Physician Badge: Difference between revisions
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{{PowerBox|Icon=DayJob_ResurrectOther.png|Name=Revive Ally|Effect=Close, Ally Rez|Desc=Your time spent studying medicine has gained you access to a medical kit that allows you to revive a nearby fallen ally. Allies revived by this power will be healed for a small portion of their health and be protected from XP Debt for 15 seconds. Additional charges of this power can be earned by logging out in a hospital or university. Recharge: Very Long.}} | {{PowerBox|Icon=DayJob_ResurrectOther.png|Name=Revive Ally|Effect=Close, Ally Rez|Desc=Your time spent studying medicine has gained you access to a medical kit that allows you to revive a nearby fallen ally. Allies revived by this power will be healed for a small portion of their health and be protected from XP Debt for 15 seconds. Additional charges of this power can be earned by logging out in a hospital or university. Recharge: Very Long.}} | ||
'''NOTE:''' | '''NOTE:''' The revived ally will be restored to full health with no endurance and will be unable to recover any endurance for 30 seconds. | ||
For every X hours, {{Character}} gains 1 charge up to a maximum of 15 charges. | For every X hours, {{Character}} gains 1 charge up to a maximum of 15 charges. |
Revision as of 21:07, 27 February 2009
Description
Your studies at the Universities of Paragon City and work with the hospitals of Paragon have earned you the Physician Accolade. While logged out at a University or inside a Hospital you will earn charges for your Revive Ally power.
Accolade Power
Close, Ally Rez
Your time spent studying medicine has gained you access to a medical kit that allows you to revive a nearby fallen ally. Allies revived by this power will be healed for a small portion of their health and be protected from XP Debt for 15 seconds. Additional charges of this power can be earned by logging out in a hospital or university. Recharge: Very Long.
NOTE: The revived ally will be restored to full health with no endurance and will be unable to recover any endurance for 30 seconds.
For every X hours, Character gains 1 charge up to a maximum of 15 charges.
How to Get
Heroes
Template:DayJobBadge | Template:DayJobBadge |
Physician |
Villains
Template:DayJobBadge | Template:DayJobBadge |
Physician |