Damage Scale: Difference between revisions

From Homecoming Wiki
Jump to navigation Jump to search
imported>Aggelakis (historical)
mNo edit summary
imported>Draeth Darkstar (historical)
(Moved Damage#Damage Scale to consolidate information regarding the mechanics of damage dealing in the City.)
 
(10 intermediate revisions by 5 users not shown)
Line 1: Line 1:
{{wip}}
#REDIRECT [[Damage#Damage Scale]]
==Overview==
The '''Damage Scale''' (also referred to as ''damage scalar'') is a form of comparing attacks across [[archetype]]s (usually at level 50). The base damage modifier of an attack is compared with the [[Blaster]] archetype's original damage modifiers of 1.0 for both Ranged and Melee, though Blasters have since been buffed to 1.125 for ranged.
 
This is a player and developer created concept, not an actual game mechanic. What the game actually does is each power has a scale for the effect, and an attributes table that it pulls the value from; the damage scale of the attack is multiplied by the value pulled from the attribute modifiers table (determined by archetype and level) to get the actual effect of the power.
 
{{orange|Needs fleshed out further!}}
*Needs further explanations, including Melee_Damage, Ranged_Damage, and Melee_SSDamage and Ranged_SSDamage
:--possibly explain all that in another article and link it?
*in addition to majorly rewording the above two paragraphs
:--second paragraph was basically copy/pasted from Fleeting_Whisper's post[http://boards.cityofheroes.com/showflat.php?Number=13454262#Post13454262]
 
==Damage Scale by Archetype==
{{ATTable|Heading=! Archetype !! Melee !! Range|Cols=3
|Blaster=1.000 {{!!}} 1.125
|Controller=0.550 {{!!}} 0.550
|Defender=0.550 {{!!}} 0.550
|Scrapper=1.125 {{!!}} 0.500
|Tanker=0.800 {{!!}} 0.500
|Peacebringer=0.850 {{!!}} 0.800
|PBNova=N/A {{!!}} 1.200
|PBDwarf=1.000 {{!!}} N/A
|Warshade=0.850 {{!!}} 0.800
|WSNova=N/A {{!!}} 1.200
|WSDwarf=1.000 {{!!}} N/A
|Brute=0.750 {{!!}} 0.500
|Corruptor=0.750 {{!!}} 0.750
|Dominator=0.750 {{!!}} 0.650
|Mastermind=0.550 {{!!}} 0.550
|MMHench1=0.450 {{!!}} 0.350
|MMHench2=0.550 {{!!}} 0.450
|MMHench3=0.650 {{!!}} 0.550
|Stalker=1.000 {{!!}} 0.600
|Arachnos Soldier=1.000 {{!!}} 1.000
|Arachnos Widow=1.000 {{!!}} 1.000
|Pet=1.000 {{!!}} 0.800}}
 
==External Links==
 
[http://boards.cityofheroes.com/showflat.php?Number=6009591 Power Data Standardization v2.0 (Issue 7)] by [[User:iakona|iakona]].
 
 
[[Category: Gameplay]]

Latest revision as of 01:14, 22 March 2012