Patch Notes/2007-08-14: Difference between revisions
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imported>SekoiaBot (historical) m (Robot: Changing template: PatchNotes) |
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== COMBINED NOTES == | == COMBINED NOTES == | ||
=== Powers === | === Powers === | ||
*Rikti Drops Ships’ movement rate standardized. They are now completely immune to Slow movement effects. | * Rikti Drops Ships’ movement rate standardized. They are now completely immune to Slow movement effects. | ||
*Stealth powers should once again function in PvP zones. Good hunting. | * Stealth powers should once again function in PvP zones. Good hunting. | ||
*The Power of the Hamidon temporary power is now Deletable. | * The Power of the Hamidon temporary power is now Deletable. | ||
*All Rikti should be targettable after they die. | * All Rikti should be targettable after they die. | ||
=== Tasks === | === Tasks === | ||
*Borea Repeatable missions to defeat 10 enemies increased to defeat 50. | * Borea Repeatable missions to defeat 10 enemies increased to defeat 50. | ||
=== Rewards === | === Rewards === | ||
*Characters who are below level 47 will not be able to select a Hamidon (or Synthetic Hamidon) Enhancement as a reward. They can choose anything else they qualify for from the reward choice table, however. | * Characters who are below level 47 will not be able to select a Hamidon (or Synthetic Hamidon) Enhancement as a reward. They can choose anything else they qualify for from the reward choice table, however. | ||
*Rikti Monkeys in Invasions will now grant experience points when defeated. | * Rikti Monkeys in Invasions will now grant experience points when defeated. | ||
*Characters should only get reward credit for placing a bomb once per assault on the Rikti Mothership. | * Characters should only get reward credit for placing a bomb once per assault on the Rikti Mothership. | ||
=== Rikti Invasions === | === Rikti Invasions === | ||
*Rikti transporters now shield incoming invaders from attack until they have fully materialized. | * Rikti transporters now shield incoming invaders from attack until they have fully materialized. | ||
=== Badges === | === Badges === | ||
*Fixed numerous minor text and display errors with badges | * Fixed numerous minor text and display errors with badges | ||
=== Bases === | === Bases === | ||
*Fixed a crash when moving Slow Fields. | * Fixed a crash when moving Slow Fields. | ||
=== User Interface === | === User Interface === | ||
*Fixed "Suppress FX When Close" option to work correctly, and to persist when a character logs/zones. | * Fixed "Suppress FX When Close" option to work correctly, and to persist when a character logs/zones. | ||
*Fixed Check Name to no longer show names of characters that were recently deleted as unavailable. | * Fixed Check Name to no longer show names of characters that were recently deleted as unavailable. | ||
== CITY OF HEROES == | == CITY OF HEROES == | ||
=== Rewards === | === Rewards === | ||
*Characters over level 40 cannot select the Multi-enhancement from the Eden Trial. Added SO Enhancements to the Eden trial choice dialog box. | * Characters over level 40 cannot select the Multi-enhancement from the Eden Trial. Added SO Enhancements to the Eden trial choice dialog box. | ||
== CITY OF VILLAINS == | == CITY OF VILLAINS == | ||
=== Powers === | === Powers === | ||
*Psionic Dart for Dominators’ endurance cost was set too high. It has been reduced to its correct value. | * Psionic Dart for Dominators’ endurance cost was set too high. It has been reduced to its correct value. | ||
=== Graphical Effects === | === Graphical Effects === | ||
*Added special case to Carrion Creepers effects to prevent it from incorrectly persisting after the power ends. | * Added special case to Carrion Creepers effects to prevent it from incorrectly persisting after the power ends. | ||
*Dominator, Plant Control - Reduced particles for Vines and Carrion Creeper to optimize performance. | * Dominator, Plant Control - Reduced particles for Vines and Carrion Creeper to optimize performance. | ||
*Minor optimizations to various power effects for Corruptor’s Cold Domination and Thermal Radiation to reduce their framerate performance impact | * Minor optimizations to various power effects for Corruptor’s Cold Domination and Thermal Radiation to reduce their framerate performance impact | ||
=== City Zones === | === City Zones === | ||
*St. Martial: all stores in the zone should now buy salvage and recipes. | * St. Martial: all stores in the zone should now buy salvage and recipes. | ||
{{Navbox Patch Notes}} | |||
[[Category:Patch Notes]] | [[Category:Patch Notes]] |
Latest revision as of 18:09, 28 July 2012
8.14.07 Version 15.20070803.0T
COMBINED NOTES
Powers
- Rikti Drops Ships’ movement rate standardized. They are now completely immune to Slow movement effects.
- Stealth powers should once again function in PvP zones. Good hunting.
- The Power of the Hamidon temporary power is now Deletable.
- All Rikti should be targettable after they die.
Tasks
- Borea Repeatable missions to defeat 10 enemies increased to defeat 50.
Rewards
- Characters who are below level 47 will not be able to select a Hamidon (or Synthetic Hamidon) Enhancement as a reward. They can choose anything else they qualify for from the reward choice table, however.
- Rikti Monkeys in Invasions will now grant experience points when defeated.
- Characters should only get reward credit for placing a bomb once per assault on the Rikti Mothership.
Rikti Invasions
- Rikti transporters now shield incoming invaders from attack until they have fully materialized.
Badges
- Fixed numerous minor text and display errors with badges
Bases
- Fixed a crash when moving Slow Fields.
User Interface
- Fixed "Suppress FX When Close" option to work correctly, and to persist when a character logs/zones.
- Fixed Check Name to no longer show names of characters that were recently deleted as unavailable.
CITY OF HEROES
Rewards
- Characters over level 40 cannot select the Multi-enhancement from the Eden Trial. Added SO Enhancements to the Eden trial choice dialog box.
CITY OF VILLAINS
Powers
- Psionic Dart for Dominators’ endurance cost was set too high. It has been reduced to its correct value.
Graphical Effects
- Added special case to Carrion Creepers effects to prevent it from incorrectly persisting after the power ends.
- Dominator, Plant Control - Reduced particles for Vines and Carrion Creeper to optimize performance.
- Minor optimizations to various power effects for Corruptor’s Cold Domination and Thermal Radiation to reduce their framerate performance impact
City Zones
- St. Martial: all stores in the zone should now buy salvage and recipes.