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== Overview ==
== Overview ==
[[Image:Father Time.jpg|thumb|100px]]
{{Infobox Contact
|name=Father Time
|image=Father Time.jpg
|img_capt=Auld Lang Syne
|zone=[[Pocket D]]
|x=858.5|y=148|z=-983.5
|levels=1-50
|introed=None
|intros=None
|enemies={{Enemy Tuatha de Dannan}}
{{Enemy Red Caps}}
{{Enemy Winter Horde}}
|badges=[[File:Badge holiday06 crystallized.png|22px]] [[Crystallized Badge]]<br />
[[File:Badge holiday06 frosty.png|22px]] [[Frosty Badge]]<br />
[[File:Badge holiday06 miraculous.png|22px]] [[Miraculous Badge]]<br />
[[File:Badge holiday06 joyful.png|22px]] [[Joyful Badge]]<br />
}}
 
{{Contact Overview|City=HVP|Zone=Pocket D|x=858.5|y=148|z=-983.5|Pronoun=his|HoodYN=N|Hood=|OriginYN=None|Origin=|}}
 
He is found within the chalet building after entering the grotto door on the Villain side of Pocket D into the [[Ski Chalet]].  He is only available during [[Winter Event]]s.  New in the 2008 event, his mission can be repeated an unlimited amount of times in order to get [[Candy Cane Salvage|Candy Canes]]. A second mission "Defeat Lady Winter" was added for the 2010 event, with the same rewards as "Rescue Baby New Year"
 
Father Time offers the "Defeat Lady Winter" mission to Heroes & Villains who are level 20 & higher.
 


{{Contact Overview|City=H|Zone=Pocket D|Coord=858.5, 148, -983.5|Pronoun=him|HoodYN=N|Hood= |OriginYN=N|Origin=|LevelYN=N|Level=}}
__toc__
__toc__


Line 8: Line 30:


=== Contact Introduced By ===
=== Contact Introduced By ===
* None, Father Time is an [[Unlockable Contacts|unlockable contact]].  Father Time is unlocked by logging in with any character during a [[Winter Event]].


None
=== Contact Introduces ===
 
* None
=== New Contact(s) ===
 
None


=== Information ===
=== Information ===
Line 19: Line 39:


The True nature of the mysterious entity called Father Time is unknown. Is he an ancient god? An extra-dimensional being? A stage in the life-cycle of a chrono-entity? A personification of time manifested out of the collective human sub-conciousness? No one knows for certain, and it will likely remain a subject of debate long into the future.
The True nature of the mysterious entity called Father Time is unknown. Is he an ancient god? An extra-dimensional being? A stage in the life-cycle of a chrono-entity? A personification of time manifested out of the collective human sub-conciousness? No one knows for certain, and it will likely remain a subject of debate long into the future.
=== Contact Unlocked ===
Old Father Time urgently requires your help!  You my find him in the [[Ski Chalet|chalet]] in [[Pocket D]]


=== Initial Contact ===
=== Initial Contact ===
Line 24: Line 47:
Heroes, villains, all are welcome. For I am Father Time, and a grave threat is upon us all...
Heroes, villains, all are welcome. For I am Father Time, and a grave threat is upon us all...


=== Mission Full Text ===
=== Too Many Missions ===


I know all that you do, all that you have done, and all that you must do. It is a great weight upon you. Complete some of your other tasks, then come see me again.
I know all that you do, all that you have done, and all that you must do. It is a great weight upon you. Complete some of your other tasks, then come see me again.


== Store ==
== Store ==
* Inspirations
Father time does not sell or buy any inspirations or enhancements.


== Badge Mission ==  
== Badge Mission ==


=== {{UL|Rescue Baby New Year from Snaptooth!}} ===
=== {{UL|Rescue Baby New Year from Snaptooth!}} ===
Line 37: Line 60:
'''Briefing'''
'''Briefing'''


I am Old Father Time, and as this year comes to a close, I must pass my mantle onto the [[Baby New Year]], so that time may continue to flow.  But that scoundrel, the [[Red Caps|Red Cap]] [[Snaptooth]], has kidnapped the Baby New Year, and plans to take him to the Fey lands!  If that happens, time will grind to a halt.  Heroic hopes and villainous plans, all will come to naught!  So, I ask the mightiest of mortals, whether they be hero or villain, to help me and rescue Baby New Year!
I am Old Father Time, and as this year comes to a close, I must pass my mantle onto the [[Baby New Year]], so that time may continue to flow.  But that scoundrel, the [[Red Caps|Red Cap]] [[Snaptooth]], has kidnapped the Baby New Year, and plans to take him to the Fey lands!  If that happens, time will grind to a halt.  Heroic hopes and villainous plans, all will come to naught!  '''So, I ask the mightiest of mortals, whether they be hero or villain, to help me and rescue Baby New Year!'''


What's more, heroes and villains may work together on this mission, such is its grave import!
What's more, heroes and villains may work together on this mission, such is its grave import!
'''Mission Acceptance'''


You will have to fight your way through a cold and wintry realm.  Snaptooth has gathered [[Tuatha de Dannan|Tuatha]], the [[Winter Horde]], and other Red-caps to him.  You will have to defeat the Winter Guard in order to open the icy caverns where Baby New Year is being held.  Once you have him, bring him back to the fairy ring to make your escape.
You will have to fight your way through a cold and wintry realm.  Snaptooth has gathered [[Tuatha de Dannan|Tuatha]], the [[Winter Horde]], and other Red-caps to him.  You will have to defeat the Winter Guard in order to open the icy caverns where Baby New Year is being held.  Once you have him, bring him back to the fairy ring to make your escape.


And do not forget that heroes and villains may work together in this task!
And do not forget that heroes and villains may work together in this task!
'''Unnecessary Solicitation'''
Baby New Year is still a captive of Snaptooth!  Perhaps you should find some more allies?
{|align=right width=33%
|-
|style="text-align: center; font-weight: bolder"|
<p style="color: green;">We've gone and done the greatest crime,<br />
We've captured little Baby Time!<br />
We'll hold him 'till he's old and ill,<br />
To keep the world in winter's chill!</p>
<p style="color: red;">So shiver, witches, in the cold,<br />
And pumpkin-heads will rot with mold!<br />
The human world will freeze and slow,<br />
And people will be filled with woe!</p>
<p style="color: green;">For human time will be like Fey,<br />
Unchanging! Always time to play!,<br />
They'll know that this was Snaptooth's plan,<br />
We'll terrorize the world of man!</p>
<p style="color: red;">We've gone and done the greatest crime,<br />
We've captured little Baby Time!<br />
You'll never save the little year<br />
For Red-Caps are the ones you'll fear!</p>
|}


{{Mission Objective|Entrance=It looks like winter has come to Croatoa.|Primary=Rescue Baby New Year!|Secondary=Find the key to the cave!
{{Mission Objective|Entrance=It looks like winter has come to Croatoa.|Primary=Rescue Baby New Year!|Secondary=Find the key to the cave!
**Rescue Baby New Year!|Additional=|Completion=You have rescued Baby New Year!}}
** Rescue Baby New Year!
*** Lead Baby New Year out!|Additional=|Completion=You have rescued Baby New Year!}}


''You pull a key made of ice from the Winter Guard!''
{{Mission Clue|Name=A key of ice|Text=This glittering ice forms a key<br />
{{Mission Clue|Name=A key of ice|Text=This glittering ice forms a key<br />
That can set Baby New Year free!}}
That can set Baby New Year free!}}
Line 53: Line 107:
'''Notable NPCs'''
'''Notable NPCs'''
* [[Baby New Year]] (Captive)
* [[Baby New Year]] (Captive)
* [[Snaptooth]] (Elite Boss)
* [[Snaptooth]] ([[Elite Boss]])
* Winter Guard {{Named|Faction=Winter Horde|Type=Snow Beast}}
* Winter Guard {{Named|Faction=Winter Horde|Type=Snow Beast}}


Line 59: Line 113:


{{Enemy Tuatha de Dannan}}
{{Enemy Tuatha de Dannan}}
{{Enemy Red Caps}}
{{Enemy Winter Horde}}
{{Enemy Winter Horde}}
{{Enemy Red Caps}}
{{clr}}
{{NPC Text|title=Red Caps Hooligan dialogue|text=
'''Before combat:'''<br />
''"We've gone and done the greatest crime,"''<br />
''"We've captured little Baby Time!"''<br />
''"We'll hold him 'till he's old and ill,"''<br />
''"To keep the world in winter's chill!"''<br />
''"So shiver, witches, in the cold,"''<br />
''"And pumpkin-heads will rot with mold!"''<br />
''"The human world will freeze and slow,"''<br />
''"And people will be filled with woe!"''<br />
''"For human time will be like Fey,"''<br />
''"Unchanging!  Always time to play!,"''<br />
''"They'll know that this was Snaptooth's plan,"''<br />
''"We'll terrorize the world of man!"''<br />
''"We've gone and done the greatest crime,"''<br />
''"We've captured little Baby Time!"''<br />
'''Combat start:'''<br />
''"You'll never save the little year"''<br />
''"For Red Caps are the ones you'll fear!"''}}
 
{{NPC Text|title=Baby New Year (and Snaptooth and friends) dialogue|text=
'''Before combat:'''<br />
Rascal:  ''"We've gone and done the greatest crime,"''<br />
Baby New Year:  ''"You know, in the human world, they have this thing called 'Child Protective Services'."''<br />
'''Combat start:'''<br />
Snaptooth:  ''"That's it!"''<br />
Rascal:  ''"This little year is ours to keep!"''<br />
Baby New Year:  ''"Hey, pal!"''<br />
Snaptooth:  ''"I don't think so, foolish..."''<br />
Rascal:  ''"So fight us and we'll make you..."''<br />
Baby New Year:  ''"Could you spare some help for a personification of change, here?"''<br />
Snaptooth:  ''"Did I not tell you to STOP RHYMING!"''<br />
Rascal:  ''"Sorry, boss!"''<br />
'''Upon rescue:'''  ''"Did the old man send you?  Good!  Let's get out of here!"''<br />
'''If lost:'''  ''"Typical mortal.  Always forgetting about the time."''<br />
'''If refound'''<br />
''"It's about time."''<br />
''"And no, that wasn't supposed to be a pun."''<br />
'''Upon reaching exit'''  ''"Thanks for the help, pal.  There's a lot of changes coming, and I need to be ready!"''}}
 
 
{{Ambush|Upon rescuing '''[[Baby New Year]]''', new '''[[Winter Horde]]''' will spawn outside of the cave.  They are not true ambushes, however, and follow standard mob behaviour.}}
 
'''Debriefing'''
 
Baby New Year is safe! Let time flow once more!
 
==={{UL|Defeat Lady Winter!}}===
'''Briefing'''
 
The forces of evil are on the rise, looking to take advantage of the period of time where I, Old Father Time, will pass on my mantle to the Baby New Year. One such force is a diabolical woman named Lady Winter. She has used her powers over the cold to freeze over Agincourt in [[Nerva Archipelago]] and seeks to freeze over the entire world! You must stop her and her plan to turn the world into her personal ice palace!
 
'''Mission Acceptance'''
 
You must be careful, as Lady Winter is {{orange|dreadfully powerful}}. Take solace in the fact that you will not be alone. You will find strange allies in the Tuatha, who have arrived at the scene to stage an assault on the fortress Lady Winter has made for herself. Speak with the one named '''Nuada''' and he will help you with the siege of Agincourt.
 
'''Unnecessary Solicitation'''
 
Lady Winter still remains in control of Agincourt! She must be defeated!
 
{{Mission Objective|Entrance= Old Father Time wasn't kidding when he said Lady Winter had frozen over Agincourt.|Primary=Defeat Lady Winter!|Secondary=3 winter obilisks to destroy
** Defeat Lady Winter|Additional=|Completion=You've saved Agincourt and stopped Lady Winter's attempt to freeze the world over!}}
 
'''Enemies'''
 
{{Enemy Winter Horde}}
 
'''Neutral'''
 
{{Enemy Tuatha de Dannan}}
 
'''Notable NPCs'''
* [[Lady Winter]] ([[Archvillain]])
* Nuada (NPC)
* Group of Tuatha de Dannan x 4 (Neutral)
* Winter Obelisk x 3 (Destructible Object Objective) <!-- This mystical tablet pulses with power..-->
 
{{NPC Text|title=Nuada dialogue|text=
{{Mission Briefing|Type=Briefing|Contact=Nuada|Text=
I am '''Nuada''', one of the Tuatha leaders. We have been chasing down this vile woman for some time in our own realm. She has broken through to this one, and we feel it is our responsibility to bring her in. If you are going to go in, then you may have the aid of my Tuatha. Choose which ones you wish to command, and I shall issue your wishes to them.
 
* {{green|Order the first group.}}
 
:What orders do you wish to give to the first group?
 
:* {{green|Patrol the outer part of Agincourt.}}
 
::You heard {{Character}}, patrol the outer area of Agincourt!
 
::* {{green|(Order more troops)}}
 
:::Tell me what you wish from my Tuatha and I shall make it happen.
 
:* {{green|Patrol the inner area of Agincourt.}}
 
::You heard {{Character}}, patrol the inner part of Agincourt!
 
::* {{green|(Order more troops)}}
 
:::Tell me what you wish from my Tuatha and I shall make it happen.
 
* {{green|Order the second group.}}
 
:What orders do you wish to give to the second group?
 
:* {{green|Patrol the outer part of Agincourt.}}
 
::You heard {{Character}}, patrol the outer area of Agincourt!
 
::* {{green|(Order more troops)}}
 
:::Tell me what you wish from my Tuatha and I shall make it happen.
 
:* {{green|Patrol the inner area of Agincourt.}}
 
::You heard {{Character}}, patrol the inner part of Agincourt!
 
::* {{green|(Order more troops)}}
 
:::Tell me what you wish from my Tuatha and I shall make it happen.
 
* {{green|Order the third group.}}
 
:What orders do you wish to give to the third group?
 
:* {{green|Patrol the outer part of Agincourt.}}
 
::You heard {{Character}}, patrol the outer area of Agincourt!
 
::* {{green|(Order more troops)}}
 
:::Tell me what you wish from my Tuatha and I shall make it happen.
 
:* {{green|Patrol the inner area of Agincourt.}}
 
::You heard {{Character}}, patrol the inner part of Agincourt!
 
::* {{green|(Order more troops)}}
 
:::Tell me what you wish from my Tuatha and I shall make it happen.
 
* {{green|Order the fourth group.}}
 
:What orders do you wish to give to the fourth group?
 
:* {{green|Patrol the outer part of Agincourt.}}
 
::You heard {{Character}}, patrol the outer area of Agincourt!
 
::* {{green|(Order more troops)}}
 
:::Tell me what you wish from my Tuatha and I shall make it happen.
 
:* {{green|Patrol the inner area of Agincourt.}}
 
::You heard {{Character}}, patrol the inner part of Agincourt!
 
::* {{green|(Order more troops)}}
 
:::Tell me what you wish from my Tuatha and I shall make it happen.
}}}}
 
{{NPC Text|title=Tuatha ordered to patrol the outer part of Agincourt|text=
''We shall patrol the outer areas of Agincourt!''}}


'''Reward'''
{{NPC Text|title=Tuatha ordered to patrol the inner area of Agincourt|text=
''We shall patrol the inner part of Agincourt!''}}


After completing this mission, you may select your choice of gift:
{{NPC Text|title=Lady Winter dialogue|text=
'''Before combat:''' ''Some fools think they can stop me? Let them try! I will add them to my collection of ice statues!''<br />
'''Combat start:''' ''I'll enjoy shattering you into pieces!''
}}


1) Furry Gloves costume piece and the [[Crystallized Badge]]
{{BadgeBox|Cold as Ice}}<!-- placed here as it is obtained during mission/mission completion-->


{{BadgeBox|Badge holiday06 crystallized.png|Crystallized|The chill of the season has strange effects.}}
'''Debriefing'''


2) Furry Boots costume piece and the [[Frosty Badge]]
You've saved this realm from being frozen over! You've done us all a great service today!


{{BadgeBox|Badge holiday06 frosty.png|Frosty|A chill down your spine makes you feel Frosty.}}
===Reward===
After completing either mission, you may select your choice of gift:


3) [[Renewel of Light]] (8-day Self Rez Temporary Power) and the [[Miraculous Badge]]
1) The [[Crystallized Badge]]
{{BadgeBox|Crystallized}}


{{PowerBox|Icon=Temporary Mayhem SelfResurrect.png|Name=Renewel of Light|Effect= Self Rez, Special|Desc=A guardian spirit will watch over you for the next 8 days. If you are defeated during that time, activating this power will restore you so you may continue the battle. The restoration blasts nearby foes with an explosion, knocking them down and disorienting them. You will revive with about half of your hit points and endurance. You will be invulnerable for a brief time and protected from xp debt for 20 seconds.}}
2) The [[Frosty Badge]]
{{BadgeBox|Badge holiday06 miraculous.png|Miraculous|A season of miracles, it has been called.}}
{{BadgeBox|Frosty}}
 
3) [[Renewal of Light]] (8-day Self Rez Temporary Power) and the [[Miraculous Badge]]
 
{{PowerBox|Icon=Temporary Mayhem SelfResurrect.png|Name=Renewal of Light|Effect= Self Rez, Special|Desc=A guardian spirit will watch over you for the next 8 days. If you are defeated during that time, activating this power will restore you so you may continue the battle. The restoration blasts nearby foes with an explosion, knocking them down and disorienting them. You will revive with about half of your hit points and endurance. You will be invulnerable for a brief time and protected from xp debt for 20 seconds.}}
{{BadgeBox|Miraculous}}


4) [[Golden Rings]] (12 day Single Target Hold Temporary Power) and the [[Joyful Badge]]
4) [[Golden Rings]] (12 day Single Target Hold Temporary Power) and the [[Joyful Badge]]


{{PowerBox|Icon=Temporary TearGas.png|Name=Golden Rings|Effect=Ranged, Minor Damage(Energy), Foe: Hold|Desc=Although this power deals very little damage, the Golden Rings encase your foe, holding him helpless in place for a while.  This power will last 12 days.  Damage: Minor, Recharge: Long}}
{{PowerBox|Icon=Temporary TearGas.png|Name=Golden Rings|Effect=Ranged, Minor Damage(Energy), Foe: Hold|Desc=Although this power deals very little damage, the Golden Rings encase your foe, holding him helpless in place for a while.  This power will last 12 days.  Damage: Minor, Recharge: Long}}
{{BadgeBox|Badge holiday06 joyful.png|Joyful|The power of the season finds you overcome with joy.}}
{{BadgeBox|Joyful}}


'''Debriefing'''
5) 5 pieces of [[Candy Cane Salvage]].
{{PowerBox|Icon=Salvage Candy Cane.png|Name=Candy Cane Salvage|Effect=|Desc=A festive piece of peppermint candy to celebrate the holidays. Seek the [[Candy Keeper]] in the winter chalet in [[Pocket D]], as he collects these candy canes in return for hard to acquire treasures.}}


Baby New Year is safe!  Let time flow once more!
{{bug|Accepting a reward when [[sidekick|exemplared]] will cause the reward to fail.}}
{{bug|Accepting a temporary power as a reward if previously awarded (even in a previous year's event) will cause the reward to fail. The temporary powers can be reacquired with [[Candy Cane Salvage]].}}


[[Category: Winter Event]]
[[Category:Special Event Contacts]]
[[Category:Winter Event]]

Latest revision as of 13:33, 16 January 2021

Overview

Father Time
Father Time.jpg
Auld Lang Syne
Zone Pocket D
Coordinates (858.5, 148, -983.5)[Copy]
Level Range 1-50
Introduced By None
Introduces None
Enemy Groups
Badges

Badge holiday06 crystallized.png Crystallized Badge
Badge holiday06 frosty.png Frosty Badge
Badge holiday06 miraculous.png Miraculous Badge

Badge holiday06 joyful.png Joyful Badge
v  d  e

Father Time is a hero, villain, and Praetorian contact in Pocket D at coordinates (858.5, 148, -983.5)[Copy] .

He is found within the chalet building after entering the grotto door on the Villain side of Pocket D into the Ski Chalet. He is only available during Winter Events. New in the 2008 event, his mission can be repeated an unlimited amount of times in order to get Candy Canes. A second mission "Defeat Lady Winter" was added for the 2010 event, with the same rewards as "Rescue Baby New Year"

Father Time offers the "Defeat Lady Winter" mission to Heroes & Villains who are level 20 & higher.


Introductions

Contact Introduced By

Contact Introduces

  • None

Information

Auld Lang Syne

The True nature of the mysterious entity called Father Time is unknown. Is he an ancient god? An extra-dimensional being? A stage in the life-cycle of a chrono-entity? A personification of time manifested out of the collective human sub-conciousness? No one knows for certain, and it will likely remain a subject of debate long into the future.

Contact Unlocked

Old Father Time urgently requires your help! You my find him in the chalet in Pocket D

Initial Contact

Heroes, villains, all are welcome. For I am Father Time, and a grave threat is upon us all...

Too Many Missions

I know all that you do, all that you have done, and all that you must do. It is a great weight upon you. Complete some of your other tasks, then come see me again.

Store

Father time does not sell or buy any inspirations or enhancements.

Badge Mission

Rescue Baby New Year from Snaptooth!

Briefing

I am Old Father Time, and as this year comes to a close, I must pass my mantle onto the Baby New Year, so that time may continue to flow. But that scoundrel, the Red Cap Snaptooth, has kidnapped the Baby New Year, and plans to take him to the Fey lands! If that happens, time will grind to a halt. Heroic hopes and villainous plans, all will come to naught! So, I ask the mightiest of mortals, whether they be hero or villain, to help me and rescue Baby New Year!

What's more, heroes and villains may work together on this mission, such is its grave import!

Mission Acceptance

You will have to fight your way through a cold and wintry realm. Snaptooth has gathered Tuatha, the Winter Horde, and other Red-caps to him. You will have to defeat the Winter Guard in order to open the icy caverns where Baby New Year is being held. Once you have him, bring him back to the fairy ring to make your escape.

And do not forget that heroes and villains may work together in this task!

Unnecessary Solicitation

Baby New Year is still a captive of Snaptooth! Perhaps you should find some more allies?

We've gone and done the greatest crime,
We've captured little Baby Time!
We'll hold him 'till he's old and ill,
To keep the world in winter's chill!

So shiver, witches, in the cold,
And pumpkin-heads will rot with mold!
The human world will freeze and slow,
And people will be filled with woe!

For human time will be like Fey,
Unchanging! Always time to play!,
They'll know that this was Snaptooth's plan,
We'll terrorize the world of man!

We've gone and done the greatest crime,
We've captured little Baby Time!
You'll never save the little year
For Red-Caps are the ones you'll fear!

Mission Objective(s)

It looks like winter has come to Croatoa.

  • Rescue Baby New Year!
    • Find the key to the cave!
    • Rescue Baby New Year!
      • Lead Baby New Year out!

You have rescued Baby New Year!

You pull a key made of ice from the Winter Guard!

Clue
A key of ice

This glittering ice forms a key
That can set Baby New Year free!

Notable NPCs

Enemies

Tuatha de Dannan
Red Caps
Winter Horde



Ambush! Upon rescuing Baby New Year, new Winter Horde will spawn outside of the cave. They are not true ambushes, however, and follow standard mob behaviour.

Debriefing

Baby New Year is safe! Let time flow once more!

Defeat Lady Winter!

Briefing

The forces of evil are on the rise, looking to take advantage of the period of time where I, Old Father Time, will pass on my mantle to the Baby New Year. One such force is a diabolical woman named Lady Winter. She has used her powers over the cold to freeze over Agincourt in Nerva Archipelago and seeks to freeze over the entire world! You must stop her and her plan to turn the world into her personal ice palace!

Mission Acceptance

You must be careful, as Lady Winter is dreadfully powerful. Take solace in the fact that you will not be alone. You will find strange allies in the Tuatha, who have arrived at the scene to stage an assault on the fortress Lady Winter has made for herself. Speak with the one named Nuada and he will help you with the siege of Agincourt.

Unnecessary Solicitation

Lady Winter still remains in control of Agincourt! She must be defeated!

Mission Objective(s)

Old Father Time wasn't kidding when he said Lady Winter had frozen over Agincourt.

  • Defeat Lady Winter!
    • 3 winter obilisks to destroy
    • Defeat Lady Winter

You've saved Agincourt and stopped Lady Winter's attempt to freeze the world over!

Enemies

Winter Horde

Neutral

Tuatha de Dannan

Notable NPCs

  • Lady Winter (Archvillain)
  • Nuada (NPC)
  • Group of Tuatha de Dannan x 4 (Neutral)
  • Winter Obelisk x 3 (Destructible Object Objective)
Badge

You successfully iced Lady Winter's plans to freeze the Earth with her Arctic powers and snowy horde!

Debriefing

You've saved this realm from being frozen over! You've done us all a great service today!

Reward

After completing either mission, you may select your choice of gift:

1) The Crystallized Badge

Badge

The chill of the season has strange effects.

2) The Frosty Badge

Badge

A chill down your spine makes you feel Frosty.

3) Renewal of Light (8-day Self Rez Temporary Power) and the Miraculous Badge

Power

Self Rez, Special

A guardian spirit will watch over you for the next 8 days. If you are defeated during that time, activating this power will restore you so you may continue the battle. The restoration blasts nearby foes with an explosion, knocking them down and disorienting them. You will revive with about half of your hit points and endurance. You will be invulnerable for a brief time and protected from xp debt for 20 seconds.

Badge

A season of miracles, it has been called.

4) Golden Rings (12 day Single Target Hold Temporary Power) and the Joyful Badge

Power

Ranged, Minor Damage(Energy), Foe: Hold

Although this power deals very little damage, the Golden Rings encase your foe, holding him helpless in place for a while. This power will last 12 days. Damage: Minor, Recharge: Long

Badge

The power of the season finds you overcome with joy.

5) 5 pieces of Candy Cane Salvage.

Power


A festive piece of peppermint candy to celebrate the holidays. Seek the Candy Keeper in the winter chalet in Pocket D, as he collects these candy canes in return for hard to acquire treasures.

Bug! Accepting a reward when exemplared will cause the reward to fail.

Bug! Accepting a temporary power as a reward if previously awarded (even in a previous year's event) will cause the reward to fail. The temporary powers can be reacquired with Candy Cane Salvage.