Follow (Slash Command): Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
(2 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
==Slash Command== | ==Slash Command== | ||
{{SlashCommandArticle|command=follow | {{SlashCommandArticle|command=follow|note= | ||
Toggles autorun and causes the character to follow its current target. The character will change directions to continue homing in on its target. This can be stopped by using the {{slashcommand|follow}} command again or by using any of the following movement commands:}} | |||
{| style="border-style: solid;" cellpadding="5" | {| style="border-style: solid;" cellpadding="5" | ||
Line 13: | Line 13: | ||
* By default, this command is bound to the F key as <code>follow</code>. | |||
* By default, this command is bound to the | |||
==Example== | |||
/follow | |||
{{Navbox Movement}} | {{Navbox Movement}} | ||
[[Category:Movement Commands]] | |||
[[Category:Slash Commands]] | [[Category:Slash Commands]] |
Latest revision as of 15:54, 28 December 2022
Slash Command
Toggles autorun and causes the character to follow its current target. The character will change directions to continue homing in on its target. This can be stopped by using the /follow command again or by using any of the following movement commands:
/forward | /backward | /left | /right | /clicktomove | /forward_mouse |
- By default, this command is bound to the F key as
follow
.
Example
/follow