Enhancement Colors: Difference between revisions
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!Enhancement<br />Type | |||
| Accuracy || | !Color<br />Name | ||
!Color<br />Example | |||
!Icon<br />Example | |||
!Notes | |||
|- | |||
|Accuracy | |||
|Banana<br />(Yellow) | |||
|[[File:E_color_accuracy.png]] | |||
|[[File:TO_Training_Accuracy.png]] | |||
|Increases the [[accuracy]] of a power. | |||
|- | |- | ||
| | |Confusion Duration | ||
|Grape<br />(Purple) | |||
|[[File:E_color_confusion_duration.png]] | |||
|[[File:TO_Training_Confusion_Duration.png]] | |||
|Increases the duration of a [[confuse]] power. | |||
|- | |- | ||
| Damage || | |Damage | ||
|Crimson<br />(Red) | |||
|[[File:E_color_damage.png]] | |||
|[[File:TO_Training_Damage.png]] | |||
|Increases the damage of a power. | |||
|- | |- | ||
| Defense Buff || | |Defense Buff | ||
|Lavender<br />(Light Purple) | |||
|[[File:E_color_buff_defense.png]] | |||
|[[File:TO_Training_Defense Buff.png]] | |||
|Increases the effectiveness of a [[defense]] buff power. | |||
|- | |- | ||
| Defense Debuff || | |Defense Debuff | ||
|Eggplant<br />(Dark Purple) | |||
|[[File:E_color_debuff_defense.png]] | |||
|[[File:TO_Training_Defense_DeBuff.png]] | |||
|Increases the effectiveness of a [[defense]] debuff power. | |||
|- | |- | ||
| Endurance || | |Endurance Discount | ||
|Cyan<br />(Light Blue) | |||
|[[File:E_color_end_discount.png]] | |||
|[[File:TO_Training_Endurance_Cost.png]] | |||
|Decreases the [[endurance]] cost of a power. | |||
|- | |- | ||
| Fear || | |Fear Duration | ||
|Maroon<br />(Dark Purple-Red) | |||
|[[File:E_color_fear_duration.png]] | |||
|[[File:TO_Training_Fear_Duration.png]] | |||
|Increases the duration of a [[fear]] power. | |||
|- | |- | ||
| | |Fly Speed | ||
|Teal<br />(Green-ish Blue) | |||
|[[File:E_color_fly_speed.png]] | |||
|[[File:TO_Training_Flight_Speed.png]] | |||
|Increases the speed of a [[Travel Powers|flight]] power. | |||
|- | |- | ||
| Heal || | |Heal | ||
|Mint<br />(Green) | |||
|[[File:E_color_heal.png]] | |||
|[[File:TO_Training_Heal.png]] | |||
|Increases the effectiveness of a [[healing]] or [[Health Regeneration|regeneration]] power. | |||
|- | |- | ||
| Hold || | |Hold Duration | ||
|Tangerine<br />(Orange) | |||
|[[File:E_color_hold_duration.png]] | |||
|[[File:TO_Training_Hold_Duration.png]] | |||
|Increases the duration of a [[hold]] power. | |||
|- | |- | ||
| | |Immobilization Duration | ||
|Amber<br />(Dark Orange) | |||
|[[File:E_color_immobilization_duration.png]] | |||
|[[File:TO_Training_Immobilization_Duration.png]] | |||
|Increases the duration of an [[Immobilize|immobilization]] power. | |||
|- | |- | ||
| | |Intangibility Duration | ||
|Peach<br />(Pale Orange) | |||
|[[File:E_color_intangibility_duration.png]] | |||
|[[File:TO_Training_Intangibility_Duration.png]] | |||
|Increases the magnitude of an [[intangibility]] power. | |||
|- | |- | ||
| Interrupt || Decreases Interrupt Time | | |Interrupt Time | ||
|Smoke<br />(Pale Brown) | |||
|[[File:E_color_interrupt_times.png]] | |||
|[[File:TO_Training_Interrupt_Time.png]] | |||
|Decreases the duration of a power's [[Interrupt Time|interrupt]] window. | |||
|- | |- | ||
| Jump || | |Jump | ||
|Brass<br />(Yellow Brown) | |||
|[[File:E_color_jump_distance.png]] | |||
|[[File:TO_Training_Jump.png]] | |||
|Increases the maximum height and lateral speed of [[Travel Powers|jump]] power. | |||
|- | |- | ||
| Knockback || | |Knockback Distance | ||
|Slate<br />(Grey) | |||
|[[File:E_color_knockback_distance.png]] | |||
|[[File:TO_Training_KnockBack_Distance.png]] | |||
|Increases the [[knockback]] distance of a power. | |||
|- | |- | ||
| Range || | |Range Increase | ||
|Moss<br />(Pale Green) | |||
|[[File:E_color_range_increase.png]] | |||
|[[File:TO_Training_Range.png]] | |||
|Increases the [[range]] of a power. | |||
|- | |- | ||
| Recharge || | |Recharge Time | ||
|Ash<br />(Brown) | |||
|[[File:E_color_recharge_time.png]] | |||
|[[File:TO_Training_Attack_Rate.png]] | |||
|Decreases the [[recharge]] time of a power. | |||
|- | |- | ||
| | |Endurance Modification | ||
|Navy<br />(Blue) | |||
|[[File:E_color_recovery.png]] | |||
|[[File:TO_Training_Endurance_Modification.png]] | |||
|Increases the [[endurance]] gift, endurance drain,<br />or [[recovery]] buff or debuff of a power. | |||
|- | |- | ||
| Resistance || | |Damage Resistance | ||
|Lavender<br />(Light Purple) | |||
|[[File:E_color_buff_defense.png]] | |||
|[[File:TO_Training_Damage_Resistance.png]] | |||
|Increases the [[Resistance (Mechanics)|damage resistance]] of a power. | |||
|- | |- | ||
| | |Run Speed | ||
|Aqua<br />(Light Green) | |||
|[[File:E_color_run_speed.png]] | |||
|[[File:TO_Training_Running_Speed.png]] | |||
|Increases the [[Travel Powers|run]] speed of a power. | |||
|- | |- | ||
| Sleep || | |Sleep Duration | ||
|Silver<br />(Grey) | |||
|[[File:E_color_sleep_duration.png]] | |||
|[[File:TO_Training_Sleep_Duration.png]] | |||
|Increases the duration of a [[sleep]] power. | |||
|- | |- | ||
| Slow || | |Slow | ||
|Pine<br />(Dark Green) | |||
|[[File:E_color_slow_movement.png]] | |||
|[[File:TO_Training_Slow_powers.png]] | |||
|Increases the effectiveness of a [[Slow|movement-slowing]] power.<br />(Does not affect recharge time debuffs.) | |||
|- | |- | ||
| Stun || | |Stun Duration | ||
|Steel<br />(Grey) | |||
|[[File:E_color_stun_duration.png]] | |||
|[[File:TO_Training_Disorient_Duration.png]] | |||
|Increases the duration of a [[disorient]] power. | |||
|- | |- | ||
| Taunt || | |Taunt Duration | ||
|Ink<br />(Black) | |||
|[[File:E_color_taunt_duration.png]] | |||
|[[File:TO_Training_Taunt_Effectiveness.png]] | |||
|Increases the duration of a [[taunt]] power. | |||
|- | |- | ||
| ToHit | |ToHit Buff | ||
|Sand<br />(Light Yellow) | |||
|[[File:E_color_buff_to_hit.png]] | |||
|[[File:TO_Training_ToHit_Buffs.png]] | |||
|Increases the effectiveness of a [[ToHit|tohit]] buff power. | |||
|- | |- | ||
| | |ToHit Debuff | ||
|Bronze<br />(Dark Yellow) | |||
|[[File:E_color_debuff_to_hit.png]] | |||
|[[File:TO_Training_ToHit_DeBuffs.png]] | |||
|Increases the effectiveness of a [[ToHit|tohit]] debuff power. | |||
|} | |} | ||
[[Category:Enhancements]] |
Latest revision as of 04:35, 23 January 2010
Enhancement Type |
Color Name |
Color Example |
Icon Example |
Notes |
---|---|---|---|---|
Accuracy | Banana (Yellow) |
Increases the accuracy of a power. | ||
Confusion Duration | Grape (Purple) |
Increases the duration of a confuse power. | ||
Damage | Crimson (Red) |
Increases the damage of a power. | ||
Defense Buff | Lavender (Light Purple) |
Increases the effectiveness of a defense buff power. | ||
Defense Debuff | Eggplant (Dark Purple) |
Increases the effectiveness of a defense debuff power. | ||
Endurance Discount | Cyan (Light Blue) |
Decreases the endurance cost of a power. | ||
Fear Duration | Maroon (Dark Purple-Red) |
Increases the duration of a fear power. | ||
Fly Speed | Teal (Green-ish Blue) |
Increases the speed of a flight power. | ||
Heal | Mint (Green) |
Increases the effectiveness of a healing or regeneration power. | ||
Hold Duration | Tangerine (Orange) |
Increases the duration of a hold power. | ||
Immobilization Duration | Amber (Dark Orange) |
Increases the duration of an immobilization power. | ||
Intangibility Duration | Peach (Pale Orange) |
Increases the magnitude of an intangibility power. | ||
Interrupt Time | Smoke (Pale Brown) |
Decreases the duration of a power's interrupt window. | ||
Jump | Brass (Yellow Brown) |
Increases the maximum height and lateral speed of jump power. | ||
Knockback Distance | Slate (Grey) |
Increases the knockback distance of a power. | ||
Range Increase | Moss (Pale Green) |
Increases the range of a power. | ||
Recharge Time | Ash (Brown) |
Decreases the recharge time of a power. | ||
Endurance Modification | Navy (Blue) |
Increases the endurance gift, endurance drain, or recovery buff or debuff of a power. | ||
Damage Resistance | Lavender (Light Purple) |
Increases the damage resistance of a power. | ||
Run Speed | Aqua (Light Green) |
Increases the run speed of a power. | ||
Sleep Duration | Silver (Grey) |
Increases the duration of a sleep power. | ||
Slow | Pine (Dark Green) |
Increases the effectiveness of a movement-slowing power. (Does not affect recharge time debuffs.) | ||
Stun Duration | Steel (Grey) |
Increases the duration of a disorient power. | ||
Taunt Duration | Ink (Black) |
Increases the duration of a taunt power. | ||
ToHit Buff | Sand (Light Yellow) |
Increases the effectiveness of a tohit buff power. | ||
ToHit Debuff | Bronze (Dark Yellow) |
Increases the effectiveness of a tohit debuff power. |