Generic Heroes: Difference between revisions
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== Enemy types == | == Enemy types == | ||
=== Allies === | |||
==== Flower Knight ==== | |||
[[File:Flower Knight.jpg|100px|right|thumb|{{center|Flower Knight}}]] | |||
''Main Article:'' [[Flower Knight]] | |||
Kil-ja 'Kit' Sung is a young Korean-American who ignored her past for most of her life. She immersed herself in the modern age and all types of gadgets and technology. That all changed when she was visited by one of her ancestor spirits. Her ancestor Jun-tak, was a great warrior in his time and a master archer. Jun-tak explained that a time of great trouble must be met by all righteous warriors. He presented Kil-ja with a mystic bow of great power and sent her to Paragon City to carry on the grand tradition of her family. Kit has not fully accepted her role as Flower Knight, but between the advice of her ancestor, the power of his mystic bow, and her expertise with gadgets she is destined to be a mighty heroine in the City of Heroes. | |||
''Powers'' | |||
{{Power|[[File:Archery_MediumArrow.png|22px]]| Aimed Shot| Ranged, High Damage(Lethal)| Though it takes longer to execute, your Aimed Shot deals greater damage than the Quick Shot. }} | |||
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=== Bosses === | |||
==== Snow Maiden ==== | |||
[[File:Snow Maiden 1.png|right|thumb|100px|{{center|Snow Maiden}}]] | |||
''Main Article:'' [[Snow Maiden]] | |||
A nature spirit joined with a young woman, Snow Maiden uses the icy power of winter to fight crime. | |||
''Levels: 10-18'' | |||
''Powers'' | |||
{{Power|[[File:IceBlast Bolt.png|22px]]| Ice Bolt| Ranged, Moderate DMG(Cold/Smash), Foe -Recharge, -Speed| Your Attack and Movement rate has been slowed. }} | |||
{{Power|[[File:IceBlast IceBlast.png|22px]]| Ice Blast| Ranged, High DMG(Cold/Smash), Foe -Recharge, -Speed| You have been frozen by an Ice Blast. Your movement Speed and Recharge rate are reduced. }} | |||
{{Power|[[File:IceBlast FrostBreath.png|22px]]| Frost Breath| Ranged (Cone), High DoT(Cold), Foe -Recharge, -Speed| You are frozen by the Frost Breath. You are taking damage over time and your attack speed and movement speed are reduced. }} | |||
{{Power|[[File:IceBlast FreezingRain.png|22px]]| Ice Storm| Ranged (Location AoE), Minor DoT(Cold/Lethal), Foe -Recharge, -Speed| The Ice Storm is freezing you. You are taking Cold damage over time and your attack and movement speeds are reduced. }} | |||
{{Power|[[File:IcyOnslaught IceSword.png|22px]]| Ice Sword| Melee, Moderate DMG(Cold/Lethal), Foe -Recharge, -Speed| You create a blade of solid ice that deals good damage. Being hit by this Ice Sword will Slow a target's movement and attack speed, due to the intense chill. }} | |||
{{Power|[[File:IceArmor ChillingEmbrace.png|22px]]| Chilling Embrace| Toggle, PBAoE, Foe -Recharge, -Speed| You are slowed from Chilling Embrace. }} | |||
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==== Strongheart ==== | |||
This young hero's incredible might and impenetrable skin make him a formidable foe. | |||
''Levels: 10-20'' | |||
''Powers'' | |||
{{Power|[[File:SuperStrength_Jab.png|22px]]| Jab| Melee, Light DMG(Smash), Foe Disorient| You have been Disoriented. }} | |||
{{Power|[[File:SuperStrength_Punch.png|22px]]| Punch| Melee, Moderate DMG(Smash), Foe Knockback| A Super Strength Punch is a powerful pummeling attack, and it may knock foes off their feet. }} | |||
{{Power|[[File:SuperStrength Hurl.png|22px]]| Hurl| Ranged, High DMG(Smash), Foe Knockback| You are able to tear up a chunk of ground beneath your feet and Hurl it at an enemy. This attack is close ranged, deals moderate damage, and can knock foes back. }} | |||
{{Power|[[File:Invulnerability TemporaryInvulnerabilty.png|22px]]| Temp Invulnerability| Toggle, Self {{DamResVal|32.5|32.5}}| When you activate this power, you become highly resistant to Smashing and Lethal damage for a short duration. }} | |||
{{Power|[[File:Temporary PVP BuffDefense.png|22px]]| Resistance| Auto, {{DamResVal|25|25|25|25|25|25|0|25}}| Heroes are resistant to lethal, smashing, energy, fire and cold damage. }} | |||
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=== Heroes === | === Heroes === | ||
==== Cyrus Thompson ==== | ==== Cyrus Thompson ==== | ||
''Main Article:'' [[Cyrus Thompson]] | |||
{{MIA}} | {{MIA}} | ||
Cyrus Thompson is a retired superhero who once went by the name Breakneck. His wife gave him the name, not because of his super speed, but because "If you don't give up this nonsense, you're going to break your fool neck." | Cyrus Thompson is a retired superhero who once went by the name Breakneck. His wife gave him the name, not because of his super speed, but because "If you don't give up this nonsense, you're going to break your fool neck." | ||
''Powers'' | |||
{{Power|[[File:SuperSpeed Flurry.png|22px]]| Flurry| Melee, Moderate Damage over Time(Smash), Foe Disorient| Unleashes a super fast Flurry of punches to pummel your foe. Flurry is so dizzying that it has a chance to Disorient the target. }} | |||
{{Power|[[File:Fighting Boxing.png|22px]]| Boxing| Melee, Light Damage(Smash), Foe Disorient| A decent punch that has a small chance to Disorient foes. }} | |||
Kick | {{Power|[[File:Fighting Kick.png|22px]]| Kick| Melee, Moderate Damage(Smash), Foe Knockback| A modest kicking attack that has a small chance to knock opponents down. }} | ||
{{Power|[[File:SuperSpeed Whirlwind.png|22px]]| Whirlwind| Point Blank Area of Effect, Moderate Smash Damage, Foe Knockback| You spin around at an amazing speed to create a Whirlwind around yourself. Any foes that enter this Whirlwind will be tossed into the air. You must be at least level 20 and have two other Speed Powers before selecting Whirlwind. }} | |||
{{Power|[[File:Temporary PVP BuffDefense.png|22px]]| Resistance| {{PosDefVal|20|20|20}}, {{StatusProtVal|0|100}}, {{StatusResVal|0|10,000%|0|0|0|0|0|10,000%}}, Resist(-Endurance, -Recovery, -Speed, -Recharge), +Speed, +Recovery| Resistance }} | |||
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==== Kadabra Kill ==== | ==== Kadabra Kill ==== | ||
[[File:Kadabra_Kill.jpg|100px|right|thumb|{{center|Kadabra Kill}}]] | [[File:Kadabra_Kill.jpg|100px|right|thumb|{{center|Kadabra Kill}}]] | ||
''Main Article:'' [[Kadabra Kill]] | |||
In all his travels around the world and to realms unknown, Kadabra Kill seeks a single prize, the salvation of his wife, [[Sigil]]. Long ago, when they were both young and foolish, she gave up her soul to save his own. Soon she must pay the ultimate price. | In all his travels around the world and to realms unknown, Kadabra Kill seeks a single prize, the salvation of his wife, [[Sigil]]. Long ago, when they were both young and foolish, she gave up her soul to save his own. Soon she must pay the ultimate price. | ||
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''Powers'' | ''Powers'' | ||
{{Power|[[File: | {{Power|[[File:PsychicBlast Subdue.png|22px]]| Subdue| Ranged, Moderate Damage(Psionic), Foe Immobilize| Subdue deals moderate damage and may leave the targeted foe Immobilized for a brief time. Immobilized foes can not move but can still attack. }} | ||
{{Power|[[File:PsychicBlast TelekineticBlast.png|22px]]| Telekinetic Blast| Ranged, High Damage(Smash/Psionic), Foe Knockback| You can use Telekinesis to Blast a targeted foe with the power of your mind. This attack deals Smashing and Psionic damage, and can knock your opponent back. }} | |||
{{Power|[[File:PsychicBlast MentalBlast.png|22px]]| Mental Blast| Ranged, Moderate Damage(Psionic), Foe -Recharge| The basic psionic attack does moderate damage and can slightly reduce a target's attack speed. }} | |||
{{Power|[[File:GravityControl Crush.png|22px]]| Crush| Ranged, High Damage over Time(Smashing), Foe Immobilize, -Fly, -Speed| You are being Crushed. You are Immobilized, taking Smashing Damage over Time, and cannot Fly. }} | |||
{{Power|[[File:GravityControl Lift.png|22px]]| Lift| Ranged, Moderate Damage(Smash), Foe -Fly, Knockup| Negates the gravity around a single target. Lift violently sends an enemy straight into the air, then slams him to the ground for Smashing damage. This power can bring flying foes to the ground. }} | |||
{{Power|[[File:GravityControl | {{Power|[[File:GravityControl Propel.png|22px]]| Propel| Ranged, High Smash Damage, Foe Knockback| The Hero can open up a portal and pull in a heavy object that her can then levitate and propel at foes! }} | ||
{{Power|[[File:GravityControl | {{Power|[[File:GravityControl CrushingField.png|22px]]| Crushing Field| Ranged (Targeted Area of Effect), Superior Damage over Time(Smash), Foe Immobilize, -Fly, -Speed| Creates a large gravitational field strong enough to Immobilize multiple foes. Crushing Field can also bring down flying entities. Slower and less damaging than Crush, but can capture multiple targets. Crushing Field deals Smashing damage over time and can Slow the movement of targets that escape its grasp. }} | ||
{{Power|[[File:GravityControl Singularity.png|22px]]| Singularity| Summon Singularity| | {{Power|[[File:GravityControl Singularity.png|22px]]| Singularity| Summon Singularity: Ranged Control Special| You can create a very powerful Gravitational Singularity. The Singularity will engage your foes, assaulting them with various gravity powers. Any foes that attempt to approach the Singularity will be violently hurled away. The Singularity cannot be healed, but is highly resistant to all forms of damage and nearly impervious to Controlling type powers. }} | ||
{{Power|[[File: | {{Power|[[File:Empathy HealOther.png|22px]]| Heal Other| Ranged, Ally Heal| Heals a single targeted ally. You cannot use this power to heal yourself. }} | ||
{{Power|[[File: | {{Power|[[File:Empathy HealingAura.png|22px]]| Healing Aura| Point Blank Area of Effect, Team Heal| Healing Aura restores some Hit Points to you and all nearby heroes. Healing Aura is not as potent as Heal Other, but can heal multiple targets at once. }} | ||
{{Power|[[File: | {{Power|[[File:Empathy RegenerationAura.png|22px]]| Regeneration Aura| Point Blank Area of Effect, Team +Regeneration| The Regeneration Aura dramatically increases the healing rate of all nearby heroes for a limited time. Emitting this Aura costs you a lot of Endurance, and it takes a long time to recharge. }} | ||
{{Power|[[File:KineticBoost Transfusion.png|22px]]| Transfusion| Ranged, Foe -Endurance, -Regeneration, Team Heal| Transfusion drains an enemy of some Endurance and reduces the target's Regeneration rate, and transfers that energy, in the form of Hit Points, to all allies near the affected foe. You can use Transfusion to heal yourself as well as your allies. }} | |||
{{Power|[[File:KineticBoost SiphonSpeed.png|22px]]| Siphon Speed| Ranged, Foe -Speed, -Jump, Self +Speed, +Recharge| The Hero has Siphoned your speed and reduced your damage potential to increase its own. }} | |||
{{Power|[[File:KineticBoost SiphonPower.png|22px]]| Siphon Power| Ranged, Foe -Damage, Team +Damage| The Hero has Siphoned your power and reduced your damage potential to strengthen his own. }} | |||
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==== Miss Liberty ==== | ==== Miss Liberty ==== | ||
[[File:Miss Liberty.jpg|thumb|100px|{{center|Miss Liberty}}]] | [[File:Miss Liberty.jpg|thumb|100px|{{center|Miss Liberty}}]] | ||
''Main Article:'' [[Miss Liberty]] | |||
Daughter to the well known [[Statesman]], Miss Liberty grew up around some of the greatest heroes mankind has ever seen. It is no surprise that she grew up to be one herself. Inheriting the sacred girdle from her mother and the superhuman abilities of the gods from her [[Statesman|father]], Miss Liberty is a force for justice and equality across America. | Daughter to the well known [[Statesman]], Miss Liberty grew up around some of the greatest heroes mankind has ever seen. It is no surprise that she grew up to be one herself. Inheriting the sacred girdle from her mother and the superhuman abilities of the gods from her [[Statesman|father]], Miss Liberty is a force for justice and equality across America. | ||
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''Powers'' | ''Powers'' | ||
{{Power|[[File: | {{Power|[[File:MartialArts ThunderKick.png|22px]]| Thunder Kick| Melee, Moderate Smash Damage, Foe Disorient| You have been Disoriented. }} | ||
{{Power|[[File:MartialArts StormKick.png|22px]]| Storm Kick| Melee, Moderate Smash Damage| Unleashes a flurry of quick kicks to pummel your foe. }} | |||
{{Power|[[File:MartialArts CobraStrike.png|22px]]| Cobra Strike| Melee, Moderate Damage(Smash), Foe Disorient| Using intense martial arts focus, you can perform a Cobra Strike that deals minor damage, but has a great chance of disorienting your target. }} | |||
{{Power|[[File:MartialArts CraneKick.png|22px]]| Crane Kick| Melee, High Smash Damage, Foe Knockback| A slow, high damage kick that can send your target flying! }} | |||
{{Power|[[File:MartialArts | {{Power|[[File:MartialArts CripplingHookKick.png|22px]]| Crippling Axe Kick| Melee, Moderate Smash Damage, Foe Immobilize, -Speed| You are Immobilized and your movement speed is reduced. }} | ||
{{Power|[[File:MartialArts | {{Power|[[File:MartialArts EaglesClaw.png|22px]]| Eagles Claw| Melee, Superior Smash Damage, Foe Disorient| You have been Disoriented. }} | ||
{{Power|[[File: | {{Power|[[File:ElectricityManipulation ThunderStrike.png|22px]]| Thunder Strike| Melee (Targeted Area of Effect), Extreme Smash/Energy Damage, Foe Disorient, Knockback| You have been Disoriented. }} | ||
{{Power|[[File: | {{Power|[[File:ElectricalBolt LightningBolt.png|22px]]| Lightning Bolt| Ranged, High Energy Damage, Foe -Endurance| You can send a large blast of electrical energy at a foe. Lightning bolt deals good damage and also drains some Endurance. }} | ||
{{Power|[[File: | {{Power|[[File:Regeneration DullPain.png|22px]]| Dull Pain| Self Heal, +MaxHP| You can activate this power to increase his maximum Hit Points for a short time. }} | ||
{{Power|[[File: | {{Power|[[File:Invulnerability TemporaryInvulnerabilty.png|22px]]| Temp Invulnerability| Auto, Self {{DamResVal|32.5|32.5}}| When you activate this power, you become highly resistant to Smashing and Lethal damage for a short duration. }} | ||
{{Power|[[File: | {{Power|[[File:Jump CombatJump.png|22px]]| Super Leap| Auto, Self +Jump| You can jump real high. }} | ||
{{Power|[[File: | {{Power|[[File:Temporary PVP BuffDefense.png|22px]]| Resistance| {{DamResVal|20|30}}| [[Archvillain Resistance|Hero resistance]]. }} | ||
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[[File:Sigil.jpg|100px|right|thumb|{{center|Sigil}}]] | [[File:Sigil.jpg|100px|right|thumb|{{center|Sigil}}]] | ||
''Main Article:'' [[Sigil]] | |||
Sigil's soul is marked by a demon from the dark void. She signed a pact, her soul for her lover's life. | Sigil's soul is marked by a demon from the dark void. She signed a pact, her soul for her lover's life. Ever since, she and her husband, [[Kadabra Kill]], have spent their adult lives seeking a loop hole in the bargain. So far, they have come up empty handed. | ||
''Powers'' | ''Powers'' | ||
{{Power|[[File:PowerBlast PowerBolts.png|22px]]|Power Bolt|Ranged, | {{Power|[[File:PowerBlast PowerBolts.png|22px]]| Power Bolt| Ranged, Moderate Energy/Smash Damage, Foe Knockdown| A quick attack that rapidly hurls small bolts of energy at foes, sometimes knocking them down. Fast, but little damage. }} | ||
{{Power|[[File:PowerBlast PowerBlast.png|22px]]|Power Blast|Ranged, | {{Power|[[File:PowerBlast PowerBlast.png|22px]]| Power Blast| Ranged, High Energy/Smash Damage, Foe Knockback| A much more powerful, yet slower version of power bolt. Power Blast sends a focused beam of energy at a foe that can knock him back. }} | ||
{{Power|[[File:PowerBlast Explosion.png|22px]]|Explosive Blast|Ranged (Targeted Area of Effect), Moderate Damage | {{Power|[[File:PowerBlast Explosion.png|22px]]| Explosive Blast| Ranged (Targeted Area of Effect), Moderate Energy/Smash Damage, Foe Knockback| Hurls a blast of charged energy that violently explodes on impact, damaging all foes near the target. }} | ||
{{Power|[[File:EnergyManipulation PowerThrust.png|22px]]|Power Thrust| | {{Power|[[File:EnergyManipulation PowerThrust.png|22px]]| Power Thrust| Melee, Moderate Damage(Energy/Smash), Foe Knockback| A focused attack that violently shoves the target and sends him flying. Deals minimal damage, but can be very effective. }} | ||
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* [[Independents]] | * [[Independents]] | ||
* [[Generic Villains]] | |||
[[Category:Enemies]] | [[Category:Enemies]] |
Latest revision as of 20:15, 19 March 2023
This article is a stub. You can help the Wiki by expanding it.
Overview
Generic Heroes are simply heroes who have no other faction they belong to.
Background
Contrary to popular belief, Generic Heroes are not genericized players.
Enemy types
Allies
Flower Knight
Main Article: Flower Knight
Kil-ja 'Kit' Sung is a young Korean-American who ignored her past for most of her life. She immersed herself in the modern age and all types of gadgets and technology. That all changed when she was visited by one of her ancestor spirits. Her ancestor Jun-tak, was a great warrior in his time and a master archer. Jun-tak explained that a time of great trouble must be met by all righteous warriors. He presented Kil-ja with a mystic bow of great power and sent her to Paragon City to carry on the grand tradition of her family. Kit has not fully accepted her role as Flower Knight, but between the advice of her ancestor, the power of his mystic bow, and her expertise with gadgets she is destined to be a mighty heroine in the City of Heroes.
Powers
Aimed Shot Ranged, High Damage(Lethal)
Though it takes longer to execute, your Aimed Shot deals greater damage than the Quick Shot.
Bosses
Snow Maiden
Main Article: Snow Maiden
A nature spirit joined with a young woman, Snow Maiden uses the icy power of winter to fight crime.
Levels: 10-18
Powers
Ice Bolt Ranged, Moderate DMG(Cold/Smash), Foe -Recharge, -Speed
Your Attack and Movement rate has been slowed.
Ice Blast Ranged, High DMG(Cold/Smash), Foe -Recharge, -Speed
You have been frozen by an Ice Blast. Your movement Speed and Recharge rate are reduced.
Frost Breath Ranged (Cone), High DoT(Cold), Foe -Recharge, -Speed
You are frozen by the Frost Breath. You are taking damage over time and your attack speed and movement speed are reduced.
Ice Storm Ranged (Location AoE), Minor DoT(Cold/Lethal), Foe -Recharge, -Speed
The Ice Storm is freezing you. You are taking Cold damage over time and your attack and movement speeds are reduced.
Ice Sword Melee, Moderate DMG(Cold/Lethal), Foe -Recharge, -Speed
You create a blade of solid ice that deals good damage. Being hit by this Ice Sword will Slow a target's movement and attack speed, due to the intense chill.
Chilling Embrace Toggle, PBAoE, Foe -Recharge, -Speed
You are slowed from Chilling Embrace.
Strongheart
This young hero's incredible might and impenetrable skin make him a formidable foe.
Levels: 10-20
Powers
Jab Melee, Light DMG(Smash), Foe Disorient
You have been Disoriented.
Punch Melee, Moderate DMG(Smash), Foe Knockback
A Super Strength Punch is a powerful pummeling attack, and it may knock foes off their feet.
Hurl Ranged, High DMG(Smash), Foe Knockback
You are able to tear up a chunk of ground beneath your feet and Hurl it at an enemy. This attack is close ranged, deals moderate damage, and can knock foes back.
Temp Invulnerability Toggle, Self Res( S32.5 L32.5 )
When you activate this power, you become highly resistant to Smashing and Lethal damage for a short duration.
Resistance Auto, Res( S25 L25 F25 C25 E25 N25 T25 )
Heroes are resistant to lethal, smashing, energy, fire and cold damage.
Heroes
Cyrus Thompson
Main Article: Cyrus Thompson
Cyrus Thompson is a retired superhero who once went by the name Breakneck. His wife gave him the name, not because of his super speed, but because "If you don't give up this nonsense, you're going to break your fool neck."
Powers
Flurry Melee, Moderate Damage over Time(Smash), Foe Disorient
Unleashes a super fast Flurry of punches to pummel your foe. Flurry is so dizzying that it has a chance to Disorient the target.
Boxing Melee, Light Damage(Smash), Foe Disorient
A decent punch that has a small chance to Disorient foes.
Kick Melee, Moderate Damage(Smash), Foe Knockback
A modest kicking attack that has a small chance to knock opponents down.
Whirlwind Point Blank Area of Effect, Moderate Smash Damage, Foe Knockback
You spin around at an amazing speed to create a Whirlwind around yourself. Any foes that enter this Whirlwind will be tossed into the air. You must be at least level 20 and have two other Speed Powers before selecting Whirlwind.
Resistance Def( M20 R20 A20 ), Prot( Im 100 ), Res( Im 10,000% Tn 10,000% ), Resist(-Endurance, -Recovery, -Speed, -Recharge), +Speed, +Recovery
Resistance
Kadabra Kill
Main Article: Kadabra Kill
In all his travels around the world and to realms unknown, Kadabra Kill seeks a single prize, the salvation of his wife, Sigil. Long ago, when they were both young and foolish, she gave up her soul to save his own. Soon she must pay the ultimate price.
Powers
Subdue Ranged, Moderate Damage(Psionic), Foe Immobilize
Subdue deals moderate damage and may leave the targeted foe Immobilized for a brief time. Immobilized foes can not move but can still attack.
Telekinetic Blast Ranged, High Damage(Smash/Psionic), Foe Knockback
You can use Telekinesis to Blast a targeted foe with the power of your mind. This attack deals Smashing and Psionic damage, and can knock your opponent back.
Mental Blast Ranged, Moderate Damage(Psionic), Foe -Recharge
The basic psionic attack does moderate damage and can slightly reduce a target's attack speed.
Crush Ranged, High Damage over Time(Smashing), Foe Immobilize, -Fly, -Speed
You are being Crushed. You are Immobilized, taking Smashing Damage over Time, and cannot Fly.
Lift Ranged, Moderate Damage(Smash), Foe -Fly, Knockup
Negates the gravity around a single target. Lift violently sends an enemy straight into the air, then slams him to the ground for Smashing damage. This power can bring flying foes to the ground.
Propel Ranged, High Smash Damage, Foe Knockback
The Hero can open up a portal and pull in a heavy object that her can then levitate and propel at foes!
Crushing Field Ranged (Targeted Area of Effect), Superior Damage over Time(Smash), Foe Immobilize, -Fly, -Speed
Creates a large gravitational field strong enough to Immobilize multiple foes. Crushing Field can also bring down flying entities. Slower and less damaging than Crush, but can capture multiple targets. Crushing Field deals Smashing damage over time and can Slow the movement of targets that escape its grasp.
Singularity Summon Singularity: Ranged Control Special
You can create a very powerful Gravitational Singularity. The Singularity will engage your foes, assaulting them with various gravity powers. Any foes that attempt to approach the Singularity will be violently hurled away. The Singularity cannot be healed, but is highly resistant to all forms of damage and nearly impervious to Controlling type powers.
Heal Other Ranged, Ally Heal
Heals a single targeted ally. You cannot use this power to heal yourself.
Healing Aura Point Blank Area of Effect, Team Heal
Healing Aura restores some Hit Points to you and all nearby heroes. Healing Aura is not as potent as Heal Other, but can heal multiple targets at once.
Regeneration Aura Point Blank Area of Effect, Team +Regeneration
The Regeneration Aura dramatically increases the healing rate of all nearby heroes for a limited time. Emitting this Aura costs you a lot of Endurance, and it takes a long time to recharge.
Transfusion Ranged, Foe -Endurance, -Regeneration, Team Heal
Transfusion drains an enemy of some Endurance and reduces the target's Regeneration rate, and transfers that energy, in the form of Hit Points, to all allies near the affected foe. You can use Transfusion to heal yourself as well as your allies.
Siphon Speed Ranged, Foe -Speed, -Jump, Self +Speed, +Recharge
The Hero has Siphoned your speed and reduced your damage potential to increase its own.
Siphon Power Ranged, Foe -Damage, Team +Damage
The Hero has Siphoned your power and reduced your damage potential to strengthen his own.
Miss Liberty
Main Article: Miss Liberty
Daughter to the well known Statesman, Miss Liberty grew up around some of the greatest heroes mankind has ever seen. It is no surprise that she grew up to be one herself. Inheriting the sacred girdle from her mother and the superhuman abilities of the gods from her father, Miss Liberty is a force for justice and equality across America.
Powers
Thunder Kick Melee, Moderate Smash Damage, Foe Disorient
You have been Disoriented.
Storm Kick Melee, Moderate Smash Damage
Unleashes a flurry of quick kicks to pummel your foe.
Cobra Strike Melee, Moderate Damage(Smash), Foe Disorient
Using intense martial arts focus, you can perform a Cobra Strike that deals minor damage, but has a great chance of disorienting your target.
Crane Kick Melee, High Smash Damage, Foe Knockback
A slow, high damage kick that can send your target flying!
Crippling Axe Kick Melee, Moderate Smash Damage, Foe Immobilize, -Speed
You are Immobilized and your movement speed is reduced.
Eagles Claw Melee, Superior Smash Damage, Foe Disorient
You have been Disoriented.
Thunder Strike Melee (Targeted Area of Effect), Extreme Smash/Energy Damage, Foe Disorient, Knockback
You have been Disoriented.
Lightning Bolt Ranged, High Energy Damage, Foe -Endurance
You can send a large blast of electrical energy at a foe. Lightning bolt deals good damage and also drains some Endurance.
Dull Pain Self Heal, +MaxHP
You can activate this power to increase his maximum Hit Points for a short time.
Temp Invulnerability Auto, Self Res( S32.5 L32.5 )
When you activate this power, you become highly resistant to Smashing and Lethal damage for a short duration.
Super Leap Auto, Self +Jump
You can jump real high.
Resistance Res( S20 L30 )
Hero resistance.
Sigil
Main Article: Sigil
Sigil's soul is marked by a demon from the dark void. She signed a pact, her soul for her lover's life. Ever since, she and her husband, Kadabra Kill, have spent their adult lives seeking a loop hole in the bargain. So far, they have come up empty handed.
Powers
Power Bolt Ranged, Moderate Energy/Smash Damage, Foe Knockdown
A quick attack that rapidly hurls small bolts of energy at foes, sometimes knocking them down. Fast, but little damage.
Power Blast Ranged, High Energy/Smash Damage, Foe Knockback
A much more powerful, yet slower version of power bolt. Power Blast sends a focused beam of energy at a foe that can knock him back.
Explosive Blast Ranged (Targeted Area of Effect), Moderate Energy/Smash Damage, Foe Knockback
Hurls a blast of charged energy that violently explodes on impact, damaging all foes near the target.
Power Thrust Melee, Moderate Damage(Energy/Smash), Foe Knockback
A focused attack that violently shoves the target and sends him flying. Deals minimal damage, but can be very effective.