Psionic Melee: Difference between revisions
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{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
{{Powers_LevelRow|Icon=PsionicMelee_MentalStrike.png|Power=Mental Strike|Level=1|Effect=Melee, Light DMG( | {{Powers_LevelRow|Icon=PsionicMelee_MentalStrike.png|Power=Mental Strike|Level=1|Effect=Melee, Light DMG(Psi/Smash), Foe -Rech; Self +Insight}} | ||
{{Powers_LevelRow|Icon=PsionicMelee_PsiBlade.png|Power=Psi Blade|Level=1|Effect=Melee, Moderate DMG( | {{Powers_LevelRow|Icon=PsionicMelee_PsiBlade.png|Power=Psi Blade|Level=1|Effect=Melee, Moderate DMG(Psi/Lethal), Foe -Rech, Self +Insight}} | ||
{{Powers_LevelRow|Icon=PsionicMelee_TelekineticBlow.png|Power=Telekinetic Blow|Level=2|Effect=Melee, High DMG( | {{Powers_LevelRow|Icon=PsionicMelee_TelekineticBlow.png|Power=Telekinetic Blow|Level=2|Effect=Melee, High DMG(Psi/Smash), Foe Knock Up, Self +Insight}} | ||
{{Powers_LevelRow|Icon=PsionicMelee_Concentration.png|Power=Concentration|Level=6|Effect=Self +DMG, +To Hit}} | {{Powers_LevelRow|Icon=PsionicMelee_Concentration.png|Power=Concentration|Level=6|Effect=Self +DMG, +To Hit}} | ||
{{Powers_LevelRow|Icon=PsionicMelee_PsiBladeSweep.png|Power=Psi Blade Sweep|Level=8|Effect=Melee (Cone), High DMG( | {{Powers_LevelRow|Icon=PsionicMelee_PsiBladeSweep.png|Power=Psi Blade Sweep|Level=8|Effect=Melee (Cone), High DMG(Psi/Lethal), Foe Disorient, -Rech; Self +Insight}} | ||
{{Powers_LevelRow|Icon=PsionicMelee_Taunt.png|Power=Taunt|Level=12|Effect=Ranged (Targeted AoE), Foe Taunt}} | {{Powers_LevelRow|Icon=PsionicMelee_Taunt.png|Power=Taunt|Level=12|Effect=Ranged (Targeted AoE), Foe Taunt}} | ||
{{Powers_LevelRow|Icon=PsionicMelee_Boggle.png|Power=Boggle|Level=18|Effect=Short Ranged, Target Confuse, +Special}} | {{Powers_LevelRow|Icon=PsionicMelee_Boggle.png|Power=Boggle|Level=18|Effect=Short Ranged, Target Confuse, +Special}} | ||
{{Powers_LevelRow|Icon=PsionicMelee_GreaterPsiBlade.png|Power=Greater Psi Blade|Level= | {{Powers_LevelRow|Icon=PsionicMelee_GreaterPsiBlade.png|Power=Greater Psi Blade|Level=22|Effect=Melee, Superior DMG(Psi/Lethal), Foe -Rech, Hold; Self -Insight}} | ||
{{Powers_LevelRow|Icon=PsionicMelee_MassLevitate.png|Power=Mass Levitate|Level= | {{Powers_LevelRow|Icon=PsionicMelee_MassLevitate.png|Power=Mass Levitate|Level=26|Effect=PBAoE, High DMG(Smash), Foe Knock Up, +Insight}} | ||
{{Powers_Footer}} | {{Powers_Footer}} | ||
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{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
{{Powers_LevelRow|Icon=PsionicMelee_MentalStrike.png|Power=Mental Strike|Level=1|Effect=Melee, Light DMG( | {{Powers_LevelRow|Icon=PsionicMelee_MentalStrike.png|Power=Mental Strike|Level=1|Effect=Melee, Light DMG(Psi/Smash), Foe -Rech; Self +Insight}} | ||
{{Powers_LevelRow|Icon=PsionicMelee_PsiBlade.png|Power=Psi Blade|Level=1|Effect=Melee, Moderate DMG( | {{Powers_LevelRow|Icon=PsionicMelee_PsiBlade.png|Power=Psi Blade|Level=1|Effect=Melee, Moderate DMG(Psi/Lethal), Foe -Rech, Self +Insight}} | ||
{{Powers_LevelRow|Icon=PsionicMelee_TelekineticBlow.png|Power=Telekinetic Blow|Level=2|Effect=Melee, High DMG( | {{Powers_LevelRow|Icon=PsionicMelee_TelekineticBlow.png|Power=Telekinetic Blow|Level=2|Effect=Melee, High DMG(Psi/Smash), Foe Knock Up, Self +Insight}} | ||
{{Powers_LevelRow|Icon=PsionicMelee_Concentration.png|Power=Concentration|Level=6|Effect=Self +DMG, +To Hit}} | {{Powers_LevelRow|Icon=PsionicMelee_Concentration.png|Power=Concentration|Level=6|Effect=Self +DMG, +To Hit}} | ||
{{Powers_LevelRow|Icon=PsionicMelee_PsiBladeSweep.png|Power=Psi Blade Sweep|Level=8|Effect=Melee (Cone), High DMG( | {{Powers_LevelRow|Icon=PsionicMelee_PsiBladeSweep.png|Power=Psi Blade Sweep|Level=8|Effect=Melee (Cone), High DMG(Psi/Lethal), Foe Disorient, -Rech; Self +Insight}} | ||
{{Powers_LevelRow|Icon=PsionicMelee_Confront.png|Power=Confront|Level=12|Effect=Ranged, Foe Taunt}} | {{Powers_LevelRow|Icon=PsionicMelee_Confront.png|Power=Confront|Level=12|Effect=Ranged, Foe Taunt}} | ||
{{Powers_LevelRow|Icon=PsionicMelee_Boggle.png|Power=Boggle|Level=18|Effect=Short Ranged, Target Confuse, +Special}} | {{Powers_LevelRow|Icon=PsionicMelee_Boggle.png|Power=Boggle|Level=18|Effect=Short Ranged, Target Confuse, +Special}} | ||
{{Powers_LevelRow|Icon=PsionicMelee_GreaterPsiBlade.png|Power=Greater Psi Blade|Level= | {{Powers_LevelRow|Icon=PsionicMelee_GreaterPsiBlade.png|Power=Greater Psi Blade|Level=22|Effect=Melee, Superior DMG(Psi/Lethal), Foe -Rech, Hold; Self -Insight}} | ||
{{Powers_LevelRow|Icon=PsionicMelee_MassLevitate.png|Power=Mass Levitate|Level= | {{Powers_LevelRow|Icon=PsionicMelee_MassLevitate.png|Power=Mass Levitate|Level=26|Effect=PBAoE, High DMG(Smash), Foe Knock Up, +Insight}} | ||
{{Powers_Footer}} | {{Powers_Footer}} | ||
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{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
{{Powers_LevelRow|Icon=PsionicMelee_MentalStrike.png|Power=Mental Strike|Level=1|Effect=Melee, Light DMG( | {{Powers_LevelRow|Icon=PsionicMelee_MentalStrike.png|Power=Mental Strike|Level=1|Effect=Melee, Light DMG(Psi/Smash), Foe -Rech; Self +Insight}} | ||
{{Powers_LevelRow|Icon=PsionicMelee_PsiBlade.png|Power=Psi Blade|Level=1|Effect=Melee, Moderate DMG( | {{Powers_LevelRow|Icon=PsionicMelee_PsiBlade.png|Power=Psi Blade|Level=1|Effect=Melee, Moderate DMG(Psi/Lethal), Foe -Rech, Self +Insight}} | ||
{{Powers_LevelRow|Icon=PsionicMelee_TelekineticBlow.png|Power=Telekinetic Blow|Level=2|Effect=Melee, High DMG( | {{Powers_LevelRow|Icon=PsionicMelee_TelekineticBlow.png|Power=Telekinetic Blow|Level=2|Effect=Melee, High DMG(Psi/Smash), Foe Knock Up, Self +Insight}} | ||
{{Powers_LevelRow|Icon=PsionicMelee_AssassinsPsiBlade.png|Power=Assassin's Psi Blade|Level=6|Effect=Melee, Special DMG ( | {{Powers_LevelRow|Icon=PsionicMelee_AssassinsPsiBlade.png|Power=Assassin's Psi Blade|Level=6|Effect=Melee, Special DMG (Psi/Smash), +Insight}} | ||
{{Powers_LevelRow|Icon=PsionicMelee_Concentration.png|Power=Concentration|Level=8|Effect=Self +DMG, +To Hit}} | {{Powers_LevelRow|Icon=PsionicMelee_Concentration.png|Power=Concentration|Level=8|Effect=Self +DMG, +To Hit}} | ||
{{Powers_LevelRow|Icon=PsionicMelee_Placate.png|Power=Placate|Level=12|Effect=Ranged, Foe Placate, Self Stealth/Hide}} | {{Powers_LevelRow|Icon=PsionicMelee_Placate.png|Power=Placate|Level=12|Effect=Ranged, Foe Placate, Self Stealth/Hide}} | ||
{{Powers_LevelRow|Icon=PsionicMelee_Boggle.png|Power=Boggle|Level=18|Effect=Short Ranged, Target Confuse, +Special}} | {{Powers_LevelRow|Icon=PsionicMelee_Boggle.png|Power=Boggle|Level=18|Effect=Short Ranged, Target Confuse, +Special}} | ||
{{Powers_LevelRow|Icon=PsionicMelee_GreaterPsiBlade.png|Power=Greater Psi Blade|Level= | {{Powers_LevelRow|Icon=PsionicMelee_GreaterPsiBlade.png|Power=Greater Psi Blade|Level=22|Effect=Melee, Superior DMG(Psi/Lethal), Foe -Rech, Hold; Self -Insight}} | ||
{{Powers_LevelRow|Icon=PsionicMelee_MassLevitate.png|Power=Mass Levitate|Level= | {{Powers_LevelRow|Icon=PsionicMelee_MassLevitate.png|Power=Mass Levitate|Level=26|Effect=PBAoE, High DMG(Smash), Foe Knock Up, +Insight}} | ||
{{Powers_Footer}} | {{Powers_Footer}} | ||
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{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
{{Powers_LevelRow|Icon=PsionicMelee_MentalStrike.png|Power=Mental Strike|Level=1|Effect=Melee, Light DMG( | {{Powers_LevelRow|Icon=PsionicMelee_MentalStrike.png|Power=Mental Strike|Level=1|Effect=Melee, Light DMG(Psi/Smash), Foe -Rech, -Res(All); Self +Insight}} | ||
{{Powers_LevelRow|Icon=PsionicMelee_PsiBlade.png|Power=Psi Blade|Level= | {{Powers_LevelRow|Icon=PsionicMelee_PsiBlade.png|Power=Psi Blade|Level=1|Effect=Melee, Moderate DMG(Psi/Lethal), Foe -Rech, Self +Insight}} | ||
{{Powers_LevelRow|Icon=PsionicMelee_TelekineticBlow.png|Power=Telekinetic Blow|Level=4|Effect=Melee, High DMG( | {{Powers_LevelRow|Icon=PsionicMelee_TelekineticBlow.png|Power=Telekinetic Blow|Level=4|Effect=Melee, High DMG(Psi/Smash), Foe Knock Up, Self +Insight}} | ||
{{Powers_LevelRow|Icon=PsionicMelee_Taunt.png|Power=Taunt|Level=10|Effect=Ranged (Targeted AoE), Foe Taunt}} | {{Powers_LevelRow|Icon=PsionicMelee_Taunt.png|Power=Taunt|Level=10|Effect=Ranged (Targeted AoE), Foe Taunt}} | ||
{{Powers_LevelRow|Icon=PsionicMelee_PsiBladeSweep.png|Power=Psi Blade Sweep|Level=16|Effect=Melee (Cone), High DMG( | {{Powers_LevelRow|Icon=PsionicMelee_PsiBladeSweep.png|Power=Psi Blade Sweep|Level=16|Effect=Melee (Cone), High DMG(Psi/Lethal), Foe Disorient, -Rech; Self +Insight}} | ||
{{Powers_LevelRow|Icon=PsionicMelee_Concentration.png|Power=Concentration|Level= | {{Powers_LevelRow|Icon=PsionicMelee_Concentration.png|Power=Concentration|Level=20|Effect=Self +DMG, +To Hit}} | ||
{{Powers_LevelRow|Icon=PsionicMelee_Boggle.png|Power=Boggle|Level= | {{Powers_LevelRow|Icon=PsionicMelee_Boggle.png|Power=Boggle|Level=24|Effect=Short Ranged, Foe Confuse, +Special}} | ||
{{Powers_LevelRow|Icon=PsionicMelee_GreaterPsiBlade.png|Power=Greater Psi Blade|Level= | {{Powers_LevelRow|Icon=PsionicMelee_GreaterPsiBlade.png|Power=Greater Psi Blade|Level=28|Effect=Melee, Superior DMG(Psi/Lethal), Foe -Rech, Hold; Self -Insight}} | ||
{{Powers_LevelRow|Icon=PsionicMelee_MassLevitate.png|Power=Mass Levitate|Level= | {{Powers_LevelRow|Icon=PsionicMelee_MassLevitate.png|Power=Mass Levitate|Level=30|Effect=PBAoE, High DMG(Smash), Foe Knock Up, Self +Insight}} | ||
{{Powers_Footer}} | {{Powers_Footer}} | ||
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{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
{{PowerBlock Sets|{{Set Melee Damage}}}} | {{PowerBlock Sets|{{Set Melee Damage}}}} | ||
{{PowerBlock_Blank|{{Set Universal Damage}}}} | |||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
=== [[File:PsionicMelee_Boggle.png]] Boggle === | === [[File:PsionicMelee_Boggle.png]] Boggle === | ||
You flood your foe's mind with doubt causing them to become confused for a brief time. Confused foes will attack their allies. Boggle will also place the "Boggled" effect on your target for a short time. Attacking a Boggled target will increase your chance of gaining Insight. | You flood your foe's mind with doubt causing them to become confused for a brief time. Confused foes will attack their allies. Boggle will also place the "Boggled" effect on your target for a short time. Attacking a Boggled target will increase your chance of gaining Insight. | ||
{{EdNote|note=Boggle is unaffected by Range changes.}} | |||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
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{{PowerBlock_Blank|[[File:Archetypeicon_scrapper.png|18px]] 18 (Scrapper)}} | {{PowerBlock_Blank|[[File:Archetypeicon_scrapper.png|18px]] 18 (Scrapper)}} | ||
{{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] 18 (Stalker)}} | {{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] 18 (Stalker)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] | {{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 24 (Tanker)}} | ||
{{PowerBlock_Effects|Short Ranged}} | {{PowerBlock_Effects|Short Ranged}} | ||
{{PowerBlock_Blank|Foe Confuse, +Special}} | {{PowerBlock_Blank|Foe Confuse, +Special}} | ||
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{{PowerBlock_Blank|[[File:Archetypeicon_scrapper.png|18px]] 6 (Scrapper)}} | {{PowerBlock_Blank|[[File:Archetypeicon_scrapper.png|18px]] 6 (Scrapper)}} | ||
{{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] 8 (Stalker)}} | {{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] 8 (Stalker)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] | {{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 20 (Tanker)}} | ||
{{PowerBlock_Effects|Self +Damage, +To-Hit}} | {{PowerBlock_Effects|Self +Damage, +To-Hit}} | ||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
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{{PowerBlock_Damage|Superior(Psionic/Lethal)}} | {{PowerBlock_Damage|Superior(Psionic/Lethal)}} | ||
{{PowerBlock_Recharge|Long}} | {{PowerBlock_Recharge|Long}} | ||
{{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] | {{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 22 (Brute)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon_scrapper.png|18px]] | {{PowerBlock_Blank|[[File:Archetypeicon_scrapper.png|18px]] 22 (Scrapper)}} | ||
{{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] | {{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] 22 (Stalker)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] | {{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 28 (Tanker)}} | ||
{{PowerBlock_Effects|Melee}} | {{PowerBlock_Effects|Melee}} | ||
{{PowerBlock_Blank|Foe -Recharge, Hold}} | {{PowerBlock_Blank|Foe -Recharge, Hold}} | ||
{{PowerBlock_Blank|Self | {{PowerBlock_Blank|Self -Insight}} | ||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Enhance Damage}}}} | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
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{{PowerBlock_Damage|High(Smashing)}} | {{PowerBlock_Damage|High(Smashing)}} | ||
{{PowerBlock_Recharge|Long}} | {{PowerBlock_Recharge|Long}} | ||
{{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] | {{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 26 (Brute)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon_scrapper.png|18px]] | {{PowerBlock_Blank|[[File:Archetypeicon_scrapper.png|18px]] 26 (Scrapper)}} | ||
{{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] | {{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] 26 (Stalker)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] | {{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 30 (Tanker)}} | ||
{{PowerBlock_Effects|Point Blank Area of Effect}} | {{PowerBlock_Effects|Point Blank Area of Effect}} | ||
{{PowerBlock_Blank|Foe Knock Up}} | {{PowerBlock_Blank|Foe Knock Up}} | ||
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=== [[File:PsionicMelee_MentalStrike.png]] Mental Strike === | === [[File:PsionicMelee_MentalStrike.png]] Mental Strike === | ||
You project psionic energy around your fist and strike at your foe dealing light Psionic and Smashing damage. Affected foes will have their recharge rate reduced. Mental Strike has a small chance to grant you Insight. While you have Insight, Mental Strike will deal additional minor psionic damage over time. | You project psionic energy around your fist and strike at your foe dealing light Psionic and Smashing damage. Affected foes will have their recharge rate reduced. Mental Strike has a small chance to grant you Insight. While you have Insight, Mental Strike will deal additional minor psionic damage over time. This power can bruise an enemy, making them more vulnerable to damage (Tanker only). | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
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{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 1 (Tanker)}} | {{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 1 (Tanker)}} | ||
{{PowerBlock_Effects|Melee}} | {{PowerBlock_Effects|Melee}} | ||
{{PowerBlock_Blank|Foe -Recharge}} | {{PowerBlock_Blank|Foe -Recharge, -Resistance(All) (Tanker only)}} | ||
{{PowerBlock_Blank|Self +Insight}} | {{PowerBlock_Blank|Self +Insight}} | ||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
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{{PowerBlock_Enhancements|{{Enhance Range}}}} | {{PowerBlock_Enhancements|{{Enhance Range}}}} | ||
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
{{PowerBlock_Sets| | {{PowerBlock_Blank|{{Enhance Taunt}}}} | ||
{{PowerBlock_Sets|{{Set Taunt}}}} | |||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
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=== [[File:PsionicMelee_Taunt.png]] Taunt === | === [[File:PsionicMelee_Taunt.png]] Taunt === | ||
Taunt foes to attack you. Useful to pull enemies off allies and keep them attacking you to raise your Fury. A To-Hit check is required to Taunt enemy players, but is not needed against critter targets. | Taunt foes to attack you. Useful to pull enemies off allies and keep them attacking you to raise your Fury. A To-Hit check is required to Taunt enemy players, but is not needed against critter targets. | ||
{{EdNote|note='''[[Tanker]]:''' Taunts a foe, and some nearby foes, to attack you. Useful for pulling villains off an ally who find themselves in over their head. Taunted foes tend to ignore other Heroes and focus on you for quite a while, so use this power cautiously. A To Hit check is required to Taunt enemy players, but is not needed against critter targets.}} | |||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Fast}} | {{PowerBlock_Recharge|Fast}} | ||
{{PowerBlock_Blank|'''Tanker only:''' Slow}} | |||
{{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 12 (Brute)}} | {{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 12 (Brute)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 10 (Tanker)}} | {{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 10 (Tanker)}} | ||
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{{PowerBlock_Blank|{{Set Universal Damage}}}} | {{PowerBlock_Blank|{{Set Universal Damage}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
== Historical == | |||
{{historical|type=section|reason=change}} | |||
* This set was added to the game for [[Brute]]s, [[Scrapper]]s, [[Stalker]]s, and [[Tanker]]s in [[Issue 25]]. | |||
== External Links == | == External Links == |
Latest revision as of 03:59, 24 May 2023
Overview
Psionic Melee is a primary power set for Scrappers, Brutes, and Stalkers, and a secondary power set for Tankers. It was slated for release in late 2012, and some details were leaked prior to the set's announcement.
"You are able to strike at foes with psychic projections including deadly psi blades. Psionic Melee provides excellent crowd control by dominating the minds of its victims. Your psionic damaging attacks have a chance to grant you Insight into your enemies. While you have Insight, your psionic damage powers cause additional psionic damage over time and your Boggle and Psi Blade Sweep powers become more potent."
Power Tables
Brute
The Psionic Melee power set is a primary set for Brutes. The following table shows the level at which each power is available:
Power | Level | Effect |
---|---|---|
Mental Strike | 1 | Melee, Light DMG(Psi/Smash), Foe -Rech; Self +Insight |
Psi Blade | 1 | Melee, Moderate DMG(Psi/Lethal), Foe -Rech, Self +Insight |
Telekinetic Blow | 2 | Melee, High DMG(Psi/Smash), Foe Knock Up, Self +Insight |
Concentration | 6 | Self +DMG, +To Hit |
Psi Blade Sweep | 8 | Melee (Cone), High DMG(Psi/Lethal), Foe Disorient, -Rech; Self +Insight |
Taunt | 12 | Ranged (Targeted AoE), Foe Taunt |
Boggle | 18 | Short Ranged, Target Confuse, +Special |
Greater Psi Blade | 22 | Melee, Superior DMG(Psi/Lethal), Foe -Rech, Hold; Self -Insight |
Mass Levitate | 26 | PBAoE, High DMG(Smash), Foe Knock Up, +Insight |
Scrapper
The Psionic Melee power set is a primary set for Scrappers. The following table shows the level at which each power is available:
Power | Level | Effect |
---|---|---|
Mental Strike | 1 | Melee, Light DMG(Psi/Smash), Foe -Rech; Self +Insight |
Psi Blade | 1 | Melee, Moderate DMG(Psi/Lethal), Foe -Rech, Self +Insight |
Telekinetic Blow | 2 | Melee, High DMG(Psi/Smash), Foe Knock Up, Self +Insight |
Concentration | 6 | Self +DMG, +To Hit |
Psi Blade Sweep | 8 | Melee (Cone), High DMG(Psi/Lethal), Foe Disorient, -Rech; Self +Insight |
Confront | 12 | Ranged, Foe Taunt |
Boggle | 18 | Short Ranged, Target Confuse, +Special |
Greater Psi Blade | 22 | Melee, Superior DMG(Psi/Lethal), Foe -Rech, Hold; Self -Insight |
Mass Levitate | 26 | PBAoE, High DMG(Smash), Foe Knock Up, +Insight |
Stalker
The Psionic Melee power set is a primary set for Stalkers. The following table shows the level at which each power is available:
Power | Level | Effect |
---|---|---|
Mental Strike | 1 | Melee, Light DMG(Psi/Smash), Foe -Rech; Self +Insight |
Psi Blade | 1 | Melee, Moderate DMG(Psi/Lethal), Foe -Rech, Self +Insight |
Telekinetic Blow | 2 | Melee, High DMG(Psi/Smash), Foe Knock Up, Self +Insight |
Assassin's Psi Blade | 6 | Melee, Special DMG (Psi/Smash), +Insight |
Concentration | 8 | Self +DMG, +To Hit |
Placate | 12 | Ranged, Foe Placate, Self Stealth/Hide |
Boggle | 18 | Short Ranged, Target Confuse, +Special |
Greater Psi Blade | 22 | Melee, Superior DMG(Psi/Lethal), Foe -Rech, Hold; Self -Insight |
Mass Levitate | 26 | PBAoE, High DMG(Smash), Foe Knock Up, +Insight |
Tanker
The Psionic Melee power set is a secondary set for Tankers. The following table shows the level at which each power is available:
Power | Level | Effect |
---|---|---|
Mental Strike | 1 | Melee, Light DMG(Psi/Smash), Foe -Rech, -Res(All); Self +Insight |
Psi Blade | 1 | Melee, Moderate DMG(Psi/Lethal), Foe -Rech, Self +Insight |
Telekinetic Blow | 4 | Melee, High DMG(Psi/Smash), Foe Knock Up, Self +Insight |
Taunt | 10 | Ranged (Targeted AoE), Foe Taunt |
Psi Blade Sweep | 16 | Melee (Cone), High DMG(Psi/Lethal), Foe Disorient, -Rech; Self +Insight |
Concentration | 20 | Self +DMG, +To Hit |
Boggle | 24 | Short Ranged, Foe Confuse, +Special |
Greater Psi Blade | 28 | Melee, Superior DMG(Psi/Lethal), Foe -Rech, Hold; Self -Insight |
Mass Levitate | 30 | PBAoE, High DMG(Smash), Foe Knock Up, Self +Insight |
Powers
Assassin's Psi Blade
A signature Stalker attack. This attack does superior psionic and smashing damage on its own as a frontal attack and cannot be interrupted. However, if it is executed while you are Hidden, this attack will do tremendous damage, as you waylay your unsuspecting foe. This attack may be interrupted if you move or are attacked while executing this power and are hidden. Using this power while not hidden has a chance to critically hit equal to 33.3% times the number of stacks of Assassin's Focus. Using Assassin's Psi Blade has a good chance to grant Insight if used while not hidden and a very high chance to grant Insight if used while hidden. Using Assassin's Strike when not hidden will remove all stacks of Assassin's Focus regardless if you critically hit or not.
Damage | Special (Psionic/Smashing) |
Recharge | Slow |
Minimum Level | 6 (Stalker) |
Effects | Melee |
Self +Insight | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Set Categories | Melee Damage |
Universal Damage |
Boggle
You flood your foe's mind with doubt causing them to become confused for a brief time. Confused foes will attack their allies. Boggle will also place the "Boggled" effect on your target for a short time. Attacking a Boggled target will increase your chance of gaining Insight.
Boggle is unaffected by Range changes.
Recharge | Long |
Minimum Level | 18 (Brute) |
18 (Scrapper) | |
18 (Stalker) | |
24 (Tanker) | |
Effects | Short Ranged |
Foe Confuse, +Special | |
Enhancements | Enhance Accuracy |
Enhance Confusion Duration | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Confuse |
Concentration
Greatly boosts your attacks for a few seconds. Slightly increases chance to hit.
Recharge | Long |
Minimum Level | 6 (Brute) |
6 (Scrapper) | |
8 (Stalker) | |
20 (Tanker) | |
Effects | Self +Damage, +To-Hit |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance ToHit Buff | |
Set Categories | To Hit Buff |
Confront
Challenges a foe to attack you. Useful to pull a foe off an ally who finds themselves in over their head. A To Hit check is required to Taunt enemy players, but it is not needed against critter targets.
Recharge | Fast |
Minimum Level | 12 (Scrapper) |
Effects | Ranged |
Foe Taunt | |
Enhancements | Enhance Accuracy |
Enhance Range | |
Increase Attack Rate | |
Enhance Taunt Effectiveness | |
Set Categories | Taunt |
Greater Psi Blade
You focus and create a more powerful Psi Blade projection before slashing at your foe to deal superior Psionic and Lethal damage. The affected foe will have their recharge reduced moderately and be left held for a short time. Greater Psi Blade will cause additional damage and cause this power's hold to last for a longer duration if you have Insight. Using this power removes Insight.
Damage | Superior(Psionic/Lethal) |
Recharge | Long |
Minimum Level | 22 (Brute) |
22 (Scrapper) | |
22 (Stalker) | |
28 (Tanker) | |
Effects | Melee |
Foe -Recharge, Hold | |
Self -Insight | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Hold Duration | |
Increase Attack Rate | |
Enhance Taunt Effectiveness (Brute/Tanker only) | |
Set Categories | Melee Damage |
Holds | |
Taunt (Brute/Tanker only) | |
Universal Damage |
Mass Levitate
You build up a large amount of telekinetic energy and release it causing nearby foes to be flung into the air. Affected foes will suffer high Smashing damage. If the caster has Insight when this power is used Mass Levitate will also cause a moderate amount of Psionic damage over time.
Damage | High(Smashing) |
Recharge | Long |
Minimum Level | 26 (Brute) |
26 (Scrapper) | |
26 (Stalker) | |
30 (Tanker) | |
Effects | Point Blank Area of Effect |
Foe Knock Up | |
Self +Insight | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Increase Attack Rate | |
Enhance Taunt Effectiveness (Brute/Tanker only) | |
Set Categories | Melee AoE Damage |
Knockback | |
Taunt (Brute/Tanker only) | |
Universal Damage |
Mental Strike
You project psionic energy around your fist and strike at your foe dealing light Psionic and Smashing damage. Affected foes will have their recharge rate reduced. Mental Strike has a small chance to grant you Insight. While you have Insight, Mental Strike will deal additional minor psionic damage over time. This power can bruise an enemy, making them more vulnerable to damage (Tanker only).
Damage | Light(Psionic/Smash) |
Recharge | Very Fast |
Minimum Level | 1 (Brute) |
1 (Scrapper) | |
1 (Stalker) | |
1 (Tanker) | |
Effects | Melee |
Foe -Recharge, -Resistance(All) (Tanker only) | |
Self +Insight | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Taunt Effectiveness (Brute/Tanker only) | |
Set Categories | Melee Damage |
Taunt (Brute/Tanker only) | |
Universal Damage |
Placate
Allows you to trick a foe to no longer attack you. A Successful Placate will also Hide you. This Hide is very brief, and offers no Defense bonus, but it will allow you to deliver a Critical Hit or an Assassins Blow. However, if you attack a Placated Foe, he will be able to attack you back.
Recharge | Long |
Minimum Level | 12 (Stalker) |
Effects | Ranged |
Foe Placate | |
Self Stealth/Hide | |
Enhancements | Enhance Range |
Increase Attack Rate | |
Enhance Taunt Effectiveness | |
Set Categories | Taunt |
Psi Blade
You lash at your foe's mind with a mentally projected blade of psychic energy to deal moderate Psionic and Lethal damage. Affected foes will have their recharge rate reduced. Psi Blade has a moderate chance to grant you Insight. While you have Insight, Psi Blade will deal additional minor psionic damage over time.
Damage | Moderate(Psionic/Lethal) |
Recharge | Fast |
Minimum Level | 1 (Brute) |
1 (Scrapper) | |
1 (Stalker) | |
1 (Tanker) | |
Effects | Melee |
Foe -Recharge | |
Self +Insight | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Taunt Effectiveness (Brute/Tanker only) | |
Set Categories | Melee Damage |
Taunt (Brute/Tanker only) | |
Universal Damage |
Psi Blade Sweep
You project a Psi Blade and swing it in a broad arc hitting all foes within a wide cone in front of you for high Psionic and Lethal damage. Foes struck by this power have their recharge reduced and have chance to become disoriented for a short time. Psi Blade Sweep has a high chance of granting you Insight. While you have Insight, Psi Blade Sweep will deal additional minor psionic damage over time and has a greater chance to disorient foes.
Damage | High(Psionic/Lethal) |
Recharge | Moderate |
Minimum Level | 8 (Brute) |
8 (Scrapper) | |
16 (Tanker) | |
Effects | Melee (Cone) |
Foe Disorient, -Recharge | |
Self +Insight | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Disorient Duration | |
Enhance Taunt Effectiveness (except Scrapper) | |
Set Categories | Melee AoE Damage |
Stuns | |
Taunt (except Scrapper) | |
Universal Damage |
Taunt
Taunt foes to attack you. Useful to pull enemies off allies and keep them attacking you to raise your Fury. A To-Hit check is required to Taunt enemy players, but is not needed against critter targets.
Tanker: Taunts a foe, and some nearby foes, to attack you. Useful for pulling villains off an ally who find themselves in over their head. Taunted foes tend to ignore other Heroes and focus on you for quite a while, so use this power cautiously. A To Hit check is required to Taunt enemy players, but is not needed against critter targets.
Recharge | Fast |
Tanker only: Slow | |
Minimum Level | 12 (Brute) |
10 (Tanker) | |
Effects | Ranged (Targeted Area of Effect) |
Foe Taunt | |
Enhancements | Enhance Accuracy |
Enhance Range | |
Increase Attack Rate | |
Enhance Taunt Effectiveness | |
Set Categories | Taunt |
Telekinetic Blow
You project telekinetic energy around your fist before delivering a shattering uppercut to your foe dealing high Psionic and Smashing damage and sending them flying into the air. Telekinetic Blow has a high chance of granting you Insight. While you have Insight, Telekinetic Blow will deal additional minor psionic damage over time.
Damage | High(Psionic/Smashing) |
Recharge | Moderate |
Minimum Level | 2 (Brute) |
2 (Scrapper) | |
2 (Stalker) | |
4 (Tanker) | |
Effects | Melee |
Foe Knock Up | |
Self +Insight | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Increase Attack Rate | |
Enhance Taunt Effectiveness (Brute/Tanker only) | |
Set Categories | Melee Damage |
Knockback | |
Taunt (Brute/Tanker only) | |
Universal Damage |