Cage Consortium Guards: Difference between revisions
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{{Power|[[File:Inherent_Brawl.png|22px]]| Brawl| Melee, Minor Damage(Smash)| When all else fails, you have only your two fists to depend on. }} | {{Power|[[File:Inherent_Brawl.png|22px]]| Brawl| Melee, Minor Damage(Smash)| When all else fails, you have only your two fists to depend on. }} | ||
{{Power|[[File:Leadership Tactics.png|22px]]| Tactics| Toggle, | {{Power|[[File:Leadership Tactics.png|22px]]| Tactics| Toggle, PBAoE, Team +ToHit, {{StatusProtVal|0|0|0|0|0|3.6}}, {{StatusResVal|0|0|0|0|47%}}, +Perception| While this power is active, your Accuracy and that of all your nearby teammates' is increased. Your advanced Tactics also protect you and your team from Confuse effects, as well as your Perception so you can detect Stealthy foes. }} | ||
{{clr}} | {{clr}} | ||
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{{Power|[[File:Inherent_Brawl.png|22px]]| Brawl| Melee, Minor Damage(Smash)| When all else fails, you have only your two fists to depend on. }} | {{Power|[[File:Inherent_Brawl.png|22px]]| Brawl| Melee, Minor Damage(Smash)| When all else fails, you have only your two fists to depend on. }} | ||
{{Power|[[File:Leadership Tactics.png|22px]]| Tactics| Toggle, | {{Power|[[File:Leadership Tactics.png|22px]]| Tactics| Toggle, PBAoE, Team +ToHit, {{StatusProtVal|0|0|0|0|0|3.6}}, {{StatusResVal|0|0|0|0|47%}}, +Perception| While this power is active, your Accuracy and that of all your nearby teammates' is increased. Your advanced Tactics also protect you and your team from Confuse effects, as well as your Perception so you can detect Stealthy foes. }} | ||
{{clr}} | {{clr}} | ||
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{{Power|[[File:MedievalWeapons_MaceSwing.png|22px]]| Riot Baton| Melee, Smash, Foe Disorient| The Riot Baton has Disoriented you. }} | {{Power|[[File:MedievalWeapons_MaceSwing.png|22px]]| Riot Baton| Melee, Smash, Foe Disorient| The Riot Baton has Disoriented you. }} | ||
{{Power|[[File:Leadership Tactics.png|22px]]| Tactics| Toggle, | {{Power|[[File:Leadership Tactics.png|22px]]| Tactics| Toggle, PBAoE, Team +ToHit, {{StatusProtVal|0|0|0|0|0|3.6}}, {{StatusResVal|0|0|0|0|47%}}, +Perception| While this power is active, your Accuracy and that of all your nearby teammates' is increased. Your advanced Tactics also protect you and your team from Confuse effects, as well as your Perception so you can detect Stealthy foes. }} | ||
{{clr}} | {{clr}} | ||
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{{Power|[[File:Inherent_Brawl.png|22px]]| Assault Rifle Butt| Melee, Smash| A smash with the butt of your rifle. }} | {{Power|[[File:Inherent_Brawl.png|22px]]| Assault Rifle Butt| Melee, Smash| A smash with the butt of your rifle. }} | ||
{{Power|[[File:Leadership Tactics.png|22px]]| Tactics| Toggle, | {{Power|[[File:Leadership Tactics.png|22px]]| Tactics| Toggle, PBAoE, Team +ToHit, {{StatusProtVal|0|0|0|0|0|3.6}}, {{StatusResVal|0|0|0|0|47%}}, +Perception| While this power is active, your Accuracy and that of all your nearby teammates' is increased. Your advanced Tactics also protect you and your team from Confuse effects, as well as your Perception so you can detect Stealthy foes. }} | ||
{{clr}} | {{clr}} | ||
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{{Power|[[File:Inherent_Brawl.png|22px]]| Adv. Assault Rifle Butt| Melee, Smash| A smash with the butt of your rifle. }} | {{Power|[[File:Inherent_Brawl.png|22px]]| Adv. Assault Rifle Butt| Melee, Smash| A smash with the butt of your rifle. }} | ||
{{Power|[[File:Leadership Tactics.png|22px]]| Tactics| Toggle, | {{Power|[[File:Leadership Tactics.png|22px]]| Tactics| Toggle, PBAoE, Team +ToHit, {{StatusProtVal|0|0|0|0|0|3.6}}, {{StatusResVal|0|0|0|0|47%}}, +Perception| While this power is active, your Accuracy and that of all your nearby teammates' is increased. Your advanced Tactics also protect you and your team from Confuse effects, as well as your Perception so you can detect Stealthy foes. }} | ||
{{clr}} | {{clr}} | ||
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Working as a private security guard in a "city of villains" must be a very tough job. | Working as a private security guard in a "city of villains" must be a very tough job. | ||
''Levels: 1-4'' | |||
''Powers'' | |||
{{Power|[[File:AssaultWeapons_ShotgunBuckShot.png|22px]]| Shotgun| Ranged (Cone), Lethal, Foe Knockdown| Good at close range. Fires a cone of buckshot pellets and can knock some foes down. }} | |||
{{Power|[[File:AssaultWeapons ARM30grenade.png|22px]]| Frag Grenade| Ranged (Targeted Area of Effect), Lethal/Smashing, Foe Knockback| This explosion from this Fragmentation Grenade affects all within the blast and can knock them back. }} | |||
{{Power|[[File:Leadership_Assault.png|22px]]| Assault| Toggle, Point Blank Area of Effect, Team +Damage| While this power is active, you and your nearby teammates deal more damage. }} | |||
{{Power|[[File:Leadership_Defense.png|22px]]| Maneuvers| Toggle, Point Blank Area of Effect, Team {{PosDefVal|6.25|6.25}}| A good leader knows how to protect his team. While active, this power increases the Defense of yourself and all nearby teammates. }} | |||
{{clr}} | |||
==== Cage Consortium Captain ==== | |||
Working as a private security guard in a "city of villains" must be a very tough job. | |||
''Levels: 5-29'' | |||
''Powers'' | ''Powers'' | ||
{{Power|[[File:AssaultWeapons_ARBurst.png|22px]]| Single Shot| Ranged, Lethal, Foe | {{Power|[[File:AssaultWeapons_ARBurst.png|22px]]| Burst| Ranged, Damage over Time(Lethal), Foe -Defense| Your Defense has been reduced by fire from the Advanced Submachine Gun. }} | ||
{{Power|[[File:AssaultWeapons_ARBurst.png|22px]]| Single Shot| Ranged, Lethal, Foe Knockback| Fires a large slug at a single target at very long range. This very accurate weapon hits hard, and can knock down foes. }} | |||
{{Power|[[File:AssaultWeapons_ARBurst.png|22px]]| Spray Lead| Ranged (Cone), Damage over Time(Lethal), Foe -Defense| Your Defense has been reduced by the Submachine Gun. }} | |||
{{Power|[[File:AssaultWeapons ARM30grenade.png|22px]]| Frag Grenade| Ranged (Targeted Area of Effect), Lethal/Smashing, Foe Knockback| This explosion from this Fragmentation Grenade affects all within the blast and can knock them back. }} | |||
{{Power|[[File:Leadership_Assault.png|22px]]| Assault| Toggle, Point Blank Area of Effect, Team +Damage| While this power is active, you and your nearby teammates deal more damage. }} | |||
{{Power|[[File:Leadership_Defense.png|22px]]| Maneuvers| Toggle, Point Blank Area of Effect, Team {{PosDefVal|6.25|6.25}}| A good leader knows how to protect his team. While active, this power increases the Defense of yourself and all nearby teammates. }} | |||
{{clr}} | |||
==== Cage Consortium Captain ==== | |||
Working as a private security guard in a "city of villains" must be a very tough job. | |||
''Levels: 30-40'' | |||
''Powers'' | |||
{{Power|[[File: | {{Power|[[File:AssaultWeapons_ARFullAuto.png|22px]]| Short Burst| Ranged, High Damage over Time(Lethal)| Sprays a massive burst of lead at a target. Lots of damage and a bonus to hit, but slow to reload. }} | ||
{{Power|[[File: | {{Power|[[File:AssaultWeapons_ARFullAuto.png|22px]]| Auto Fire| Ranged, High Damage over Time(Lethal)| Sprays a massive burst of lead at a target. Lots of damage and a bonus to hit, but slow to reload. }} | ||
{{Power|[[File:AssaultWeapons ARM30grenade.png|22px]]| Frag Grenade| ( | {{Power|[[File:AssaultWeapons ARM30grenade.png|22px]]| Frag Grenade| Ranged (Targeted Area of Effect), Lethal/Smashing, Foe Knockback| This explosion from this Fragmentation Grenade affects all within the blast and can knock them back. }} | ||
{{Power|[[File:Leadership_Assault.png|22px]]| Assault| Toggle, Point Blank Area of Effect, | {{Power|[[File:Leadership_Assault.png|22px]]| Assault| Toggle, Point Blank Area of Effect, Team +Damage| While this power is active, you and your nearby teammates deal more damage. }} | ||
{{Power|[[File:Leadership_Defense.png|22px]]| Maneuvers| | {{Power|[[File:Leadership_Defense.png|22px]]| Maneuvers| Toggle, Point Blank Area of Effect, Team {{PosDefVal|6.25|6.25}}| A good leader knows how to protect his team. While active, this power increases the Defense of yourself and all nearby teammates. }} | ||
{{clr}} | {{clr}} | ||
[[Category:Enemies]] | [[Category:Enemies]] | ||
== Related Badges == | == Related Badges == |
Latest revision as of 22:57, 25 March 2023
Overview
Cage Consortium Guards are an enemy group that can be found in Sharkhead Isle.
Description
Working for the Cage Consortium is a very small step up from a security job anywhere else on the Rogue Isles. You gain a smaller set of enemies at the cost of working for one of the most oppressive groups around.
Villain types
Minions
Private Security Guard
Working as a private security guard in a "city of villains" must be a very tough job.
Levels: 1-4
Powers
Pistol Ranged, Medium Damage(Lethal)
Small caliber side arm.
Brawl Melee, Minor Damage(Smash)
When all else fails, you have only your two fists to depend on.
Cage Consortium Guard
Working as a private security guard in a "city of villains" must be a very tough job.
Levels: 5-9
Powers
Heavy Pistol Ranged, Medium Damage(Lethal)
Small caliber side arm.
Brawl Melee, Minor Damage(Smash)
When all else fails, you have only your two fists to depend on.
Cage Consortium Guard
Working as a private security guard in a "city of villains" must be a very tough job.
Levels: 10-19
Powers
Burst Ranged, Moderate Damage over Time(Lethal), Foe -Defense
Your Defense has been reduced by the Submachine Gun.
Riot Baton Melee, Smash, Foe Disorient
The Riot Baton has Disoriented you.
Brawl Melee, Minor Damage(Smash)
When all else fails, you have only your two fists to depend on.
Cage Consortium Guard
Working as a private security guard in a "city of villains" must be a very tough job.
Levels: 20-29
Powers
Burst Ranged, Damage over Time(Lethal), Foe -Defense
Your Defense has been reduced by fire from the Advanced Submachine Gun.
Adv. Submachine Gun Butt Melee, Smash
A smash with the butt of your rifle.
Brawl Melee, Minor Damage(Smash)
When all else fails, you have only your two fists to depend on.
Cage Consortium Guard
Working as a private security guard in a "city of villains" must be a very tough job.
Levels: 30-40
Powers
Single Shot Ranged, Lethal, Foe Knockdown
Fires a large slug at a single target at very long range. This very accurate weapon hits hard, and can knock down foes.
Assault Rifle Butt Melee, Smash
A smash with the butt of your rifle.
Brawl Melee, Minor Damage(Smash)
When all else fails, you only have your two fists to depend on.
Lieutenants
Cage Consortium Officer
Working as a private security guard in a "city of villains" must be a very tough job.
Levels: 1-4
Powers
Burst Ranged, Moderate Damage over Time(Lethal), Foe -Defense
Your Defense has been lowered by the Submachine Gun.
Brawl Melee, Minor Damage(Smash)
When all else fails, you have only your two fists to depend on.
Tactics Toggle, PBAoE, Team +ToHit, Prot( Co 3.6 ), Res( Co 47% ), +Perception
While this power is active, your Accuracy and that of all your nearby teammates' is increased. Your advanced Tactics also protect you and your team from Confuse effects, as well as your Perception so you can detect Stealthy foes.
Cage Consortium Officer
Working as a private security guard in a "city of villains" must be a very tough job.
Levels: 5-9
Powers
Shotgun Ranged (Cone), Moderate Damage(Lethal), Foe Knockdown
Good at close range. Fires a cone of buckshot pellets and can knock some foes down.
Brawl Melee, Minor Damage(Smash)
When all else fails, you have only your two fists to depend on.
Tactics Toggle, PBAoE, Team +ToHit, Prot( Co 3.6 ), Res( Co 47% ), +Perception
While this power is active, your Accuracy and that of all your nearby teammates' is increased. Your advanced Tactics also protect you and your team from Confuse effects, as well as your Perception so you can detect Stealthy foes.
Cage Consortium Officer
Working as a private security guard in a "city of villains" must be a very tough job.
Levels: 10-19
Powers
Burst Ranged, Moderate Damage over Time(Lethal), Foe -Defense
Your Defense has been reduced by the Advanced Submachine Gun.
Riot Baton Melee, Smash, Foe Disorient
The Riot Baton has Disoriented you.
Tactics Toggle, PBAoE, Team +ToHit, Prot( Co 3.6 ), Res( Co 47% ), +Perception
While this power is active, your Accuracy and that of all your nearby teammates' is increased. Your advanced Tactics also protect you and your team from Confuse effects, as well as your Perception so you can detect Stealthy foes.
Cage Consortium Officer
Working as a private security guard in a "city of villains" must be a very tough job.
Levels: 20-29
Powers
Single Shot Ranged, Lethal, Foe Knockdown
Fires a large slug at a single target at very long range. This very accurate weapon hits hard, and can knock down foes.
Assault Rifle Butt Melee, Smash
A smash with the butt of your rifle.
Tactics Toggle, PBAoE, Team +ToHit, Prot( Co 3.6 ), Res( Co 47% ), +Perception
While this power is active, your Accuracy and that of all your nearby teammates' is increased. Your advanced Tactics also protect you and your team from Confuse effects, as well as your Perception so you can detect Stealthy foes.
Cage Consortium Officer
Working as a private security guard in a "city of villains" must be a very tough job.
Levels: 30-40
Powers
Single Shot Ranged, Lethal, Foe Knockdown
Fires a large slug at a single target at very long range. This very accurate weapon hits hard, and can knock down foes.
Frag Grenade Ranged (Targeted Area of Effect), Lethal/Smashing, Foe Knockback
The explosion from this Fragmentation Grenade affects all within the blast and can knock them back.
Adv. Assault Rifle Butt Melee, Smash
A smash with the butt of your rifle.
Tactics Toggle, PBAoE, Team +ToHit, Prot( Co 3.6 ), Res( Co 47% ), +Perception
While this power is active, your Accuracy and that of all your nearby teammates' is increased. Your advanced Tactics also protect you and your team from Confuse effects, as well as your Perception so you can detect Stealthy foes.
Bosses
Cage Consortium Captain
Working as a private security guard in a "city of villains" must be a very tough job.
Levels: 1-4
Powers
Shotgun Ranged (Cone), Lethal, Foe Knockdown
Good at close range. Fires a cone of buckshot pellets and can knock some foes down.
Frag Grenade Ranged (Targeted Area of Effect), Lethal/Smashing, Foe Knockback
This explosion from this Fragmentation Grenade affects all within the blast and can knock them back.
Assault Toggle, Point Blank Area of Effect, Team +Damage
While this power is active, you and your nearby teammates deal more damage.
Maneuvers Toggle, Point Blank Area of Effect, Team Def( M6.25 R6.25 )
A good leader knows how to protect his team. While active, this power increases the Defense of yourself and all nearby teammates.
Cage Consortium Captain
Working as a private security guard in a "city of villains" must be a very tough job.
Levels: 5-29
Powers
Burst Ranged, Damage over Time(Lethal), Foe -Defense
Your Defense has been reduced by fire from the Advanced Submachine Gun.
Single Shot Ranged, Lethal, Foe Knockback
Fires a large slug at a single target at very long range. This very accurate weapon hits hard, and can knock down foes.
Spray Lead Ranged (Cone), Damage over Time(Lethal), Foe -Defense
Your Defense has been reduced by the Submachine Gun.
Frag Grenade Ranged (Targeted Area of Effect), Lethal/Smashing, Foe Knockback
This explosion from this Fragmentation Grenade affects all within the blast and can knock them back.
Assault Toggle, Point Blank Area of Effect, Team +Damage
While this power is active, you and your nearby teammates deal more damage.
Maneuvers Toggle, Point Blank Area of Effect, Team Def( M6.25 R6.25 )
A good leader knows how to protect his team. While active, this power increases the Defense of yourself and all nearby teammates.
Cage Consortium Captain
Working as a private security guard in a "city of villains" must be a very tough job.
Levels: 30-40
Powers
Short Burst Ranged, High Damage over Time(Lethal)
Sprays a massive burst of lead at a target. Lots of damage and a bonus to hit, but slow to reload.
Auto Fire Ranged, High Damage over Time(Lethal)
Sprays a massive burst of lead at a target. Lots of damage and a bonus to hit, but slow to reload.
Frag Grenade Ranged (Targeted Area of Effect), Lethal/Smashing, Foe Knockback
This explosion from this Fragmentation Grenade affects all within the blast and can knock them back.
Assault Toggle, Point Blank Area of Effect, Team +Damage
While this power is active, you and your nearby teammates deal more damage.
Maneuvers Toggle, Point Blank Area of Effect, Team Def( M6.25 R6.25 )
A good leader knows how to protect his team. While active, this power increases the Defense of yourself and all nearby teammates.
Related Badges
Nobody better strike the Consortium while you're around.