Experimental Tech: Difference between revisions

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{| border="1"
{{historical|type=article}}
|+ Salvage used to make [[Component#Experimental_Tech|Experimental Tech]]
== Overview ==
|-
[[File:salvage_ExperimentalTech.png|right]]
! Salvage Type 1||Quantity||Salvage Type 2||Quantity||Salvage Type 3||Quantity||Salvage Type 4||Quantity
|-
|[[Tech_Salvage#Blaster_Tech|Blaster Tech]]
| 1
| [[Mutant_Salvage#Arachnoid_Venom|Arachnoid Venom]]
| 2
|-
|[[Natural_Salvage#CIA_Files|CIA Files]]
| 1
| [[Tech_Salvage#Exotic_Alloy|Exotic Alloy]]
| 2
|-
|[[Tech_Salvage#Cortex_Device|Cortex Device]]
| 1
| [[Tech_Salvage#Rikti_Communications_Device|Rikti Communications Device]]
| 1
| [[Tech_Salvage#Rikti_Plasma_Rifle|Rikti Plasma Rifle]]
| 1
| [[Tech_Salvage#Rikti_Control_Unit|Rikti Control Unit]]
| 1
|-
|[[Tech_Salvage#Crey_Tech|Crey Tech]]
| 1
| [[Tech_Salvage#Nemesis_Weapon|Nemesis Weapon]]
| 2
|-
|[[Tech_Salvage#Crey_Tech|Crey Tech]]
| 1
| [[Science_Salvage#Stable_Protonium|Stable Protonium]]
| 2
|-
|[[Science_Salvage#Dangerous_Chemicals|Dangerous Chemicals]]
| 1
| [[Tech_Salvage#Exotic_Alloy|Exotic Alloy]]
| 2
|-
|[[Tech_Salvage#Energy_Source|Energy Source]]
| 1
| [[Tech_Salvage#Freakshow_Cybernetics|Freakshow Cybernetics]]
| 1
| [[Tech_Salvage#Powered_Armor_Circuitry|Powered Armor Circuitry]]
| 1
|-
|[[Tech_Salvage#Exotic_Alloy|Exotic Alloy]]
| 1
| [[Natural_Salvage#CIA_Files|CIA Files]]
| 2
|-
|[[Tech_Salvage#Exotic_Alloy|Exotic Alloy]]
| 1
| [[Tech_Salvage#Powered_Armor_Circuitry|Powered Armor Circuitry]]
| 2
|-
|[[Tech_Salvage#Exotic_Alloy|Exotic Alloy]]
| 1
| [[Science_Salvage#Stable_Protonium|Stable Protonium]]
| 2
|-
|[[Tech_Salvage#Exotic_Alloy|Exotic Alloy]]
| 2
| [[Science_Salvage#Stable_Protonium|Stable Protonium]]
| 1
|-
|[[Tech_Salvage#Graphite_Composite|Graphite Composite]]
| 1
| [[Natural_Salvage#Military_Intelligence|Military Intelligence]]
| 1
| [[Science_Salvage#Stable_Protonium|Stable Protonium]]
| 1
| [[Science_Salvage#Nanites|Nanites]]
| 1
|-
|[[Tech_Salvage#Graphite_Composite|Graphite Composite]]
| 1
| [[Natural_Salvage#Military_Intelligence|Military Intelligence]]
| 1
| Portal Tech
| 2
|-
|[[Science_Salvage#Hamidon_Lichen|Hamidon Lichen]]
| 1
| [[Natural_Salvage#Exotic_Compound|Exotic Compound]]
| 1
| Hamidon Spore
| 1
|-
|[[Mutant_Salvage#Mutated_Sample|Mutated Sample]]
| 1
| Ectoplasm
| 1
| Neo Organic
| 1
|-
|Portal Tech
| 1
| [[Tech_Salvage#Exotic_Alloy|Exotic Alloy]]
|}


'''Technological Component, Tier 3 (Expert)'''


[[Category: Salvage Items]]
''These hardware utilizes some very advanced and untested theories.''
 
Experimental Tech is one of two Tier III technology base [[component]] salvage items.
 
== Recipies ==
 
The following combinations of Base [[Salvage]] items can be used to make the '''Experimental Tech''' [[component]]. These recipes can be performed at an [[Expert Worktable]] or any Tech [[Empowerment Station]].
 
* 1 [[Tech Salvage#Blaster Tech|Blaster Tech]], 2 [[Mutant Salvage#Arachnoid Venom|Arachnoid Venom]]
* 1 [[Natural Salvage#CIA Files|CIA Files]], 2 [[Tech Salvage#Exotic Alloy|Exotic Alloy]]
* 1 [[Tech Salvage#Cortex Device|Cortex Device]], 1 [[Tech Salvage#Rikti Communications Device|Rikti Communications Device]], 1 [[Tech Salvage#Rikti Plasma Rifle|Rikti Plasma Rifle]], 1 [[Tech Salvage#Rikti Control Unit|Rikti Control Unit]]
* 1 [[Tech Salvage#Crey Tech|Crey Tech]], 2 [[Tech Salvage#Nemesis Weapon|Nemesis Weapon]]
* 1 [[Tech Salvage#Crey Tech|Crey Tech]], 2 [[Science Salvage#Stable Protonium|Stable Protonium]]
* 1 [[Science Salvage#Dangerous Chemicals|Dangerous Chemicals]], 2 [[Tech Salvage#Exotic Alloy|Exotic Alloy]]
* 1 [[Tech Salvage#Energy Source|Energy Source]], 1 [[Tech Salvage#Freakshow Cybernetics|Freakshow Cybernetics]], 1 [[Tech Salvage#Powered Armor Circuitry|Powered Armor Circuitry]]
* 1 [[Tech Salvage#Exotic Alloy|Exotic Alloy]], 2 [[Natural Salvage#CIA Files|CIA Files]]
* 1 [[Tech Salvage#Exotic Alloy|Exotic Alloy]], 2 [[Tech Salvage#Powered Armor Circuitry|Powered Armor Circuitry]]
* 1 [[Tech Salvage#Exotic Alloy|Exotic Alloy]], 2 [[Science Salvage#Stable Protonium|Stable Protonium]]
* 2 [[Tech Salvage#Exotic Alloy|Exotic Alloy]], 1 [[Science Salvage#Stable Protonium|Stable Protonium]]
* 1 [[Tech Salvage#Graphite Composite|Graphite Composite]], 1 [[Natural Salvage#Military Intelligence|Military Intelligence]], 1 [[Science Salvage#Stable Protonium|Stable Protonium]], 1 [[Science Salvage#Nanites|Nanites]]
* 1 [[Tech Salvage#Graphite Composite|Graphite Composite]], 1 [[Natural Salvage#Military Intelligence|Military Intelligence]], 2 [[Science Salvage#Portal Tech|Portal Tech]]
* 1 [[Science Salvage#Hamidon Lichen|Hamidon Lichen]], 1 [[Natural Salvage#Exotic Compound|Exotic Compound]], 1 [[Science Salvage#Hamidon Spore|Hamidon Spore]]
* 1 [[Mutant Salvage#Mutated Sample|Mutated Sample]], 1 [[Magic Salvage#Ectoplasm|Ectoplasm]], 1 [[Mutant Salvage#Neo Organics|Neo Organics]]
* 1 [[Science Salvage#Portal Tech|Portal Tech]], 2 [[Tech Salvage#Exotic Alloy|Exotic Alloy]]
 
Experimental Tech can also be made at the [[Invention Worktable]] using high-level Tech [[Invention Salvage]].
 
[[Category:Legacy Salvage Items]]

Latest revision as of 18:24, 12 January 2021

This article contains information that no longer applies to the current version of City of Heroes/Villains. It is provided for historical purposes.

Overview

Salvage ExperimentalTech.png

Technological Component, Tier 3 (Expert)

These hardware utilizes some very advanced and untested theories.

Experimental Tech is one of two Tier III technology base component salvage items.

Recipies

The following combinations of Base Salvage items can be used to make the Experimental Tech component. These recipes can be performed at an Expert Worktable or any Tech Empowerment Station.

Experimental Tech can also be made at the Invention Worktable using high-level Tech Invention Salvage.