Melee Core Embodiment: Difference between revisions
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== Description == | == Description == | ||
This power grants the user a stacking Regeneration, Resistance, and Status Protection buff for each enemy within a 10 foot radius. The effect reaches its maximum strength at | This power grants the user a stacking Regeneration, Resistance, and Status Protection buff for each enemy within a 10 foot radius. The effect reaches its maximum strength at 9 enemies. This power also grants a very large Regeneration, Resistance, and Status Protection buff regardless of nearby foes. Equipping this Hybrid power grants a passive boost to Regeneration at all times. | ||
Regeneration is buffed by 30%, resistance is buffed by 3%, and status protection is buffed by 1 per enemy. | Regeneration is buffed by 30%, resistance is buffed by 3%, and status protection is buffed by 1 per enemy. |
Latest revision as of 22:12, 12 May 2022
Overview
Melee Core Embodiment is one of the abilities that can be used with the Hybrid Slot, part of the Incarnate System. This ability is Very Rare.
Description
This power grants the user a stacking Regeneration, Resistance, and Status Protection buff for each enemy within a 10 foot radius. The effect reaches its maximum strength at 9 enemies. This power also grants a very large Regeneration, Resistance, and Status Protection buff regardless of nearby foes. Equipping this Hybrid power grants a passive boost to Regeneration at all times.
Regeneration is buffed by 30%, resistance is buffed by 3%, and status protection is buffed by 1 per enemy.
How to Get
Melee Core Embodiment is created with the following Incarnate Components:
Any pair of: