Detective Junkers: Difference between revisions
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== Overview == | == Overview == | ||
{{Infobox Contact | |||
|name=Detective Junkers | |||
|image=Detective Junkers.jpg | |||
|img_capt=Detective Junkers | |||
|zone=[[Founders' Falls]] | |||
|x=3287|y=16|z=2184 | |||
|levels=30-40 | |||
|introed=None | |||
|intros={{orange|Missing Info}} | |||
|enemies={{Enemy Arachnos}} | |||
{{Enemy Tsoo}} | |||
{{Enemy Freakshow}} | |||
{{Enemy Rogue Isles Villains}} | |||
{{Enemy Council}} | |||
{{Enemy Nemesis}} | |||
{{Enemy Crey}} | |||
}} | |||
{{Contact Overview|City=H|Zone=Founders' Falls| | {{Contact Overview|City=H|Zone=Founders' Falls|x=3284|y=16|z=2184|Pronoun=his|HoodYN=Y|Hood=Liberty Town|OriginYN=PB|LevelYN=N|Level=}} | ||
He functions as the [[Safeguard Mission]] contact as does [[Detective Murwell]]. | |||
Junkers' name and appearance are a reference to Deckard from ''Blade Runner''. | |||
__TOC__ | |||
== Introductions == | == Introductions == | ||
=== Contact Introduces === | |||
{{rephero}} | |||
;Multiple contact options | |||
:''I hear some of my other {{green|friends}} would like to meet you.'' | |||
;Single contact option | |||
:{{missing}} | |||
==== Level 30-34 ==== | |||
{{NewContact Tina Chung}} | |||
{{NewContact Jose Escalante}} | |||
{{NewContact Jenny Firkins}} | |||
{{NewContact Neal Kendrick}} | |||
{{NewContact Phillipa Meraux}} | |||
{{NewContact Lou Pasterelli}} | |||
{{NewContact Peter Stemitz}} | |||
=== Information === | === Information === | ||
'''Police Liaison''' | |||
' | When he's not helping heroes, Detective Junkers has a unique speciality in the [[Paragon Police Department|PPD]]. He's an expert at detecting fake humans and human imposters. His work has saved numerous lives and stopped schemes by [[Crey]] Industries, the [[Rikti]], the [[Nemesis]] Army, and even the [[Circle of Thorns]]. He's extremely good at his job, but that also makes him distant and a bit paranoid. There were some jokes going around for a while that Junkers might be an escaped [[Crey#Paragon Protector|Paragon Protector]] or something himself, but no one takes that seriously. | ||
=== Wrong Detective === | |||
{{Character}}. Yeah, I know you. But you're not one of mine. Try talking to [[Detective Murwell]]. | |||
=== Too Low Level === | |||
I've seen your file, {{Character}}. You're not ready for this yet. Come back when you're at least security level 30. | |||
=== Initial Contact === | === Initial Contact === | ||
{{Character}}, huh? I'm Detective Junkers. Okay, you need the frequencies for the police band radio, right? Well, whether you do or you don't I have them for you. You know the drill, you help us out, then we know we can trust you if something big goes down. | |||
{{Police Band Initial Contact}} | {{Police Band Initial Contact}} | ||
=== Greeting === | |||
* Are you ready? | |||
* Hey. | |||
=== Too Busy === | |||
If you have too much going on, important details can get past you. Trust me, you have to pay attention to details. Come back when you've cleared a few missions, and aren't as distracted. | |||
=== No More Missions === | |||
When things are this quiet, you start to think too much. There are other parts of this city that could use your help. Maybe you should check into that. | |||
== Missions == | |||
{{Mission:Detective - Protect Talos Island bank}} | |||
{{Mission:Detective - Protect Brickstown bank}} |
Latest revision as of 04:16, 12 September 2014
Overview
Detective Junkers | |
---|---|
Detective Junkers | |
Zone | Founders' Falls |
Coordinates | (3287, 16, 2184) |
Level Range | 30-40 |
Introduced By | None |
Introduces | Missing Info |
Enemy Groups | |
Detective Junkers is a hero contact in the Liberty Town neighborhood of Founders' Falls at coordinates (3284, 16, 2184) Detective Junkers is a Police Band contact.
He functions as the Safeguard Mission contact as does Detective Murwell.
Junkers' name and appearance are a reference to Deckard from Blade Runner.
Introductions
Contact Introduces
Your reputation in Paragon City has grown. The people have come to respect you and many good citizens are seeking your help. Go see Detective Junkers to be introduced to a new Contact.
- Multiple contact options
- I hear some of my other friends would like to meet you.
- Single contact option
- +++ Missing Information +++
Level 30-34
My friend Tina Chung asked me to send you over. She's a high tech P.I. specializing in illegal technology, and she always needs heroes like you to help her investigate the Freakshow and Nemesis. She works primarily with technological heroes and has access to Invention and Gadget Enhancements.
Tina can be harsh, but she is good at what she does. Don't let her get under your skin; if you prove yourself, she will accept you.
You should introduce yourself to Jose Escalante, an important business man who helps heroes fight criminals who impact business and commerce, such as the Council and the Devouring Earth. He works mostly with mutants and has access to Focus and Genetic Alteration Enhancements.
Jose is the kind of person that has kept Paragon City running, despite all the disasters we've faced. We can all learn a lot from him.
Jenny Firkins is an environmentally conscious scientist who has a personal stake in bringing down the Devouring Earth and Crey. She is very dedicated to her work with science heroes and has access to Invention and Genetic Alteration Enhancements.
Jenny cares very much about Paragon City, Character. I think you will find working with her a pleasure.
Neal Kendrick has a lot of dirt on the Freakshow and Nemesis. He used to be with the FCC, but now he concentrates on helping heroes with their investigations. He works primarily with technological heroes and has access to Invention and Gadget Enhancements.
You will enjoy working with Neal. He is determined and skilled.
I'd love for you to work with Phillipa Meraux, a former hero who now specializes in counter-terrorism. Go and see her if you want more information on the Rikti or Crey. She works primarily with natural heroes and has access to Gadget and Relic Enhancements.
Phillipa is very demanding, but her sources are top notch.
You might want to go introduce yourself to Lou Pasterelli. His politics are more than a little radical and he's had some run-ins with the authorities, but he can be a great help against the Devouring Earth and Crey. He works primarily with science heroes and has access to Invention and Genetic Alteration Enhancements.
Lou is a firebrand, but he knows how to get things done!
Peter Stemitz is an interesting case. People say the soul of an ancient shaman dwells within him. Both souls speak through Peter's body, which can be a little disconcerting. He has a great deal of knowledge about the Circle of Thorns and the Council. He works primarily with magic heroes, and has access to Relics and Focus Enhancements.
Be warned, Peter and the shaman will both speak to you. Expect the shift in speech.
Information
Police Liaison
When he's not helping heroes, Detective Junkers has a unique speciality in the PPD. He's an expert at detecting fake humans and human imposters. His work has saved numerous lives and stopped schemes by Crey Industries, the Rikti, the Nemesis Army, and even the Circle of Thorns. He's extremely good at his job, but that also makes him distant and a bit paranoid. There were some jokes going around for a while that Junkers might be an escaped Paragon Protector or something himself, but no one takes that seriously.
Wrong Detective
Character. Yeah, I know you. But you're not one of mine. Try talking to Detective Murwell.
Too Low Level
I've seen your file, Character. You're not ready for this yet. Come back when you're at least security level 30.
Initial Contact
Character, huh? I'm Detective Junkers. Okay, you need the frequencies for the police band radio, right? Well, whether you do or you don't I have them for you. You know the drill, you help us out, then we know we can trust you if something big goes down.
Now that you've gotten a Police Radio, you can start scanning Police chatter to hear about the crimes as they're committed in your current zone. You can then act on a report by selecting it from the Police Radio, listed under your Contacts.
Greeting
- Are you ready?
- Hey.
Too Busy
If you have too much going on, important details can get past you. Trust me, you have to pay attention to details. Come back when you've cleared a few missions, and aren't as distracted.
No More Missions
When things are this quiet, you start to think too much. There are other parts of this city that could use your help. Maybe you should check into that.
Missions
Protect Talos Island bank
While listening for the latest signs of trouble, you hear a call asking for heroes to speak with Contact directly. Something big is happening.
Briefing
I have received information that a heist was planned in Talos Island by the Tsoo. I need your help in thwarting this attack! The Tsoo have been reported to be in the bank right now, so you whould head over there quick. You probably have about 5 minutes or less before they make their escape.
This is a Safeguard mission. Once you prevent the heist, you will have 15 minutes to explore the area and potentially earn extra rewards before the P.P.D. lock down the area. You can earn extra time by defeating vandals and completing side missions.
Mission Acceptance
It gets worse. It seems that Arachnos has learned about the operation, and has decided to send teams into Talos Island to take advantage of the situation and sow terror on their own. While your main goal is to stop the villain and the robbery, the more of any villain group you defeat, the more help you will be to the P.P.D.
Periodically, vandals will arrive to destroy parts of the city. You will see a message when they arrive, and their locations will be displayed in your minimap.
Mission Refusal
What?! I understand, Character. You no doubt have some very important things to do. We'll do our best to stop them, but it doesn't look good.
Unnecessary Solicitation
Talos Island is still under attack!
Mission Objective(s)
Arachnos squad are everywhere, and the Tsoo appearing to be standing guard at key sites, and trashing other areas. People are terrified, and right now you may be the city's only hope
- Protect Talos Island bank
You saved Talos Island!
Enemies
Possible Villains
Side Missions
Keys for side missions can be found by defeating Tsoo groups.
Prevent Arson
These are massive fire bombs the Tsoo were going to set in a nearby building. Disarm the bombs!
Prevent Bombing
These are massive fire bombs the Tsoo were planting underneath the city. Find and defuse the rest of them!!
Prevent Jailbreak
A wanted poster of Hollow Point. That gun-crazy maniac doesen't care who's in his line of fire. You'd better check into this.
Prevent Vault Break-In
A fancy ad showing all the expensive products in the store.
Prevent Weapons Deal
A cargo manifest that details a shady arms shipment and where it is stored. Go and grab the evidence!
Exploration Badge
Years ago, Rularuu tore down the barriers between our dimensions and sent one of many invasion forces to this block. Heroes from all over fought back the invaders.
Temporary Power
Upon successful completion of this mission for the first time, a hero will earn the Endurance Increase temporary power.
Self Auto: +Max Endurance
Your maximum Endurance is increased slightly. This effect lasts for 3 days of gameplay.
Debriefing
Excellent work, Character! You have prevented the villains from causing mayhem in Talos Island!
Mission Failure
You did your best, I guess this task was just too much for you.
Protect Brickstown bank
While listening for the latest signs of trouble, you hear a call asking for heroes to speak with Contact directly. Something big is happening.
Briefing
We've got a situation in Brickstown. Nemesis is about to make a coordinated strike on the bank, and rumor has it that Arachnos may have sent Ice Mistral to assist them. I need you to head to Brickstown and stop the assault! Reports have come in that troops have been spotted entering the bank already, so you should head over there now. You probably have about 5 minutes or less before they make their escape.
This is a Safeguard mission. Once you prevent the heist, you will have 15 minutes to explore the area and potentially earn extra rewards before the P.P.D. lock down the area. You can earn extra time by defeating vandals and completing side missions.
Mission Acceptance
In addition to the chaos by Nemesis troops, the Council are taking this as an opportunity to display their power, and have sent their troops into the streets. The more of them you stop, the easier it will be to clean up the streets! Be wary, if you provoke them, they may try to cause mayhem, so watch out for anyone who is vandalizing the area.
Periodically, vandals will arrive to destroy parts of the city. You will see a message when they arrive, and their locations will be displayed in your minimap.
Mission Refusal
What?! I understand, Character. You no doubt have some very important things to do. We'll do our best to stop them, but it doesn't look good.
Unnecessary Solicitation
Go protect Brickstown!
Mission Objective(s)
The first thing you notice are the Council troops lining the streets, waiting for anyone to cross their path. Nemesis troops are causing mayhem, destroying property and holding guard at key locations. You can't let the city fall to these criminals!
- Protect Brickstown bank
You saved Brickstown!
Enemies
Possible Villains
Side Missions
Keys for side missions can be found by defeating Nemesis groups.
Prevent Arson
These are massive fire bombs the Nemesis were going to set in a nearby building. Disarm the bombs!
Prevent Bombing
These are massive fire bombs the Nemesis were planting underneath the city. Find and defuse the rest of them!!
Prevent Jailbreak
A wanted poster of Hollow Point
or
A wanted poster of Savage Siren
or
A wanted poster of Shock Treatment
Prevent Vault Break-In
A newspaper ad detailing several interesting items on sale.
Prevent Weapons Deal
These papers talk about a deal between Crey Industries and the Nemesis Army that's going down right now!
Exploration Badge
The Freedom Phalanx and WISDOM stopped a massive Banished Pantheon attack in this area.
Temporary Power
Upon successful completion of this mission for the first time, a hero will earn the Health Increase temporary power.
Self Auto: +Max Health
Your maximum health is increased slightly. This effect lasts for 1 day of gameplay.
Debriefing
Excellent work, Character! You have prevented the villains from causing mayhem in Brickstown!
Mission Failure
You did your best, I guess this task was just too much for you.