Diminishing Returns: Difference between revisions

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== Definition ==
== Definition ==


;{{PAGENAME}}:
;Diminishing Returns:
# A system of reducing the total effects of large or stacked [[buff]]s on players in [[Player vs Player]] combat.
# A system of reducing the total effects of large or stacked [[buff]]s on players in [[Player vs Player#Diminishing Returns|Player vs Player]] combat.
# A system of reducing the number of [[Merit Rewards]] awarded for repeatedly completing the same [[Task Force]], [[Strike Force]], or [[Trial]] too often within a given time period.
# A system of reducing the number of [[Special Salvage#Reward Merit|Reward Merits]] or [[Incarnate Merit]]s awarded for repeatedly completing the same [[Task Force]], [[Strike Force]], or [[Trial]] (including [[Incarnate Trial]]s) too often within a given time period.
# (not capitalized) Any system that causes additional effort or bonuses to provide progressively less additional benefit than normal, such as [[Enhancement Diversification]].
# (not capitalized) Any system that causes additional effort or bonuses to provide progressively less additional benefit than normal, such as [[Enhancement Diversification]].


== See Also ==
== See Also ==
[[Soft Cap]]
* [[Soft Cap]]


[[Category:Definition]]
[[Category:Definition]]

Latest revision as of 06:32, 15 April 2015

Definition

Diminishing Returns
  1. A system of reducing the total effects of large or stacked buffs on players in Player vs Player combat.
  2. A system of reducing the number of Reward Merits or Incarnate Merits awarded for repeatedly completing the same Task Force, Strike Force, or Trial (including Incarnate Trials) too often within a given time period.
  3. (not capitalized) Any system that causes additional effort or bonuses to provide progressively less additional benefit than normal, such as Enhancement Diversification.

See Also