Nemesis Total Radial Improved Ally: Difference between revisions
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{{Image|Incarnate_Lore_Nemesis_Rare.png}} | |||
== Overview == | == Overview == | ||
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== How to Get == | == How to Get == | ||
:{{IAbility|Nemesis Radial Ally}} | Nemesis Total Radial Improved Ally is created with the following Incarnate Components: | ||
:{{IAbility|Nemesis Radial Ally|1}} | |||
:{{IComponent|Enchanted Sand|1}} | :{{IComponent|Enchanted Sand|1}} | ||
:{{IComponent|Biomorphic Goo|1}} | :{{IComponent|Biomorphic Goo|1}} | ||
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== Used In == | == Used In == | ||
{{ | {{IncarnateList}} | ||
== See Also == | == See Also == | ||
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[[Category:Rare Incarnate Abilities]] | [[Category:Rare Incarnate Abilities]] | ||
[[Category:Lore Incarnate Abilities]] |
Latest revision as of 14:01, 12 May 2022
Overview
Nemesis Total Radial Improved Ally is one of the abilities that can be used with the Lore Slot, part of the Incarnate System. This ability is Rare.
Description
Draws forth the essences of a vanquished Nemesis Lancer Surgeon and Colonel from the Well of the Furies to serve you for 5 minutes. The Lancer Surgeon is untouchable, but has no offensive powers at all.
This power also applies an Incarnate Shift. (An Incarnate Shift is a Level Shift which only activates while participating in an Incarnate Trial.)
Recharge | 15 min |
Effects | Summon Colonel Essence |
Effects | Summon Lancer Surgeon Essence |
Effects | Apply Level Shift |
Summoned Entities
Colonel Essence
This Nemesis Essence has been conjured out of the mists of the Well of the Furies, a study of an enemy made substance and brought to heel.
Powers
Lore Evasion Auto: +DEF(AoE), +Res(All)
Lore Allies have very high defense versus area of effect attacks and moderate damage resistance.
Super Leap Self Leap
These essences are capable of Super Leaping.
Lance Rifle Sniper Lethal/Fire, AoE Knockback
An extremely long range and very accurate weapon. Fires an explosive round that can knock down its target. The explosive round has a small area of effect.
Lance Disorient
You are Disoriented.
Resistance Resistance
Reflections Resistance
Lancer Surgeon Essence
This Nemesis Essence has been conjured out of the mists of the Well of the Furies, a study of an enemy made substance and brought to heel.
Powers
Lore Evasion Auto: +DEF(AoE), +Res(All)
Lore Allies have very high defense versus area of effect attacks and moderate damage resistance.
Lore Protection Auto: Untouchable, No Threat
This support ally has a personal phase shield which allows them to assist you without fear of being destroyed by your enemies.
Super Leap Self Leap
These essences are capable of Super Leaping.
Triage Ally Heal, Res Effects
The Nemesis soldiers use this battle field syringe to heals a single targeted ally of some Hit Points. The serum can also free an ally from any Immobilization, Sleep, Disorient and Hold effects and leaves them resistant to such effects for a brief time. Should be performed away from combat as this power can fail if interrupted.
Healing Aura PBAoE, Team +Heal
Healing Aura restores some Hit Points to you and all nearby heroes. Healing Aura is not as potent as Heal Other, but can heal multiple targets at once. Recharge: Moderate
Resistance Resistance
Reflections Resistance
How to Get
Nemesis Total Radial Improved Ally is created with the following Incarnate Components: