Midnighter: Difference between revisions

From Homecoming Wiki
Jump to navigation Jump to search
imported>Blondeshell (historical)
(convert into NPC entry)
m (Added link to Medi-Corp)
 
(2 intermediate revisions by 2 users not shown)
Line 1: Line 1:
[[Image:Midnighter.jpg|thumb|150px]]
[[File:Midnighter.jpg|thumb|150px]]
'''Midnighter''' is an NPC located in [[Cimerora]]. He stands in the entry cave from the [[Midnighter Club]] and will give an overview of the zone and suggest you meet [[Senator Decimus Aquila|Senator Aquila]] as your first contact. He is not a contact.
'''Midnighter''' is an NPC located in [[Cimerora]]. He stands in the entry cave from the [[Midnighter Club]] and will give an overview of the zone and suggest you meet [[Senator Decimus Aquila|Senator Aquila]] as your first contact. He is not a contact.


Line 8: Line 8:
Now, before you leave, you might want to make a few mental adjustments. You're not, as they say, in Kansas anymore. What you will find is a shock to your senses. You are now in the ancient Mediterranean and we have made some, ehm, 'adjustments' for your convenience. As you went through the Aspect of the Pillar, you were given some very powerful spells so, with our aid, you should now have no problems understanding the citizens here and contacting certain people from afar. It's a magical coup, to be sure, and one you do not need specifics about at this time.
Now, before you leave, you might want to make a few mental adjustments. You're not, as they say, in Kansas anymore. What you will find is a shock to your senses. You are now in the ancient Mediterranean and we have made some, ehm, 'adjustments' for your convenience. As you went through the Aspect of the Pillar, you were given some very powerful spells so, with our aid, you should now have no problems understanding the citizens here and contacting certain people from afar. It's a magical coup, to be sure, and one you do not need specifics about at this time.


Also, if you are defeated, you will re-emerge here in this cave, as we have installed modified MediCom Teleporters. They're not fancy, but quite functional.
Also, if you are defeated, you will re-emerge here in this cave, as we have installed modified [[Medi-Corp|MediCom Teleporters]]. They're not fancy, but quite functional.
 
{{orange|Do make your way over to Senator Aquila on your way into Cimerora.}} He'll be able to acquaint you further with this land and its people.


Do make your way over to Senator Aquila on your way into Cimerora. He'll be able to acquaint you further with this land and its people.
[[Category:NPCs]]
[[Category:NPCs]]

Latest revision as of 17:11, 16 January 2021

Midnighter.jpg

Midnighter is an NPC located in Cimerora. He stands in the entry cave from the Midnighter Club and will give an overview of the zone and suggest you meet Senator Aquila as your first contact. He is not a contact.

Information

Greetings, Character. Welcome to Cimerora!

Now, before you leave, you might want to make a few mental adjustments. You're not, as they say, in Kansas anymore. What you will find is a shock to your senses. You are now in the ancient Mediterranean and we have made some, ehm, 'adjustments' for your convenience. As you went through the Aspect of the Pillar, you were given some very powerful spells so, with our aid, you should now have no problems understanding the citizens here and contacting certain people from afar. It's a magical coup, to be sure, and one you do not need specifics about at this time.

Also, if you are defeated, you will re-emerge here in this cave, as we have installed modified MediCom Teleporters. They're not fancy, but quite functional.

Do make your way over to Senator Aquila on your way into Cimerora. He'll be able to acquaint you further with this land and its people.