance to trigger or "proc", the chance to proc is determined by several factors including the enhancement's average PPM (Procs Per Minute) stat. For more information see Procs Per Minute.
In a click power, procs have a chance to trigger once with every click. In a passive power or active toggle, they continuously pulse once every 10 seconds per target or whatever the activation period is for that power. Certain pseudo-pet powers will inherit the proc and if they fire off for a set duration, the Proc has a chance to pulse several times during that period.
- Procs labeled Proc120s provide an effect for 120 seconds after activating a click power. In a passive or auto power, the effect is always active. In a toggle power, the effect activates when the toggle is activated and persists until 120 seconds after the toggle is deactivated.
- Proc120s have a 100% chance to proc, and always activate when the power in which they are slotted is active.
- When exemplaring, if the power in which the Proc is slotted is greyed out, then the benefit of the Proc will not be available. However, Procs continue to work even when exemplared below their level. For example, a level 50 Celerity: Stealth in Sprint will work even if exemplared to level 10.
- The Procs that have a chance to do damage do the amount of damage listed on the Proc Damage Scale.
- Some PvPIOs have two proc chances. Usually, the lower one is used against NPCs and the higher one is used against other players.
Set Category |
Set Name |
IO Name |
PPM |
Mechanics |
PvP |
Type |
Range |
Pool |
Unique ? |
---|---|---|---|---|---|---|---|---|---|
Ranged Damage | Decimation | Chance for Build Up | 1 | Buff(Build up (15% ToHit 100% Dam)) for 10s | Proc | 25--40 | A-rare | Unique | |
To Hit Buff | Gaussian's Synchronized Fire-Control |
Chance for Build Up | 1 | Buff(Build up (15% ToHit 100% Dam)) for 10s | Proc | 21--50 | A-rare | Unique | |
Endurance Modification | Performance Shifter | Chance for Endurance Buff | 1.5 | Buff(Endurance 7.5% of Max Endurance) | Proc | 21--50 | A-rare | ||
Healing | Panacea | Chance for +HP & +End | 3 | Buff(Heal 6.7% AT HP), Buff(Endurance 7.5% of Max End), Buff(Regeneration 20% or 0.08/sec - PVP Only) | Proc | 10--50 | PvPIO | Unique | |
Accurate Healing | Theft of Essence | Chance for Endurance Buff | 3.5 | Buff(Endurance 10%) | Proc | 10--30 | C | ||
Resist Damage | Unbreakable Guard | Max HP | Buff(Maximum Hit Points +7.5% ) | Global | 20--50 | Unique | |||
Sleep | Call of the Sandman | Chance for Heal Self | 2 | Buff(Heal 5%) | Proc | 20--50 | C | ||
Ranged Damage | Entropic Chaos | Chance for Heal Self | 3 | Buff(Heal 5%) | Proc | 20--35 | A-rare | ||
Endurance Modification | Power Transfer | Chance for Heal Self | 3 | Buff(Heal 5%) | Proc | 21--50 | A-rare | ||
Healing | Preventive Medicine | Chance for +Absorb | Buff(Gives 10%-100% chance for 20% Absorption, checks every 5s, triggers only once every 90s) | Global (in spite of the name) | 20--50 | Unique | |||
Holds | Entomb | Chance for +Absorb | 2 | Buff(Absorption 10%) | Proc | 10--50 | Winter | Unique | |
To Hit Buff | Rectified Reticle | Buff Perception | Buff(Perception 20%) | Global | 10--20 | B | Unique | ||
Teleport | Warp | Buff Perception | Buff(Perception 20% for 120 secs) | Proc120s | 15--50 | Unique | |||
Pet Damage | Soulbound Allegiance | Chance for Build Up | 3 | Buff(Pet Build up (15% ToHit 100% Dam)) for 10s | Proc | 50 | A-purp | Unique | |
Knockback | Force Feedback | Chance for Recharge Buff | 2 | Buff(Recharge 100%) for 5s/target with cooldowns | Proc | 21--50 | A-rare | ||
Defense | Luck of the Gambler | Buff Recharge | Buff(Recharge 7.5%) | Global | 25--50 | C | |||
Healing | Numina's Convalescence | Buff Recovery & Regeneration | Buff(Recovery 10% & Regeneration 20% or 0.08%/sec) for 120s | Proc120s | 30--50 | C | Unique | ||
Healing | Miracle | Buff Recovery | Buff(Recovery 15%) for 120s | Proc120s | 20--40 | C | Unique | ||
Healing | Regenerative Tissue | Buff Regeneration | Buff(Regeneration 25% or 0.10%/sec) for 120s | Proc120s | 10--30 | B | Unique | ||
Defense | Gift of the Ancients | Buff Run Speed | Buff(RunSpeed 7.5%) | Global | 15--40 | C | |||
Endurance Modification | Synapse's Shock | Buff Run Speed | Buff(RunSpeed 15%) | Global | 21--50 | Unique | |||
Leaping | Launch | Buff Jump Speed/Height | Buff(Jump Height +8ft, +40ft Max Jump Height) | Proc120s | 15--50 | Unique | |||
Running | Celerity | Buff Stealth | Buff(Stealth 35 ft. PvE / 389 ft. PvP) for 120s | Proc120s | 15--50 | C | Exclusive | ||
Flight | Freebird | Buff Stealth | Buff(Stealth 35 ft. PvE / 389 ft. PvP) for 120s | Proc120s | 15--50 | C | Exclusive | ||
Teleport | Time & Space Manipulation | Buff Stealth | Buff(Stealth 35 ft. PvE / 389 ft. PvP) for 120s | Proc120s | 15--50 | C | Exclusive | ||
Leaping | Unbounded Leap | Buff Stealth | Buff(Stealth 35 ft. PvE / 389 ft. PvP) for 120s | Proc120s | 15--50 | C | Exclusive | ||
Accurate Defense Debuff | Analyze Weakness | Chance for ToHit Buff | 2 | Buff(ToHit ?%) for ?s | Proc | 30--50 | C | ||
Accurate To Hit Debuff | Siphon Insight | Chance for ToHit Buff | 2 | Buff(ToHit ?%) for 10s | Proc | 30--50 | C | ||
Defense | Kismet | Buff ToHit | Buff(ToHit 6%) for 120s | Proc120s | 10--30 | A-rare | Unique | ||
Melee AoE Damage | Armageddon | Chance for Fire Damage | 4.5 | Damage (Fire 10-107) | Proc | 50 | A-purp | Unique | |
Ranged AoE Damage | Bombardment | Chance for Fire Damage | 3.5 | Damage(Energy 7 - 72) | Proc | 30--50 | |||
Slow Movement | Ice Mistral's Torment | Chance for Cold Damage | 3.5 | Damage (Cold 10-72) | Proc | 20--50 | |||
Confuse | Cacophony | Chance for Energy Damage | 3.5 | Damage(Energy 7 - 72) | Irresistable | Proc | 10--30 | C | |
Melee AoE Damage | Eradication | Chance for Energy Damage | 3.5 | Damage(Energy 7 - 72) | Irresistable | Proc | 10--30 | C | |
Ranged AoE Damage | Positron's Blast | Chance for Energy Damage | 3.5 | Damage(Energy 7 - 72) | Irresistable | Proc | 20--50 | C | |
Melee Damage | Mako's Bite | Chance for Lethal Damage | 3.5 | Damage(Lethal 7 - 72) | Irresistable | Proc | 30--50 | C | |
Melee AoE Damage | Scirocco's Dervish | Chance for Lethal Damage | 3.5 | Damage(Lethal 7 - 72) | Irresistable | Proc | 20--50 | C | |
Accurate Defense Debuff | Shield Breaker | Chance for Lethal Damage | 3.5 | Damage(Lethal 7 - 72) | Irresistable | Proc | 10--30 | C | |
Immobilize | Trap of the Hunter | Chance for Lethal Damage | 3.5 | Damage(Lethal 7 - 72) | Irresistable | Proc | 20--50 | C | |
Ranged AoE Damage | Javelin Volley | Chance for Lethal Damage | 3.5 | Damage(Lethal 7 - 72) | Irresistable | Proc | 10--50 | PvPIO | |
Holds | Gladiator's Net | Chance for Lethal Damage | 3.5 | Damage(Lethal 7 - 72) | Irresistable | Proc | 10--50 | PvPIO | |
Ranged Damage | Apocalypse | Chance for Negative Energy Damage | 4.5 | Damage(Negative Energy 10 - 107) | Proc | 50 | A-purp | Unique | |
Melee Damage | Hecatomb | Chance for Negative Energy Damage | 4.5 | Damage(Negative Energy 10 - 107) | Proc | 50 | A-purp | Unique | |
Melee Damage | Touch of Death | Chance for Negative Energy Damage | 3.5 | Damage(Negative Energy 7 - 72) | Irresistable | Proc | 25--40 | A-rare | |
Accurate Healing | Touch of the Nictus | Chance for Negative Energy Damage | 3.5 | Damage(Negative Energy 7 - 72) | Irresistable | Proc | 30--50 | C | |
Accurate To Hit Debuff | Cloud Senses | Chance for Negative Energy Damage | 3.5 | Damage(Negative Energy 7 - 72) | Irresistable | Proc | 10--30 | C | |
Defense Debuff | Touch of Lady Grey | Chance for Negative Energy Damage | 3.5 | Damage(Negative Energy 7 - 72) | Proc | 21--50 | A-rare | ||
Holds | Ghost Widow's Embrace | Chance for Psionic Damage | 3.5 | Damage(Psionic 7 - 72) | Irresistable | Proc | 20--50 | C | |
Fear | Glimpse of the Abyss | Chance for Psionic Damage | 3.5 | Damage(Psionic 7 - 72) | Irresistable | Proc | 20--50 | C | |
Confuse | Malaise's Illusions | Chance for Psionic Damage | 3.5 | Damage(Psionic 7 - 72) | Irresistable | Proc | 20--50 | C | |
Threat Duration | Perfect Zinger | Chance for Psionic Damage | 3.5 | Damage(Psionic 7 - 72) | Irresistable | Proc | 21--50 | A-rare | |
Holds | Neuronic Shutdown | Chance for Psionic DoT | 3.5 | Damage(Psionic 7 - 72) ?DoT? | Irresistable | Proc | 10--30 | C | |
Holds | Unbreakable Constraint | Chance for Smashing Damage | 4.5 | Damage(Smashing 10 - 107) | Irresistable | Proc | 50 | A-purp | Unique |
Knockback | Explosive Strike | Chance for Smashing Damage | 3.5 | Damage(Smashing 7 - 72) | Irresistable | Proc | 10--20 | B | |
Slow Movement | Impeded Swiftness | Chance for Smashing Damage | 3.5 | Damage(Smashing 7 - 72) | Irresistable | Proc | 10--30 | C | |
Melee AoE Damage | Obliteration | Chance for Smashing Damage | 3.5 | Damage(Smashing 7 - 72) | Irresistable | Proc | 30--50 | C | |
Melee Damage | Gladiator's Strike | Chance for Smashing Damage | 3.5 | Damage(Smashing 7 - 72) | Irresistable | Proc | 10--50 | PvPIO | |
Sniper Attacks | Sting of the Manticore | Chance for Toxic Damage | 3.5 | Damage(Toxic 7 - 72) | Irresistable | Proc | 35--50 | C | |
Sniper Attacks | Experienced Marksman | Convert Snipe to Instant-cast | Power(Convert to Insta-cast) | Global | 7--50 | PvPIO | Unique | ||
Ranged Damage | Gladiator's Javelin | Chance for Toxic Damage | 3.5 | Damage(Toxic 7 - 72) | Irresistable | Proc | 10--50 | PvPIO | |
Resist Damage | Steadfast Protection | Defense to All | Defense(All 3%) | Global | 10--30 | A-rare | Unique | ||
Resist Damage | Gladiator's Armor | Teleportation Protection, +Def(All) | Defense(All 3%) Teleport Protection for 10.25s |
Global | 10--50 | PvPIO | Unique | ||
Defense | Shield Wall | Teleportation Protection, +Res(All) | Resistance(All 5%) Teleport Protection for 10.25s |
Global | 10--50 | PvPIO | Unique | ||
Defense | Reactive Defenses | Scaling +Res(All) | Resistance(All 3%--12.9%) |
Global | 20--50 | Unique | |||
Recharge Intensive Pet | Call to Arms | Defense for Pets | Defense(Pet 5%) Range 20 ft. | Global | 10--30 | C | Unique | ||
Pet Damage | Edict of the Master | Defense for Pets | Defense(Pet 5%) Range 20 ft. | Global | 15--40 | C | Unique | ||
Confuse | Coercive Persuasion | Chance for Confusion | 4.5 | Foe(Confusion) for 10s | Proc | 50 | A-purp | Unique | |
Threat Duration | Triumphant Insult | Chance for Disorient | 2 | Foe(Disorient Mag 1) for 3s PvE / 2s PvP | Proc | 10--20 | B | ||
Fear | Unspeakable Terror | Chance for Disorient | 3 | Foe(Disorient Mag 1) for 8s PvE / 5.3s PvP | Proc | 10--30 | C | ||
Endurance Modification | Energy Manipulator | Chance for Disorient | 2 | Foe(Disorient Mag 2) for 8s | Proc | 10--20 | B | ||
Immobilize | Debilitative Action | Chance for Disorient | 3 | Foe(Disorient Mag 2) for 8s PvE / 5.3s PvP | Proc | 10--30 | C | ||
Melee Damage | Pounding Slugfest | Chance for Disorient | 2.5 | Foe(Disorient Mag 2) for 8s PvE / 5.3s PvP | Proc | 15--30 | C | ||
Sniper Attacks | Executioner's Contract | Chance for Disorient | 3.5 | Foe(Disorient Mag 2) for 8s PvE / 8s PvP | Proc | 20--50 | C | ||
Ranged Damage | Tempest | Chance for End Drain | 3.5 | Foe(-Endurance 13% PvE / 3.33% PvP) | Proc | 15--30 | C | ||
Stuns | Razzle Dazzle | Chance for Immobilize | 3.5 | Foe(Immobilize Mag 2) for 8s PvE / 5.3s PvP | Proc | 10--30 | C | ||
Ranged AoE Damage | Frozen Blast | Chance for Immobilize | 2.5 | Foe(Immobilize Mag 3) for 8s PvE / 2s PvP | Proc | 10--50 | Winter | Unique | |
Melee Damage | Kinetic Combat | Chance for Knockdown | 3 | Foe(Knockback Mag .67 = Knockdown) | Proc | 20--35 | A-rare | ||
Melee AoE Damage | Avalanche | Chance for Knockdown | 2.5 | Foe(Knockback Mag .67 = Knockdown) | Proc | 10--50 | Winter | Unique | |
Ranged AoE Damage | Ragnarok | Chance for Knockdown | 3.5 | Foe(Knockback Mag .67 = Knockdown) | Proc | 50 | A-purp | Unique | |
Knockback | Sudden Acceleration | Convert Knockback to Knockdown | Power(Convert Knockback to Knockdown) | Proc | 21--50 | ||||
Universal Damage | Overwhelming Force | Chance for Knockdown, & Convert Knockback to Knockdown | Foe(Gives 20% chance for Knockback Mag .67 = Knockdown), Power(Convert Knockback to Knockdown | Proc | 10--50 | ||||
Stuns | Stupefy | Chance for Knockback | 3.5 | Foe(Knockback Mag 6) | Proc | 20--50 | C | ||
Sleep | Fortunata Hypnosis | Chance for Placate | 4.5 | Foe(Placate Mag 2) for 8s | Proc | 50 | A-purp | Unique | |
To Hit Debuff | Dark Watcher's Despair | Chance for Recharge Slow | 3.5 | Foe(-Rechage 25%) for 20s | Proc | 21--50 | A-rare | ||
Sleep | Induced Coma | Chance for Recharge Slow | 3.5 | Foe(-Recharge 20%) for 20s | Proc | 10--30 | C | ||
Slow Movement | Pacing of the Turtle | Chance for Recharge Slow | 3.5 | Foe(-Recharge 20%) for 20s | Proc | 20--50 | C | ||
Holds | Basilisk's Gaze | Chance for Recharge Slow | 3.5 | Foe(-Recharge 25%) for 10s | Proc | 10--30 | C | ||
Ranged Damage | Winter's Bite | Chance for Recharge & Speed Slow | 4 | Foe(-Recharge), Foe(-Speed) | Proc | 10--50 | Winter | Unique | |
To Hit Debuff | Deflated Ego | Chance for Recovery Debuff | 3.5 | Foe(-Recovery 25%) for 10.25s | Proc | 10--20 | B | ||
Defense Debuff | Achilles' Heel | Chance for -Res Debuff | 3.5 | Foe(-Resistance 20%) for 10s | Proc | 10--20 | B | ||
Melee AoE Damage | Fury of the Gladiator | Chance for -Res Debuff | 3.5 | Foe(-Resistance 20%) for 10s | Proc | 10--50 | PvPIO | Unique | |
Ranged AoE Damage | Annihilation | Chance for -Res Debuff | 3 | Foe(-Resistance 12.5%) for 10s | Proc | 10--50 | |||
Stuns | Absolute Amazement | Chance for ToHit Debuff | 4.5 | Foe(-ToHit 7.5%) for 15s | Proc | 50 | A-purp | Unique | |
Ranged Damage | Devastation | Chance for Hold | 3 | Hold (Mag 2) for 8s PvE / 6s PvP | Proc | 30--50 | C | ||
Holds | Lockdown | Chance for Hold Mag 2 | 2.5 | Hold (Mag 2) for 8s PvE / 6s PvP | Proc | 20--50 | C | ||
Immobilize | Gravitational Anchor | Chance for Hold | 3.5 | Hold (Mag 2) for 8s PvE / 6s PvP | Proc | 50 | A-purp | Unique | |
Melee Damage | Blistering Cold | Chance for Hold | 3 | Hold (Mag 3) for 8s PvE / 2s PvP | Proc | 50 | Winter | Unique | |
Universal Travel | Winter's Gift | Resist Speed and Recharge Debuffs | Resist(-Speed 20% & -Recharge 20%) | Global | 10--50 | canes | Unique | ||
Running | Thrust | Resist Run Speed Debuffs | Resist(RunSpeed Debuff 20% for 120 secs) | Proc120s | 15--50 | Unique | |||
Universal Travel | Blessing of the Zephyr | Protection from Knockback | Protection(Knockback Mag 4) | Global | 10--50 | C | |||
Defense | Karma | Protection from Knockback | Protection(Knockback Mag 4) | Global | 10--30 | A-unc | |||
Resist Damage | Steadfast Protection | Protection from Knockback | Protection(Knockback Mag 4) | Global | 10--30 | A-rare | |||
Flight | Hypersonic | Fly Protection | Protection(Fly 2.0) | Global | 15--50 | A-rare | Unique | ||
Resist Damage | Impervious Skin | Resist Mez, +Regen | Resist(Mez 7.5%), Buff(Regeneration 25% or 0.10%/sec) | Proc120s | 10--30 | A-rare | Unique | ||
Pet Damage | Sovereign Right | Resist Pet Damage | Resist(Pet Damage 10%) Range 40 ft. | Global | 25--50 | C | Unique | ||
Recharge Intensive Pet | Expedient Reinforcement | Resist Pet Damage | Resist(Pet Damage 10%) Range 40 ft. | Global | 30--50 | C | Unique | ||
Pet Damage | Commanding Presence | Resist Pet Taunt & Placate | Resist(Pet Taunt 10% / Pet Placate 10%) | Global | 10--30 | A-rare | |||
Resist Damage | Aegis | Resist Mez & Resist Psionic Damage | Resist(Psionic Dam 2.1-3.0% / Mez 20%) | Global | 25--50 | C | Unique | ||
Resist Damage | Impervium Armor | Resist Psionic Damage | Resist(Psionic Dam 2.1-3.0%) | Global | 15--40 | C | |||
Archetype Enhancement | Scrapper's Strike | Critical Hit Bonus | +Critical Hit Chance (+2% vs Minions, +4% others) for ALL powers | Global | 10--50 | Exclusive | |||
Archetype Enhancement | Scrapper's Strike (Superior) | Critical Hit Bonus | +Critical Hit Chance (+3% vs Minions, +6% others) for ALL Powers | Global | 50 | Exclusive | |||
Archetype Enhancement | Critical Strikes | Chance for Critical Hit | 2 | Chance to give +50% chance to Critical Hit for 3.25s for slotted power | Global | 10--50 | Exclusive | ||
Archetype Enhancement | Critical Strikes (Superior) | Chance for Critical Hit | 3 | Chance to give +50% chance to Critical Hit for 3.25s for slotted power | Global | 50 | Exclusive | ||
Archetype Enhancement | Opportunity Strikes | Chance for +Opportunity | 1 | Chance to Boost +Opportunity Chances | Global | 10--50 | Exclusive | ||
Archetype Enhancement | Opportunity Strikes (Superior) | Chance for +Opportunity | 2 | Chance to Boost +Opportunity Chances | Global | 50 | Exclusive | ||
Archetype Enhancement | Sentinel's Ward | Chance for +Absorb | 5 | Chance for +Absorb for the slotted power | Global | 10--50 | Exclusive | ||
Archetype Enhancement | Sentinel's Ward (Superior) | Chance for +Absorb | 6 | Chance for +Absorb for the slotted power | Global | 50 | Exclusive | ||
Archetype Enhancement | Stalker's Guile | Chance for Hide | 4 | Puts you in a HIDDEN state (Enemy NOT Placated) by the Slotted Power | Proc | 10--50 | Exclusive | ||
Archetype Enhancement | Stalker's Guile (Superior) | Chance for Hide | 5 | Puts you in a HIDDEN state (Enemy NOT Placated) by the Slotted Power | Proc | 50 | Exclusive | ||
Archetype Enhancement | Assassin's Mark | Chance to Recharge Build Up | Gives 4% Chance to Recharge Build Up by most damaging powers | Proc | 10--50 | Exclusive | |||
Archetype Enhancement | Assassin's Mark (Superior) | Chance to Recharge Build Up | Gives 5% Chance to Recharge Build Up by most damaging powers | Proc | 50 | Exclusive | |||
Archetype Enhancement | Defender's Bastion | Chance for Minor PBAoE Heal | 4 | PBAoE Heal by the Slotted Power | Proc | 10--50 | Exclusive | ||
Archetype Enhancement | Defender's Bastion (Superior) | Chance for Minor PBAoE Heal | 5 | PBAoE Heal by the Slotted Power | Proc | 50 | Exclusive | ||
Archetype Enhancement | Vigilant Assault | Chance for Minor PBAoE +Absorb | 4 | PBAoE Heal by the Slotted Power | Proc | 10--50 | Exclusive | ||
Archetype Enhancement | Vigilant Assault (Superior) | Chance for Minor PBAoE +Absorb | 5 | PBAoE Heal by the Slotted Power | Proc | 50 | Exclusive | ||
Archetype Enhancement | Might of the Tanker | Chance for +RES(ALL) | 5 | Chance for +5% Resistance(All) for 10.25 secs, By the Slotted Power, stacks 3 times | Proc | 10--50 | Exclusive | ||
Archetype Enhancement | Might of the Tanker (Superior) | Chance for +RES(ALL) | 6 | Chance for +6.7% Resistance(All) for 10.25 secs, By the Slotted Power, stacks 3 times | Proc | 50 | Exclusive | ||
Archetype Enhancement | Gauntleted Fist | Chance for +Absorb | 2 | Chance for +Absorb by the Slotted Power | Proc | 10--50 | Exclusive | ||
Archetype Enhancement | Gauntleted Fist (Superior) | Chance for +Absorb | 3 | Chance for +Absorb by the Slotted Power | Proc | 50 | Exclusive | ||
Archetype Enhancement | Blaster's Wrath | Chance for Fire Damage | 4 | By the Slotted Power | Proc | 10--50 | Exclusive | ||
Archetype Enhancement | Blaster's Wrath (Superior) | Chance for Fire Damage | 5 | By the Slotted Power | Proc | 50 | Exclusive | ||
Archetype Enhancement | Brute's Fury | Chance for +Fury | 4 | Chance for +5 Fury by the Slotted Power | Proc | 10--50 | Exclusive | ||
Archetype Enhancement | Brute's Fury (Superior) | Chance for +Fury | 5 | Chance for +7 Fury by the Slotted Power | Proc | 50 | Exclusive | ||
Archetype Enhancement | Kheldian's Grace | Form Bonus | Bonus to stats; Changes Depending on active form power | Global | 10--50 | Exclusive | |||
Archetype Enhancement | Kheldian's Grace (Superior) | Form Bonus | Bonus to stats; Changes Depending on active form power | Global | 50 | Exclusive | |||
Archetype Enhancement | Essence Transfer | Chance to Heal | Gives Multiple Powers 12% Chance to Heal | Global | 10--50 | Exclusive | |||
Archetype Enhancement | Essence Transfer (Superior) | Chance to Heal | Gives Multiple Powers 18% Chance to Heal | Global | 50 | Exclusive | |||
Archetype Enhancement | Malice of the Corruptor | Chance for Negative Energy Damage | 4 | By the Slotted Power (71.75) | Proc | 10--50 | Exclusive | ||
Archetype Enhancement | Malice of the Corruptor (Superior) | Chance for Negative Energy Damage | 5 | By the Slotted Power (107.1) | Proc | 50 | Exclusive | ||
Archetype Enhancement | Scourging Blast | Chance for Minor PBAoE +End, +Health | 2 | By the Slotted Power | Proc | 10--50 | Exclusive | ||
Archetype Enhancement | Scourging Blast (Superior) | Chance for Minor PBAoE +End, +Health | 3 | By the Slotted Power | Proc | 50 | Exclusive | ||
Archetype Enhancement | Ascendency of the Dominator | Chance for +Damage | 5 | 14.19% Damage buff that stacks up to 3 times by the Slotted Power | Proc | 10--50 | Exclusive | ||
Archetype Enhancement | Ascendency of the Dominator (Superior) | Chance for +Damage | 6 | 21.25% Damage buff that stacks up to 3 times by the Slotted Power | Proc | 50 | Exclusive | ||
Archetype Enhancement | Dominating Grasp | Chance for Fiery Orb | 1 | Pet(Damage and Disorient) | Proc | 10--50 | Exclusive | ||
Archetype Enhancement | Dominating Grasp (Superior) | Chance for Fiery Orb | 2 | Pet(Damage and Disorient) | Proc | 50 | Exclusive | ||
Archetype Enhancement | Command of the Mastermind | AoE Pet Defense Buff | 40' Aura that gives +10% AoE Defense | Global | 10--50 | Exclusive | |||
Archetype Enhancement | Command of the Mastermind (Superior) | AoE Pet Defense Buff | 40' Aura that gives +15% AoE Defense | Global | 50 | Exclusive | |||
Archetype Enhancement | Mark of Supremacy | Pet +Resist(All) and +Regen Aura | 40' Aura that gives +10% Resist(All) and +Regen | Global | 10--50 | Exclusive | |||
Archetype Enhancement | Mark of Supremacy (Superior) | Pet +Resist(All) and +Regen Aura | 40' Aura that gives +10% Resist(All) and +Regen | Global | 50 | Exclusive | |||
Archetype Enhancement | Will of the Controller | Chance for Psionic Damage | 4 | Chance for Psionic Damage by the slotted power | Proc | 10--50 | Exclusive | ||
Archetype Enhancement | Will of the Controller (Superior | Chance for Psionic Damage | 5 | Chance for Psionic Damage by the slotted power | Proc | 50 | Exclusive | ||
Archetype Enhancement | Overpowering Presence | Chance for Energy Font | 1 | Chance for Energy Font Pet(Stun & Damage) | Proc | 10--50 | Exclusive | ||
Archetype Enhancement | Overpowering Presence (Superior | Chance for Energy Font | 2 | Chance for Energy Font Pet(Stun & Damage) | Proc | 50 | Exclusive | ||
Archetype Enhancement | Spider's Bite | Chance for Toxic Damage | Gives 8% chance for Toxic Damage for most damaging powers | Proc | 10--50 | Exclusive | |||
Archetype Enhancement | Spider's Bite (Superior) | Chance for Toxic Damage | Gives 12% chance for Toxic Damage for most damaging powers | Proc | 50 | Exclusive | |||
Archetype Enhancement | Dominion of Arachnos | Chance for Debuff/Mez | 4 | 10% -Damage and Terrorize | Proc | 10--50 | Exclusive | ||
Archetype Enhancement | Dominion of Arachnos (Superior) | Chance for Debuff/Mez | 5 | 15% -Damage and Terrorize by the slotted power | Proc | 50 | Exclusive |