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imported>Weatherby Goode (historical) (New page: __NOTOC__ __NOEDITSECTION__ == Definition == # An Attribute describes a part of a character that can be Buffed or Debuffed. Examples of an Attribute are To-hit, Perception...) |
imported>SekoiaBot (historical) m (Robot: Cosmetic changes) |
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__NOTOC__ __NOEDITSECTION__ | __NOTOC__ __NOEDITSECTION__ | ||
== Definition == | == Definition == | ||
# An Attribute describes a part of a character that can be [[Buff]]ed or [[Debuff]]ed. | ;Attribute | ||
# An Attribute describes a part of a character that can be [[Buff]]ed or [[Debuff]]ed. Attributes are described by a Strength value and modified by a corresponding [[Strength Modifier]]. Examples of an Attribute are [[ToHit]], [[Perception]], [[Hit Points|Max Hit Points]] or [[Damage|Lethal Damage]]. | |||
[[Category:Definition]] | [[Category:Definition]] |
Latest revision as of 01:21, 10 June 2009
Definition
- Attribute
- An Attribute describes a part of a character that can be Buffed or Debuffed. Attributes are described by a Strength value and modified by a corresponding Strength Modifier. Examples of an Attribute are ToHit, Perception, Max Hit Points or Lethal Damage.