Impeded Swiftness: Difference between revisions

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{{InvSetOverview|Name=Impeded Swiftness|Type=Slow Movement|10|30
{{InvSetOverview|Name=Impeded Swiftness|Type=Slow Movement|10|30
|Accuracy/Slow|Damage/Slow|Accuracy/Endurance|Range/Slow|Endurance/Recharge/Slow|Chance for Smashing Damage|opt6={{IOProc}}}}
|Accuracy/Slow|Damage/Slow|Accuracy/Endurance|Range/Slow|Endurance/Recharge/Slow|Chance for Smashing Damage|opt6={{IOProc}} }}


{{SetBonusPreamble}}
{{SetBonusPreamble}}
{{SetBonusLessMez|type=Immobilize|num=2|amt=2.2}}
{{Set Bonus|class=Resist|type=Smashing|type2=Lethal|num=2|amt=1.5}}
{{SetBonusMez|type=Slow|num=3|amt=3}}
{{Set Bonus|class=Less Mez|type=Immobilize|num=2|amt=2.5}}
{{SetBonusLessMez|type=Stun|num=4|amt=2.2}}
{{Set Bonus|class=Less Mez|type=Hold|num=2|amt=2.5}}
{{SetBonusLessMez|type=Hold|num=5|amt=2.2}}
{{Set Bonus|class=Less Mez|type=Stun|num=2|amt=2.5}}
{{SetBonusPosDefense|type=Melee|num=6|amt=2.5}}
{{Set Bonus|class=Less Mez|type=Sleep|num=2|amt=2.5}}
{{Set Bonus|class=Less Mez|type=Fear|num=2|amt=2.5}}
{{Set Bonus|class=Less Mez|type=Confuse|num=2|amt=2.5}}
{{Set Bonus|class=All Powers|type=Slow|num=3|amt=3}}
{{Set Bonus|class=Resist|type=Energy|type2=Negative Energy|num=4|amt=3}}
{{Set Bonus|class=Less Mez|type=Immobilize|num=4|amt=5}}
{{Set Bonus|class=Less Mez|type=Hold|num=4|amt=5}}
{{Set Bonus|class=Less Mez|type=Stun|num=4|amt=5}}
{{Set Bonus|class=Less Mez|type=Sleep|num=4|amt=5}}
{{Set Bonus|class=Less Mez|type=Fear|num=4|amt=5}}
{{Set Bonus|class=Less Mez|type=Confuse|num=4|amt=5}}
{{Set Bonus|class=Resist|type=Fire|type2=Cold|num=5|amt=3.75}}
{{Set Bonus|class=Less Mez|type=Immobilize|num=5|amt=6.25}}
{{Set Bonus|class=Less Mez|type=Hold|num=5|amt=6.25}}
{{Set Bonus|class=Less Mez|type=Stun|num=5|amt=6.25}}
{{Set Bonus|class=Less Mez|type=Sleep|num=5|amt=6.25}}
{{Set Bonus|class=Less Mez|type=Fear|num=5|amt=6.25}}
{{Set Bonus|class=Less Mez|type=Confuse|num=5|amt=6.25}}
{{Set Bonus|class=Defense|type=Melee|num=6|amt=2.5}}
{{Set Bonus|class=Defense|type=Smashing|type2=Lethal|num=6|amt=1.25}}

Latest revision as of 19:26, 5 October 2020

IO Impeded Swiftness.png

Impeded Swiftness is a Slow Movement enhancement set in the Invention System. It is available in the 10-30 level range.

There are six enhancements in this set:

Only one of each of these types of enhancements may be slotted per power, except for unique enhancements which, if present, are denoted by the Unique symbol and are limited to one per build.


The following set bonuses apply when slotting more than one of the enhancements in this set into a single power:

  • Two enhancements increases Smashing and Lethal Resistance by 1.5%.
  • Two enhancements reduces the duration of Immobilize effects on you by 2.5%.
  • Two enhancements reduces the duration of Hold effects on you by 2.5%.
  • Two enhancements reduces the duration of Stun effects on you by 2.5%.
  • Two enhancements reduces the duration of Sleep effects on you by 2.5%.
  • Two enhancements reduces the duration of Fear effects on you by 2.5%.
  • Two enhancements reduces the duration of Confuse effects on you by 2.5%.
  • Three enhancements improves the Slow of all your powers by 3%.
  • Four enhancements increases Energy and Negative Energy Resistance by 3%.
  • Four enhancements reduces the duration of Immobilize effects on you by 5%.
  • Four enhancements reduces the duration of Hold effects on you by 5%.
  • Four enhancements reduces the duration of Stun effects on you by 5%.
  • Four enhancements reduces the duration of Sleep effects on you by 5%.
  • Four enhancements reduces the duration of Fear effects on you by 5%.
  • Four enhancements reduces the duration of Confuse effects on you by 5%.
  • Five enhancements increases Fire and Cold Resistance by 3.75%.
  • Five enhancements reduces the duration of Immobilize effects on you by 6.25%.
  • Five enhancements reduces the duration of Hold effects on you by 6.25%.
  • Five enhancements reduces the duration of Stun effects on you by 6.25%.
  • Five enhancements reduces the duration of Sleep effects on you by 6.25%.
  • Five enhancements reduces the duration of Fear effects on you by 6.25%.
  • Five enhancements reduces the duration of Confuse effects on you by 6.25%.
  • Six enhancements increases Melee Defense by 2.5%.
  • Six enhancements increases Smashing and Lethal Defense by 1.25%.