Melee Genome: Difference between revisions
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== Description == | == Description == | ||
This power grants the user a stacking Regeneration buff for each enemy within an 8 foot radius. The effect reaches its maximum strength at | This power grants the user a stacking Regeneration buff for each enemy within an 8 foot radius. The effect reaches its maximum strength at 4 enemies. This power also grants some Regeneration with no enemies in range. Equipping this Hybrid power grants a passive boost to Regeneration at all times. | ||
While toggled on, this power buffs regeneration by 5.85%, plus 9.79% for each of up to 4 enemies in range. In addition, while equipped, this power buffs regeneration by 7.5%. | |||
== How to Get == | == How to Get == | ||
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[[Category:Common Incarnate Abilities]] | [[Category:Common Incarnate Abilities]] | ||
[[Category:Hybrid Incarnate Abilities]] |
Latest revision as of 20:06, 12 May 2022
Overview
Melee Genome is one of the abilities that can be used with the Hybrid Slot, part of the Incarnate System. This ability is Common.
Description
This power grants the user a stacking Regeneration buff for each enemy within an 8 foot radius. The effect reaches its maximum strength at 4 enemies. This power also grants some Regeneration with no enemies in range. Equipping this Hybrid power grants a passive boost to Regeneration at all times.
While toggled on, this power buffs regeneration by 5.85%, plus 9.79% for each of up to 4 enemies in range. In addition, while equipped, this power buffs regeneration by 7.5%.
How to Get
Melee Genome is created with the following Incarnate Components: