Petsay (Slash Command): Difference between revisions

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THIS COMMAND IS ONLY AVAILABLE TO [[Mastermind|MASTERMINDS]]
THIS COMMAND IS ONLY AVAILABLE TO [[Mastermind|MASTERMINDS]]


The '''petsay''' command is a [[:Category:Slash Commands|slash command]]. It allows a [[Mastermind]] to instruct their currently selected pet/henchmen to say something or emote.
The '''petsay''' command is a [[:Category:Slash Commands|slash command]]. It allows a [[Mastermind]] to instruct their currently selected pet/henchmen to say something or emote. This is not to be confused with the acknowledgement bubbles that appear when a pet responds to a /[[petcom]] related command.


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:'''petsay''' ''message''
:'''petsay''' ''message''
Everything in ''message'' is sent to the currently selected pet. <--! Need something about <em ''emote''> and how it applies to pets when used in combination with regular text. where it should be placed, etc -->
Everything in ''message'' is sent to the currently selected pet. <!-- Need something about <em ''emote''> and how it applies to pets when used in combination with regular text. where it should be placed, etc -->


== Common Uses ==
== Common Uses ==

Revision as of 17:53, 19 September 2006

Overview

THIS COMMAND IS ONLY AVAILABLE TO MASTERMINDS

The petsay command is a slash command. It allows a Mastermind to instruct their currently selected pet/henchmen to say something or emote. This is not to be confused with the acknowledgement bubbles that appear when a pet responds to a /petcom related command.

Usage

petsay message

Everything in message is sent to the currently selected pet.

Common Uses

Besides setting a pet's stance with one of the petcom commands, it can be useful for the pets to also express their change visually.



Examples

Aliases and Related Commands