Nerva Archipelago: Difference between revisions

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{{Zone
{{Zone
|{{Villain City Zone}}
|Zone Name=Nerva Archipelago
|Zone Name=Nerva Archipelago
|Splash Image=Splash_NervaArchipelago.jpg
|Zone Map=Map_NervaArchipelago.jpg
|Zone Map=Map_NervaArchipelago.jpg
|Width=142
|Width=142
|Type of Zone=Villain City Zone
|Type of Zone=Villain City Zone
|Level Range=25-40
|Level Range=25-40
|Trainer=Arbiter Frederick
|Trainer=[[Arbiter Frederick]]
|Task Force Contact=[[Sparcetriel]],<br> [[Trepsarciel]],<br> [[Ractespriel]]
|Task Force Contact=[[Sparcetriel]], [[Trepsarciel]], [[Ractespriel]]
|Event=[[Caleb]]
|Event=[[Caleb]]
|Exploration Badges=[[Locked and Loaded Badge|Locked&nbsp;and&nbsp;Loaded]], [[Nerva Wreck Badge|Nerva&nbsp;Wreck]], [[Primal Instinct Badge|Primal&nbsp;Instinct]], [[Tree Hugger Badge|Tree&nbsp;Hugger]], [[Watcher on the Knoll Badge|Watcher on the&nbsp;Knoll]]
|Exploration Badges={{BadgeLink|Watcher on the Knoll}}, {{BadgeLink|Locked and Loaded}}, {{BadgeLink|Nerva Wreck}}, {{BadgeLink|Primal Instinct}}, {{BadgeLink|Tree Hugger}}, {{BadgeLink|Unethical Tourist}}, {{BadgeLink|Blind Eye}}, {{BadgeLink|Soother}}, {{BadgeLink|Thrill Seeker}}
|Plaques=[[Swashbuckler Badge#Monument 4|Swashbuckler&nbsp;IV]]
|Plaques=[[Swashbuckler Badge#Monument 4|Swashbuckler IV]]
|Enemies=[[Arachnos]], [[Circle of Thorns|Circle&nbsp;of&nbsp;Thorns]], [[Coralax]], [[Council]], [[Crey]], [[Devouring Earth|Devouring&nbsp;Earth]], [[Family]], [[Hellions]], [[Legacy Chain|Legacy&nbsp;Chain]], [[Longbow]], [[The Lost|Lost]], [[Snakes]], [[Spectral Pirates|Spectral&nbsp;Pirates]], [[Slag Golems|Slag&nbsp;Golems]], [[Turrets]], [[Wyvern]]
|Day Jobs= {{BadgeLink|Architect}}, {{BadgeLink|Pain Specialist}}, {{BadgeLink|Pilot}}, {{BadgeLink|Monitor Duty}}, {{BadgeLink|Crey Employee}}, {{BadgeLink|Smuggler}}
|Connecting Zones=[[Grandville]], [[St. Martial|St.&nbsp;Martial]]
|Enemies=[[5th Column]], [[Arachnos]], [[Circle of Thorns]], [[Coralax]], [[Council]], [[Crey]], [[Devouring Earth]], [[Family]], [[Hellions]], [[Legacy Chain]], [[Longbow]], [[The Lost|Lost]], [[Snakes]], [[Spectral Pirates]], [[Turrets]], [[Wyvern]]
|Lines=[[Rogue Isles Ferry]]
|Connecting Zones=[[Rogue Isles#Normal city zones|Normal Rogue Isles zones]], all&nbsp;[[TUNNEL System]] zones
|VidiotMaps File=sharkhead_isle
|Lines=[[Ferry#Villain Ferry Locations|Rogue Isles Ferry]], [[Black Helicopter Line]], [[TUNNEL System]]
|VidiotMap=Nerva Archipelago
}}
}}
__toc__
__toc__
== Overview ==
== Overview ==
Nerva Archipelago is one of the city zones in City of Villains.
'''Nerva Archipelago''' is one of the city zones in City of Villains. One of the biggest zones villainside, Nerva Archipelago consists of a few large neighborhoods placed far apart. ''Crimson Cove'' is a series of smaller islands within the archipelago at the south end of the zone. ''Agincourt'' in the center-east boasts a large [[Longbow]] invasion force; ''Primeva'' to the northeast of ''Agincourt'' is a large, contested island, where many different enemy factions battle for control. Further northeast is ''Thorn Isle'', where the [[Thorn Tree]] grows, [[Circle of Thorns]] flock, and magic gathers in strange ways.


== Contacts ==
The trainer for Nerva Archipelago is [[Arbiter Frederick]], and the [[Broker]]s are both in ''Crimson Cove'', [[Stella the Mouth]] in the southwest and [[Winston the Gent]] in the northeast.
 
== History ==
(Copied from [[Strategy_Guides|City of Villains Prima Offical Game Guide]])
 
Those of an occult nature claim that Nerva Archipelago was a long-term stopover for the [[Mu]] in ages
past. They built numerous structures on the island called Primeva to aid them in their magical rituals,
then set out to destroy the [[Oranbega]]ns in what is now [[Paragon City]]. Things didn’t go exactly as planned,
and the Mu were wiped out by their foes’ demonic hordes.


=== Trainers ===
With the Mu outpost destroyed, their structures and portals fell into disrepair and were eventually
covered over by the verdant forest, where they have lain undisturbed for thousands of years. One or two
of the old ruins were found by pirates, but the inhospitable terrain and the vicious things rumored to lurk
within kept most at bay.


* Arbiter Frederick (Crimson Cove)
The outer islands have seen more habitation, and eventually they grew into Crimson Cove, a
“protectorate” on the outskirts of U.S. territorial waters. The town is heavily occupied by Heroes
and Project [[Longbow]], but since it is outside the [[Rogue Isles]], [[Lord Recluse]] and his agents have quietly
made it known that independent operators who ply their trade there will be looked on favorably.


== Contacts ==
=== Brokers ===
=== Brokers ===
* [[Stella the Mouth]] (''Crimson Cove'': 3678.0, 20.0, 8312.1)
* [[Winston the Gent]] (''Crimson Cove'': X, Y, Z)


* [[Stella the Mouth]] ([[Broker]])
=== Regular Contacts ===
* [[Winston the Gent]] ([[Broker]])


=== Regular Contacts ===
'''Level 25-29'''


* [[Darla Mavis]]
* [[Darla Mavis]]
* [[Kelly Uqua]]
: └►([[Psimon Omega]])
:: └►([[Technician Naylor]])
* [[Lt. Demitrovich]]
* [[Lt. Demitrovich]]
* [[Magus Mu'Drakhan]]
: └►([[Operative Rutger]])
* [[Operative Rutger]]
:: └►([[Magus Mu'Drakhan]])
* [[Psymon Omega]]
* [[Shadowy Figure]]
* [[Shadowy Figure]]
* [[Technician Naylor]]
: └►([[Timothy Raymond]])
* [[Timothy Raymond]]
:: └►([[Kelly Uqua]])
* [[Bobby Curtin]] - [[Rogue (Alignment)|Rogue Alignment]] only.


=== Unlockable Contacts ===
'''Level 30-34'''


* [[Arbiter Leery]]
* [[Operative Rutger]]
* [[Crimson Revenant]]
: └►([[Magus Mu'Drakhan]])
* [[Kristof Jaeger]]
* [[Psimon Omega]]
: └►([[Technician Naylor]])
* [[Timothy Raymond]]
: └►([[Kelly Uqua]])


=== Respec Trial Contacts ===
'''Level 35-39'''


* [[Sparcetriel]]
* [[Kelly Uqua]]
* [[Trepsarciel]]
* [[Magus Mu'Drakhan]]
* [[Ractespriel]]
* [[Technician Naylor]]


=== Other ===
=== Special Contacts ===
* [[Arbiter Leery]] (''Location'': X, Y, Z): Lvl. 35-39
** Unlocked by [[Thorn Thief Badge|Thorn Thief]] or [[Thorn Robber Badge|Thorn Robber]] Badges
* [[Arbiter Lupin]] (''Location'': X, Y, Z): [[Power Respecification]] Contact
* [[Crimson Revenant]] (''Location'': X, Y, Z): Lvl. 30-34
** Unlocked by [[Hammer Down Badge]]
* [[Granny Beldam]] (''Location'': X, Y, Z): [[Halloween Event|Halloween]] [[Event Salvage|Salvage]] turn-in
* [[Kristof Jaeger]] (''Location'': X, Y, Z): Lvl. 25-29
** Unlocked by [[Villain Badge]]


* [[Granny Beldam]]
'''Respec Trial Contacts'''
* [[Arbiter Lupin]]


== Zone events ==
* [[Sparcetriel]] (Level 24-33+)
* [[Trepsarciel]] (Level 34-43+)
* [[Ractespriel]] (Level 44+)


== Zone Events ==
=== Major events ===
=== Major events ===
* [[Caleb]] may spawn under certain conditions in this zone.
* [[Caleb]] may spawn under certain conditions in this zone.


=== Lesser events ===
=== Lesser events ===
* None
* None


== Neighborhoods ==
== Important Locations ==
=== Neighborhoods ===
* ''Crimson Cove'', spread across many smaller islands in the south, is the busiest part of the archipelago. (Yellow - Level 26-30) ([[Media:NervaArchipelago_CrimsonCove.ogg|Music]])
** In the western islands, Arbiters [[Arbiter Frederick|Frederick]] and [[Arbiter Lupin|Lupin]] are located, in addition to a regular Quartermaster and the Natural, Magic, and Mutant Quartermasters, a [[Fortunata Fateweaver]], [[Stella the Mouth]], [[Darla Mavis]], [[Kristof Jaeger]], [[Lt. Demitrovich]], [[Shadowy Figure]], and [[Ractespriel]]. The [[Ferry|Rogue Island Ferry]] and [[Black Helicopter Line]] port here.
** In the eastern islands, a regular Quartermaster and the Technology and Science Quartermasters are located, as well as [[Winston the Gent]], [[Crimson Revenant]], [[Kelly Uqua]], [[Operative Rutger]], [[Psimon Omega]], [[Timothy Raymond]], and [[Sparcetriel]].
** Not technically in ''Crimson Cove'', [[Granny Beldam]] is on a small island between ''Crimson Cove'' and ''Agincourt'', north of the Natural Quartermaster.
* ''Agincourt'', two islands in the center, home to a [[Longbow]] invasion force and some of their [[Wyvern]] cohorts. (Orange - Level 31-33) ([[Media:NervaArchipelago_Agincourt.ogg|Music]])
* ''Primeva'', a large island in the northern part of the archipelago, is a contested area where many enemy factions fight for dominance. [[Technician Naylor]], [[Magus Mu'Drakhan]], [[Arbiter Leery]] are located here, in addition to a Quartermaster. (Orange - Level 31-37) ([[Media:NervaArchipelago_Primeva.ogg|Music]])
* ''Thorn Isle'', a small island at the extreme northeast, where the [[Thorn Tree]] grows, [[Circle of Thorns]] flock, and magic gathers in strange ways. [[Caleb]] spawns around here under special circumstances. (Red - Level 37-40) ([[Media:NervaArchipelago_ThornIsle.ogg|Music]])


* Crimson Cove
=== Exploration Badges ===
* Agincourt
* Primeva
* Thorn Isle


== Exploration Badges ==
{{Badges in zone}}
{{BadgeBox|Locked and Loaded}}
{{BadgeBox|Nerva Wreck}}
{{BadgeBox|Primal Instinct}}
{{BadgeBox|Tree Hugger}}
{{BadgeBox|Watcher on the Knoll}}


== Historical plaques ==
=== Plaques ===
{{BadgeBox|Swashbuckler}}
* [[Swashbuckler Badge#Monument 4|Swashbuckler IV]]: On the side of the sea wall at the northwest part of ''Crimson Cove''. [[Coordinates]] {{coords|3795|18|7726}}


== Stores ==
=== Day Jobs ===


* '''Quartermasters''' can be found at [[coordinates]] {{coords|3522.6|7.5|8337.1}}, {{coords|-80.6|50.0|5200.9}} in Crimson Cove, and {{coords|1835.4|24.5|1418.0}} in Primeva Isle. They sell level 25 and 30 Dual-Origin and Training Enhancements.
{{Day job locations
 
| Architect
* A '''Magic Quartermaster''' can be found at [[coordinates]] {{coords|2330.4|11.0|8409.8}} in Crimson Cove and sells level 25 and 30 Single-Origin and Dual-Origin Magic Enhancements.
| Caregiver
 
| Pilot
* A '''Mutant Quartermaster''' can be found at [[coordinates]] {{coords|2238.7|11.0|8320.0}} in Crimson Cove and sells level 25 and 30 Single-Origin and Dual-Origin Mutant Enhancements.
| Monitor Duty
 
| Crey Employee
* A '''Natural Quartermaster''' can be found at [[coordinates]] {{coords|2527.3|27.9|6969.6}} in Crimson Cove and sells level 25 and 30 Single-Origin and Dual-Origin Natural Enhancements.
| Smuggler
 
}}
* A '''Science Quartermaster''' can be found at [[coordinates]] {{coords|-318.1|-573.5|6676.4}} in Crimson Cove (in the Crey building) and sells level 25 and 30 Single-Origin and Dual-Origin Science Enhancements.
 
* A '''Tech Quartermaster''' can be found at [[coordinates]] {{coords|-367.2|248.0|6805.8}} in Crimson Cove (in the upper plant of the Crey building, you'll have to take the elevator to reach him) and sells level 25 and 30 Single-Origin and Dual-Origin Tech Enhancements.


== Transfer Points ==
=== Stores ===
==== Quartermasters ====
* '''Quartermasters''' can be found here; more than one in ''Crimson Cove'', and one in the center of ''Primeva''.


* The Rogue Isles Ferry in Crimson Cove will take you to [[Cap Au Diable]], [[Sharkhead Isle]], [[St. Martial]] and [[Grandville]].
==== Other Stores ====
* Most contacts in this zone sell enhancements and inspirations. Ones not listed here do not sell anything.
** [[Darla Mavis]] sells {{orange|what level/type  enhancements? inspirations?}}. She is located {{orange|input}}
** [[Lt. Demitrovich]] sells {{orange|what level/type  enhancements? inspirations?}}. He is located {{orange|input}}
** [[Shadowy Figure]] sells {{orange|what level/type  enhancements? inspirations?}}. He is located {{orange|input}}
** [[Operative Rutger]] sells {{orange|what level/type  enhancements? inspirations?}}. He is located {{orange|input}}
** [[Psimon Omega]] sells {{orange|what level/type  enhancements? inspirations?}}. He is located {{orange|input}}
** [[Timothy Raymond]] sells {{orange|what level/type  enhancements? inspirations?}}. He is located {{orange|input}}
** [[Kelly Uqua]] sells {{orange|what level/type  enhancements? inspirations?}}. She is located {{orange|input}}
** [[Magus Mu'Drakhan]] sells {{orange|what level/type  enhancements? inspirations?}}. He is located {{orange|input}}
** [[Technician Naylor]] sells {{orange|what level/type  enhancements? inspirations?}}. He is located {{orange|input}}
** [[Arbiter Leery]] sells {{orange|what level/type  enhancements? inspirations?}}. He is located {{orange|input}}
** [[Crimson Revenant]] sells {{orange|what level/type  enhancements? inspirations?}}. He is located {{orange|input}}
** [[Kristof Jaeger]] sells {{orange|what level/type  enhancements? inspirations?}}. He is located {{orange|input}}
{{missing}}


* The Black Helicopter will take a villain to [[St. Martial]] and [[Grandville]]
=== Transfer Points ===
* [[Ferry|Rogue Isles Ferry]] on the southwest island of ''Crimson Cove''.
* [[Black Helicopter Line]] on the south-central island of ''Crimson Cove''.
* [[TUNNEL System]]


== Enemy Groups ==
== Enemy Groups ==
* {{Enemy 5th Column}}
* {{Enemy Arachnos}}
* {{Enemy Circle of Thorns}}
* {{Enemy Council}}
* {{Enemy Crey}}
* {{Enemy Devouring Earth}}
* {{Enemy Legacy Chain}}
* {{Enemy Longbow}}
* {{Enemy The Family}}
* {{Enemy The Lost}}
* {{Enemy Turrets}}
* {{Enemy Wyvern}}


* [[Arachnos]]
'''Uncommon Agincourt Attackers'''
*:Arachnos usualy fights against Longbow or Council forces in Crimson Cove. Wolf Spiders, Fortunatas and Crab Spiders can be seen on patrol. In Primeva Isle they fight against the Circle of Thorns quite often. Fortunatas, Crab Spiders and Tarantulas can be found there, including some of the evasive Toxic Tarantulas. Fortunata Mistresses are especially common in the south coast for some reason. Beware of their ability to pierce through Invisibility.
 
* [[Circle of Thorns]]
*:The Circle of Thorns has taken residence in Thorn Island and Primeva. Thorn island has large numbers of them, especially around the Thorn Tree. Nerva Spectral Daemons are very common in that zone.


* [[Coralax]]
* {{Enemy Arachnoids}}
*:As usual, Coralax will prowl at night in some beachs. At least one in the East part of Crimson Cove is visited often by them.  Bosses may appear.
* {{Enemy Banished Pantheon}}
* {{Enemy Freakshow}}
* {{Enemy Rikti}}
* {{Enemy Sky Raiders}}


* [[Council]]
'''"Sub-Level" Random Spawns'''
*:The Council can be found in the easter part of Crimson Cove, often fighting Arachnos or Longbow. or annoying civilians. Lieutenants and bosses may spawn. Vampyri can spawn as well, though this seems to be relatively rare.


* [[Crey]]
* {{Enemy Coralax}}
*:Large numbers of Crey can be found in the East part of Crimson Cove, where they have offices and investigation facilities. Beware of the Public Relations, whose attacks may vary. Crey has large numbers of armored soldiers in Primeva, supported by guards and scientists.
* {{Enemy Hellions}}
 
* {{Enemy Snakes}}
* [[Devouring Earth]]
* {{Enemy Spectral Pirates}}
*:The Devouring Earth beings can be seen figthing the Circle of Thorns in Primeva. Beware of the ones in Thorn Isle, which are often well hidden. Rocks are easy to see, but trees are not.
* {{Enemy Tsoo}}
 
* [[Hellions]]
*:For no apparent reason, sometimes lonely Hellions may appear in Crimson Cove, near the Rogue Isles Ferry. Blood Brothers, Fallen and even Damned. All of them will spawn at level 14.
 
* [[Legacy Chain]]
*:Only seen in Crimson Cove so far, sometimes talking to Longbow agents. They seem to spawn as small patrols and often as lone individuals, though they can be minions, lieutenants or bosses. Only Legacy Chain of Earth seems to spawn in Nerva.
 
* [[Longbow]]
*:Longbow keeps a strong presence in Nerva. They have a huge base in Agincourt guarded by patrols and turrets. Crimson Cove also has a good number of them, where they will clash with Arachnos, The Lost or the Council. They can be often seen talking to Wyvern and Legacy Chain members, or to civilians. Eagles, Spec Ops, Nullifiers, Chasers, Officers and Wardens can be seen in this zone.
 
* [[Snakes]]
*:For no apparent reason, sometimes lonely Snakes may appear in Crimson Cove, near the docks. Vipers or Mambas, but I haven't seen any Cobras so far. Same as Hellions, they spawn at very low level.
 
* [[Spectral Pirates]]
*:Completely out of place, for some reason some spectral pirates will spawn in an small island close to Primeva, at night. Minions, lieutenants and bosses. All of them level 15.
 
* [[The Family]]
*:The Family is present in the dock of Crimson Cove, near the ferry. In small and big groups, Underbosses and Consiglieres are relatively easy to find here. Marcones are rare to find. Even Marcone Capos may spawn, but they do at a very low level: they are always level  9 - 10.
 
* [[The Lost]]
*:Mutates, Anathemas and Pariahs can be found in Crimson Cove. Sometimes kidnapping civilians, sometimes they will be fighting Longbow, and sometimes they will be just standing still. Be warned that the ones near the Crey instalations may spawn as Rikti instead once they reach level 30.
 
* [[Turrets]]
*:Agincourt, the Longbow fortress, has a good number of turrets, minions, lieutenants and bosses. Beware of the pop-up turrets present at the bridge of Agincourt and in the walls of the Crey instalations of Crimson Cove, which will attack you even when invisible.
 
* [[Wyvern]]
*:The archers of Wyvern are present in certain zones of Crimson Cove (the so-called "Hero Heights" especially, the zone with the big hero statues), and they can include Lieutenants and Bosses. Beware, as most of them -if not all- are able to fly.
 
* Other Groups
*:Several groups can be seen attacking Agincourt: The [[Rikti]] and the [[Freakshow]] seem to be the most common attackers. Other sightings include Sky Skiffs of the [[Sky Raiders]], [[Devouring Earth]] creatures (especially Bedrocks and Deathspores), Ancerstor Spirits of the [[Tsoo]] (these seem to be very rare), zombies and masks of the [[Banished Pantheon]], Headmen and Anathemas of the [[Lost]],even lonely [[Arachnoids]], however during the Issue 10 Invasion Agincourt may be carpet bombed by a [[UXB]]'s and then having many rikti spawn from portals clearing Agincourt of Longbow for a small amount of time until the Longbow spawn back again.
*:Besides, Rikti may spawn in the place of the Lost in high level areas of the zone.


== Notes ==
== Notes ==
* This zone has been in the game for [[Villain]]s since [[Issue 6]].


== Images ==


== See Also ==
<center>
 
<gallery>
 
Image:Agincourt.jpg|Agincourt
== External links ==
Image:Agincourtsouth.jpg|Agincourt (South Island)
Image:Crimsoncove.jpg|Crimson Cove
Image:Crimsoncovenorth.jpg|Crimson Cove (North Island)
Image:Crimsoncovecrey.jpg|Crimson Cove (East Island)
Image:Crimsoncovesouth.jpg|Crimson Cove (South Island)
Image:Crimsoncovewest.jpg|Crimson Cove (West Island)
Image:Primeva.jpg|Primeva
Image:Primevacanopy.jpg|Primeva (Above Canopy)
Image:Primevatemples.jpg|Primeva (Below Canopy)
Image:Thornisle.jpg|Thorn Isle
</gallery>
</center>


<!-- == External Links ==
{{BadgeHunter Map|map=nerva_archipelago}} -->


[[Category:CoV City Zones]]
[[Category:Villain City Zones]]
[[Category:Villain Zones]]

Latest revision as of 08:46, 28 October 2023

Overview

Nerva Archipelago is one of the city zones in City of Villains. One of the biggest zones villainside, Nerva Archipelago consists of a few large neighborhoods placed far apart. Crimson Cove is a series of smaller islands within the archipelago at the south end of the zone. Agincourt in the center-east boasts a large Longbow invasion force; Primeva to the northeast of Agincourt is a large, contested island, where many different enemy factions battle for control. Further northeast is Thorn Isle, where the Thorn Tree grows, Circle of Thorns flock, and magic gathers in strange ways.

The trainer for Nerva Archipelago is Arbiter Frederick, and the Brokers are both in Crimson Cove, Stella the Mouth in the southwest and Winston the Gent in the northeast.

History

(Copied from City of Villains Prima Offical Game Guide)

Those of an occult nature claim that Nerva Archipelago was a long-term stopover for the Mu in ages past. They built numerous structures on the island called Primeva to aid them in their magical rituals, then set out to destroy the Oranbegans in what is now Paragon City. Things didn’t go exactly as planned, and the Mu were wiped out by their foes’ demonic hordes.

With the Mu outpost destroyed, their structures and portals fell into disrepair and were eventually covered over by the verdant forest, where they have lain undisturbed for thousands of years. One or two of the old ruins were found by pirates, but the inhospitable terrain and the vicious things rumored to lurk within kept most at bay.

The outer islands have seen more habitation, and eventually they grew into Crimson Cove, a “protectorate” on the outskirts of U.S. territorial waters. The town is heavily occupied by Heroes and Project Longbow, but since it is outside the Rogue Isles, Lord Recluse and his agents have quietly made it known that independent operators who ply their trade there will be looked on favorably.

Contacts

Brokers

Regular Contacts

Level 25-29

└►(Psimon Omega)
└►(Technician Naylor)
└►(Operative Rutger)
└►(Magus Mu'Drakhan)
└►(Timothy Raymond)
└►(Kelly Uqua)

Level 30-34

└►(Magus Mu'Drakhan)
└►(Technician Naylor)
└►(Kelly Uqua)

Level 35-39

Special Contacts

Respec Trial Contacts

Zone Events

Major events

  • Caleb may spawn under certain conditions in this zone.

Lesser events

  • None

Important Locations

Neighborhoods

Exploration Badges

Badge
Watcher on the Knoll (-94.0, 84.9, 5432.5)[Copy]

A failed assassination on Ms. Liberty was made from the top of this pillar.

Badge
Locked and Loaded (3286.5, 126.0, 3644.0)[Copy]

This is the spot where many Longbow Agents have trained to take you down.


This is the spot where many Longbow Agents have trained to take villains down.

Badge
Nerva Wreck (1388.5, 10.0, 2876.5)[Copy]

You have visited the famous Nerva Wreck. What strange creature might have caused this disaster?

Badge
Primal Instinct (2305.5, -109.9, 798.5)[Copy]

This is the spot of many battles between the Circle of Thorns and their age-old enemy, the Mu.

Badge
Tree Hugger (-168.1, 12.0, -177.6)[Copy]

What mysterious purpose does this twisted old tree serve?

Badge
Thrill Seeker (multiple locations)

You're always looking for new forms of entertainment, and it's said that the Mission Architect technology is entertainment in its purest form.

Badge
Unethical Tourist (-644.0, 16.1, 6712.5)[Copy]

Crey Corporation has been known to invite tourist groups to see the experiments caged in these pens. They justify their actions by claiming the research is to better understand the various subjects contained here.

Badge
Blind Eye (3525.5, 140.5, 3886.0)[Copy]

Longbow uses these state-of-the-art facilities to perform experiments on a small group of monsters they encounter. Longbow policy dictates that they turn their charges in to the proper authorities back in Paragon, but Agincourt officials routinely turn a blind eye to this facility's activities.

Badge
Soother (1236.0, 81.2, 1395.5)[Copy]

The area behind this waterfall is said to be a secret spot where Scirocco goes to meditate during periods of stress. Marks on the wall indicate a major brawl between Scirocco and Black Scorpion (most likely due to Black Scorpion making fun of Scirocco for meditating).

Plaques

Badge

Arrhh, matey! You be a mighty scholar o' piracy!

Day Jobs

Badge

Your study of the Mission Architect system has earned you the Architect Day Job. Logging out in the Mission Architect will earn you 2 bonus Mission Architect Tickets, when you log back in, each time you complete a mission for a short time.

Badge

You have spent a great deal of time working in the hospitals of Paragon City during your free time earning the Caregiver Day Job. Logging out in a Hospital will earn you a Regeneration Bonus, when you log back in, for a short time.


Your expertise in surgery and understanding pain has earned you the Pain Specialist Day Job. Logging out in a Hospital will earn you a Regeneration Bonus, when you log back in, for a short time.

Badge
Pilot / Grounded (requires rogue/villain)

You have aided Arachnos by piloting its fliers, helping Lord Recluse better mobilize his troops, earning you the Pilot Day Job. Logging out near a Black Helicopter will earn you a Speed Bonus, when you log back in, for a short time.


Arachnos is more likely to pound you into dust than let you near one of their fliers. And your license is no good in Paragon City, it seems.

Badge

Your time spent protecting your Supergroup's base has earned you the Monitor Duty Day Job. Logging out in your Supergroup base will earn you charges for your Base Teleporter power.

Badge
Crey Employee / Crey Test Subject (requires rogue/villain)

Your work with Crey Industries has earned you the Crey Employee Day Job. Logging out in the Crey Industries building will grant you a random Large Inspiration, after you log back in, each time you complete a mission for a short time.


Your utility to Crey Industries is now limited to your tolerance for experimental treatments.

Badge
Smuggler / Gunrunner (requires rogue/villain)

You spend your free time smuggling in illicit black market goods earning you the Smuggler Day Job. Logging out near a ferry will earn you a random enhancement, upon each mission completion, for a short time.


You've scored the biggest coup of all; smuggling directly into Paragon City. Unfortunately, it's a long round-trip.

Stores

Quartermasters

  • Quartermasters can be found here; more than one in Crimson Cove, and one in the center of Primeva.

Other Stores

  • Most contacts in this zone sell enhancements and inspirations. Ones not listed here do not sell anything.
    • Darla Mavis sells what level/type enhancements? inspirations?. She is located input
    • Lt. Demitrovich sells what level/type enhancements? inspirations?. He is located input
    • Shadowy Figure sells what level/type enhancements? inspirations?. He is located input
    • Operative Rutger sells what level/type enhancements? inspirations?. He is located input
    • Psimon Omega sells what level/type enhancements? inspirations?. He is located input
    • Timothy Raymond sells what level/type enhancements? inspirations?. He is located input
    • Kelly Uqua sells what level/type enhancements? inspirations?. She is located input
    • Magus Mu'Drakhan sells what level/type enhancements? inspirations?. He is located input
    • Technician Naylor sells what level/type enhancements? inspirations?. He is located input
    • Arbiter Leery sells what level/type enhancements? inspirations?. He is located input
    • Crimson Revenant sells what level/type enhancements? inspirations?. He is located input
    • Kristof Jaeger sells what level/type enhancements? inspirations?. He is located input

+++ Missing Information +++

Transfer Points

Enemy Groups

Uncommon Agincourt Attackers

"Sub-Level" Random Spawns

Notes

Images