Jim 'Thunderhead' Bartlett: Difference between revisions
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[[File: | [[File:Jim Bartlett.jpg|100px|thumb|Jim 'Thunderhead' Bartlett]] | ||
'''Jim 'Thunderhead' Bartlett''' is a hero who fought during the Second World War for the Allies in North Africa and Europe and today enjoys retirement. He shows up as a boss-level ally with a faction of '''Retired Hero'''. | '''Jim 'Thunderhead' Bartlett''' is a hero who fought during the Second World War for the Allies in North Africa and Europe and today enjoys retirement. He shows up as a boss-level ally with a faction of '''Retired Hero'''. | ||
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== Powers == | == Powers == | ||
{{Power|[[Image:Flight_TravelFlight.png|22px]]| Fly| Self Fly| Cabal Mavens can Fly! }} | |||
{{Power|[[ | {{Power|[[Image:ElectricalBolt_ChargedBolts.png|22px]]| Charged Bolts| Ranged, Moderate DMG(Energy), Foe -Endurance, -Recovery| You can quickly hurl small bolts of electricity at foes, dealing some damage and draining some Endurance. Charged Bolts deals light damage but recharges quickly. }} | ||
{{Power|[[ | {{Power|[[Image:ElectricalBolt_LightningBolt.png|22px]]| Lightning Bolt| Ranged, High DMG(Energy), Foe -Endurance, -Recovery| You can send a large blast of electrical energy at a foe, dealing heavy damage and draining some Endurance. Lightning Bolt deals more damage than Charged Bolts, but recharges more slowly. }} | ||
{{Power|[[ | {{Power|[[Image:ElectricalBolt_BallLightning.png|22px]]| Ball Lightning| Ranged (Targeted AoE), Moderate DoT(Energy), Foe -Endurance, -Recovery| Hurls a highly charged ball of lightning that explodes on contact. Ball Lightning deals good damage in an area of effect, and drains some Endurance from each target it hits. }} | ||
{{Power|[[ | {{Power|[[Image:ElectricalBolt_ShortCircuit.png|22px]]| Short Circuit| PBAoE, Moderate DoT(Energy), Foe -Endurance, -Recovery, Special vs. Robots| Releases a burst of electrical energy around you, shocking all nearby foes. This highly accurate discharge deals Moderate damage over time, drains a lot of Endurance from the targets and renders them unable to recover Endurance for quite a while. Additionally, Short Circuit deals extra damage to most robots and mechanical foes. Short Circuit is very effective when used with your other Endurance draining powers. }} | ||
{{Power|[[ | {{Power|[[Image:StormSummoning_Gale.png|22px]]| Gale| Ranged (Cone), Minor DMG(Smash), Foe Knockback| You can call forth a tremendous gust of Gale force winds that knock down foes and deal some Smashing damage in a wide cone area. }} | ||
{{Power|[[Image:StormSummoning_O2Boost.png|22px]]| O2 Boost| Ally Heal, Resist(Disorient, Sleep, End Drain)|Saturates the air around a targeted ally with rich oxygen, healing his wounds. The O2 Boost can protect a targeted ally from Sleep, Stun and Endurance Drain effects. You cannot use this power on yourself. }} | |||
Snow Storm | {{Power|[[Image:StormSummoning_SnowStorm.png|22px]]| Snow Storm| Toggle, Ranged (Targeted AoE), Foe -Speed, -Recharge| While active, the chill from this Snow Storm can dramatically Slow the attack and movement speed of the target and all nearby foes. }} | ||
{{clr}} | |||
[[Category:Retired Hero]] | [[Category:Retired Hero]] | ||
[[Category:NPC Allies]] | [[Category:NPC Allies]] |
Latest revision as of 14:27, 19 April 2023
Jim 'Thunderhead' Bartlett is a hero who fought during the Second World War for the Allies in North Africa and Europe and today enjoys retirement. He shows up as a boss-level ally with a faction of Retired Hero.
Heroes can find him:
- on the Rescue Jim "Thunderhead" Bartlett from the Council mission from Ashwin Lannister and Laurie Pennington as a Boss and an Ally. (Levels 25-29)
- on the Save Jim Bartlett mission from Indigo. (Levels 40-45)
Information
Jim 'Thunderhead' Bartlett was one of the greatest American heroes of World War II. He's not as young as he used to be, but he still knows a thing or two about busting bad guys.
Powers
Fly Self Fly
Cabal Mavens can Fly!
Charged Bolts Ranged, Moderate DMG(Energy), Foe -Endurance, -Recovery
You can quickly hurl small bolts of electricity at foes, dealing some damage and draining some Endurance. Charged Bolts deals light damage but recharges quickly.
Lightning Bolt Ranged, High DMG(Energy), Foe -Endurance, -Recovery
You can send a large blast of electrical energy at a foe, dealing heavy damage and draining some Endurance. Lightning Bolt deals more damage than Charged Bolts, but recharges more slowly.
Ball Lightning Ranged (Targeted AoE), Moderate DoT(Energy), Foe -Endurance, -Recovery
Hurls a highly charged ball of lightning that explodes on contact. Ball Lightning deals good damage in an area of effect, and drains some Endurance from each target it hits.
Short Circuit PBAoE, Moderate DoT(Energy), Foe -Endurance, -Recovery, Special vs. Robots
Releases a burst of electrical energy around you, shocking all nearby foes. This highly accurate discharge deals Moderate damage over time, drains a lot of Endurance from the targets and renders them unable to recover Endurance for quite a while. Additionally, Short Circuit deals extra damage to most robots and mechanical foes. Short Circuit is very effective when used with your other Endurance draining powers.
Gale Ranged (Cone), Minor DMG(Smash), Foe Knockback
You can call forth a tremendous gust of Gale force winds that knock down foes and deal some Smashing damage in a wide cone area.
O2 Boost Ally Heal, Resist(Disorient, Sleep, End Drain)
Saturates the air around a targeted ally with rich oxygen, healing his wounds. The O2 Boost can protect a targeted ally from Sleep, Stun and Endurance Drain effects. You cannot use this power on yourself.
Snow Storm Toggle, Ranged (Targeted AoE), Foe -Speed, -Recharge
While active, the chill from this Snow Storm can dramatically Slow the attack and movement speed of the target and all nearby foes.