War Mace: Difference between revisions
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{{Powers_LevelRow|Icon=Mace Taunt.png|Power=Taunt|Level=12|Effect=Ranged (Targeted AoE), Foe Taunt|Border=1}} | {{Powers_LevelRow|Icon=Mace Taunt.png|Power=Taunt|Level=12|Effect=Ranged (Targeted AoE), Foe Taunt|Border=1}} | ||
{{Powers_LevelRow|Icon=Mace WhirlingMace.png|Power=Whirling Mace|Level=18|Effect=PBAoE Melee, Moderate DMG(Smash), Foe Minor Disorient|Border=1}} | {{Powers_LevelRow|Icon=Mace WhirlingMace.png|Power=Whirling Mace|Level=18|Effect=PBAoE Melee, Moderate DMG(Smash), Foe Minor Disorient|Border=1}} | ||
{{Powers_LevelRow|Icon=Mace Shatter.png|Power=Shatter|Level= | {{Powers_LevelRow|Icon=Mace Shatter.png|Power=Shatter|Level=22|Effect=Melee, Extreme DMG(Smash), Foe High Knockback|Border=1}} | ||
{{Powers_LevelRow|Icon=Mace CrowdControl.png|Power=Crowd Control|Level= | {{Powers_LevelRow|Icon=Mace CrowdControl.png|Power=Crowd Control|Level=26|Effect=Melee (Cone), Moderate DMG(Smash), Foe Knockback|Border=0}} | ||
{{Powers_Footer}} | {{Powers_Footer}} | ||
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{{Powers_LevelRow|Icon=Mace Confront.png|Power=Confront|Level=12|Effect=Ranged, Foe Taunt|Border=1}} | {{Powers_LevelRow|Icon=Mace Confront.png|Power=Confront|Level=12|Effect=Ranged, Foe Taunt|Border=1}} | ||
{{Powers_LevelRow|Icon=Mace WhirlingMace.png|Power=Whirling Mace|Level=18|Effect=PBAoE, Moderate DMG(Smash), Foe Minor Disorient|Border=1}} | {{Powers_LevelRow|Icon=Mace WhirlingMace.png|Power=Whirling Mace|Level=18|Effect=PBAoE, Moderate DMG(Smash), Foe Minor Disorient|Border=1}} | ||
{{Powers_LevelRow|Icon=Mace Shatter.png|Power=Shatter|Level= | {{Powers_LevelRow|Icon=Mace Shatter.png|Power=Shatter|Level=22|Effect=Melee, Extreme DMG(Smash), Foe High Knockback|Border=1}} | ||
{{Powers_LevelRow|Icon=Mace CrowdControl.png|Power=Crowd Control|Level= | {{Powers_LevelRow|Icon=Mace CrowdControl.png|Power=Crowd Control|Level=26|Effect=Melee (Cone), Moderate DMG(Smash), Foe Knockback|Border=0}} | ||
{{Powers_Footer}} | {{Powers_Footer}} | ||
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{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
{{Powers_LevelRow|Icon=Mace Bash.png|Power=Bash|Level=1|Effect=Melee, | {{Powers_LevelRow|Icon=Mace Bash.png|Power=Bash|Level=1|Effect=Melee, Light DMG(Smash), Foe Minor Disorient|Border=1}} | ||
{{Powers_LevelRow|Icon=Mace Pulverize.png|Power=Pulverize|Level= | {{Powers_LevelRow|Icon=Mace Pulverize.png|Power=Pulverize|Level=1|Effect=Melee, Moderate DMG(Smash), Foe Minor Disorient|Border=1}} | ||
{{Powers_LevelRow|Icon=Mace Jawbreaker.png|Power=Jawbreaker|Level=4|Effect=Melee, | {{Powers_LevelRow|Icon=Mace Jawbreaker.png|Power=Jawbreaker|Level=4|Effect=Melee, High DMG(Smash), Foe Knockup|Border=1}} | ||
{{Powers_LevelRow|Icon=Mace Taunt.png|Power=Taunt|Level=10|Effect=Ranged (Targeted AoE), Foe Taunt|Border=1}} | {{Powers_LevelRow|Icon=Mace Taunt.png|Power=Taunt|Level=10|Effect=Ranged (Targeted AoE), Foe Taunt|Border=1}} | ||
{{Powers_LevelRow|Icon=Mace BuildUp.png|Power=Build Up|Level=16|Effect=Self +DMG, +To-Hit|Border=1}} | {{Powers_LevelRow|Icon=Mace BuildUp.png|Power=Build Up|Level=16|Effect=Self +DMG, +To-Hit|Border=1}} | ||
{{Powers_LevelRow|Icon=Mace WhirlingMace.png|Power=Whirling Mace|Level=20|Effect=PBAoE, | {{Powers_LevelRow|Icon=Mace WhirlingMace.png|Power=Whirling Mace|Level=20|Effect=PBAoE, Light DMG(Smash), Foe Minor Disorient|Border=1}} | ||
{{Powers_LevelRow|Icon=Mace Clobber.png|Power=Clobber|Level= | {{Powers_LevelRow|Icon=Mace Clobber.png|Power=Clobber|Level=24|Effect=Melee, Extreme DMG(Smash), Foe Disorient|Border=1}} | ||
{{Powers_LevelRow|Icon=Mace Shatter.png|Power=Shatter|Level= | {{Powers_LevelRow|Icon=Mace Shatter.png|Power=Shatter|Level=28|Effect=Melee, High DMG(Smash), Foe High Knockback|Border=1}} | ||
{{Powers_LevelRow|Icon=Mace CrowdControl.png|Power=Crowd Control|Level= | {{Powers_LevelRow|Icon=Mace CrowdControl.png|Power=Crowd Control|Level=30|Effect=Melee (Cone), Moderate DMG(Smash), Foe Knockback|Border=0}} | ||
{{Powers_Footer}} | {{Powers_Footer}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Damage|Moderate(Smashing)}} | {{PowerBlock_Damage|Moderate(Smashing)}} | ||
{{PowerBlock_Blank|'''[[Tanker]]s only:''' Light(Smashing)}} | |||
{{PowerBlock_Recharge|Fast}} | {{PowerBlock_Recharge|Fast}} | ||
{{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 1 (Brute)}} | {{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 1 (Brute)}} | ||
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{{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 8 (Brute)}} | {{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 8 (Brute)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon scrapper.png|18px]] 8 (Scrapper)}} | {{PowerBlock_Blank|[[File:Archetypeicon scrapper.png|18px]] 8 (Scrapper)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] | {{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 24 (Tanker)}} | ||
{{PowerBlock_Effects|Melee}} | {{PowerBlock_Effects|Melee}} | ||
{{PowerBlock_Blank|Foe Disorient}} | {{PowerBlock_Blank|Foe Disorient}} | ||
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=== [[File:Mace CrowdControl.png]] Crowd Control === | === [[File:Mace CrowdControl.png]] Crowd Control === | ||
You swing your mace in a wide arc in front of you. This attack strikes all foes within melee range, deals them serious damage, and knocks them down. | You swing your mace in a wide arc in front of you. This attack strikes all foes within melee range, deals them serious damage, and knocks them down. | ||
{{EdNote|note=Crowd Control is unaffected by Arc changes.}} | |||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Damage|Moderate(Smashing)}} | {{PowerBlock_Damage|Moderate(Smashing)}} | ||
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
{{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] | {{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 26 (Brute)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon scrapper.png|18px]] | {{PowerBlock_Blank|[[File:Archetypeicon scrapper.png|18px]] 26 (Scrapper)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] | {{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 30 (Tanker)}} | ||
{{PowerBlock_Effects|Melee (Cone)}} | {{PowerBlock_Effects|Melee (Cone)}} | ||
{{PowerBlock_Blank|Foe Knockback}} | {{PowerBlock_Blank|Foe Knockback}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Damage|Superior(Smashing)}} | {{PowerBlock_Damage|Superior(Smashing)}} | ||
{{PowerBlock_Blank|'''[[Tanker]]s only:''' High(Smashing)}} | |||
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
{{PowerBlock_Blank|'''Tankers only:''' Moderate}} | |||
{{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 2 (Brute)}} | {{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 2 (Brute)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon scrapper.png|18px]] 2 (Scrapper)}} | {{PowerBlock_Blank|[[File:Archetypeicon scrapper.png|18px]] 2 (Scrapper)}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Damage|High(Smashing)}} | {{PowerBlock_Damage|High(Smashing)}} | ||
{{PowerBlock_Blank|'''[[Tanker]]s only:''' Moderate(Smashing)}} | |||
{{PowerBlock_Recharge|Moderate}} | {{PowerBlock_Recharge|Moderate}} | ||
{{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 1 (Brute)}} | {{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 1 (Brute)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon scrapper.png|18px]] 1 (Scrapper)}} | {{PowerBlock_Blank|[[File:Archetypeicon scrapper.png|18px]] 1 (Scrapper)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] | {{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 1 (Tanker)}} | ||
{{PowerBlock_Effects|Melee}} | {{PowerBlock_Effects|Melee}} | ||
{{PowerBlock_Blank|Foe Minor Disorient}} | {{PowerBlock_Blank|Foe Minor Disorient}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Damage|Extreme(Smashing)}} | {{PowerBlock_Damage|Extreme(Smashing)}} | ||
{{PowerBlock_Blank|'''[[Tanker]]s only:''' High(Smashing)}} | |||
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
{{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] | {{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 22 (Brute)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon scrapper.png|18px]] | {{PowerBlock_Blank|[[File:Archetypeicon scrapper.png|18px]] 22 (Scrapper)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] | {{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 28 (Tanker)}} | ||
{{PowerBlock_Effects|Melee}} | {{PowerBlock_Effects|Melee}} | ||
{{PowerBlock_Blank|Foe High Knockback}} | {{PowerBlock_Blank|Foe High Knockback}} | ||
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Taunt foes to attack you. Useful to pull enemies off allies and keep them attacking you to raise your Fury. A To Hit check is required to Taunt enemy players, but is not needed against critter targets. | Taunt foes to attack you. Useful to pull enemies off allies and keep them attacking you to raise your Fury. A To Hit check is required to Taunt enemy players, but is not needed against critter targets. | ||
''[[Tanker]] | {{EdNote|note='''[[Tanker]]:''' Taunts a foe, and some nearby foes, to attack you. Useful for pulling villains off an ally who find themselves in over their head. Taunted foes tend to ignore other Heroes and focus on you for quite a while, so use this power cautiously. A To Hit check is required to Taunt enemy players, but is not needed against critter targets.}} | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Damage|Moderate(Smashing)}} | {{PowerBlock_Damage|Moderate(Smashing)}} | ||
{{PowerBlock_Blank|'''[[Tanker]]s only:''' Light(Smashing)}} | |||
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
{{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 18 (Brute)}} | {{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 18 (Brute)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon scrapper.png|18px]] 18 (Scrapper)}} | {{PowerBlock_Blank|[[File:Archetypeicon scrapper.png|18px]] 18 (Scrapper)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] | {{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 20 (Tanker)}} | ||
{{PowerBlock_Effects|Point Blank Area of Effect}} | {{PowerBlock_Effects|Point Blank Area of Effect}} | ||
{{PowerBlock_Blank|Foe Minor Disorient}} | {{PowerBlock_Blank|Foe Minor Disorient}} |
Latest revision as of 01:09, 25 May 2023
Overview
War Mace is a standard power set that is a primary set for Brutes and Scrappers, and a secondary set for Tankers.
"You can wield a Medieval Mace and master a variety of powerful Smashing attacks. Attack speeds are good, and the weight of the Mace has good Disorienting capabilities. The sheer weight of this weapon give it a bonus to hit."
Possible War Mace Customizations.
Power Tables
Brute
The War Mace power set is available as a primary set for Brutes. The following table shows the level at which each power is available:
Power | Level | Effect |
---|---|---|
Bash | 1 | Melee, Moderate DMG(Smash), Foe Minor Disorient |
Pulverize | 1 | Melee, High DMG(Smash), Foe Minor Disorient |
Jawbreaker | 2 | Melee, Superior DMG(Smash), Foe Knockup |
Build Up | 6 | Self +DMG, +To-Hit |
Clobber | 8 | Melee, Extreme DMG(Smash), Foe Disorient |
Taunt | 12 | Ranged (Targeted AoE), Foe Taunt |
Whirling Mace | 18 | PBAoE Melee, Moderate DMG(Smash), Foe Minor Disorient |
Shatter | 22 | Melee, Extreme DMG(Smash), Foe High Knockback |
Crowd Control | 26 | Melee (Cone), Moderate DMG(Smash), Foe Knockback |
Scrapper
The War Mace power set is available as a primary set for Scrappers. The following table shows the level at which each power is available:
Power | Level | Effect |
---|---|---|
Bash | 1 | Melee, Moderate DMG(Smash), Foe Minor Disorient |
Pulverize | 1 | Melee, High DMG(Smash), Foe Minor Disorient |
Jawbreaker | 2 | Melee, Superior DMG(Smash), Foe Knockup |
Build Up | 6 | Self +DMG, +To-Hit |
Clobber | 8 | Melee, Extreme DMG(Smash), Foe Disorient |
Confront | 12 | Ranged, Foe Taunt |
Whirling Mace | 18 | PBAoE, Moderate DMG(Smash), Foe Minor Disorient |
Shatter | 22 | Melee, Extreme DMG(Smash), Foe High Knockback |
Crowd Control | 26 | Melee (Cone), Moderate DMG(Smash), Foe Knockback |
Tanker
The War Mace power set is available as a secondary set for Tankers. The following table shows the level at which each power is available:
Power | Level | Effect |
---|---|---|
Bash | 1 | Melee, Light DMG(Smash), Foe Minor Disorient |
Pulverize | 1 | Melee, Moderate DMG(Smash), Foe Minor Disorient |
Jawbreaker | 4 | Melee, High DMG(Smash), Foe Knockup |
Taunt | 10 | Ranged (Targeted AoE), Foe Taunt |
Build Up | 16 | Self +DMG, +To-Hit |
Whirling Mace | 20 | PBAoE, Light DMG(Smash), Foe Minor Disorient |
Clobber | 24 | Melee, Extreme DMG(Smash), Foe Disorient |
Shatter | 28 | Melee, High DMG(Smash), Foe High Knockback |
Crowd Control | 30 | Melee (Cone), Moderate DMG(Smash), Foe Knockback |
Powers
Bash
You perform a Bashing attack with your mace that deals moderate damage, and can sometimes Disorient your opponent.
Damage | Moderate(Smashing) |
Tankers only: Light(Smashing) | |
Recharge | Fast |
Minimum Level | 1 (Brute) |
1 (Scrapper) | |
1 (Tanker) | |
Effects | Melee |
Foe Minor Disorient | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Disorient Duration | |
Enhance Taunt Effectiveness (except Scrapper) | |
Set Categories | Melee Damage |
Stuns | |
Taunt (except Scrapper) | |
Universal Damage |
Build Up
Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your chance to hit.
Recharge | Long |
Minimum Level | 6 (Brute) |
6 (Scrapper) | |
16 (Tanker) | |
Effects | Self +Damage, +To-Hit |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance ToHit Buff | |
Set Categories | To Hit Buff |
Clobber
You Clobber your foe with a massive swing of your mace. This attack deals exceptional damage and can leave most opponents disoriented for a period of time.
Damage | Extreme(Smashing) |
Recharge | Slow |
Minimum Level | 8 (Brute) |
8 (Scrapper) | |
24 (Tanker) | |
Effects | Melee |
Foe Disorient | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Disorient Duration | |
Enhance Taunt Effectiveness (except Scrapper) | |
Set Categories | Melee Damage |
Stuns | |
Taunt (except Scrapper) | |
Universal Damage |
Confront
Challenges a foe to attack you. Useful to pull a villain off an ally who finds themselves in over their head. A To Hit check is required to Taunt enemy players, but is not needed against critter targets.
Recharge | Fast |
Minimum Level | 12 (Scrapper) |
Effects | Ranged |
Foe Taunt | |
Enhancements | Enhance Accuracy |
Enhance Range | |
Increase Attack Rate | |
Enhance Taunt Effectiveness | |
Set Categories | Taunt |
Crowd Control
You swing your mace in a wide arc in front of you. This attack strikes all foes within melee range, deals them serious damage, and knocks them down.
Crowd Control is unaffected by Arc changes.
Damage | Moderate(Smashing) |
Recharge | Slow |
Minimum Level | 26 (Brute) |
26 (Scrapper) | |
30 (Tanker) | |
Effects | Melee (Cone) |
Foe Knockback | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Increase Attack Rate | |
Enhance Taunt Effectiveness (except Scrapper) | |
Set Categories | Melee AoE Damage |
Knockback | |
Taunt (except Scrapper) | |
Universal Damage |
Jawbreaker
This upward swing attempts to shatter your opponent's jaw, and has a chance to send him flying upwards into the air.
Damage | Superior(Smashing) |
Tankers only: High(Smashing) | |
Recharge | Slow |
Tankers only: Moderate | |
Minimum Level | 2 (Brute) |
2 (Scrapper) | |
4 (Tanker) | |
Effects | Melee |
Foe Knockup | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Increase Attack Rate | |
Enhance Taunt Effectiveness (except Scrapper) | |
Set Categories | Melee Damage |
Knockback | |
Taunt (except Scrapper) | |
Universal Damage |
Pulverize
You attempt to Pulverize your opponent. This attack is slower than Bash but causes more damage. It also has a chance of Disorienting your opponent for a brief time.
Damage | High(Smashing) |
Tankers only: Moderate(Smashing) | |
Recharge | Moderate |
Minimum Level | 1 (Brute) |
1 (Scrapper) | |
1 (Tanker) | |
Effects | Melee |
Foe Minor Disorient | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Disorient Duration | |
Enhance Taunt Effectiveness (except Scrapper) | |
Set Categories | Melee Damage |
Stuns | |
Taunt (except Scrapper) | |
Universal Damage |
Shatter
You attempt to Shatter the bones of your opponent by striking them with all your might. This attack will deal great damage and can knock foes back a great ways. The power of this attack can actually extend a short distance through multiple foes.
Damage | Extreme(Smashing) |
Tankers only: High(Smashing) | |
Recharge | Slow |
Minimum Level | 22 (Brute) |
22 (Scrapper) | |
28 (Tanker) | |
Effects | Melee |
Foe High Knockback | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Increase Attack Rate | |
Enhance Taunt Effectiveness (except Scrapper) | |
Set Categories | Melee AoE Damage |
Knockback | |
Taunt (except Scrapper) | |
Universal Damage |
Taunt
Taunt foes to attack you. Useful to pull enemies off allies and keep them attacking you to raise your Fury. A To Hit check is required to Taunt enemy players, but is not needed against critter targets.
Tanker: Taunts a foe, and some nearby foes, to attack you. Useful for pulling villains off an ally who find themselves in over their head. Taunted foes tend to ignore other Heroes and focus on you for quite a while, so use this power cautiously. A To Hit check is required to Taunt enemy players, but is not needed against critter targets.
Recharge | Fast |
Tanker only: Slow | |
Minimum Level | 12 (Brute) |
12 (Scrapper) | |
10 (Tanker) | |
Effects | Ranged (Targeted Area of Effect) |
Foe Taunt | |
Enhancements | Enhance Accuracy |
Enhance Range | |
Increase Attack Rate | |
Enhance Taunt Effectiveness | |
Set Categories | Taunt |
Whirling Mace
You swing your mace in a circle all around you, attacking everyone in melee range. Your Whirling Mace deals moderate damage, and has a chance to Disorient every foe you hit.
Damage | Moderate(Smashing) |
Tankers only: Light(Smashing) | |
Recharge | Slow |
Minimum Level | 18 (Brute) |
18 (Scrapper) | |
20 (Tanker) | |
Effects | Point Blank Area of Effect |
Foe Minor Disorient | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Disorient Duration | |
Enhance Taunt Effectiveness (except Scrapper) | |
Set Categories | Melee AoE Damage |
Stuns | |
Taunt (except Scrapper) | |
Universal Damage |
Historical
- This power has been in the game for Tankers since Issue 0
- The order in which Clobber and Jawbreaker could be chosen was switched on August 1, 2006.
- This set was proliferated to Brutes in Issue 12.
- This set was proliferated to Scrappers in Issue 21.
External Links
- War Mace for Brutes at City of Data v2.0
- War Mace for Scrappers at City of Data v2.0
- War Mace for Tankers at City of Data v2.0