Mission Architect Unique Maps: Difference between revisions
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{{ | {{TOCright}} | ||
== Overview == | == Overview == | ||
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Image:ArachnosHellionsAttack01.jpg|{{center|Arachnos Storage On Fire}} | Image:ArachnosHellionsAttack01.jpg|{{center|Arachnos Storage On Fire}} | ||
Image:SubmersiblesBase1.jpg|{{center|Arachnos Submarine Base}} | Image:SubmersiblesBase1.jpg|{{center|Arachnos Submarine Base}} | ||
Image:ArachnosTunnelsBase01.jpg|{{center|Arachnos Tunnels Base}} | |||
Image:AtlasParkArachnos01.jpg|{{center|Atlas Park (Arachnos)}} | Image:AtlasParkArachnos01.jpg|{{center|Atlas Park (Arachnos)}} | ||
Image:CaveArachnoidCocoon01.jpg|{{center|Cave - Arachnoid Cocoon}} | Image:CaveArachnoidCocoon01.jpg|{{center|Cave - Arachnoid Cocoon}} | ||
Line 22: | Line 21: | ||
Image:MIWidowTower01.jpg|{{center|Widow Tower}} | Image:MIWidowTower01.jpg|{{center|Widow Tower}} | ||
</gallery> | </gallery> | ||
'''Notes & Comments:''' | |||
* ''Mercy Island - Landing Pad'': It is always night on this map, regardless of the in-game time of day. | |||
* ''Mercy Island - Widow Tower'': Currently, this is the same map as ''Widow Tower'' | |||
* ''Widow Tower'': Currently, this is the same map as ''Mercy Island - Widow Tower'' | |||
'''Unlockables:''' | |||
* ''Cave - Arachnoid Cocoon'': Additional Cave Maps | |||
{{clr}} | |||
=== Atlas Park === | === Atlas Park === | ||
<gallery> | <gallery> | ||
Image:FutureAtlas01.jpg|{{center|Atlas Park (Ruined)}} | Image:FutureAtlas01.jpg|{{center|Atlas Park (Ruined)}} | ||
Image:AtlasFashionShow1.jpg|{{center|Atlas Park - Fashion Show}} | |||
Image:AtlasParkMA01.jpg|{{center|Atlas Park 01}} | Image:AtlasParkMA01.jpg|{{center|Atlas Park 01}} | ||
Image:AtlasShivan01.jpg|{{center|Atlas Park 02}} | Image:AtlasShivan01.jpg|{{center|Atlas Park 02}} | ||
</gallery> | </gallery> | ||
'''Notes & Comments:''' | |||
* ''Atlas Park (Ruined)'': There is no overhead map display for this map. | |||
* ''Atlas Park 01'': This map includes an Arachnos flyer used as the mission entrance/door. There are also cars traveling the streets and pedestrians on this map. | |||
* ''Atlas Park 02'': This map includes a destroyable meteor in a crater. There is no way to make the meteor a mission goal. The door is an Ouroboros crystal. | |||
{{clr}} | |||
=== Banks === | === Banks === | ||
<gallery> | <gallery> | ||
Image: | Image:22ndNationalBank_Gen.jpg|{{center|22nd National Bank 01}} | ||
Image: | Image:22ndNationalBank_Gen.jpg|{{center|22nd National Bank 02}} | ||
Image: | Image:22ndNationalBank_Gen.jpg|{{center|22nd National Bank 03}} | ||
Image: | Image:22ndNationalBank_Gen.jpg|{{center|22nd National Bank 04}} | ||
Image: | Image:22ndNationalBank_Gen.jpg|{{center|22nd National Bank 05}} | ||
Image: | Image:22ndNationalBank_Gen.jpg|{{center|22nd National Bank 06}} | ||
Image: | Image:22ndNationalBank_Gen.jpg|{{center|22nd National Bank 07}} | ||
Image: | Image:22ndNationalBank_Gen.jpg|{{center|22nd National Bank 08}} | ||
Image: | Image:BankExchange01.jpg|{{center|Bank Exchange 01}} | ||
Image: | Image:BankExchange02.jpg|{{center|Bank Exchange 02}} | ||
Image: | Image:BankExchange03.jpg|{{center|Bank Exchange 03}} | ||
Image: | Image:FirstNational01.jpg|{{center|First National Bank 01}} | ||
Image: | Image:FirstNational02.jpg|{{center|First National Bank 02}} | ||
Image: | Image:FirstNational03.jpg|{{center|First National Bank 03}} | ||
Image: | Image:LSSL08.jpg|{{center|Long Shot Savings & Loan 01}} | ||
Image: | Image:LSSL08.jpg|{{center|Long Shot Savings & Loan 02}} | ||
Image: | Image:LSSL08.jpg|{{center|Long Shot Savings & Loan 03}} | ||
Image: | Image:LSSL08.jpg|{{center|Long Shot Savings & Loan 04}} | ||
Image: | Image:LSSL08.jpg|{{center|Long Shot Savings & Loan 05}} | ||
Image: | Image:LSSL08.jpg|{{center|Long Shot Savings & Loan 06}} | ||
Image: | Image:LSSL08.jpg|{{center|Long Shot Savings & Loan 07}} | ||
Image: | Image:LSSL08.jpg|{{center|Long Shot Savings & Loan 08}} | ||
</gallery> | </gallery> | ||
'''Notes & Comments:''' | |||
* ''22nd National Bank'' (all): Apart from the placement of doors and hallways, the visual elements of the 22nd National Bank maps do not change significantly from one map to the next. | |||
* ''Long Shot Savings & Loan'' (all): Apart from the placement of doors and hallways, the visual elements of the Long Shot Savings & Loan maps do not change significantly from one map to the next. | |||
'''Unlockables:''' | |||
* ''22nd National Bank (02 - 08)'': Additional Bank Maps | |||
* ''Bank Exchange (02 - 03)'': Additional Bank Maps | |||
* ''First National Bank (02 - 03)'': Additional Bank Maps | |||
* ''Long Shot Savings & Loan (02 - 08)'': Additional Bank Maps | |||
{{clr}} | |||
=== Cap Au Diable === | === Cap Au Diable === | ||
Line 62: | Line 84: | ||
Image:PTSControlRoom1.jpg|{{center|Cap Au Diable - PTS Control Bunker}} | Image:PTSControlRoom1.jpg|{{center|Cap Au Diable - PTS Control Bunker}} | ||
Image:CAPWSPDR01.jpg|{{center|Cap Au Diable - WSPDR Building}} | Image:CAPWSPDR01.jpg|{{center|Cap Au Diable - WSPDR Building}} | ||
Image:DimensionalRipple01.jpg|{{center|Dimensional Ripple: Cap Au Diable}} | |||
</gallery> | </gallery> | ||
{{clr}} | |||
=== Caves (Unique) === | === Caves (Unique) === | ||
Line 68: | Line 92: | ||
Image:ColumnEnd1.jpg|{{center|5th Column Head Quarters}} | Image:ColumnEnd1.jpg|{{center|5th Column Head Quarters}} | ||
Image:BPCave01.jpg|{{center|Banished Pantheon}} | Image:BPCave01.jpg|{{center|Banished Pantheon}} | ||
Image:BatzulHell01.jpg|{{center|Batzul Hell}} | |||
Image:CaveArachnoidCocoon01.jpg|{{center|Cave - Arachnoid Cocoon}} | Image:CaveArachnoidCocoon01.jpg|{{center|Cave - Arachnoid Cocoon}} | ||
Image:Calystix Map.jpg|{{center|Cave of Shaper}} | Image:Calystix Map.jpg|{{center|Cave of Shaper}} | ||
Line 76: | Line 101: | ||
Image:CouncilRadarRoom02.jpg|{{center|Council - Radar Room 02}} | Image:CouncilRadarRoom02.jpg|{{center|Council - Radar Room 02}} | ||
Image:InfernalsLair01.jpg|{{center|Infernal's Lair}} | Image:InfernalsLair01.jpg|{{center|Infernal's Lair}} | ||
Image:Johnnypersonalhell.jpg|{{center|Johnny's Hell}} | |||
Image:NervaIsleRespec01.jpg|{{center|Nerva Isle Respec}} | Image:NervaIsleRespec01.jpg|{{center|Nerva Isle Respec}} | ||
Image:OrenbegaMA01.jpg|{{center|Orenbega}} | Image:OrenbegaMA01.jpg|{{center|Orenbega}} | ||
Line 84: | Line 110: | ||
Image:SnakeCave02.jpg|{{center|Snake Cave 02}} | Image:SnakeCave02.jpg|{{center|Snake Cave 02}} | ||
Image:TrollLair1.jpg|{{center|Trolls}} | Image:TrollLair1.jpg|{{center|Trolls}} | ||
Image:TyrantsThrone01.jpg|{{center|Tyrant's Lair}} | |||
Image:WitchsLair01.jpg|{{center|Witch's Lair}} | Image:WitchsLair01.jpg|{{center|Witch's Lair}} | ||
</gallery> | </gallery> | ||
'''Notes & Comments:''' | |||
* ''Council - Radar Room 01'': This is a very small map consisting of a single room typical of the standard Council map set. | |||
* ''Council - Radar Room 02'': This is a very small map consisting of a single room typical of the standard Council map set. | |||
'''Unlockables:''' | |||
* ''5th Column Head Quarters'': Additional Cave Maps | |||
* ''Banished Pantheon'': Additional Cave Maps | |||
* ''Cave - Arachnoid Cocoon'': Additional Cave Maps | |||
* ''Cave of Shaper'': Additional Cave Maps | |||
* ''Cimeroran Tombs'': Additional Cave Maps | |||
* ''Council - Giant Robot 01'': Additional Cave Maps | |||
* ''Council - Giant Robot 03'': Unique Council Maps | |||
* ''Council - Radar Room 01'': Additional Cave Maps | |||
* ''Council - Radar Room 02'': Unique Council Maps | |||
* ''Infernal's Lair'': Additional Cave Maps | |||
* ''Nerva Isle Respec'': Additional Cave Maps | |||
* ''Orenbega'': Additional Cave Maps | |||
* ''Snake Cave (with Idol)'': Additional Cave Maps | |||
* ''Snake Cave - Hatchery'': Additional Cave Maps | |||
* ''Snake Cave - Sthenos' Lair'': Additional Cave Maps | |||
* ''Snake Cave 01'': Additional Cave Maps | |||
* ''Snake Cave 02'': Additional Cave Maps | |||
* ''Trolls'': Additional Cave Maps | |||
* ''Witch's Lair'': Additional Cave Maps | |||
{{clr}} | |||
=== Council & 5th Column === | === Council & 5th Column === | ||
Line 97: | Line 149: | ||
Image:CouncilFactory01.jpg|{{center|Council Factory 01}} | Image:CouncilFactory01.jpg|{{center|Council Factory 01}} | ||
Image:CenterDangerRoom01.jpg|{{center|The Centers Danger Room}} | Image:CenterDangerRoom01.jpg|{{center|The Centers Danger Room}} | ||
</gallery> | |||
'''Notes & Comments:''' | |||
* ''Council - Radar Room 01'': This is a very small map consisting of a single room typical of the standard Council map set. | |||
* ''Council - Radar Room 02'': This is a very small map consisting of a single room typical of the standard Council map set. | |||
'''Unlockables:''' | |||
* ''Council - Giant Robot 01'': Additional Cave Maps | |||
* ''Council - Giant Robot 03'': Unique Council Maps | |||
* ''Council - Radar Room 01'': Additional Cave Maps | |||
* ''Council - Radar Room 02'': Unique Council Maps | |||
{{clr}} | |||
=== Cargo Ship === | |||
<gallery> | |||
Image:GBPortalShip01.jpg|{{center|Gold Bricker Portal Ship}} | |||
</gallery> | </gallery> | ||
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Image:Speakeasy1.jpg|{{center|Speakeasy}} | Image:Speakeasy1.jpg|{{center|Speakeasy}} | ||
Image:Casino1.jpg|{{center|Tiki}} | Image:Casino1.jpg|{{center|Tiki}} | ||
</gallery> | |||
'''Unlockables:''' | |||
* ''Longbow Officer's Club'': Pawn Shops, Casinos and Police Stations | |||
* ''Speakeasy'': Pawn Shops, Casinos and Police Stations | |||
* ''Tiki'': Pawn Shops, Casinos and Police Stations | |||
{{clr}} | |||
=== Cimerora === | |||
<gallery> | |||
Image:CimBattleMap01.jpg|{{center|Battle Map}} | |||
Image:CastellumQuarter01.jpg|{{center|Castellum Quarter}} | |||
Image:PhoebasPoint01.jpg|{{center|Phoebas Point}} | |||
Image:SibylTemple01.jpg|{{center|Sibyl Temple}} | |||
Image:VespillosPass01.jpg|{{center|Vespillos Pass}} | |||
</gallery> | </gallery> | ||
=== Circle of Thorns === | === Circle of Thorns === | ||
<gallery> | <gallery> | ||
Image:BaronZoriasLair01.jpg|{{center|Baron Zoria's Lair}} | |||
Image:GreatCeremony01.jpg|{{center|Circle of Thorns - Flying Ziggurat}} | |||
Image:OrenbegaMA01.jpg|{{center|Circle of Thorns - Orenbega}} | Image:OrenbegaMA01.jpg|{{center|Circle of Thorns - Orenbega}} | ||
Image: | Image:CoTSpiritCity01.jpg|{{center|Circle of Thorns - Spirit City}} | ||
Image: | Image:CoTVaultsofMu01.jpg|{{center|Circle of Thorns - Vaults of Mu}} | ||
Image: | Image:ThornIsle1.jpg|{{center|Thorn Tree 02}} | ||
</gallery> | </gallery> | ||
<!-- By appearance Vaults & Spirit seem like maybe they should be reversed, but I double-checked that that's how they're labeled. -ScuzzB --> | |||
'''Unlockables:''' | |||
* ''Circle of Thorns - Orenbega'': Additional Cave Maps | |||
* ''Circle of Thorns - Vaults of Mu'': Unique Circle of Thorns Maps | |||
* ''Thorn Tree 02'': Unique Circle of Thorns Maps | |||
{{clr}} | |||
=== Croatoa === | === Croatoa === | ||
<gallery> | <gallery> | ||
Image: | Image:MACroatoa01.jpg|{{center|Croatoa 01}} | ||
Image: | Image:MACroatoa02.jpg|{{center|Croatoa 02}} | ||
Image:SalamancaHenges1.jpg|{{center|Croatoa 03}} | Image:SalamancaHenges1.jpg|{{center|Croatoa 03}} | ||
Image: | Image:MACroatoa04.jpg|{{center|Croatoa 04}} | ||
Image: | Image:MACroatoa05.jpg|{{center|Croatoa 05}} | ||
Image: | Image:MACroatoa06.jpg|{{center|Croatoa 06}} | ||
Image: | Image:MACroatoa07.jpg|{{center|Croatoa 07}} | ||
Image: | Image:MACroatoa08.jpg|{{center|Croatoa 08}} | ||
Image: | Image:MACroatoa09.jpg|{{center|Croatoa 09}} | ||
</gallery> | |||
'''Unlockables:''' | |||
* ''Croatoa (05 - 09)'': Special Outdoor Croatoa Maps | |||
{{clr}} | |||
=== Grandville === | |||
<gallery> | |||
Image:GrandvilleConferenceRoom01.jpg|{{center|Grandville - Conference Room}} | |||
Image:GrandvilleTower1.jpg|{{center|Grandville - Main Lobby}} | |||
Image:GrandvilleMainSquare01.jpg|{{center|Grandville - Main Square}} | |||
Image:GrandvilleFab01.jpg|{{center|Grandville - The Fab}} | |||
Image:GrandvilleBeach01.jpg|{{center|Grandville Beach}} | |||
</gallery> | </gallery> | ||
Line 135: | Line 236: | ||
Image:AtlasParkArachnos01.jpg|{{center|Atlas Park (Arachnos)}} | Image:AtlasParkArachnos01.jpg|{{center|Atlas Park (Arachnos)}} | ||
Image:FutureAtlas01.jpg|{{center|Atlas Park (Ruined)}} | Image:FutureAtlas01.jpg|{{center|Atlas Park (Ruined)}} | ||
Image:AtlasFashionShow1.jpg|{{center|Atlas Park - Fashion Show}} | |||
Image:AtlasParkMA01.jpg|{{center|Atlas Park 01}} | Image:AtlasParkMA01.jpg|{{center|Atlas Park 01}} | ||
Image:MAAtlasParkTimeCapsule01.png |{{center|Atlas Park Time Capsule}} | |||
Image:BoomtownRebuilt1.jpg|{{center|Boomtown Construction}} | |||
Image:CADPowerStation01.jpg|{{center|Cap Au Diable - Power Station}} | Image:CADPowerStation01.jpg|{{center|Cap Au Diable - Power Station}} | ||
Image:CAPWSPDR01.jpg|{{center|Cap Au Diable - WSPDR Building}} | Image:CAPWSPDR01.jpg|{{center|Cap Au Diable - WSPDR Building}} | ||
Image: | Image:CarnieCommercial01.jpg|{{center|Carnival of Shadows - Commercial}} | ||
Image: | Image:CarnieResidential01.jpg|{{center|Carnival of Shadows - Residential}} | ||
Image: | Image:MACityMap01.jpg|{{center|City Map 01}} | ||
Image: | Image:CouncilAmerica01.jpg|{{center|City Map 01 (Council)}} | ||
Image: | Image:MACityMap01Ind.jpg|{{center|City Map 01 (Industrial)}} | ||
Image: | Image:WerewolfWorld1.jpg|{{center|City Map 01 (Ruined)}} | ||
Image: | Image:MACityMap02.jpg|{{center|City Map 02}} | ||
Image: | Image:MACityMap02Ind.jpg|{{center|City Map 02 (Industrial)}} | ||
Image: | Image:MACityMap02Ruin.jpg|{{center|City Map 02 (Ruined)}} | ||
Image: | Image:MACityMap03.jpg|{{center|City Map 03}} | ||
Image:CroatoaWinter01.jpg|{{center|Croatoa - Winter Forest & Cave}} | |||
Image:EchoFaultlineResevoir01.jpg|{{center|Echo: Faultline - Resevoir}} | |||
Image:EdenMissionMap01.jpg|{{center|Eden - Outdoor}} | Image:EdenMissionMap01.jpg|{{center|Eden - Outdoor}} | ||
Image:Dam1.jpg|{{center|Faultline - Damn Lies}} | Image:Dam1.jpg|{{center|Faultline - Damn Lies}} | ||
Image: | Image:FaultineHR01.jpg|{{center|Faultline - High Rise}} | ||
Image: | Image:FaultlineNewOverbrook01.jpg|{{center|Faultline - New Overbrook}} | ||
Image: | Image:MAForest01.jpg|{{center|Forest 01}} | ||
Image: | Image:MAForest02.jpg|{{center|Forest 02}} | ||
Image: | Image:MAForest03.jpg|{{center|Forest 03}} | ||
Image: | Image:GrandvilleMainSquare01.jpg|{{center|Grandville - Main Square}} | ||
Image:GrandvilleFab01.jpg|{{center|Grandville - The Fab}} | |||
Image:GrandvilleBeach01.jpg|{{center|Grandville Beach}} | |||
Image:MAGraveyard01.jpg|{{center|Graveyard 01}} | |||
Image:Mausoleum01.jpg|{{center|Graveyard 02}} | Image:Mausoleum01.jpg|{{center|Graveyard 02}} | ||
Image: | Image:RWZLittleRoundTop01.jpg|{{center|Little Round Top - Generic}} | ||
Image:LongbowAirBase1.jpg|{{center|Longbow Sea Base}} | |||
Image:Clocktower01.jpg|{{center|Mercy Island - Clocktower}} | |||
Image:MIDockAlley01.jpg|{{center|Mercy Island - Dock & Alley}} | |||
Image:MILandingPad01.jpg|{{center|Mercy Island - Landing Pad}} | Image:MILandingPad01.jpg|{{center|Mercy Island - Landing Pad}} | ||
Image: | Image:NemesisSSBase01.jpg|{{center|Nemesis Shadow Shard Base}} | ||
Image:FountainIsland01.jpg|{{center|Nerva - Fountain Island}} | |||
Image:MAForestBurning01.jpg|{{center|Outdoor - Burning Forest}} | |||
Image:Pointduhoc.jpg|{{center|Point du Hoc - Generic}} | |||
Image:DryDocks1.jpg|{{center|Port Oakes - Cargo Ship Yard}} | |||
Image:SirensCall1.jpg|{{center|Siren's Call}} | |||
Image:SirensCall1.jpg|{{center|Siren's Call - Villain Base}} | |||
Image:SkyRaidersBase1.jpg|{{center|Sky Raider Sharkhead Base}} | |||
Image:Olivia_Darque_Rescue_screenshot.jpg|{{center|Skyway City - Blockade}} | Image:Olivia_Darque_Rescue_screenshot.jpg|{{center|Skyway City - Blockade}} | ||
Image:SkywayTram01.jpg|{{center|Skyway City Tram}} | |||
Image:StatueandGiza1.jpg|{{center|St. Martial - Golden Giza}} | |||
Image:HardWay1.jpg|{{center|St. Martial - The Flush}} | Image:HardWay1.jpg|{{center|St. Martial - The Flush}} | ||
Image: | Image:MASteelCanyon01.jpg|{{center|Steel Canyon}} | ||
Image: | Image:Seraphhq01.jpg|{{center|Steel Canyon - SERAPH Lab}} | ||
Image:Themaw.jpg|{{center|Striga Isle - Bridge}} | |||
Image:TheAbyss01.jpg|{{center|The Abyss}} | |||
Image:RWZTheBulge01.jpg|{{center|The Bulge - Generic}} | |||
Image:WarburgMaltaBAse01.jpg|{{center|Warburg Malta Base}} | |||
</gallery> | |||
'''Notes & Comments:''' | |||
* ''Atlas Park (Runied)'': There is no overhead map display for this map. | |||
* ''Atlas Park 01'': This map includes an Arachnos flyer used as the mission entrance/door. There are also cars traveling the streets and pedestrians on this map. | |||
* ''Atlas Park Time Capsule'': Despite its name, this map does not appear to allow access to the Hero 1 Time Capsule room. | |||
* ''Forest (Burning)'': Removed as of 5/5/2009 patch. Future disposition unknown. | |||
* ''Mercy Island - Landing Pad'': It is always night on this map, regardless of the in-game time of day. | |||
* ''Warburg Malta Base'': This is an indoor/outdoor combination map. | |||
'''Unlockables:''' | |||
* ''City Map 02'': Special Outdoor Maps | |||
* ''City Map 02 (Industrial)'': Special Outdoor Maps | |||
* ''City Map 02 (Ruined)'': Special Outdoor Maps | |||
* ''City Map 03'': Special Outdoor Maps | |||
* ''Forest 02'':Special Outdoor Maps | |||
* ''Forest 03'': Special Outdoor Maps | |||
* ''Graveyard 02'': Special Outdoor Maps | |||
{{clr}} | |||
=== Praetorian Outdoor Maps === | |||
<gallery> | |||
Image:AntimatterReactor.jpg|{{center|Neutroplis - Anti-Matter's Reactor}} | |||
Image:NeutropolisNeighborhood01.jpg|{{center|Neutroplis - Neighborhood}} | |||
Image:Neutropolis NTUTower.jpg|{{center|Neutroplis - Neuron's Tower}} | |||
Image:NovaPraetoriaCMF01.jpg|{{center|Nova Praetoria - CMF}} | |||
Image:Nova magisterium cole statue.jpg|{{center|Nova Praetoria - Magisterium}} | |||
Image:NovaPraetoriaSouthAetna01.jpg|{{center|Nova Praetoria - South Aetna}} | |||
</gallery> | </gallery> | ||
{{clr}} | |||
=== Office === | === Office === | ||
<gallery> | <gallery> | ||
Image:DAOffice01.jpg|{{center|Dark Astoria Office}} | |||
Image:FrostfireHideout1.jpg|{{center|Frostfire}} | |||
Image:DEOffice01.jpg|{{center|Green Fog}} | Image:DEOffice01.jpg|{{center|Green Fog}} | ||
Image: | Image:HellionsOffice01.jpg|{{center|Hellions}} | ||
Image:Asylum01.jpg|{{center|Mayhem's Hospital}} | Image:Asylum01.jpg|{{center|Mayhem's Hospital}} | ||
Image: | Image:OfficeToRiktiCave.jpg|{{center|Office to Rikti Caves 01}} | ||
Image: | Image:OfficeToRiktiCave.jpg|{{center|Office to Rikti Caves 02}} | ||
Image: | Image:OfficeToRiktiCave.jpg|{{center|Office to Rikti Caves 03}} | ||
Image:PresidentialRoom1.jpg|{{center|President Marchand's Office}} | |||
Image:SkullsOffice01.jpg|{{center|Skulls}} | Image:SkullsOffice01.jpg|{{center|Skulls}} | ||
</gallery> | </gallery> | ||
'''Notes & Comments:''' | |||
* ''Office to Rikti Caves'' (all): Apart from the general layout, the visual elements of the Office to Rikti Caves maps are largely similar, and the transitional area appears identical for all three. | |||
'''Unlockables:''' | |||
* ''Office to Rikti Caves (02 - 03)'': Additional Special Cave Maps | |||
{{clr}} | |||
=== Mercy Island === | === Mercy Island === | ||
<gallery> | <gallery> | ||
Image: | Image:Clocktower01.jpg|{{center|Mercy Island - Clocktower}} | ||
Image:MIDockAlley01.jpg|{{center|Mercy Island - Dock & Alley}} | |||
Image:MercyIslandFactory01.jpg|{{center|Mercy Island - Factory}} | Image:MercyIslandFactory01.jpg|{{center|Mercy Island - Factory}} | ||
Image:MILandingPad01.jpg|{{center|Mercy Island - Landing Pad}} | Image:MILandingPad01.jpg|{{center|Mercy Island - Landing Pad}} | ||
Image:MIWidowTower01.jpg|{{center|Mercy Island - Widow Tower}} | Image:MIWidowTower01.jpg|{{center|Mercy Island - Widow Tower}} | ||
</gallery> | </gallery> | ||
'''Notes & Comments:''' | |||
* ''Mercy Island - Landing Pad'': It is always night on this map, regardless of the in-game time of day. | |||
{{clr}} | |||
=== Nerva Archipelago === | === Nerva Archipelago === | ||
<gallery> | <gallery> | ||
Image: | Image:FountainIsland01.jpg|{{center|Nerva - Fountain Island}} | ||
Image: | Image:NervaPrimeva01.jpg|{{center|Nerva Primeva}} | ||
Image: | Image:ThornIsle1.jpg|{{center|Thorn Tree 02}} | ||
</gallery> | </gallery> | ||
'''Unlockables:''' | |||
* ''Thorn Tree 02'': Unique Circle of Thorns Maps | |||
{{clr}} | |||
=== Rikti War Zone === | === Rikti War Zone === | ||
<gallery> | <gallery> | ||
Image: | Image:RWZLittleRoundTop01.jpg|{{center|Little Round Top}} | ||
Image: | Image:RWZLittleRoundTop01.jpg|{{center|Little Round Top - Generic}} | ||
Image: | Image:OfficeToRiktiCave.jpg|{{center|Office to Rikti Caves 01}} | ||
Image: | Image:OfficeToRiktiCave.jpg|{{center|Office to Rikti Caves 02}} | ||
Image:OfficeToRiktiCave.jpg|{{center|Office to Rikti Caves 03}} | |||
Image:Pointduhoc.jpg|{{center|Point du Hoc}} | |||
Image:Pointduhoc.jpg|{{center|Point du Hoc - Generic}} | |||
Image:UnderMothership1.jpg|{{center|Portal Cavern}} | Image:UnderMothership1.jpg|{{center|Portal Cavern}} | ||
Image: | Image:RWZTheBulge01.jpg|{{center|The Bulge}} | ||
Image: | Image:RWZTheBulge01.jpg|{{center|The Bulge - Generic}} | ||
Image:RWZTheSeer01.jpg|{{center|The Seer}} | |||
Image:RWZVanguardBase01.jpg|{{center|Vanguard Base - Interior}} | |||
</gallery> | </gallery> | ||
'''Notes & Comments:''' | |||
* ''Office to Rikti Caves'' (all): Apart from the general layout, the visual elements of the Office to Rikti Caves maps are largely similar, and the transitional area appears identical for all three. | |||
* ''- Generic'' (all): Maps with this suffix have no cosmetic difference from the original maps, but can have a Giant Monster objective. | |||
'''Unlockables:''' | |||
* ''Office to Rikti Caves (02 - 03)'': Additional Special Cave Maps | |||
{{clr}} | |||
=== Snake Maps === | === Snake Maps === | ||
Line 212: | Line 394: | ||
Image:SnakeCave02.jpg|{{center|Snake Cave 02}} | Image:SnakeCave02.jpg|{{center|Snake Cave 02}} | ||
</gallery> | </gallery> | ||
'''Unlockables:''' | |||
* ''Snake Cave (with Idol)'': Additional Cave Maps | |||
* ''Snake Cave - Hatchery'': Additional Cave Maps | |||
* ''Snake Cave - Sthenos' Lair'': Additional Cave Maps | |||
* ''Snake Cave 01'': Additional Cave Maps | |||
* ''Snake Cave 02'': Additional Cave Maps | |||
{{clr}} | |||
=== Tech Lab === | === Tech Lab === | ||
<gallery> | <gallery> | ||
Image: | Image:MAAbandonedTech01.jpg|{{center|Abandoned Tech 01 (Small)}} | ||
Image: | Image:MAAbandonedTech02.jpg|{{center|Abandoned Tech 02 (Small)}} | ||
Image: | Image:MAAbandonedTech03.jpg|{{center|Abandoned Tech 03 (Small)}} | ||
Image: | Image:MAAbandonedTech04.jpg|{{center|Abandoned Tech 04 (Small)}} | ||
Image:RevenantHeroLab01.jpg|{{center|Crey Hero Lab}} | Image:RevenantHeroLab01.jpg|{{center|Crey Hero Lab}} | ||
Image: | Image:TechDemon01.jpg|{{center|Demon-Infested Tech}} | ||
Image: | Image:PortalCorpLab1.jpg|{{center|Portal Corp 01}} | ||
Image: | Image:MAPortal02.jpg|{{center|Portal Corp 02}} | ||
Image:VilTutorialBunker01.jpg|{{center|Villain Tutorial Bunker}} | |||
</gallery> | </gallery> | ||
'''Notes & Comments:''' | |||
* ''Crey Hero Lab'': Removed as of 5/5/2009 patch. Future disposition unknown. | |||
'''Unlockables:''' | |||
* ''Abandoned Tech (02 - 04)'': Additional Tech Maps | |||
* ''Portal Corp 02'': Additional Tech Maps | |||
{{clr}} | |||
=== Warehouse === | === Warehouse === | ||
<gallery> | <gallery> | ||
Image: | Image:ArachnosWarehouse01.jpg|{{center|Arachnos Secret Warehouse}} | ||
Image:CarnieWarehouse01.jpg|{{center|Carnival Warehouse}} | |||
Image:Cesspool01.jpg|{{center|Cesspool}} | |||
Image:ClockworkLair01.jpg|{{center|Clockwork King's Lair}} | |||
Image:CouncilWarehouse01.jpg|{{center|Council}} | Image:CouncilWarehouse01.jpg|{{center|Council}} | ||
Image:CouncilFactory01.jpg|{{center|Council Factory 01}} | Image:CouncilFactory01.jpg|{{center|Council Factory 01}} | ||
Line 234: | Line 434: | ||
Image:FreakshowWarehouse01.jpg|{{center|Freakshow}} | Image:FreakshowWarehouse01.jpg|{{center|Freakshow}} | ||
Image:LouShop1.jpg|{{center|Lou's Garage}} | Image:LouShop1.jpg|{{center|Lou's Garage}} | ||
Image:SuperadineLab1.jpg|{{center|Superadine Lab}} | |||
Image:SmeltingCauldron01.jpg|{{center|The Smelting Cauldron}} | |||
Image:TsooTattoingParlor1.jpg|{{center|Tsoo Tattoo Parlor}} | |||
</gallery> | </gallery> | ||
{{clr}} | |||
=== Unique === | === Unique === | ||
<gallery> | <gallery> | ||
Image: | Image:BatzulHell01.jpg|{{center|Batzul Hell}} | ||
Image:DASewer01.jpg|{{center|Dark Astoria Sewer}} | |||
Image:DocVahzLair01.jpg|{{center|Dr. Vahzilok's Lair}} | |||
Image:Dam1.jpg|{{center|Faultline}} | Image:Dam1.jpg|{{center|Faultline}} | ||
Image: | Image:MAJewelShop01.jpg|{{center|Jewelry Shop 01}} | ||
Image: | Image:MAJewelShop02.jpg|{{center|Jewelry Shop 02}} | ||
Image: | Image:ManticoreMansion01.jpg|{{center|Manticore's Mansion}} | ||
Image: | Image:MAMidnighterClub01.jpg|{{center|Midnighter Club}} | ||
Image: | Image:MAPawnShop01.jpg|{{center|Pawn Shop 01}} | ||
Image: | Image:MAPawnShop02.jpg|{{center|Pawn Shop 02}} | ||
Image: | Image:PoliceStation01.jpg|{{center|Police Station 01}} | ||
Image: | Image:PoliceStation02.jpg|{{center|Police Station 02}} | ||
Image:PresidentialRoom1.jpg|{{center|President Marchand's Office}} | |||
Image:RoadTunnel01.jpg|{{center|Road Tunnel}} | |||
Image:RuladakCave01.jpg|{{center|Ruladak Cave}} | |||
Image:ShivaFragment01.jpg|{{center|Shiva Fragment}} | |||
Image:SpaceIsland01.jpg|{{center|Space Island}} | |||
Image:HardWay1.jpg|{{center|St. Martial - The Flush}} | Image:HardWay1.jpg|{{center|St. Martial - The Flush}} | ||
Image:CenterDangerRoom01.jpg|{{center|The Centers Danger Room}} | Image:CenterDangerRoom01.jpg|{{center|The Centers Danger Room}} | ||
Image: | Image:MAZigBreakout01.jpg|{{center|The Zig Breakout}} <!-- Map is always night --> | ||
Image: | Image:InventionTutorial01.jpg|{{center|University Basement}} | ||
Image: | Image:VilTutorialBunker01.jpg|{{center|Villain Tutorial Bunker}} | ||
Image:MIWidowTower01.jpg|{{center|Widow Tower}} | Image:MIWidowTower01.jpg|{{center|Widow Tower}} | ||
</gallery> | </gallery> | ||
'''Notes & Comments:''' | |||
* ''The Zig Breakout'': It is always night on this map, regardless of the in-game time of day. The map contains an indoor and an outdoor portion; the indoor portion is accessed through the sewer entrance on the northwest side of the map. | |||
'''Unlockables:''' | |||
* ''Jewelry Shop 02'': Pawn Shops, Casinos and Police Stations | |||
* ''Pawn Shop 02'': Pawn Shops, Casinos and Police Stations | |||
* ''Police Station 02'': Pawn Shops, Casinos and Police Stations | |||
{{clr}} | |||
[[Category:Mission Architect]] | [[Category:Mission Architect]] |
Latest revision as of 06:01, 4 February 2024
Overview
This page provides a visual list, by means of in-game screenshots, of all Mission Architect map categories belonging to the Unique Maps Map Type.
Unique Maps Categories
Arachnos
Notes & Comments:
- Mercy Island - Landing Pad: It is always night on this map, regardless of the in-game time of day.
- Mercy Island - Widow Tower: Currently, this is the same map as Widow Tower
- Widow Tower: Currently, this is the same map as Mercy Island - Widow Tower
Unlockables:
- Cave - Arachnoid Cocoon: Additional Cave Maps
Atlas Park
Notes & Comments:
- Atlas Park (Ruined): There is no overhead map display for this map.
- Atlas Park 01: This map includes an Arachnos flyer used as the mission entrance/door. There are also cars traveling the streets and pedestrians on this map.
- Atlas Park 02: This map includes a destroyable meteor in a crater. There is no way to make the meteor a mission goal. The door is an Ouroboros crystal.
Banks
Notes & Comments:
- 22nd National Bank (all): Apart from the placement of doors and hallways, the visual elements of the 22nd National Bank maps do not change significantly from one map to the next.
- Long Shot Savings & Loan (all): Apart from the placement of doors and hallways, the visual elements of the Long Shot Savings & Loan maps do not change significantly from one map to the next.
Unlockables:
- 22nd National Bank (02 - 08): Additional Bank Maps
- Bank Exchange (02 - 03): Additional Bank Maps
- First National Bank (02 - 03): Additional Bank Maps
- Long Shot Savings & Loan (02 - 08): Additional Bank Maps
Cap Au Diable
Caves (Unique)
Notes & Comments:
- Council - Radar Room 01: This is a very small map consisting of a single room typical of the standard Council map set.
- Council - Radar Room 02: This is a very small map consisting of a single room typical of the standard Council map set.
Unlockables:
- 5th Column Head Quarters: Additional Cave Maps
- Banished Pantheon: Additional Cave Maps
- Cave - Arachnoid Cocoon: Additional Cave Maps
- Cave of Shaper: Additional Cave Maps
- Cimeroran Tombs: Additional Cave Maps
- Council - Giant Robot 01: Additional Cave Maps
- Council - Giant Robot 03: Unique Council Maps
- Council - Radar Room 01: Additional Cave Maps
- Council - Radar Room 02: Unique Council Maps
- Infernal's Lair: Additional Cave Maps
- Nerva Isle Respec: Additional Cave Maps
- Orenbega: Additional Cave Maps
- Snake Cave (with Idol): Additional Cave Maps
- Snake Cave - Hatchery: Additional Cave Maps
- Snake Cave - Sthenos' Lair: Additional Cave Maps
- Snake Cave 01: Additional Cave Maps
- Snake Cave 02: Additional Cave Maps
- Trolls: Additional Cave Maps
- Witch's Lair: Additional Cave Maps
Council & 5th Column
Notes & Comments:
- Council - Radar Room 01: This is a very small map consisting of a single room typical of the standard Council map set.
- Council - Radar Room 02: This is a very small map consisting of a single room typical of the standard Council map set.
Unlockables:
- Council - Giant Robot 01: Additional Cave Maps
- Council - Giant Robot 03: Unique Council Maps
- Council - Radar Room 01: Additional Cave Maps
- Council - Radar Room 02: Unique Council Maps
Cargo Ship
Casino
Unlockables:
- Longbow Officer's Club: Pawn Shops, Casinos and Police Stations
- Speakeasy: Pawn Shops, Casinos and Police Stations
- Tiki: Pawn Shops, Casinos and Police Stations
Cimerora
Circle of Thorns
Unlockables:
- Circle of Thorns - Orenbega: Additional Cave Maps
- Circle of Thorns - Vaults of Mu: Unique Circle of Thorns Maps
- Thorn Tree 02: Unique Circle of Thorns Maps
Croatoa
Unlockables:
- Croatoa (05 - 09): Special Outdoor Croatoa Maps
Grandville
Outdoor Maps
Notes & Comments:
- Atlas Park (Runied): There is no overhead map display for this map.
- Atlas Park 01: This map includes an Arachnos flyer used as the mission entrance/door. There are also cars traveling the streets and pedestrians on this map.
- Atlas Park Time Capsule: Despite its name, this map does not appear to allow access to the Hero 1 Time Capsule room.
- Forest (Burning): Removed as of 5/5/2009 patch. Future disposition unknown.
- Mercy Island - Landing Pad: It is always night on this map, regardless of the in-game time of day.
- Warburg Malta Base: This is an indoor/outdoor combination map.
Unlockables:
- City Map 02: Special Outdoor Maps
- City Map 02 (Industrial): Special Outdoor Maps
- City Map 02 (Ruined): Special Outdoor Maps
- City Map 03: Special Outdoor Maps
- Forest 02:Special Outdoor Maps
- Forest 03: Special Outdoor Maps
- Graveyard 02: Special Outdoor Maps
Praetorian Outdoor Maps
Office
Notes & Comments:
- Office to Rikti Caves (all): Apart from the general layout, the visual elements of the Office to Rikti Caves maps are largely similar, and the transitional area appears identical for all three.
Unlockables:
- Office to Rikti Caves (02 - 03): Additional Special Cave Maps
Mercy Island
Notes & Comments:
- Mercy Island - Landing Pad: It is always night on this map, regardless of the in-game time of day.
Nerva Archipelago
Unlockables:
- Thorn Tree 02: Unique Circle of Thorns Maps
Rikti War Zone
Notes & Comments:
- Office to Rikti Caves (all): Apart from the general layout, the visual elements of the Office to Rikti Caves maps are largely similar, and the transitional area appears identical for all three.
- - Generic (all): Maps with this suffix have no cosmetic difference from the original maps, but can have a Giant Monster objective.
Unlockables:
- Office to Rikti Caves (02 - 03): Additional Special Cave Maps
Snake Maps
Unlockables:
- Snake Cave (with Idol): Additional Cave Maps
- Snake Cave - Hatchery: Additional Cave Maps
- Snake Cave - Sthenos' Lair: Additional Cave Maps
- Snake Cave 01: Additional Cave Maps
- Snake Cave 02: Additional Cave Maps
Tech Lab
Notes & Comments:
- Crey Hero Lab: Removed as of 5/5/2009 patch. Future disposition unknown.
Unlockables:
- Abandoned Tech (02 - 04): Additional Tech Maps
- Portal Corp 02: Additional Tech Maps
Warehouse
Unique
Notes & Comments:
- The Zig Breakout: It is always night on this map, regardless of the in-game time of day. The map contains an indoor and an outdoor portion; the indoor portion is accessed through the sewer entrance on the northwest side of the map.
Unlockables:
- Jewelry Shop 02: Pawn Shops, Casinos and Police Stations
- Pawn Shop 02: Pawn Shops, Casinos and Police Stations
- Police Station 02: Pawn Shops, Casinos and Police Stations