Arsenal Mastery: Difference between revisions

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{{TOCright}}
{{TOCright}}
== Overview ==
== Overview ==
You have mastery of weapons and Munitions gives you access to uncommon munitions and equipment. '''Munitions Mastery''' is one of the [[Ancillary Power Pool]]s available to [[Blaster]]s.
You have mastery of weapons and Munitions gives you access to uncommon munitions and equipment. '''Arsenal Mastery''' is one of the [[Ancillary Power Pool]]s available to [[Blaster]]s.


== Power Tables ==
== Power Tables ==
Line 8: Line 8:


{{Powers_LevelHeader}}
{{Powers_LevelHeader}}
{{Powers_LevelRow|Icon=MunitionsMastery BodyArmor.png|Power=Body Armor|Level=41|Effect=Auto +Resist(Smashing, Lethal)|Border=1}}
{{Powers_LevelRow|Icon=MunitionsMastery BodyArmor.png|Power=Body Armor|Level=35|Effect=Auto: Self +Res(Smash, Lethal)|Border=1}}
{{Powers_LevelRow|Icon=MunitionsMastery CryoFreezeRay.png|Power=Cryo Freeze Ray|Level=41|Effect=Ranged Minor Damage(Cold) Foe: Hold|Border=1}}
{{Powers_LevelRow|Icon=MunitionsMastery CryoFreezeRay.png|Power=Cryo Freeze Ray|Level=35|Effect=Ranged, Minor DMG(Cold), Foe Hold|Border=1}}
{{Powers_LevelRow|Icon=MunitionsMastery SleepGrenade.png|Power=Sleep Grenade|Level=44|Effect=Ranged (Targeted AoE) Minor Damage (Smash), Foe: Sleep|Border=1}}
{{Powers_LevelRow|Icon=MunitionsMastery SleepGrenade.png|Power=Sleep Grenade|Level=38|Effect=Ranged (Targeted AoE), Minor DMG(Smash), Foe Sleep|Border=1}}
{{Powers_LevelRow|Icon=MunitionsMastery LRMRocket.png|Power=LRM Missile|Level=47|Effect=Ranged Superior Damage(Smashing, Lethal), Foe: Knockback|Border=0}}
{{Powers_LevelRow|Icon=MunitionsMastery Surveillance.png|Power=Surveillance|Level=41|Effect=Ranged, Foe -Res(All), -DEF(All)|Border=1}}
{{Powers_LevelRow|Icon=MunitionsMastery LRMRocket.png|Power=LRM Rocket|Level=44|Effect=Interruptible (Targeted AoE), Superior DMG(Smash, Lethal), Foe Knockback|Border=0}}
{{Powers_Footer}}
{{Powers_Footer}}


== Powers ==
== Powers ==


The following are powers in the Munitions Mastery powerset.
The following are powers in the Arsenal Mastery powerset.


=== [[Image:MunitionsMastery BodyArmor.png]] Body Armor ===
=== [[File:MunitionsMastery BodyArmor.png]] Body Armor ===
 
You have Body Armor that will reduce all Smashing and Lethal damage. This power is always on, and costs no endurance.
You have Body Armor that will reduce all smashing and lethal damage. This power is always on, and costs no endurance.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Level|[[Image:Archetypeicon blaster.png|18px]] 41 (Blaster)}}
{{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 35 (Blaster)}}
{{PowerBlock_Effects|Auto +Resist(Smashing, Lethal)}}
{{PowerBlock_Effects|Auto: Self +Resistance(Smashing, Lethal)}}
{{PowerBlock_Enhancements|{{Enhance Damage Resistance}}}}
{{PowerBlock_Enhancements|{{Enhance Damage Resistance}}}}
{{PowerBlock Sets|{{Set Resist Damage}}}}
{{PowerBlock Sets|{{Set Resist Damage}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[Image:MunitionsMastery CryoFreezeRay.png]] Cryo Freeze Ray ===
=== [[File:MunitionsMastery CryoFreezeRay.png]] Cryo Freeze Ray ===
 
Although this weapon deals very little damage, the Cryo Freeze Ray encases your foe in a block of ice, holding him helpless in place for a while.
Although this weapon deals very little damage, the Cryo Freeze Ray encases your foe in a block of ice, holding him helpless in place for a while.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|Minor Damage (Cold)}}
{{PowerBlock_Damage|Minor(Cold)}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Level|[[Image:Archetypeicon blaster.png|18px]] 41 (Blaster)}}
{{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 35 (Blaster)}}
{{PowerBlock_Effects|Ranged Minor Damage(Cold)}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Blank|Foe: Hold}}
{{PowerBlock_Blank|Foe Hold}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
Line 47: Line 46:
{{PowerBlock Sets|{{Set Ranged Damage}}}}
{{PowerBlock Sets|{{Set Ranged Damage}}}}
{{PowerBlock_Blank|{{Set Holds}}}}
{{PowerBlock_Blank|{{Set Holds}}}}
{{PowerBlock_Blank|{{Set Universal Damage}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[Image:MunitionsMastery SleepGrenade.png]] Sleep Grenade ===
=== [[File:MunitionsMastery LRMRocket.png]] LRM Rocket ===
 
The LRM Rocket is a powerful piece of hardware. It is very accurate and has a very long range. The impressive round can knock down its target. The LRM Rocket is bulky, awkward to use and you must take your time to aim, so this attack can be interrupted. You must be level 44 and have two other Arsenal Mastery Powers before selecting this power. If you are engaged in battle this attack becomes instant-cast, but inflicts lower damage on a reduced area.
Launches a Sleep Grenade at long range from beneath the barrel of your Assault Rifle. This small blast does minor smashing damage but affects all foes within the blast radius, and can knock them back. You must be level 44 and have Body Armor or Cryo Freeze Ray before selecting this power.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|Minor}}
{{PowerBlock_Damage|Superior(Smashing/Lethal)}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[Image:Archetypeicon blaster.png|18px]] 44 (Blaster)}}
{{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 44 (Blaster)}}
{{PowerBlock_Effects|Ranged (Targeted AoE) Minor Damage (Smash)}}
{{PowerBlock_Effects|Interruptible(Targeted Area of Effect)}}
{{PowerBlock_Blank|Foe: Sleep}}
{{PowerBlock_Blank|Foe Knockback}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Reduce Interrupt Time}}}}
{{PowerBlock_Blank|{{Enhance Knockback}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Recharge Rate}}}}
{{PowerBlock_Blank|{{Enhance Recharge Rate}}}}
{{PowerBlock_Blank|{{Enhance Sleep}}}}
{{PowerBlock Sets|{{Set Targeted AoE Damage}}}}
{{PowerBlock Sets|{{Set Targeted AoE Damage}}}}
{{PowerBlock_Blank|{{Set Sleep}}}}
{{PowerBlock_Blank|{{Set Knockback}}}}
{{PowerBlock_Blank|{{Set Universal Damage}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[Image:MunitionsMastery LRMRocket.png]] LRM Missile ===
=== [[File:MunitionsMastery SleepGrenade.png]] Sleep Grenade ===
 
Launches a Sleep Grenade at long range from beneath the barrel of your Assault Rifle. This small blast does minor smashing damage but affects all foes within the blast radius, and can knock them back. You must be level 38 and have one other Arsenal Mastery {{sic|Power|Powers|date=February 2024}} before selecting this power.
The LRM Rocket is a powerful piece of hardware. It is very accurate and has a very long range. The impressive round can knock down its target. Like most sniper attacks, you must take your time to aim, so this attack can be interrupted. You must be level 47 and have two other Munitions Mastery Powers before selecting this power.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|Superior Damage (Lethal/Smash)}}
{{PowerBlock_Damage|Minor(Smashing)}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[Image:Archetypeicon blaster.png|18px]] 47 (Blaster)}}
{{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 38 (Blaster)}}
{{PowerBlock_Effects|Ranged Targeted Area of Effect}}
{{PowerBlock_Effects|Ranged(Targeted Area of Effect)}}
{{PowerBlock_Blank|Foe: Knockback}}
{{PowerBlock_Blank|Foe Sleep}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Reduce Interrupt Time}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Knockback}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Recharge Rate}}}}
{{PowerBlock_Blank|{{Enhance Recharge Rate}}}}
{{PowerBlock_Blank|{{Enhance Sleep}}}}
{{PowerBlock Sets|{{Set Targeted AoE Damage}}}}
{{PowerBlock Sets|{{Set Targeted AoE Damage}}}}
{{PowerBlock_Blank|{{Set Knockback}}}}
{{PowerBlock_Blank|{{Set Sleep}}}}
{{PowerBlock_Blank|{{Set Universal Damage}}}}
{{PowerBlock_End}}
 
=== [[File:MunitionsMastery Surveillance.png]] Surveillance ===
When this power is activated, you focus your senses to analyze your target's defensive capabilities and discover their weaknesses. By sharing your knowledge of the target's weaknesses with your teammates, you effectively reduce their defense and resistance to damage. Your Combat Attributes Window will also show the combat attributes of the target. You must be level 41 and have one other Arsenal Mastery {{sic|Power|Powers|date=February 2024}} before selecting this power.
 
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 41 (Blaster)}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Blank|Foe -Resistance(All), -Defense(All)}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Defense Debuff}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Sets|{{Set Defense Debuff}}}}
{{PowerBlock_Blank|{{Set Accurate Defense Debuff}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}
== Historical ==
{{Historical|type=section|reason=change}}
* This set was added to the game in [[Issue 3]].
*[[Issue 27 Page 5|Issue 27, Page 5]] lowered the level at which the third power from Ancillary Power Pools unlocked from level 41 to level 38.
*[[Issue 27 Page 7|Issue 27, Page 7]] changed the name of this set from '''Munitions Mastery''' to '''Arsenal Mastery'''.


== External Links ==
== External Links ==


* {{NoFuturePowerSet|Game=coh|Power={{PAGENAMEE}}|Archetype=Blaster|Type=Epic}}
* {{CoDEpicSet
|Power=Munitions_Mastery|Archetype=Blaster}}


[[Category:Ancillary Power Pools]]
[[Category:Ancillary Power Pools]]

Latest revision as of 01:46, 26 February 2024

Overview

You have mastery of weapons and Munitions gives you access to uncommon munitions and equipment. Arsenal Mastery is one of the Ancillary Power Pools available to Blasters.

Power Tables

The following table shows which powers are available and at what level:

Power Level Effect
Body Armor 35 Auto: Self +Res(Smash, Lethal)
Cryo Freeze Ray 35 Ranged, Minor DMG(Cold), Foe Hold
Sleep Grenade 38 Ranged (Targeted AoE), Minor DMG(Smash), Foe Sleep
Surveillance 41 Ranged, Foe -Res(All), -DEF(All)
LRM Rocket 44 Interruptible (Targeted AoE), Superior DMG(Smash, Lethal), Foe Knockback

Powers

The following are powers in the Arsenal Mastery powerset.

MunitionsMastery BodyArmor.png Body Armor

You have Body Armor that will reduce all Smashing and Lethal damage. This power is always on, and costs no endurance.

Minimum Level Archetypeicon blaster.png 35 (Blaster)
Effects Auto: Self +Resistance(Smashing, Lethal)
Enhancements Enhance Damage Resistance
Set Categories Resist Damage

MunitionsMastery CryoFreezeRay.png Cryo Freeze Ray

Although this weapon deals very little damage, the Cryo Freeze Ray encases your foe in a block of ice, holding him helpless in place for a while.

Damage Minor(Cold)
Recharge Moderate
Minimum Level Archetypeicon blaster.png 35 (Blaster)
Effects Ranged
Foe Hold
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Hold Duration
Enhance Range
Increase Attack Rate
Set Categories Ranged Damage
Holds
Universal Damage

MunitionsMastery LRMRocket.png LRM Rocket

The LRM Rocket is a powerful piece of hardware. It is very accurate and has a very long range. The impressive round can knock down its target. The LRM Rocket is bulky, awkward to use and you must take your time to aim, so this attack can be interrupted. You must be level 44 and have two other Arsenal Mastery Powers before selecting this power. If you are engaged in battle this attack becomes instant-cast, but inflicts lower damage on a reduced area.

Damage Superior(Smashing/Lethal)
Recharge Slow
Minimum Level Archetypeicon blaster.png 44 (Blaster)
Effects Interruptible(Targeted Area of Effect)
Foe Knockback
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Reduce Interrupt Time
Enhance Knockback Distance
Enhance Range
Increase Attack Rate
Set Categories Ranged AoE Damage
Knockback
Universal Damage

MunitionsMastery SleepGrenade.png Sleep Grenade

Launches a Sleep Grenade at long range from beneath the barrel of your Assault Rifle. This small blast does minor smashing damage but affects all foes within the blast radius, and can knock them back. You must be level 38 and have one other Arsenal Mastery PowerPowers before selecting this power.

Damage Minor(Smashing)
Recharge Slow
Minimum Level Archetypeicon blaster.png 38 (Blaster)
Effects Ranged(Targeted Area of Effect)
Foe Sleep
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Enhance Sleep Duration
Set Categories Ranged AoE Damage
Sleep
Universal Damage

MunitionsMastery Surveillance.png Surveillance

When this power is activated, you focus your senses to analyze your target's defensive capabilities and discover their weaknesses. By sharing your knowledge of the target's weaknesses with your teammates, you effectively reduce their defense and resistance to damage. Your Combat Attributes Window will also show the combat attributes of the target. You must be level 41 and have one other Arsenal Mastery PowerPowers before selecting this power.

Recharge Slow
Minimum Level Archetypeicon blaster.png 41 (Blaster)
Effects Ranged
Foe -Resistance(All), -Defense(All)
Enhancements Enhance Accuracy
Enhance Defense Debuff
Reduce Endurance Cost
Increase Attack Rate
Set Categories Defense Debuff
Accurate Defense Debuff

Historical

This section contains information about changes that took place in City of Heroes/Villains. It is provided for historical purposes.

  • This set was added to the game in Issue 3.
  • Issue 27, Page 5 lowered the level at which the third power from Ancillary Power Pools unlocked from level 41 to level 38.
  • Issue 27, Page 7 changed the name of this set from Munitions Mastery to Arsenal Mastery.

External Links