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[[Image:Kalinda.jpg|right|thumb|100px]]
== Overview ==
== Overview ==
{{Contact Overview|Name=Kalinda|City=V|Zone=Mercy Island|Coord=-4164, 163, -2982|Pronoun=her|HoodYN=Y|Hood=Darwin's Landing|OriginYN=N|Origin=|LevelYN=Y|Level=1-4}}
{{Infobox Contact
|name=Kalinda
|image=Kalinda.jpg
|img_capt=Fortunata
|zone=[[Mercy Island]]
|x=-1175|y=243|z=-76
|levels=1-9
|introed=[[Arachnos Pilot]]<br />[[Alan Desslock]]
|intros='''== Level 3-8 =='''<br />[[Mongoose]]
|enemies={{Enemy Infected}}
{{Enemy Longbow}}
{{Enemy Snakes}}
}}
 
{{Contact Overview|Name=Kalinda|City=V|Zone=Mercy Island|x=-1175|y=243|z=-76|Pronoun=her|HoodYN=Y|Hood=Mercy|OriginYN=N|Origin=|LevelYN=Y|Level=1-9}} Villains who do the [[Galaxy City]] tutorial will not be directed to her by default, but can contact her if they choose.
 
Kalinda is also an [[Archvillain]] who serves under [[Lord Recluse]] in the [[Arachnos]] faction.  She is primarily responsible for testing new [[Destined One]]s who have escaped from [[Zigursky Penitentiary|The Zig]].
 
Villains (only [[Epic Archetypes]]) can find her in the following missions:
* [[Alan Desslock#Beat Kalinda for info on what the Destiny actually is about.|''Beat Kalinda for info on what the Destiny actually is about.'']] from [[Alan Desslock]] level 40 mission as an [[Archvillain]] enemy.
 


__TOC__
__TOC__


== Introductions ==
== Villain Information ==
=== Description ===
 
As an Arachnos [[Fortunatas|Fortunata]], it is Kalinda's task to keep an eye on all new arrivals to [[Mercy Island]].  That doesn't mean she's on their side.  She is evaluating each new resident for signs of greatness, and for signs of weakness.  Kalinda can set you on the path to greatness, or she can make sure you're never heard from again.  There are only two things she believes in: the glory of [[Arachnos]], and the survival of the fittest.
 
=== Dialogue ===
During the mission '''[[Alan Desslock#Beat Kalinda for info on what the Destiny actually is about.|Beat Kalinda for info on what the Destiny actually is about.]]''' from [[Alan Desslock]]:


=== Contact Introduced By ===
{{NPC Text|type=villain|title=Kalinda|text=
'''Before combat:'''  ''"{{Character}} is here.  I have forseen this."''<br />'''Combat start:'''  ''"You might defeat me, that future is unwritten."''<br />'''75% Health:'''  ''"I saw that coming!"''<br />'''50% Health:'''  ''"The future is in flux!"''<br />
'''25% Health:'''  ''"You want the truth?  You are NOT a chosen one!  [[Lord Recluse]] knew what you have been up to and has been PLAYING you!"''<br />'''Defeated:'''  ''"This, I did not forsee."''<br />'''Player Defeated:'''  ''"As I predicted."''}}


* [[Arachnos Pilot]]
=== See Also ===
* Kalinda's [[Arachnos Archvillains#Kalinda|Arachnos Archvillains]] profile for a list of her powers


=== New Contact(s) ===
== Biography ==
=== History ===
=== Character Stats ===
'''Secret Identity:'''  Kalinda<br />
'''Origin:'''  [[Natural]]<br />
'''Archetype:'''  [[Fortunatas|Fortunata]]       


* [[Mongoose]]
== Introductions ==
=== Contact Introduced By ===
* [[Arachnos Pilot]]
* [[Alan Desslock]]


There is one in Mercy who is known as Mongoose.  He's a professional exterminator.  Arachnos pays him to keep the Snake population in check, and to hire new arrivals to clean out Snake pits for him.  Perhaps he will have work for you.
=== Contact Introduces ===
{{NewContact Mongoose}}


=== Information ===
=== Information ===
'''Fortunata'''


'''Fortunata'''
As an Arachnos [[Fortunatas|Fortunata]], it is Kalinda's task to keep an eye on all new arrivals to [[Mercy Island]]. That doesn't mean she's on their side. She is evaluating each new resident for signs of greatness, and for signs of weakness. Kalinda can set you on the path to greatness, or she can make sure you're never heard from again. There are only two things she believes in: the glory of [[Arachnos]], and the survival of the fittest.


As an Arachnos Fortunata, it is Kalinda's task to keep an eye on all new arrivals to Mercy Island.  That doesn't mean she's on their side.  She is evaluating each new resident for signs of greatness, and for signs of weaknessKalinda can set you on the path to greatness, or she can make sure you're never heard from again.  There are only two things she believes in: the glory of Arachnos, and the survival of the fittest.
=== Prior to Introduction ===
You are not one of my chargesGo.


== Introduction ==
=== Initial Contact ===
{{Character}}, yes?  Interesting.  It may well be that you are one of the people we seek.  In case you're wondering why you're out here in the open air instead of enjoying the fine dining at [[Zigursky Penitentiary|Zigursky Prison]], you have me to thank.  I arranged it.  You see, some of your fellow prisoners are special.  Perhaps even you.


Interesting.  It may well be that you are one of the people we seekIn case you're wondering why you're out here in the open air instead of enjoying the fine dining at Zigursky Prison, you have me to thank.  I arranged it.  You see, some of your fellow prisoners are special.  Perhaps even you.
I have foreseen that some members of this group will rise up to usher in a bold new future for [[Arachnos]]Of course, if you think you're one of them, you'll have to prove it.  Soon.


I have foreseen that some members of this group will rise up to usher in a bold new future for ArachnosOf course, if you think you're one of them, you'll have to prove it.  Soon.
First, though, I recommend you present yourself to [[Arbiter Diaz]].  He is marked on your map.  The [[Arbiter]]s oversee difficulties within Arachnos, and help to quell squabbles that might threaten the security of the organization.  Remember: Arachnos is beset by in-fighting among its many factions, but the Arbiters are above all that chaos.  Despite all our divisiveness and squabbling, the Arbiters must never be harmedGo to him, and see if he can help you on your path.


First, though, I recommend you present yourself to Arbiter Diaz.  He is marked on your map.  The Arbiters oversee difficulties within Arachnos, and help to quell squabbles that might threaten the security of the organization.  Remember: Arachnos is beset by in-fighting among its many factions, but the Arbiters are above all that chaos.  Despite all our divisiveness and squabbling, the Arbiters must never be harmed.  Go to him, and see if he can help you on your path.
=== Not High Enough Level ===
There are more tests in your future, {{Character}}, but not until you get to Threat Level 20 / 30.


== Story Arc ==
{{red|The Threat Level is dependant on if you have completed the Cape or Aura missions available from Kalinda.}}


=== Earning Arachnos' favor ===
=== Greeting ===
* You're about to be tested.
* Let's see how fit you truly are.
* I hope you can live up to this challenge.


=== Too Busy ===
You come to me with three jobs already, and expect me to get in line?  You're not doing much to convince me that you're special.


'''Souvenir:''' Kalinda's Kiss
=== No More Missions ===
I will no longer test you personally, {{Character}}.  But I will keep my eye on you.


== Store ==
''You're doing well. I'd like to see more of what you're capable of. You may avail yourself of my store's considerable resources. Please take this communicator, and check in regularly.''
* [[Inspirations]]
* {{Store Tra|Level=1|Price=200}}
''I am impressed, {{Character}}. I think I can assure you that, no matter what, Arachnos will have its eye upon you for a good long while. If you want to perform well, I recommend you outfit yourself with the best [[Enhancement]]s.''
* {{Store Tra|Level=5|Price=200}}


You can still feel a faint heat on the back of your hand, where Kalinda pressed her lips.  You have to assume that her touch was more than a kiss; it was a symbol of Arachnos' favor, and perhaps also a blessing.
== Story Arcs ==
=== Jump down a Snake hole and eliminate the Infected ===
{{ArcAward|m=7}}


'''Earning Arachnos' Favor'''
==== {{UL|Jump down a Snake hole}} ====


It began with a simple task.  Kalinda believed you could be trusted with an official Arachnos operation, and so she sent you to mop up some Snakes.
'''Briefing'''


Kalinda's superiors were impressed with both your skill and your brutality, and so you were given another assignmentYou had to remove a nest of Snakes from an Arachnos baseWhile there you learned the name of their leader, Syrus.
'''Your next task will be to dive head first into one of the most dangerous places on this rock: a Snake hole.'''  Come out alive, and I'll know you're worth watchingBut be warned: not everyone seeking a great destiny survives, {{Character}}Some find themselves crushed to fine powder by the weight of their own mediocrity.


Kalinda wanted Syrus taken down, and you were happy to oblige.  Now, Arachnos smiles on you--at least for the moment.
'''Mission Acceptance'''


== Missions ==
The biggest, nastiest Snake in the immediate vicinity goes by the name Sapphus.  Find him, defeat him, and you may find a future within [[Arachnos]] as well.


=== Level 2 ===
'''Unnecessary Solicitation'''


==== Defeat a Traitor ====
You are here to be tested. {{Character}}.  If you're not willing to play along, I'll assume you're not one of those I seek.  And if that happens, it may become necessary to remove you from my playing ground.


'''Briefing'''
{{Mission Objective|Entrance=You hear the sound of serpentine scales scraping these cold, damp floors.|Primary=Defeat Sapphus & his guards|Secondary=|Completion=You have defeated the snakes!}}
 
'''Enemies'''


If you want to stay in the Rogue Isles, there's only one thing you need to learn right away: Arachnos can be your ally, or your enemy.  Support us, serve us, and we will reward you.  Stab us in the back, and it will be the last move you make.
{{Enemy Snakes}}


There is an operative here on Mercy who used to be our ally, but he has recently made himself our enemy.  Operative Burch.  As we speak, the fool is planning to sell confidential Arachnos information to those troublesome do-gooders, Longbow.  I want you to take him out.


'''Mission Acceptance'''
'''Notable NPCs'''


You've heard of Longbow, I expect?  A group of trained soldiers and superhumans out to make everyone in the world do things their way?  Their leader, Ms. Liberty, seems to think it's her place to meddle in Arachnos affairs.  She's sorely mistaken, I assure you.
* Sapphus {{Named|Faction=Snakes|Type=Mamba Blade}}


Burch plans to meet Longbow at the docks.  We'll have a boat take you there.


'''Mission Objective(s):''' Defeat Leader
{{NPC Text|type=villain|title=Random chatter|text=
'''Before combat:'''
Random Snake 1:  ''"The next fool who comesss down here will perissssh."''<br />
Random Snake 2:  ''"Agreed."''<br />
'''Combat start:'''
Random Snake 1:  ''"Die, tresssspasssser!"''}}


* Defeat Burch & all negotiators
{{NPC Text|type=villain|title=Sapphus dialogue|text=
'''Before combat:'''  {{orange|needs data}}<br />
'''Combat start:'''  ''"And you will pay too!"''}}


'''Debriefing'''
'''Debriefing'''


Burch has suffered justly for what he tried to do to Ghost WidowBut let me clue you in on something: Burch wasn't alone.  He had orders.  There are many factions within Arachnos, and they are always vying for dominanceSometimes they even go so far as to betray Arachnos in order to spite each other.  Captain Mako, Black Scorpion, and even Scirocco all might have reasons for wanting to see Ghost Widow hurt.
So.  You have faced the Snakes and lived to tell the talePerhaps there is a place for you within Arachnos' future, {{Character}}I must test you further.


Of all Arachnos operatives, only the Arbiters are inviolate.  Only they are never subject to the petty squabbles that sometimes threaten to rip our great Arachnos apart.
==== {{UL|Eliminate the Infected}} ====
 
==== Clear out a Snake Pit ====


'''Briefing'''
'''Briefing'''


You next task will be to dive head first into one of the most dangerous places on this rock: a Snake holeCome out alive, and I'll know you're worth watchingBut be warned: not everyone seeking a great destiny survivesSome find themselves crushed to fine powder by the weight of their own mediocrity.
Are you aware of the lowly creatures known as the [[Infected]]?  They've been subsisting off the water from the cesspool trenches, and it's made them a bit of a problemMany of them have gained enormous strength; in addition, they seem to have lost all sense and reasonThere are a number of them massing in a warehouse nearby'''Someone has to eliminate them, and I want that someone to be you.'''  It'll give me an idea of whether you are worthy of further tests.


'''Mission Acceptance'''
'''Mission Acceptance'''


The biggest, nastiest Snake in the immediate vicinity goes by the name SapphusFind him, defeat him, and you may find a future within Arachnos as well.
These creatures have proved themselves unfit for [[Arachnos]]' great future, and as a result they must be culledDon't let this happen to you, {{Character}}.  Remember, I am always watching you.
 
'''Unnecessary Solicitation'''
 
You have a job to do, {{Character}}.  Prove your value to me.


'''Mission Objective(s)''' Defeat Leader
{{Mission Objective|Entrance=You hear gushing water from somewhere below.|Primary=Eliminate the Infected|Secondary=|Completion=You have eliminated the Infected.}}


* Defeat Sapphus & his guards
'''Enemies'''


'''Debriefing'''
{{Enemy Infected}}
 
 
{{NPC Text|type=villain|title=Infected random chatter 1|text=
'''Before combat:'''
Random Infected 1:  ''"Need more!"''<br />
Random Infected 2:  ''"Quiet!  I can't think!"''<br />
'''Combat start:'''
Random Infected 1:  ''"Stop!  Get away!"''}}
 
{{NPC Text|type=villain|title=Infected random chatter 2|text=
'''Before combat:'''  ''"So... thirsty..."''<br />
'''Combat start:'''  ''"Drown you!"''}}


So. You have faced the Snakes and lived to tell the tale. Perhaps there is a place for you within Arachnos' future. I must test you further.
{{NPC Text|type=villain|title=Infected random chatter 3|text=
'''Before combat:''' ''"The power is mine! All mine!"''<br />
'''Combat start:''''"I'll destroy you!"''}}


==== Cull the Infected ====
'''Debriefing'''


'''Briefing'''
You're showing me something about yourself.  You're showing me your power, but also your willingness to do what it takes to maximize that power.  I sense fantastic potential within you, {{Character}}.  You could well be one of those special people we seek.


Are you aware of the lowly creatures known as the Infected?  They've been subsisting off the water from the cesspool trenches, and it's made them a bit of a problem.  Many of them have gained enormous strength; in addition, they seem to have lost all sense and reasonThere are a number of them massing in a warehouse nearbySomeone has to eliminate them, and I want that someone to be you.  It'll give me an idea of whether you are worthy of further tests.
Of course, Arachnos is full of people with potential, but not all of those people can survive the brutal politicking and backstabbing that make life within this organization such a unique challengeOnly the [[Arbiter]]s are immune from such troublesFor lesser lights such as you and I, the best we can do is keep on our guard.


'''Mission Acceptance'''
=== Earning Arachnos' Favor ===
{{ArcAward|m=8}}
==== Souvenir ====
'''Souvenir:''' [[Kalinda's Kiss]]


These creatures have proved themselves unfit for Arachnos' great future, and as a result they must be culled.  Don't let this happen to you.  Remember, I am always watching you.
You can still feel a faint heat on the back of your hand, where Kalinda pressed her lips. You have to assume that her touch was more than a kiss; it was a symbol of Arachnos' favor, and perhaps also a blessing.


'''Mission Objective(s)''' Kill All
'''Earning Arachnos' Favor'''


* Eliminate the Infected
It began with a simple task. Kalinda believed you could be trusted with an official [[Arachnos]] operation, and so she sent you to mop up some [[Snakes]].


'''Debriefing'''
Kalinda's superiors were impressed with both your skill and your brutality, and so you were given another assignment. You had to remove a nest of Snakes from an Arachnos base. While there you learned the name of their leader, Syrus.


You're showing me something about yourself.  You're showing me your power, but also your willingness to do what it takes to maximize that power. I sense fantastic potential within you.  You could well be one of those special people we seek.
Kalinda wanted Syrus taken down, and you were happy to oblige. Now, Arachnos smiles on you--at least for the moment.


Of course, Arachnos is full of people with potential, but not all of those people can survive the brutal politicking and backstabbing that make life within this organization such a unique challenge.  Only the Arbiters are immune from such troubles.  For lesser lights such as you and I, the best we can do is keep on our guard.


==== Clean up Snakes from Skirmish ====
==== {{UL|Mop up the stragglers}} ====


'''Briefing'''
'''Briefing'''


I'm going to take a chance on you.  This isn't something I'd do for everyone.  But you've shown me enormous potential, and I truly believe you may be one of those special few destined to bring about Arachnos' great future.  So I'm going to send you on an official Arachnos operation.  Arachnos has had a brief skirmish with the Snakes, and we need someone to mop up the last stragglers in the area.  Just don't embarrass me.  Remember, this is your chance to be Arachnos' ally.  If you don't take advantage of it, you could become our enemy.
I'm going to take a chance on you, {{Character}}.  This isn't something I'd do for everyone.  But you've shown me enormous potential, and I truly believe you may be one of those special few destined to bring about [[Arachnos]]' great future.  So I'm going to send you on an official Arachnos operation.  Arachnos has had a brief skirmish with the [[Snakes]], and we need someone to mop up the last stragglers in the area.  Just don't embarrass me.  Remember, this is your chance to be Arachnos' ally.  If you don't take advantage of it, you could become our enemy.


'''Mission Acceptance'''
'''Mission Acceptance'''


We'll fly you to the area. Once you're there, I hope you'll acquit yourself well.
We'll fly you to the area. Once you're there, I hope you'll acquit yourself well.


'''Mission Objective(s)''' Kill All
'''Unnecessary Solicitation'''


* Defeat all Snakes in area
You're charged with an Arachnos operation.  Default on your mission, and no one on this island will be with you.


'''Debriefing'''
{{Mission Objective|Entrance=You hear the strange animal scream of a Snake.|Primary=Defeat all Snakes in area|Secondary=|Completion=You have helped Arachnos dispose of the Snakes.}}


My peers within Arachnos were quite impressed with your abilities.  In fact, they may be willing to give you another operation.
'''Enemies'''


As a reward for your service, take this salvage.  Should you survive long enough to join a Super Group, such salvage can be used to create useful items for your headquarters.
{{Enemy Snakes}}


==== Clear Snakes out of Lab ====


'''Briefing'''
'''Notable NPCs'''


Arachnos has seen you take down Snakes, and they've got another job for you.  A week ago, a group of Snakes invaded one of our labs.  They took it over, and have been holed up there ever since.  We want them out.  If you can make that happen, you'll earn the confidence of my superiors.  That respect won't mean that all Arachnos factions will be with you, but it may afford you some protection as you journey through the Rogue Isles.
* Operative Connor ([[Arachnos]] [[Wolf Spiders#Wolf Spider Tac Ops|Wolf Spider Tac Ops]], Ally, [[Lieutenant]])
* Operative Fewell ([[Arachnos]] [[Wolf Spiders#Wolf Spider Tac Ops|Wolf Spider Tac Ops]], Ally, [[Lieutenant]])
* Operative Young ([[Arachnos]] [[Wolf Spiders#Wolf Spider Tac Ops|Wolf Spider Tac Ops]], Ally, [[Lieutenant]])
* Operative York ([[Arachnos]] [[Wolf Spiders#Wolf Spider Tac Ops|Wolf Spider Tac Ops]], Ally, [[Lieutenant]])


'''Mission Acceptance'''


Arachnos is trusting you with this taskI trust you will not disappoint us.
{{NPC Text|type=villain|title=Operative Connor dialogue|text=
'''Before combat:'''
Operative Connor:  ''I'm getting backup any minute.''<br />
Random Snake:  ''"We will crussssh you!"''<br />
'''Combat start:'''<br />
Random Snake:  ''"Die, ssservant of Arachnosss!"''<br />
Operative Connor:  ''"I'm getting backup any minute."''<br />
'''Once rescued:''' ''"About time you got here.  Help me mop up these Snakes."''<br />
'''If lost:'''  ''"Where'd you go?"''
'''If refound:'''  ''"Glad you made it back, rookie."''}}


'''Mission Objective(s)''' Kill All
{{NPC Text|type=villain|title=Operative Fewell dialogue|text=
'''Before combat:'''
Operative Fewell:  ''"Where's that kid Kalinda was supposed to send?"''<br />
'''Combat start:'''<br />
Random Snake:  ''"Arachnosss will pay!"''<br />
Operative Fewell:  ''"Hey, {{Character}}!  Get your rear in gear!"''<br />
'''Once rescued:'''  ''"You get me out of here ok, I'll put in a good word for you."''<br />
'''If lost:'''  ''"I can't find you!"''<br />
'''If refound:'''  ''"You came back."''}}


* Defeat all Snakes in lab
{{NPC Text|type=villain|title=Operative Young dialogue|text=
'''Combat start:'''<br />
Random Snake:  ''"Your preciousss Arachnoss can't help you now!"''<br />
Operative Young:  ''"Shut up, worm."''<br />
'''Once rescued:'''  ''"So you think you're special?  Prove it."''<br />
'''If lost:'''  ''"I'm stranded!"''<br />
'''If refound:'''  ''"Thanks for coming back."''}}


'''Clue:''' The Snake's story
{{NPC Text|type=villain|title=Operative York dialogue|text=
'''Before combat:'''
Operative York:  ''"I need a hand here!"''<br />
'''Combat start:'''<br />
Random Snake:  ''"Hah!  Ssuffer our wrath!"''<br />
Operative York:  ''"Is that you, {{Character}}?"''<br />
'''Once rescued:'''  ''"So you're Kalinda's new project, eh?"''<br />
'''If lost:'''  ''"Where are you?"''<br />
'''If refound:'''  ''"Good thing you came back for me."''}}


One of the Snakes you defeated hissed:
'''Debriefing'''


'Syrus will not tolerate thisss atrocity! He will dessstroy you!
My peers within Arachnos were quite impressed with your abilities, {{Character}}. In fact, they may be willing to give you another operation.


'''Debriefing'''
As a reward for your service, take this [[salvage]].  Should you survive long enough to join a [[Super Group]], such salvage can be used to create useful items for your headquarters.


You have done well!  Your future is looking quite bright.  If that Snake you put down is to be believed, we now know the leader of their little group. That means you can track him down and punish him for his assault against Arachnos.  Do that, and I think I can introduce you to some new people on Mercy.
{{red|Prior to [[Issue 13]] removing [[salvage|base salvage]], the mission owner was given an [[Tech Salvage#Arachnos Gun|Arachnos Gun]]. There is currently no extra reward for turning in this mission.}}


==== Defeat Snake Leader ====
==== {{UL|Get the Snakes out}} ====


'''Briefing'''
'''Briefing'''


The leader of the Snakes who violated our base is named Syrus.  I need him in custody immediately. Take him down, and I can nearly guarantee your immediate future will be a happy one.
Arachnos has seen you take down Snakes, and they've got another job for you. A week ago, a group of Snakes invaded one of our labs. They took it over, and have been holed up there ever since. We want them out. If you can make that happen, you'll earn the confidence of my superiors. That respect won't mean that all Arachnos factions will be with you, but it may afford you some protection as you journey through the Rogue Isles.


'''Mission Acceptance'''
'''Mission Acceptance'''


You would do well to remember this lesson.  Sometimes those who defy Arachnos can escape our clutches for a little while. But they never escape forever.
[[Arachnos]] is trusting you with this task. I trust you will not disappoint us.


'''Mission Objective(s)''' Defeat Leader
'''Unnecessary Solicitation'''


* Defeat Syrus and his guards
Your tardiness is displeasing to Arachnos. Deal with the Snakes, or I may be forced to deal with you.


'''Debriefing'''
{{Mission Objective|Entrance= These dark and menacing hallways are filled with the Snakes' strange scent.|Primary=Defeat all Snakes in lab|Secondary=|Additional=|Completion= You have cleared the Snakes from the Arachnos base, and learned something interesting.}}


Well done.  Your skills against the Snakes have convinced me that the hunter Mongoose can make better use of your talents than I.  The time has come for us to part, but rest assured that I will be watching you for as long as you choose to remain in the Rogue Isles.
'''Enemies'''


Soon, I foresee that our little Mercy Isle will become too small for one as powerful as yourself.  As you venture forth to each new island, you will have to build your reputation anew in order to establish contacts.  But remember, brokers always have a task available for those with few scruples.  Seek out the brokers, and your journey will continue.
{{Enemy Snakes}}


There is one who will test you further.  His real name is unknown in these parts; I, along with everyone else, refer to him by his soubriquet: Mongoose.  He will throw you into some of the darkest pits this island has to offer.  Come out of them alive, and your future may be secured.
{{NPC Text|type=villain|title=Random Snake dialogue|text=
''Arachnosss is ourss!''<br />
''Feel our bite!''<br />
''We will soon rule all of Mercy!''<br />
''We have no mercy for you!''<br />''
''We will crush Arachnos like a bug!''<br />
''Pawn of Arachnoss! Sssuffer and die!''<br />}}


=== Level 20 ===


==== Cape Mission ====


'''Briefing'''


I see you have returned.  It was not so long ago when Arachnos freed you from that stinking prison in Paragon City and brought you here to be tested.  You have clawed your way out of the filth and made yourself a name here on the Rogue Isles - a name to be feared and respected.
{{Mission Clue|Name=The Snake's story|Text=One of the Snakes you defeated hissed:


As you know, Lord Recluse has forbidden any of the destined ones to wear a cape until they have proven themselves worthy.  You have garnered enough infamy through your exploits to be allowed this honor - after one final ordeal.
'Syrus will not tolerate thisss atrocity! He will dessstroy you!' }}


The heroes of Paragon City have tried time after time to thwart our endeavors.  The time has come for you to show them that you are no common thug, but a true villain to be feared!  Go to Paragon City, destroy one of their precious statues, and steal a cape from one of their heroes by trial of combat!
'''Debriefing'''


'''Mission Acceptance'''
You have done well! Your future is looking quite bright. If that Snake you put down is to be believed, we now know the leader of their little group. That means you can track him down and punish him for his assault against Arachnos. Do that, and I think I can introduce you to some new people on [[Mercy Island|Mercy]].


You will need to secure passage to Paragon City and be smuggled over to one of their statue parks.  Go speak with Lorenz Ansaldo at the Port Recluse docks on Sharkhead.  He'll fix you up.
==== {{UL|Defeat Snake Leader}} ====


'''Mission Objective(s)'''
'''Briefing'''


* Speak with Lorenz Ansaldo
The leader of the Snakes who violated our base is named Syrus. I need him in custody immediately. Take him down, and I can nearly guarantee your immediate future will be a happy one.


'''Briefing''' Lorenz Ansaldo
'''Mission Acceptance'''


You need passage to Paragon City?  Yah, I can hook you up. I got an arrangement going with Arachnos to handle any 'special delieveries' they might have between the Rogue Isles and the mainland. But that don't mean there ain't no price.
You would do well to remember this lesson. Sometimes those who defy [[Arachnos]] can escape our clutches for a little while. But they never escape forever.


We got a lot of them Longbow agents snoopin' around the docks here lookin' for contraband.  I was planning on getting a few of my boys ready to beat some sense into them, but then you happen to show up!  Take down all the Longbow agents snoopin' around our warehouse here at the docks and destroy any crates of contraband they may have found.
'''Unnecessary Solicitation'''


'''Mission Objective(s)'''
I want Syrus and I want him now!


* Defeat all agents
{{Mission Objective|Entrance= This task could well be your ticket to the big time.|Primary=Defeat Syrus and his guards|Secondary=|Additional=|Completion=You have defeated Syrus and earned the respect of Arachnos!}}
* Destroy contraband
* 3 crates to destroy


'''Clue:''' Longbow Watch List


You find on the Longbow Commander a hand-held computer.  It contains information on villain activities in the Rogue Isles, including Family smuggling operations and movement of villains into Paragon City.  You're included on the watch list!  It looks like Longbow might be monitoring your activities!
'''Enemies'''


'''Mission Objective(s)'''
{{Enemy Snakes}}


* Defeat hero & allies
{{Cutscene|Text=
* Destroy a statue
'''Syrus'''
:''We will be masters of Arachnosss!''
'''Random Snake'''
:''But, bosss! Ssurely they will resent our intrussion!''
'''Syrus'''
:''No matter! None of their filthy minions can ssstand againssst uss!''
'''Random Snake'''
:''But I heard there was someone sspecial. One they call {{Character}}.''
'''Syrus'''
:''Hah! Let them come!''}}


''Clue:''' Hero Cape
{{NPC Text|type=villain|title=Syrus dialogue|text=
'''Combat start''' ''"{{Character}}!"''}}


This is a cape taken from one of the heroes of Paragon City you defeated in combat!  Take this back to Fortunata Kalinda back in the Rogue Isles to prove yourself worthy as a destined one of Lord Recluse!
'''Debriefing'''


'''Debriefing'''
Well done, young {{Character}}. Well done. Your skills against the Snakes have convinced me that the hunter [[Mongoose]] can make better use of your talents than I. The time has come for us to part, but rest assured that I will be watching you for as long as you choose to remain in the [[Rogue Isles]].


You have proven yourself worthy, destined one. You have earned the right to wear a cape!
Soon, I foresee that our little [[Mercy Isle]] will become too small for one as powerful as yourself. As you venture forth to each new island, you will have to build your reputation anew in order to establish contacts. But remember, brokers always have a task available for those with few scruples. Seek out the [[broker]]s, and your journey will continue.


=== Level 30 (Auras Mission) ===
There is one who will test you further. His real name is unknown in these parts; I, along with everyone else, refer to him by his sobriquet: Mongoose. He will throw you into some of the darkest pits this island has to offer. Come out of them alive, and your future may be secured.


==== Unlock power of destined one ====
== Missions (Level 1-9) ==
{{ArcAward|m=2}}
=== {{UL|Take out Operative Burch}} ===


'''Briefing'''
'''Briefing'''


You have returned once again!  Perhaps you are one of [[Lord Recluse|Lord Recluse's]] destined ones after allIt remains to be seen.
If you want to stay in the [[Rogue Isles]], {{Character}}, there's only one thing you need to learn right away: [[Arachnos]] can be your ally, or your enemy.  Support us, serve us, and we will reward youStab us in the back, and it will be the last move you make.


The destined ones of Lord Recluse are marked by the Powers for greatness and imbued by the energies of fateBy paying proper homage to the Powers, you can ulock this greatness for all to seeThere is a powerful and ancient archmage known as [[Archmage Tarixus|Tarixus]] who lairs on [[Sharkhead Isle]].  Speak with him about unlocking the energies of the destined one.
There is an operative here on Mercy who used to be our ally, but he has recently made himself our enemyOperative BurchAs we speak, the fool is planning to sell confidential Arachnos information to those troublesome do-gooders, [[Longbow]].  '''I want you to take him out.'''


Archmage Tarixus can be found in Potter's Field on Sharkhead Isle.  Go there now!
'''Mission Acceptance'''


'''Mission Objective(s)'''
You've heard of Longbow, I expect?  A group of trained soldiers and superhumans out to make everyone in the world do things their way?  Their leader, [[Ms. Liberty]], seems to think it's her place to meddle in Arachnos affairs.  She's sorely mistaken, I assure you.


* Speak with Archmage Tarixus
Burch plans to meet Longbow at the docksWe'll have a boat take you there.
 
'''Debriefing:''' Archmage Tarixus
 
I sensed your arrival.  You seek to follow your destiny and show to everyone you are truly marked by the Powers for greatness.  To do this you must give proper homage to the Powers, the great mystical entities who grant power to those who know how to unlock their secrets.  To give proper homage to the Powers you must sacrifice arcane energies at a nexus, one of the places where the veil between this world and the mystic planes is weak.
 
There is a group known as the [[Carnival of Shadows]] who occasionally dabble in the arcaneThey have acquired some of my artifacts in order to work their chaos magic.  If you recover these magical artifacts, I will allow you to use them to unlock your energies as a destined one&mdash;if that is indeed what you are.  Magical orders such as the [[Circle of Thorns]] often built great temples around nexus points in order to tap into their power and to draw energies from the Powers. Go now to find the artifacts, then offer up their arcane energies to the Powers upon an Orenbegan altar!


'''Mission Objective(s)'''
'''Unnecessary Solicitation'''


The air in this warehouse seems to shimmer with weird energies
Someone is going to pay for Burch's treachery.  If you don't bring him back here, it could be you.


* Find mystic artifacts
{{Mission Objective|Entrance=You don't know Operative Burch from Adam, but you know bringing him in will make you look good to Kalinda.|Primary=Defeat Burch & all negotiators|Secondary=|Completion=You defeated Burch and the negotiators!}}


Upon the Carnival mistress you find ornate jewelry.
'''Enemies'''


You found the mystic artifacts!
{{Enemy Longbow}}


'''Clue:''' Mystic Artifacts


This set of ornate jewelry practically glows with arcane energies.  You will need to offer up the mystic power to the Powers in order to unlock your power as a destined one!
'''Notable NPCs'''


'''Mission Objective(s)'''
* Operative Burch ([[Arachnos]] [[Wolf Spiders#Wolf Spider Tac Ops|Wolf Spider Tac Ops]], [[Lieutenant]])
* Agent Bruckner ([[Longbow]] [[Longbow#Longbow Sergeant|Sergeant]], [[Lieutenant]])


This Circle of Thorns temple must be built near a fairly strong magical nexus.  The very air seems charged with arcane energies!


* Offer artifacts to Powers
{{NPC Text|title=Operative Burch and Agent Bruckner dialogue|text=
* Fend off attackers!
'''Before combat:'''
'''Operative Bruch:'''  ''"I'm telling you, this information will get you into Ghost Widow's tower."''<br />
'''Agent Bruckner:'''  ''"If your intel is good, we'll be grateful."''


You have unlocked the energies of the destined one!
'''Combat start:'''
'''Operative Bruch:'''  ''"Oh, no! Kalinda's sent someone for me!"''}}


'''Debriefing'''
'''Debriefing'''


Something has changed in youPerhaps Lord Recluse was correct about youMost impressive.
Burch has suffered justly for what he tried to do to [[Ghost Widow]].  But let me clue you in on something, {{Character}}: Burch wasn't alone.  He had orders.  There are many factions within Arachnos, and they are always vying for dominanceSometimes they even go so far as to betray Arachnos in order to spite each other[[Captain Mako]], [[Black Scorpion]], and even [[Scirocco]] all might have reasons for wanting to see Ghost Widow hurt.


== External Links ==
Of all Arachnos operatives, only the [[Arbiter]]s are inviolate.  Only they are never subject to the petty squabbles that sometimes threaten to rip our great Arachnos apart.


* {{NoFutureContact|City=v|ID=1}}
[[Category:Archvillains]]
[[Category:Arachnos Lore]]

Latest revision as of 05:12, 1 December 2023

Overview

Kalinda
Kalinda.jpg
Fortunata
Zone Mercy Island
Coordinates (-1175, 243, -76)[Copy]
Level Range 1-9
Introduced By Arachnos Pilot
Alan Desslock
Introduces == Level 3-8 ==
Mongoose
Enemy Groups
v  d  e

Kalinda is a villain contact in the Mercy neighborhood of Mercy Island at coordinates (-1175, 243, -76)[Copy] . Her level range is 1-9. Villains who do the Galaxy City tutorial will not be directed to her by default, but can contact her if they choose.

Kalinda is also an Archvillain who serves under Lord Recluse in the Arachnos faction. She is primarily responsible for testing new Destined Ones who have escaped from The Zig.

Villains (only Epic Archetypes) can find her in the following missions:


Villain Information

Description

As an Arachnos Fortunata, it is Kalinda's task to keep an eye on all new arrivals to Mercy Island. That doesn't mean she's on their side. She is evaluating each new resident for signs of greatness, and for signs of weakness. Kalinda can set you on the path to greatness, or she can make sure you're never heard from again. There are only two things she believes in: the glory of Arachnos, and the survival of the fittest.

Dialogue

During the mission Beat Kalinda for info on what the Destiny actually is about. from Alan Desslock:

See Also

Biography

History

Character Stats

Secret Identity: Kalinda
Origin: Natural
Archetype: Fortunata

Introductions

Contact Introduced By

Contact Introduces

There is one in Mercy who is known as Mongoose. He's a professional exterminator. Arachnos pays him to keep the Snake population in check, and to hire new arrivals to clean out Snake pits for him. Perhaps he will have work for you.

Information

Fortunata

As an Arachnos Fortunata, it is Kalinda's task to keep an eye on all new arrivals to Mercy Island. That doesn't mean she's on their side. She is evaluating each new resident for signs of greatness, and for signs of weakness. Kalinda can set you on the path to greatness, or she can make sure you're never heard from again. There are only two things she believes in: the glory of Arachnos, and the survival of the fittest.

Prior to Introduction

You are not one of my charges. Go.

Initial Contact

Character, yes? Interesting. It may well be that you are one of the people we seek. In case you're wondering why you're out here in the open air instead of enjoying the fine dining at Zigursky Prison, you have me to thank. I arranged it. You see, some of your fellow prisoners are special. Perhaps even you.

I have foreseen that some members of this group will rise up to usher in a bold new future for Arachnos. Of course, if you think you're one of them, you'll have to prove it. Soon.

First, though, I recommend you present yourself to Arbiter Diaz. He is marked on your map. The Arbiters oversee difficulties within Arachnos, and help to quell squabbles that might threaten the security of the organization. Remember: Arachnos is beset by in-fighting among its many factions, but the Arbiters are above all that chaos. Despite all our divisiveness and squabbling, the Arbiters must never be harmed. Go to him, and see if he can help you on your path.

Not High Enough Level

There are more tests in your future, Character, but not until you get to Threat Level 20 / 30.

The Threat Level is dependant on if you have completed the Cape or Aura missions available from Kalinda.

Greeting

  • You're about to be tested.
  • Let's see how fit you truly are.
  • I hope you can live up to this challenge.

Too Busy

You come to me with three jobs already, and expect me to get in line? You're not doing much to convince me that you're special.

No More Missions

I will no longer test you personally, Character. But I will keep my eye on you.

Store

You're doing well. I'd like to see more of what you're capable of. You may avail yourself of my store's considerable resources. Please take this communicator, and check in regularly.

I am impressed, Character. I think I can assure you that, no matter what, Arachnos will have its eye upon you for a good long while. If you want to perform well, I recommend you outfit yourself with the best Enhancements.

  • Level 5 Training Enhancements (200% base costs)

Story Arcs

Jump down a Snake hole and eliminate the Infected

Merit Rewards: This activity awards 7 Reward Merits.

Jump down a Snake hole

Briefing

Your next task will be to dive head first into one of the most dangerous places on this rock: a Snake hole. Come out alive, and I'll know you're worth watching. But be warned: not everyone seeking a great destiny survives, Character. Some find themselves crushed to fine powder by the weight of their own mediocrity.

Mission Acceptance

The biggest, nastiest Snake in the immediate vicinity goes by the name Sapphus. Find him, defeat him, and you may find a future within Arachnos as well.

Unnecessary Solicitation

You are here to be tested. Character. If you're not willing to play along, I'll assume you're not one of those I seek. And if that happens, it may become necessary to remove you from my playing ground.

Mission Objective(s)

You hear the sound of serpentine scales scraping these cold, damp floors.

  • Defeat Sapphus & his guards

You have defeated the snakes!

Enemies

Snakes


Notable NPCs


Debriefing

So. You have faced the Snakes and lived to tell the tale. Perhaps there is a place for you within Arachnos' future, Character. I must test you further.

Eliminate the Infected

Briefing

Are you aware of the lowly creatures known as the Infected? They've been subsisting off the water from the cesspool trenches, and it's made them a bit of a problem. Many of them have gained enormous strength; in addition, they seem to have lost all sense and reason. There are a number of them massing in a warehouse nearby. Someone has to eliminate them, and I want that someone to be you. It'll give me an idea of whether you are worthy of further tests.

Mission Acceptance

These creatures have proved themselves unfit for Arachnos' great future, and as a result they must be culled. Don't let this happen to you, Character. Remember, I am always watching you.

Unnecessary Solicitation

You have a job to do, Character. Prove your value to me.

Mission Objective(s)

You hear gushing water from somewhere below.

  • Eliminate the Infected

You have eliminated the Infected.

Enemies

Infected


Debriefing

You're showing me something about yourself. You're showing me your power, but also your willingness to do what it takes to maximize that power. I sense fantastic potential within you, Character. You could well be one of those special people we seek.

Of course, Arachnos is full of people with potential, but not all of those people can survive the brutal politicking and backstabbing that make life within this organization such a unique challenge. Only the Arbiters are immune from such troubles. For lesser lights such as you and I, the best we can do is keep on our guard.

Earning Arachnos' Favor

Merit Rewards: This activity awards 8 Reward Merits.

Souvenir

Souvenir: Kalinda's Kiss

You can still feel a faint heat on the back of your hand, where Kalinda pressed her lips. You have to assume that her touch was more than a kiss; it was a symbol of Arachnos' favor, and perhaps also a blessing.

Earning Arachnos' Favor

It began with a simple task. Kalinda believed you could be trusted with an official Arachnos operation, and so she sent you to mop up some Snakes.

Kalinda's superiors were impressed with both your skill and your brutality, and so you were given another assignment. You had to remove a nest of Snakes from an Arachnos base. While there you learned the name of their leader, Syrus.

Kalinda wanted Syrus taken down, and you were happy to oblige. Now, Arachnos smiles on you--at least for the moment.


Mop up the stragglers

Briefing

I'm going to take a chance on you, Character. This isn't something I'd do for everyone. But you've shown me enormous potential, and I truly believe you may be one of those special few destined to bring about Arachnos' great future. So I'm going to send you on an official Arachnos operation. Arachnos has had a brief skirmish with the Snakes, and we need someone to mop up the last stragglers in the area. Just don't embarrass me. Remember, this is your chance to be Arachnos' ally. If you don't take advantage of it, you could become our enemy.

Mission Acceptance

We'll fly you to the area. Once you're there, I hope you'll acquit yourself well.

Unnecessary Solicitation

You're charged with an Arachnos operation. Default on your mission, and no one on this island will be with you.

Mission Objective(s)

You hear the strange animal scream of a Snake.

  • Defeat all Snakes in area

You have helped Arachnos dispose of the Snakes.

Enemies

Snakes


Notable NPCs


Debriefing

My peers within Arachnos were quite impressed with your abilities, Character. In fact, they may be willing to give you another operation.

As a reward for your service, take this salvage. Should you survive long enough to join a Super Group, such salvage can be used to create useful items for your headquarters.

Prior to Issue 13 removing base salvage, the mission owner was given an Arachnos Gun. There is currently no extra reward for turning in this mission.

Get the Snakes out

Briefing

Arachnos has seen you take down Snakes, and they've got another job for you. A week ago, a group of Snakes invaded one of our labs. They took it over, and have been holed up there ever since. We want them out. If you can make that happen, you'll earn the confidence of my superiors. That respect won't mean that all Arachnos factions will be with you, but it may afford you some protection as you journey through the Rogue Isles.

Mission Acceptance

Arachnos is trusting you with this task. I trust you will not disappoint us.

Unnecessary Solicitation

Your tardiness is displeasing to Arachnos. Deal with the Snakes, or I may be forced to deal with you.

Mission Objective(s)

These dark and menacing hallways are filled with the Snakes' strange scent.

  • Defeat all Snakes in lab

You have cleared the Snakes from the Arachnos base, and learned something interesting.

Enemies

Snakes



Clue
The Snake's story

One of the Snakes you defeated hissed:

'Syrus will not tolerate thisss atrocity! He will dessstroy you!'

Debriefing

You have done well! Your future is looking quite bright. If that Snake you put down is to be believed, we now know the leader of their little group. That means you can track him down and punish him for his assault against Arachnos. Do that, and I think I can introduce you to some new people on Mercy.

Defeat Snake Leader

Briefing

The leader of the Snakes who violated our base is named Syrus. I need him in custody immediately. Take him down, and I can nearly guarantee your immediate future will be a happy one.

Mission Acceptance

You would do well to remember this lesson. Sometimes those who defy Arachnos can escape our clutches for a little while. But they never escape forever.

Unnecessary Solicitation

I want Syrus and I want him now!

Mission Objective(s)

This task could well be your ticket to the big time.

  • Defeat Syrus and his guards

You have defeated Syrus and earned the respect of Arachnos!


Enemies

Snakes

Syrus

We will be masters of Arachnosss!

Random Snake

But, bosss! Ssurely they will resent our intrussion!

Syrus

No matter! None of their filthy minions can ssstand againssst uss!

Random Snake

But I heard there was someone sspecial. One they call Character.

Syrus

Hah! Let them come!

Debriefing

Well done, young Character. Well done. Your skills against the Snakes have convinced me that the hunter Mongoose can make better use of your talents than I. The time has come for us to part, but rest assured that I will be watching you for as long as you choose to remain in the Rogue Isles.

Soon, I foresee that our little Mercy Isle will become too small for one as powerful as yourself. As you venture forth to each new island, you will have to build your reputation anew in order to establish contacts. But remember, brokers always have a task available for those with few scruples. Seek out the brokers, and your journey will continue.

There is one who will test you further. His real name is unknown in these parts; I, along with everyone else, refer to him by his sobriquet: Mongoose. He will throw you into some of the darkest pits this island has to offer. Come out of them alive, and your future may be secured.

Missions (Level 1-9)

Merit Rewards: This activity awards 2 Reward Merits.

Take out Operative Burch

Briefing

If you want to stay in the Rogue Isles, Character, there's only one thing you need to learn right away: Arachnos can be your ally, or your enemy. Support us, serve us, and we will reward you. Stab us in the back, and it will be the last move you make.

There is an operative here on Mercy who used to be our ally, but he has recently made himself our enemy. Operative Burch. As we speak, the fool is planning to sell confidential Arachnos information to those troublesome do-gooders, Longbow. I want you to take him out.

Mission Acceptance

You've heard of Longbow, I expect? A group of trained soldiers and superhumans out to make everyone in the world do things their way? Their leader, Ms. Liberty, seems to think it's her place to meddle in Arachnos affairs. She's sorely mistaken, I assure you.

Burch plans to meet Longbow at the docks. We'll have a boat take you there.

Unnecessary Solicitation

Someone is going to pay for Burch's treachery. If you don't bring him back here, it could be you.

Mission Objective(s)

You don't know Operative Burch from Adam, but you know bringing him in will make you look good to Kalinda.

  • Defeat Burch & all negotiators

You defeated Burch and the negotiators!

Enemies

Longbow


Notable NPCs


Debriefing

Burch has suffered justly for what he tried to do to Ghost Widow. But let me clue you in on something, Character: Burch wasn't alone. He had orders. There are many factions within Arachnos, and they are always vying for dominance. Sometimes they even go so far as to betray Arachnos in order to spite each other. Captain Mako, Black Scorpion, and even Scirocco all might have reasons for wanting to see Ghost Widow hurt.

Of all Arachnos operatives, only the Arbiters are inviolate. Only they are never subject to the petty squabbles that sometimes threaten to rip our great Arachnos apart.