Police Radio: Difference between revisions
imported>Yakovlev (historical) (→Heists and Assaults Prevention: Added Kings Row zone, added heist: Stop the bank robbery!) |
imported>Yakovlev (historical) (→Steel Canyon: Added heist: Stop the bank robbery!) |
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===== Stop the bank robbery! ===== | |||
'''Calling all units, we have a bank robbery in progress!'''<br> | |||
It sounds like the Council are robbing the Exchange Bank in [[Steel Canyon]]! They've taken two tellers hostage, and have a bomb! The police can't move in yet, but a hero could save the day! | |||
You'll have to rescue both of the tellers, disarm the bomb, and defeat all the Council in the bank to stop the robbery. | |||
{{Mission Objective|Entrance=Those Council madmen believe that their fascist philosophy puts them above the law! Well, not on your watch!|Primary=Defeat all Council in bank|Secondary=2 Bank Tellers. Defeat the Boss. Disarm the bomb!|Additional=|Completion=}} | |||
'''Enemies''' | |||
{{Enemy Council}} | |||
''I almost hate having to use the money of a democracy!''<br> | |||
''The money will be used to build a true state!'' | |||
''Heroes like you are the past, Hero!'' | |||
'''Notable NPCs''' | |||
* Bank Teller (NPC Hostage) x2 | |||
''They're trying to get into the vault!'' | |||
* The Boss (Boss) (Penumbra Archon) | |||
''If I defeat you, I'm certain to be promoted to [[Striga Isle]]!'' | |||
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* Bank Teller (NPC Hostage) x2 | * Bank Teller (NPC Hostage) x2 | ||
* The Boss (Boss) (Wolf Spider Huntsman) | * The Boss (Boss) (Wolf Spider Huntsman) | ||
==== Talos Island ==== | ==== Talos Island ==== |
Revision as of 18:46, 15 October 2007
Overview
The Police Radio is a police scanner in Paragon City used by the Paragon Police Department or PPD. It also serves as a source of Police Scanner missions, or short missions, that you must accomplish to get more contacts and/or Safeguard Missions.
Each zone's missions apply to the detective in that specific zone.
Missions
There are four basic types of missions for the Police Radio: Rescue Missions, Boss Missions, Object Missions, and Heist Prevention Missions. Each is listed separately below.
Rescue Missions
The object of a rescue mission is to defeat a mob of enemies holding the target person hostage and to lead that target person back out of the mission. Usually, a hero or a team will clear a path to the target person so that fighting on the way out is minimized. Once the mob holding the target person is defeated, several more enemies will typically spawn between the target person and the mission entrance to intercept the hero or team leading the target person out.
Rescue Angie Firkins
A witness against the (VillainGroup), one Angie Firkins has gone missing. All units are advised to be on the lookout for her
Angie Firkins is just a law-abiding citizen willing to risk her life to testify against the (VillainGroup). If something really has happened to her, it might be worth investigating.
Dialog
VillainBoss: You won't tell anyone anything anymore.
Angie Firkins: I saw what I saw, and I won't change my story.
VillainMinion: That's too bad. For you.
(agroed)
Angie Firkins: I... I thought no one would come!
VillainMinion: If Hero gets Angie Firkins, we're in trouble!
VillainBoss: Like a hero can save you now!
(once free)
Angie Firkins: You came looking for me? I thought I was done for.
(at the mission exit)
Angie Firkins: You heroes, you really do care about everyone, don't you? Thanks for that, and everything else you do.
Rescue Ayn Race
We have a report that local writer Ayn Race was abducted from a book signing by the (VillainGroup)
What would the (VillainGroup) want with a writer? Well, whatever their plan is, it's putting a citizen in danger.
Dialog
VillainBoss: Your descriptions of certain supernatural elements are all too real.
Ayn Race: I just made it all up!
VillainMinion: Impossible! You know too much about us.
(agroed)
Ayn Race: Hero! What a great development!
VillainMinion:See! You must have told Hero how to find us!
VillainBoss: Die!
(once free)
Ayn Race: Let's leave this scene.
(at the mission exit)
Ayn Race: I'm going to put this whole chapter behind me.
Rescue Bianca Glass
We have a report of suspicious individuals accompaning Bianca Glass. Possible kidnapping in progress
You'd heard rumors that the (VillainGroup) were casing out Bianca Glass and her shipping bussiness. They might be in trouble.
Dialog
Bianca Glass: I don't know anything about that shipment!
VillainMinion: We know it has something to do with what's going on at the Crash Site.
VillainBoss: She's lying.
(agroed)
Bianca Glass: (Hero)? I don't know what are they talking about!
VillainMinion: You'll tell us the truth after we've dealt with (Hero).
VillainBoss: It'll be quick.
(once free)
Bianca Glass: They thought I knew something special about what's going on at the Rikti Crash Site, but I don't.
(at the mission exit)
Bianca Glass: Thank you for the rescue. Now I've got to get back to my bussiness!
Rescue Betty Jo Bialofski
We have a report of (VillainGroup) members involved with the disappearance of a citizen, a Betty Jo Bialofski
Betty Jo Bialofski? That sounds familiar. Now you remember! You read about it in the papers, but there they just called her "Nancy". She was in the news because her remarkable resistance to curses allowed her to safety inherit the cursed gemstone "The Third Eye of Danger". The papers had called it magical evolution, but it looks like it might have brought her to the attention of the (VillainGroup)
Dialog
VillainMinion: A curse upon you!
Betty Jo Bialofski: But I don't think those will work on me.
VillainBoss: Then we will try harder!
(agroed)
Betty Jo Bialofski: Oh, Hero! It's been awful!
VillainMinion: You won't get anywhere from here!
VillainBoss: Hero! Like a moth to flame you are drawn. No matter. This ends tonight, hero.
(once free)
Betty Jo Bialofski: Please just call me Nancy. Everyone does.
(at the mission exit)
Betty Jo Bialofski: I think I know how to get there from here.
Rescue Clive Loveking
We have a missing persons case open for Clive Loveking, a local occult shop owner and writer
You've heard of Clive before. The only thing more disturbing that the curios in the back of the shop are the stories he tells about them. You'd better get him back to his shop. That would be safest for everyone involved.
Dialog
Clive Loveking: Few can truly understand the preternatural horrors that exist beyond time and espace.
VillainMinion: Shut up! I can't take it anymore!
VillainBoss: If I just don't listen, the words can't hurt me.
Clive Loveking: Let me tell you the tale of Arthur Jeremyn and the strange puzzle-box he discovered in an unused hotel one winter...
VillainMinion: That's it!
VillainBoss: Just don't listen. JUST DON'T LISTEN!
(agroed)
Clive Loveking: Oh, hello there, friend.
VillainMinion: You! You take him! I can't handle it anymore!
VillainBoss: (Hero)! Oh, sweet oblivion!
(once free)
Clive Loveking: The "crazy-creepy guy"act keeps me safer in this city than any lock or security system. Let's get out of here!
(at the mission exit)
Clive Loveking: Well, this has been quite a day, hasn't it?
Rescue Det. Brendan Frye
Detectives are reporting one of their own was gone missing while investigating the (VillainGroup)
According to the radio, Det Brendan Frye went undercover to investigate the (VillainGroup) and hasn't been heard from since. He could be doing deep cover work, or he could be in trouble.
Dialog
Det. Brendan Frye: You dopes are just duck-soup to me. I'm looking for the pin that holds you together.
VillainMinion: I can't stand cool guys.
VillainBoss: You're always so cool, Frye. Break his face.
(agroed)
Det. Brendan Frye: (Hero), just in time. You jokers watch carefully, and tell your bosses this is my calling card.
VillainMinion: I'll show you how we do it.
VillainBoss: Dyin' time's here, (Hero)!
(once free)
Det. Brendan Frye: I'm not playing you, I just need to keep them thinking I know more than I do. Let's heel it.
(at the mission exit)
Det. Brendan Frye: Thanks for the pick. I still need to find where these jokers gats sprang from, but I'm a step closer now they think I have a guardian angel.
Rescue Det. Steffano
All units, an undercover officer investigating the (VillainGroup) has not reported in. It's believed that his cover has been compromised.
An undercover officer who misses a check-in may just be in the middle of something, but you'd heard a rumor that the (VillainGroup) were looking for an undercover cop. This might be one to check into.
Dialog
Det. Steffano: Look, I'm just a bussinessman.
VillainMinion: We already know the truth, detective!
VillainBoss: You were betrayed by simple arcane numerology. Basic magic, really.
(agroed)
Det. Steffano: (Hero)! I need help! I'm a cop!
VillainMinion: (Hero) won't be able to help anyone!
VillainBoss: Blast! Steffano must have called for back-up!
(once free)
Det Steffano: Thanks, (Hero). I was hoped someone would come along when I missed my check-in.
(at the mission exit)
Det. Steffano: I learned a lot from these guys, but I wouldn't have been able to tell anyone if it weren't for you.
Rescue Dr. Amelia Laplace
We've received a concerned inquiry from Portacio Industries about one of their designers, one Dr. Amelia Laplace, who hasn't been seen in several days
Word on the streets is that the (VillainGroup) were poking around, asking about Portacio's designers. Maybe they had a hand in this?
Dialog
Dr. Amelia Laplace: I won't help you common criminals!
VillainMinion: Oh, we're very uncommon criminals, Doctor.
VillainBoss: I resent that.
(agroed)
Dr. Amelia Laplace: You're about to become jailbirds!
VillainMinion: Was that the best you had?
VillainBoss: We'll show you!
(once free)
Dr. Amelia Laplace: These guys weren't exactly great conversationalists.
(at the mission exit)
Dr. Amelia Laplace: I can't wait to get back to work, er home. Ah, they're pretty much the same for me, anyway.
Rescue Dr. Boyce Boyd
Detectives are reporting that they have been unable to locate Dr. Boyce Boyd, the noted cybernetic researcher. The (VillainGroup) ultimatum may be legitimate. All units are advised to be on the lookout for any clues.
You heard about this situation. The (VillainGroup) claim to have Dr. Boyce Boyd, and are holding him hostage until their demands are met. While there is no proof, Dr. Boyce Boyd hasn't been seen in a few days.
Dialog
Dr. Boyce Boyd: Your problem is that you haven't gone far enough.
VillainMinion: Far enough? You're a madman.
VillainBoss: This guy is starting to creep me out.
(agroed)
Dr. Boyce Boyd: Oh, Hero! This should be very interesting to watch!
VillainMinion: The doc ain't going nowhere, Hero!
VillainBoss: Maybe we should let Hero take him.
(once free)
Dr. Boyce Boyd: And here I thought my brother Bruce in the Shadow Shard saw all the super heroic action. This is just fascinating!
(at the mission exit)
Dr. Boyce Boyd: What a fascinating experience! It's given me a fantastic new cyberware idea!
Rescue Dr. Deering
There's a missing person report on Dr. Deering from the space conference. We also have a report of the (VillainGroup) in the area
The big space science conference has draw a lot of top minds, but that could also draw in opportunistic criminals like the (VillainGroup). Dr. Deering could just be out sight-seeing, but it could also be trouble.
Dialog
Dr. Deering: You want to sell my work to the highest bidder? That's barbaric!
VillainMinion: Barbaric? Yes. But highly profitable!
VillainBoss: And profit is a useful bussiness to be in.
(agroed)
Dr. Deering: A hero! And I thought all was lost!
VillainMinion: This is our pay day.
VillainBoss: Stop (Hero)! This will ruin everything!
Rescue Dr. Frank N. Scott
All units, keep an eye out for Dr. Frank N. Scott. He was last seen leaving the hospital, possibly being followed by members of the (VillainGroup)
The moment you hear the news, you suspect what might have happened. Dr. Frank N. Scott has consulted with MAGI on a case or two involving magical diseases, something that the (VillainGroup) would definitely be interested in.
Dialog
VillainMinion: We already know that the ritual begins with a jump to the left
Dr. Frank N. Scott: I won't tell you a thing.
VillainBoss: Yes, and then a step to the right.
(agroed)
Dr. Frank N. Scott: (Hero)!
VillainMinion: Dr. Scott! (Hero)!
VillainBoss: (Hero)! Dr. Scott!
(once free)
Dr. Frank N. Scott: If they's pried that ritual from me, it could have opened a time warp or worse!
(at the mission exit)
Dr. Frank N. Scott: Well, that was close.
Rescue Dr. Ninevah Sing
All available units, a group of the (VillainGroup) have taken a hostage from Datalore labs and evaded Police pursuit
As you listen further, it seems that the hostage was one of their Artificial Intelligence researchers, a Dr. Ninevah Sing. But no one has any idea why the (VillainGroup) would be interested in an AI researcher in the first place.
Dialog
VillainMinion: Tell us! Do these Artificial Intelligences of yours have souls?
Dr. Ninevah Sing: A soul? That's not even on the design spec!
VillainBoss: And if they have souls, what can we do with them?
(agroed)
Dr. Ninevah Sing: (Hero)! Thanks goodness you're here!
VillainMinion: Stay out of our bussines, (Hero)!
VillainBoss: Too late!
(once free)
Dr. Ninevah Sing: They wanted to know if an Artificial Intelligence could have a soul. I hadn't thought of that.
(at the mission exit)
Dr. Ninevah Sing: What an experience! Thank you, (Hero)!
Rescue Dr. Priddy
The BB Institute's press conference was attacked by members of the (VillainGroup), who have escaped with an hostage
According to the police report, the missing person is Dr. Priddy. The (VillainGroup) grabbed her, and now the BB Institute's own crime-fighters are paralyzed. But the (VillainGroup) probably aren't expecting the BBI to get some outside help.
Dialog
Dr. Priddy: You think you can use me for leverage? Ha! I'll tell them not to say a thing to you!
VillainBoss: Take her to the Pit!
VillainMinion: Uhh... We really don't have a "Pit" here.
(agroed)
Dr. Priddy: The BBI has allies everywhere!
VillainBoss: Doomed is your soul!
VillainBoss: Laugh while you can, (Hero)!
(once free)
Dr. Priddy: Thanks for the help!
(at the mission exit)
Dr. Priddy: These guys might have gotten the Occelthruster if you hadn't shown up. Thanks!
Rescue Dr. Sarah Long
Police negotiators are reporting that negotiations with the (VillainGroup) for the return of Dr. Sarah Long are breaking down
Dr. Long's work on incorporating magical healing with modern medicine has made a big splash. Big enough to attract the attention of the (VillainGroup)
Dialog
Dr. Sarah Long: My research is for the whole world!
VillainMinion: You and your research belong to us now!
VillainBoss: Abandon hope, Dr. Long. No one can save you now.
(agroed)
Dr. Sarah Long: Hooray for (Hero)!
VillainMinion: Get (Hero)!
VillainBoss: Stop (Hero)! This will ruin everything!
(once free)
Dr. Sarah Long: This interruption has been maddening!
(at the mission exit)
Dr. Sarah Long: Thank you, (Hero). I can't wait to get back to my work.
Rescue Dr. Sophia Jones
We have a missing persons report on Dr. Sophia Jones, filed by her husband. Motives are unknown, but he did report seeing members of the (VillainGroup) near their home last night
If the (VillainGroup) were involved, it can't be good. Maybe you should take a look to this.
Dialog
Dr. Sophia Jones: A mystic stone of power? On my wedding ring?
VillainMinion: Yes, mystical Orichalcum!
VillainBoss: The power of that stone is unimaginable!
(agroed)
Dr. Sophia Jones: Hi there, I'm a hostage, they're the bad guys. I'll let you handle it.
VillainMinion: Nothing will stop us!
VillainBoss: It is a power we will control!
(once free)
Dr. Sophia Jones: Geez, like I don't know what Orichalcum is. Let's get out of here! Really, I probably shouldn't be toting this around, but it is kind of a keepsake.
(at the mission exit)
Dr. Sophia Jones: This is what I get for marrying an archaeologist in this city.
Rescue Dr. Stephen Fayte
Detectives have confirmed that the abductors of Dr. Stephen Fayte were members of the (VillainGroup)
You've heard of the strange case of Dr. Stephen Fayte before. Due to random circunstances of birth, he's often mistaken for one of the most powerful sorcerers in the world. However, he's really just a gifted surgeon and nothing more. If the (VillainGroup) is involved, though, he could be in some serious trouble.
Dialog
Dr. Stephen Fayte: Truly, I am merely a gifted surgeon and nothing more.
VillainMinion: We were wrong! He's just a gifted surgeon and nothing more!
VillainBoss: You fool! He's merely a gifted surgeon and nothing more!
(agroed)
Dr. Stephen Fayte: Ah, (Hero). Well, I'll just let you handle this.
VillainMinion: We must attack (Hero) and completely ignore Dr. Stephen Fayte!
VillainBoss: Yes, as he is merely a gifted surgeon and nothing more, he is no threat to us.
(once free)
Dr. Stephen Fayte: That was a timely extraction from imminet peril, as I am merely a gifted surgeon and nothing more.
(at the mission exit)
Dr. Stephen Fayte: Thank you, (Hero). You really saved me, as I am only a gifted surgeon and nothing more.
Rescue Eleanore Ciccione
We have a report just in of members of the (VillainGroup) attacked a Paragon City Symphony rehearsal, and have abducted Eleanore Ciccione
Eleanore Ciccione? That's the cellist with minor psychic powers. While she's not effective in a fight, the combination of music and psionics could be very interesting to the (VillainGroup). This might be worth checking out.
Dialog
VillainMinion: You will play your music for our plans!
Eleanore Ciccione: I cannot play my music for soulless fiends like you.
VillainBoss: You'll play when we tell you, or never again.
(agroed)
Eleanore Ciccione: Wicked people don't understand my kind of music.
VillainMinion: Nothing can save you!
VillainBoss: Certainly not (Hero)!
(once free)
Eleanore Ciccione: These abilities have been a curse all my life.
(at the mission exit)
Eleanore Ciccione: You saved my life, and my music. Thank you.
Rescue Dr. Wanda Sims
All units, be on the lookout: We have an unconfirmed report of Dr. Wanda Sims seen accompanied by members of the (VillainGroup)
Dr. Wanda Sims? The reclusive mathematical genius? She hasn't been seen in a while, but from what you've read that's not uncommon. Still, this might be worth your attention.
Dialog
VillainMinion: We want more than theories, Doctor!
Dr. Wanda Sims: It's mathematics. It's all theoretical!
VillainBoss: We will make YOU theoretical!
(agroed)
Dr. Wanda Sims: (Hero)! Protect me from their stupidity!
VillainMinion: We'll show you something real!
VillainBoss: (Hero). Just when I need to vent some frustration.
(once free)
Dr. Wanda Sims: And this is why I am a reclusive mathematician.
(at the mission exit)
Dr. Wanda Sims: I still think I prefer theory, but you were pretty impressive in action.
Rescue Dr. Zhondervan
We have a missing person report on Dr. Zhondervan, following a break-in at his office by members of the (VillainGroup)
That sounds like trouble. Maybe the (VillainGroup) are chasing Dr. Zhondervan, or maybe it's a coincidence. Either way, it could bear investigation.
Dialog
Dr. Zhondervan: I don't know what "Heritage" you're talking about!
VillainMinion: We will take the power of your bloodline!
VillainBoss: You truly know nothing of your heritage. A pity.
(agroed)
Dr. Zhondervan: They're madmen, I tell you!
VillainMinion: We will take your blood as well!
VillainBoss: Truly a pity.
(once free)
Dr. Zhondervan: I was lying. I know my grandfather was a wizard, but I want no part of it.
(at the mission exit)
Dr. Zhondervan: I only want to be a doctor. Is that wrong?
Rescue Heather Diazzo
We have reports of a break-in at the home of one Heather Diazzo, reportedly conducted by the (VillainGroup). Requesting a unit to investigate.
Heather Diazzo is on the cutting edge of on-line real estate and property. On-line, she is one of the wealthiest people in the world, and a major influence in many circles. Maybe that was what the (VillainGroup) are interested in. Her list of connections is probably extraordinary.
Dialog
Heather Diazzo: I won't give you any information on my friends!
VillainMinion: You won't have any choice.
VillainBoss: The real prize is all the contacts you have.
(agroed)
VillainMinion:(Hero)! We've been found out!
Heather Diazzo: Wow! A real super battle!
VillainBoss: No way some hero is going to interfere with our plans!
(once free)
Heather Diazzo: I hope I haven't caused too much trouble.
(at the mission exit)
Heather Diazzo: Could you not mention this to my mom, (Hero)? She doesen't like me living alone as it is.
Rescue Jake Emmet
We've a missing persons report on Jake Emmet, who has been reported missing by his wife
Jake Emmet? That's the lead designer of the smash-hit video game Freedom Phalanx. You'd heard several of the (VillainGroup) complaining about how they were portrayed in that game. Maybe they decided to get some developer feedback.
Dialog
VillainBoss: This is personal.
Jake Emmet: Get your hands off me! Statesman is a personal friend of mine!
VillainMinion: I'm sure.
(agroed)
Jake Emmet: Hero? Well, you'll do.
VillainBoss: Stay back! This fool nerfed my character!
VillainBoss: That bug they fixed totally ruined my favorite exploit!
(once free)
Jake Emmet: That was pretty good.
(at the mission exit)
Jake Emmet: That was like the seige of Thermopolae, only we won!
Rescue Joey Jones
All officers in the greater Paragon City area, we have a missing persons report for one Joey Jones. Back-up is recommended, as the (VillainGroup) may be involved
If the (VillainGroup) are involved, this can't be good. Maybe you should give the police some help on this one.
Dialog
VillainMinion: We know you found that potion of immortality. Now where is it!
Joey Jones: What, that green bottle? From the alley? I was so wasted I drank the whole thing.
VillainBoss: You WHAT!?
(agroed)
Joey Jones: Hey! It's (Hero)!
VillainMinion: Curse you!
VillainBoss: Today just gets worse.
(once free)
Joey Jones: They wanted to know about some potion thingy they said I found.
(at the mission exit)
Joey Jones: So, I'm like immortal now or something? *hic*
Rescue Jon "Booster" Rhodes
All units, we've received word from Kord Industries security that the VP, one Jon 'Booster' Rhodes, has not reported in to work for several days. Detectives are investigating the situation.
The police detectives may be on the case, but you'd heard a rumor that the (Villain Group) had their eyes on Jon 'Booster' Rhodes as a mark for a while. If they made their move, you'd have the inside track to find them and put a stop to it.
Dialog
Jon 'Booster' Rhodes: Look, I know how this is gonna end, and it won't be good for you.
VillainBoss: Very funny.
VillainMinion: What are you, from the future?
(agroed)
Jon 'Booster' Rhodes: No one ever listens.
VillainMinion: We got trouble!
VillainBoss: How did you know?
(once free)
Jon 'Booster' Rhodes: Nice work. You took those guys down like some kinda war machine.
(at the mission exit)
Jon 'Booster' Rhodes: Thanks for the help. I actually was expecting someone else, but you did a great job.
Rescue Kelly
All units, kidnapping in progress.Kelly from the Shadow Shard has been abducted by the (VillainGroup)
More and more refugees from the strange alien realm called the Shadow Shard have been coming to Paragon City, looking for new lives. Unfortunately, the city's villains have noticed this as well. It might be a good idea to show a new arrival that the heroes of Paragon City are there to protect them.
Dialogs
Kelly: I have survived worse than you all my life.
VillainMinion: There's nothing more dangerous than us!
VillainBoss: Are you mocking our power?
(agroed)
Kelly: Here comes one of the city's heroes to smite your wickedness.
VillainMinion: (Hero) can't save you!
VillainBoss: We will show you power!
(once free)
Kelly: Let us leave here. I want to see the lights of the world!
(at the mission exit)
Kelly: I see now that the histories of Paragon's heroes are all true.
Rescue L33t Sk1zzl3s
Police detectives are reporting that there may be a wave of computer virus attacks imminent after reformed hacker L33t Sk1zzl3s went missing last week
Word on the street is that the (VillainGroup) have been preparing for a spree of computer crime for a while, and the name L33t Sk1zzl3s fits. You don't know if this was a kidnapping, or if they recruited L33t Sk1zzl3s, but either way, it would be good to stop this before it got started.
Dialog
VillainMinion: Then you'll help us?
L33t Sk1zzl3s: Dude, I'm reformed. But if you were planning to hack into some credit companies, here's how I'd do it.
VillainBoss: Whatever helps you sleep at night.
(agroed)
L33t Sk1zzl3s: Oh, hey, Hero. Like, they were totally forcing me to think about crime again and stuff.
VillainBoss: You slimy weasel!
VillainMinion: I see how it is.
(once free)
L33t Sk1zzl3s: Me, I'm totally legit. 110%. All criminal leanings gone. Yessire.
(at the mission exit)
L33t Sk1zzl3s: Wait till I tell everyone on Dotslash about this. Totally freakin' awesome.
Rescue Lois Watson
We have a report that the (VillainGroup) has abducted Lois Watson again. All units be advised to just let Unbelievable-Man to handle this one
This sounds remarkably apathetic, but then, Lois Watson is Unbelievable-Man's girlfriend. But didn't you heard that he's in the Shadow Shard right now? Maybe you shoud check into this, just in case Unbelievable-Man won't be back in time to save the day.
Dialogs
VillainMinion: No one will save you this time!
VillainBoss: There's no escape!
Lois Watson: Just you wait till Unbelievable-Man gets here.
(agroed)
VillainMinion: Ah, heck.
VillainBoss: Dang it!
Lois Watson: Woohoo! A rescue! Unbelievable-Ma... Oh, it's you, (Hero). Well, that works, too. I guess.
(once free)
Lois Watson: Nothing personal, I was just expecting someone else.
(at the mission exit)
Lois Watson: Thanks for the help and all, but I think I'm going to have some words for Unbelievable-Man later.
Rescue Lucy Dreamtime
We have a possible missing person on one Lucy Dreamtime
Lucy Dreamtime is one of those typesall heroes know to keep an eye out for. She's actually a powerful psychic, capable of manifesting her dreams in the real world. Unfortunately, she can't control her power, so if she goes off her medication and has a nightmare, it can be bad. You might have a lead on this.
Dialogs
Lucy Dreamtime: This feels like a nightmare.
VillainMinion: What are you talking about? I'm real! Aren't I?
VillainBoss: Dude, we're totally figments of her imagination.
(agroed)
Lucy Dreamtime: Why can't I just wake up!
VillainMinion: This is crazy. I'm real! I'll show you!
VillainBoss: Being imaginary ain't so bad. Otherwise, this would hurt a lot.
(once free)
Lucy Dreamtime: (Hero)? Oh, no, I'm having an episode, aren't I?
(at the mission exit)
Lucy Dreamtime: I'm so glad you're real, (Hero). You're real, aren't you?
Rescue Lupe St. Claire
All units, we have a report that members of the (VillainGroup) have abducted Lupe St. Claire from their place of business
Lupe St. Claire is a renowned psychic whose precognitive predictions have helped the city in past. No doubt the lure of knowing the future made the (VillainGroup) bolder than normal.
Dialogs
Lupe St.Claire: I see a very bad future ahead of you.
VillainMinion: You're wrong. We're on top of the world!
VillainBoss: And your power will take us higher!
(agroed)
Lupe St. Claire: Evil things come to those who live evil lives.
VillainBoss: And I thought having a pet psychic would only bring good luck!
VillainMinion: And this is why I hate abducting psychics
(once free)
Lupe St. Claire: I had a feeling I would be rescued. Thank you.
(at the mission exit)
Lupe St. Claire: I can see that I'll be safe from here.
Rescue Mazzy Stardusk
We have an APB out for members of the (VillainGroup) responsible for the abduction of Mazzy Stardusk
You remember that Mazzy Stardusk used to be a big rock star back in the day, until there was a scandal about using magic to control minds. Nothing was proven, but that might be enough to have brought her to the attention of the (VillainGroup)
Dialogs
VillainBoss: Tell us the secrets of your great rock & roll swindle!
Mazzy Stardusk: It was all my manager! Those were different times, then.
VillainMinion: We will pry those secrets from you!
(agroed)
Mazzy Stardusk: (Hero)? I can't believe someone remembered me!
VillainBoss: We must learn the secrets behind the music!
VillainMinion: We will rock you!
(once free)
Mazzy Stardusk: Seems I can never get a break. Until now, at least.
(at the mission exit)
Mazzy Stardusk: I came through this okay. Maybe I could do a come-back?
Rescue Melanie Haber
All units, we have an update on a case: there are reports that a missing lawyer has been spotted being moved by members of the (VillainGroup)
That missing lawyer is probably Melanie Haber, the attorney who went missing a bit back. This could be a lead in that case.
Dialog
Melanie Haber: I've looked over the contract! It's iron-clad. The soul has been signed away, there's no way around that.
VillainMinion: Look over it again!
VillainBoss: There must be a way to circumvent it.
(agroed)
Melanie Haber: (Hero)! These people are crazy!
VillainMinion: Keep reading! This won't take long.
VillainBoss: This will be the end of you.
(once free)
Melanie Haber: So many people think they can just sign a deal with the netherworld and then weasel out of the contract.
(at the mission exit)
Melanie Haber: This supernatural law practice is more exciting that I thought it would be.
Rescue Michael
We have a report from the feds that they've lost a sample of something called a "Human Bomb Serum". They are advising everyone to keep an eyeout for unusual disappearances
Uh-oh. You'd heard that the (VillainGroup) were looking to grab some street people after they'd made a big score, but it didn't seem to make sense. But if they have the human bomb formula, they might be looking for test subjects!
Dialog
Michael: You're gonna turn me into a what?
VillainMinion: Trust me, you won't feel a thing. Well, not for long, anyway.
VillainBoss: It'll be all over soon.
(agroed)
Michael: I'm gonna have such a hangover.
VillainMinion: Now, blow up (Hero)! Do it already! Dang, it doesn't work!
VillainBoss: Look at the label: "Will not work if subject has imbibed alcohol in the last 24 hours!
(once free)
Michael: Actually, all that injection did was give me gas.
(at the mission exit)
Michael: I think I'll go to the hospital, just in case.
Rescue Mikhail Levis
We have reports of a missing businessman, one Mikhail Levis. Bussiness associates report seeing individuals conforming to the appearance of the (VillainGroup) recently
There were rumors that some (VillainGroup) types were boasting about a big score. Maybe Mr. Levis was it? This could bear investigation.
Dialog
Mikhail Levis: I think your problem is your investment strategy. Here, let me show you.
VillainMinion: Tell me about it!
VillainBoss: We should have kidnapped this guy years ago!
(agroed)
Mikhail Levis: Oh, well. Remember my advice when you wake up in prison.
VillainMinion: The things I gotta do to secure a good retirement.
VillainBoss: Retirement is important, but you have to think about today, too.
(once free)
Mikhail Levis: I wasn't working with these guys, (Hero)! I just happened to be at the wrong place at the wrong time!
(at the mission exit)
Mikhail Levis: Well...that was a unique experience.
Rescue Mr. L. Jenkins
Police detectives report that their trail of Aeon Corporation manager Mr. L. Jenkins was broken when they were attacked by members of the (VilainGroup)
Mr. L. Jenkins is just a mid-level manager, but a mid-level manager with the Aeon Corporation, and that company is inextricably tied to Arachnos. According to Police chatter, the detectives weren't hurt, but they lost Mr. L. Jenkins and haven't been able to find him. Something tells you that attack was a distraction for the cops while the bad guys grabbed their real target: Mr. L. Jenkins.
Dialog
Mr. L. Jenkins: I'm just a middle manager! How would I know what Arachnos wants from the company?
VillainMinion: So what's a nobody like you doing here in Paragon, then?
VillainBoss: Tell us the truth!
(agroed)
Mr. L. Jenkins: Oh, no! A vigilante! You're going to beat me into submission, aren't you?
VillainMinion: (Hero)! What are you doing here?
VillainBoss: We ain't done with this one yet!
(once free)
Mr. L. Jenkins: I've heard about you vigilantes even over in the Rogue Isles! You'll know I have my rights!
(at the mission exit)
Mr. L. Jenkins: You, you really were just here to help me? That's not at all like what Arachnos says heroes are like...
Rescue Ms. Joan Waters
Detectives are reporting that Ms. Joan Waters, a local cable TV magnate, may have been the target of a (VillainGroup) operation
This would match the word you've heardon the street that the (VillainGroup) were planning to do a major media outlet. It might be a false lead, or it could be something you could nip in the bud right away.
Dialog
VillainMinion: Then, we will use your Cable TV system to beam out our mind control signal!
Ms. Joan Waters: Mind control by Television? Like we haven't been doing that for years!
VillainBoss: It's genius!
(agroed)
Ms. Joan Waters: I think your service is about to get disconnected. By (Hero).
VillainMinion: Time to switch your channel to pain!
VillainBoss: I could handle this fight by remote control!
(once free)
Ms. Joan Waters: Some people just don't understand how TV works.
(at the mission exit)
Ms. Joan Waters: Thanks for the help. I'll have to get a marathon of your favorite show scheduled to thank you.
Rescue Paul Toves
All units, we have an APB out on a cell of the (VillainGroup) in connection with a missing person case
You remember hearing that some of the (VillainGroup) were talking about kidnapping Paul Toves, the computer network designer. They might have gone for it. Perhaps you could investigate.
Dialog
Paul Toves: I can't help you crack that system! I built that system!
VillainMinion: You will do what we say!
VillainBoss: We don't have time for this.
(agroed)
Paul Toves: Hero! Help!
VillainMinion: The robbery's off until we take out Hero!
VillainBoss: Paul Toves is our tool now.
(once free)
Paul Toves: They wanted my help for some cyber crime like a common hacker. I went legit years ago.
(at the mission exit)
Paul Toves: This is all going on my blog.
Rescue Peter Kent
We have a missing person report out for Peter Kent, a Paragon Times reporter investigating the (VillinGroup)
It wouldn't be too unusual for a reporter to drop off the map for a bit, but when that reporter's investigating the (VillainGroup), that might be something to worry about. This might bear an investigation.
Dialog
Peter Kent: Judging by your fashion sense, you're too dumb to follow my advice and go away.
VillainMinion: What was that about our fashion sense?
VillainBoss: Something doesen't feel right about this one...
(agroed)
Peter Kent: Thanks, (Hero). You showed up just before I had to, uh...do something.
VillainMinion: It's as if you can't kidnap a reporter in this city anymore!
VillainBoss: I knew something was wrong.
(once free)
Peter kent: Let's get outta here before they discover my secr... I mean, before anything bad happens.
(at the mission exit)
Peter Kent: Thanks for the help, pal!
Rescue Polly
We've received word from the feds that the (Villaingroup) have escaped with a sample of an intelligent bioweapon
Uh-oh. You'd heard that the (VillainGroup) were looking to grab some street people after they'd made a big score, but it didn't seem to make sense. But if they have that intelligent bioweapon, they might be looking for test subjects!
Dialog
VillainMinion: Now, we wait until the bioweapon starts to kill her.
VillainBoss: Once we know it works, it will be ours to control!
Polly: Actually, I have been talking to the bioweapon about that.
(agroed)
Polly: The weapon and I have been talking. It's feeling inspired, and wants to try being a symbiote.
VillainMinion: We gotta handle Hero first!
VillainBoss: It's a weapon! It will...What do you mean, Hero?
(once free)
Polly: It's funny, but these little guys have a lot of good advice. I think this could work out really well.
(at the mission exit)
Polly: You know, I think getting infected with an intelligent bioweapon is the best thing that ever happened to me.
Rescue Preston Ramone
Be on the alert: We have several injured officers confirming that the (VillainGroup) made good on their threat to kidnap Preston Ramone
The (VillainGroup) issued a threat against Preston Ramone after he promised he wouldn't let their threats hamper his plans for re-development in Overbrook. The Police are already on this, but it might be a good idea to show some support from Paragon City heroes, too.
Dialog
Preston Ramone: You do not control this city!
VillainMinion: But soon we will!
VillainBoss: Ha!
(agroed)
Preston Ramone: You see! The city's heroes move to defend her citizens.
VillainMinion: And (Hero) will suffer for it!
VillainBoss: Fool!
(once free)
Preston Ramone: They thought they could scare me. They do not know Preston Ramone!
(at the mission exit)
Preston Ramone: Nothing will keep me from rebuilding this city!
Rescue Professor Heim
Professor Heim has gone missing from the space development conference.Undercover officers at the scene report spotting members of the (VillainGroup) nearby
Professor Heim is one of the guests at the big space conference. You remember hearing something about a new space propulsion system he was working on. The (VillainGroup) might be interested in something like that.
Dialog
Professor Heim: My theories of space-time can open the stars to us!
VillainMinion: We don't care. We just know people will pay for faster missiles.
VillainBoss: You'll give us your work, or else!
(agroed)
Professor Heim: Ha! (Hero) is here! Time for some schadenfreude.
VillainMinion: You think you're going to stop us, hero?
VillainBoss: Oh, dear.
(once free)
Professor Heim: The Kheldians give us their science, we steal technology from the Rikti War wreckage... All I want to do is develop our own science so that we can use it proudly. And then fools like these shake my faith in humanity.
(at the mission exit)
Professor Heim: And still I am so proud I must seek our own way to the stars.
Rescue Rob Salazar
We have reports that an ex-government agent has gone missing. Be on the lookout
You get a few more details. The former agent is called Rob Salazar, and he supposedly worked at a top-secret government base in Nevada. Come to think of it, there was some talk that the (VillainGroup) were gunning to grab an ex-fed.
Dialog
VillainBoss: Now...Tell us about the UFOs!
Rob Salazar: No.
VillainMinion: And Bigfoot!
(agroed)
Rob Salazar: Why do they always ask about the UFOs?
VillainBoss: What is with you and Bigfoot? We have bigger problems!
VillainMinion: Even while fighting (Hero), I can still be interested in Cryptozoology!
(once free)
Rob Salazar: Let's get out of here before I say something I'll have to deny later.
(at the mission exit)
Rob Salazar: I offer you my sincerest, though still highly classified, thanks.
Rescue Stephen Duke
Requesting investigation into the appearance of Stephen Duke, previously thought dead in an accident, in the company of known members of the (VillainGroup)
You remember hearing about that. Stephen Duke, the famous novelist, was thought to have been killed in a car accident. But if he's still alive, could he have been in (VillainGroup) captivity all this time? Maybe you should check into this.
Dialog
Stephen Duke: I can't write anymore for you. I have writer's block!
VillainMinion: Everyone knows writers can keep writing endlessly!
VillainBoss: So just make up more!
(agroed)
Stephen Duke: A...A hero? Someone finally found me!
VillainMinion: Stephen Duke is valuable to us.
VillainBoss: We need Stephen Duke's fiction to fuel our plans.
(once free)
Stephen Duke: I thought deadlines were bad. Let's get out of here!
(at the mission exit)
Stephen Duke: You know, all this gives me a great idea for a novel.
Rescue The Witness
A Precint House is reporting that a witness to a (VillainGroup) attack has been kidnapped by members of the (VillainGroup) during transfer
That was a bold attack for the (VillainGroup) to make. Whatever the witness saw, it must have been important.
Dialog
The Witness: I didn't see nothin'!
VillainMinion: That's good.
VillainBoss: For us.
The Witness: Except that part where you explained your big plan and stuff, and killed that guy.
VillainMinion: That's bad.
VillainBoss: For you.
(agroed)
The Witness: Hero! You're my only hope!
VillainMinion: No one can protect you from us!
VillainBoss: No one can learn our true plans!
(once free)
the Witness: I thought for sure they were gonna kill me!
(at the mission exit)
the Witness: I woulda been so scared to testify at all if there weren't heroes like you around.
Rescue the Hostage
All units be advised: failed museum robbery by the (VillainGroup)has escalated into a hostage situation
This sounds bad. That helpless citizen could be in a lot of trouble the moment the (VillainGroup) decide they don't need their hostage anymore.
Dialog
The Hostage: I've lived in this city my whole life. This isn't a first kidnapping for either of us.
VillainMinion: Keep talking and it will be your last.
VillainBoss: Your nagging shortens your useful life a great deal.
(agroed)
The Hostage: I've seen these guys in action. Against (Hero), you're toasted.
VillainMinion: This just keeps getting better.
VillainBoss: This won't take us long.
(once free)
The Hostage: I've been kidnapped by professionals. These guys were amateurs. Let's get out of here.
(at the mission exit)
The Hostage: I've also seen a lot of heroes. I think you got a bright future.
Rescue Wanda Hemmings
We have reason to believe that the (VillainGroup) has kidnapped Wanda Hemmings from the the widows' and orphans' credit union!
Widows and Orphans credit union is dedicated to helping those unfortunate struck by tragedy to rebuild their lives. While the police will be on this one, maybe you could give them some help.
Dialog
VillainMinion: We'll rob those widows and orphans and nothing will stop us!
Wanda Hemmings: You'll never get the bank codes from me!
VillainBoss: Mua-hah-hah-hah!
(agroed)
Wanda Hemmings:(Hero)! Just in time!
VillainMinion: Not even (Hero) can stop us!
VillainBoss: Evil feels so good!
(once free)
Wanda Hemmings: Those fiends!
(at the mission exit)
Wanda Hemmings: Thanks for helping me, and all the widows and orphans who bank with us.
Rescue William Marshall
All units, we have a missing persons report on William Marshal. The (VillainGroup) may be involved
Whatever they want with him, William Marshall is in trouble.You heard a rumor about something like this. Maybe you could help.
Dialog
Willaim Marshall: I don't even know what you want with me!
VillainMinion: Your ancestry is of particular interest to us.
VillainBoss: Tell me, what do you know of Mu?
(agroed)
William Marshall: (Hero)! I'm saved!
VillainMinion: This will all be over soon.
VillainBoss: Are you fool enough to think that you can save William Marshall from the (VillainGroup)?
(once free)
William Marshall: Thank you, (Hero)
(at the mission exit)
William Marshall: Let me outta here!
Boss Missions
In a boss mission, the object is to defeat a mob containing a named boss and his or her surrounding guards.
In these missions, basically, a random name from an enemy group in your level range is assigned to the mission, so, in practice, there could be a very high number of such missions.
Defeat (VillainBoss) and Guards
A warrant has been issued for the arrest of (VillainBoss)
(VillainBoss) has been on the suspect lists of many heroes for some time. Bringing that rogue in could help a number of investigations.
Defeat (VillainBoss) and Guards
All units be on alert: (VillainBoss) is on a rampage!
You've heard of (VillainBoss) of the (VillainGroup) before. You better put a stop to this before people get hurt.
Defeat (VillainBoss) and Guards
All units: Use of excessive force in the aprehension of (VillainBoss) has been authorized
You've seen the files on (VillainBoss). Excessive force can be the only thing that may stop that maniac.
Defeat (VillainBoss) and Guards
All units: We have a report that (VillainBoss) was involved in a recent heist by the (VillainGroup)
You'd heard that (VillainBoss) was one of the upcoming new names among the (VillainGroup). Time to show everyone that crime doesn't pay.
Defeat (VillainBoss) and Guards
Calling all available units in the area: We have a possible sighting of (VillainBoss)
There's a lof of chatter on the police band about (VillainBoss) of the (VillainGroup). Perhaps you should step in before some of the Paragon's finest get hurt?
Defeat (VillainBoss) and Guards
Capture of (VillainBoss) has been made a top priority.
The Police want to bring (VillainBoss) in, but they're going to have a tough time doing it. You, however, could probably handle it.
Defeat (VillainBoss) and Guards
Citizens are reporting a possible sighting of (VillainBoss)
(VillainBoss) of the (VillainGroup) is on the loose, and people is scared. Time to make Paragon City a little bit safer.
Defeat (VillainBoss) and Guards
Increased (VillainGroup) activity has been linked to (VillainBoss). Proceed with caution.
The (VillainGroup) has been brazenly defying the forces of the law and order lately. From the sound of things on the police band, that's probably because of (VillainBoss).
Defeat (VillainBoss) and Guards
The (VillainGroup) wanted in yesterday's attack were being led by (VillainBoss)
You heard about the attack by the (VillainGroup). If (VillainBoss) was the one behind it, then even the revitalized Paragon Police will have trouble bringing them to justice.
Fortunately, that's why there are heroes like you.
Defeat (VillainBoss) and Guards
There's an APB on (VillainBoss), leader of local (VillainGroup) cell
As the police band dispatcher rattles off the crimes that put an APB on (VillainBoss), you remember that you'd heard where that villain might be holed up.
Defeat (VillainBoss) and Guards
(VillainBoss) has issued a direct threat against (Hero)
The police band calls it a threat, but you know that this is a challenge. Well, if (VillainBoss) wants a fight, then you'll be ready to give one.
Defeat (VillainBoss) and Guards
(VillainBoss) is at large. Consider suspect super-powered and dangerous!
(VillainBoss) at large? This can't be good. It will only be a matter of time until (VillainBoss) has amassed a group of the (VillainGroup) and takes to the streets. Time to stop this, now.
Defeat (VillainBoss) and Guards
(VillainBoss) is wanted for selling information to Arachnos
You'd heard that (VillainBoss) didn't have any moral scruples, but selling secrets to Arachnos? How can even a villain sink that low?
Defeat (VillainBoss) and Guards
(VillainBoss) of the (Villaingroup) has just escaped the scene of a crime
Does (VillainBoss) think that justice can be escaped this easily? Some villains never learn, but that's why heroes like you must confront them.
Defeat (VillainBoss) and Guards
We have an unconfirmed sighting of (VillainBoss) with a group of the (VillainGroup)
It sounds like (VillainBoss) of the (VillainGroup) is at it again, and the streets of Paragon City won't be safe until this has been stopped.
Defeat (VillainBoss) and Guards
We have confirmed that (VillainBoss) has escaped from Ziggursky Penitentiary
(VillainBoss) has escaped the Zig? No doubt with the help of cronies among the (VillainGroup). The streets won't be safe until you've brought the escapee back to the justice.
Defeat (VillainBoss) and Guards
We've lost contact with (VillainBoss)! Suspect is considered extremely dangerous!
You've heard that (VillainBoss) was bad news. Taking care of this situation before innocent people gets hurt would be a good idea.
Object Retrieval Missions
The object of an object retrieval mission is to locate the specified object in the mission and defeat any guards that are in the same room with it.
Unlike the missions of the Rogue Isles Protector, where every item has its own mission, the Police Band ones assign random items to mission heading. Thus, the same item may be stolen from a villain exposition, forgotten in a train or ransomed by a villain group. Henceforth, I've decided to list the heading and the items separatedly, since there are hundreds and hundreds of possible combinations.
Headings
Get (Object) from the (VillainGroup)
All units: Cancelling APB on renegade scientists. Subjects were under mental control by members of the (VillainGroup) to work on (VillainGroup)
Mind controlling scientists? You didn't even know that the (VillainGroup) could do that! This might be a good time to step in and get (Object) they were forced to work on away of the (VillainGroup).
Get (Object) from the (VillainGroup)
All units be on the alert for members of the (VillainGroup) carrying stolen the (Object)
Members of the (VillainGroup) with stolen (Object)? You'd heard about that earlier today. Might be a good thing to investigate.
Get (Object) from the (VillainGroup)
All units, all units: Dr. Sheridan has reported (Object) missing. He reports this may become a scientific emergency.
If Dr. Sheridan is worried, this might be bad. As you think about it, weren't some members of the (VillainGroup) talking about sneaking into his lab? This might be worth your time to investigate.
Get (Object) from the (VillainGroup)
All units, we're reporting a theft of (Object) by members of the (VillainGroup)
The (VillainGroup) have struck again, this time stealing (Object). If they have access to that, it could be bad for the whole city.
Get (Object) from the (VillainGroup)
An attack by members of the (VillainGroup) on a SERAPH transport has stolen the (Object) and evaded pursuit. Subjects are considered dangerous. Approach with caution
You'd heard that a group of the (VillainGroup) were planning a big raid to steal something like that. Fortunately you had your contacts locate their hide-out, just in case.
Get (Object) from the (VillainGroup)
Be on alert: (VillainGroup) agents have stolen (Object) from the "Famous Villain Technology" display at the museum.
You'd known from the beginning that a display of villain technology would only be trouble, but there's no time for pointing fingers and placing blame. You've got to get (Object) back from the (VillainGroup) before it's too late.
Get (Object) from the (VillainGroup)
Computer hackers hired by the (VillainGroup) have stolen information on the (Object)
So, (VillainGroup) hired computer hackers to do their dirty work. That would explain rumors that they'd been stealing computer equipment. Fortunately, you've heard where the group masterminding their plans are.
Get (Object) from the (VillainGroup)
Detectives have found a missing scientist who claims (VillainGroup) forced him to work on (Object) for them
It's good that the police have rescued that scientist, but the after-effects might be out of their league. Getting (Object) away from the (VillainGroup) is something you can handle, though.
Get (Object) from the (VillainGroup)
Detectives report a note left behind by the members of the (VillainGroup) who carried out the theft of the (Object) claims that society is to blame
Members of the (VillainGroup) who blame society? Wait a second... You know which cell of the (VillainGroup) that was. (Object) may even still be there.
You need to get (Object) from the (VillainGroup) before they can use it to hurt people.
Get (Object) from the (VillainGroup)
Dispatcher to all units: Neighborhood watch reports of a new cell of the (VillainGroup) matches the probable destination of Object) that was recently stolen.
Sometimes the most vigilant guardians of the city are the citizens themselves. And if they've found where the (VillainGroup) have hidden (Object), all the better.
Get (Object) from the (VillainGroup)
Reporting an assault on a DATA field team by members of the (VillainGroup). Attackers escaped with (Object)
While it's worrisome that a DATA field team had (Object) on them without proper protection, it's more important to get it back from the (VillainGroup) now.
Get (Object) from the (VillainGroup)
Security guards are reporting a break-in at Portal Corporation offices by members of the (VillainGroup). Perpetrators escaped with (Object)
Portal Corporation works on a lot of strange things like (Object), and it makes them a big targetfor groups like the (VillainGroup). That's something you just can't allow to happen.
Get (Object) from the (VillainGroup)
We have a report that the (Object) has been hijacked from the docks by members of (VillainGroup)
You'd heard that members of (VillainGroup) were seen casing the docks. This could fit the pattern. Time to act.
Leaving the (Object) in the hands of (VillainGroup) is a recipe for disaster.
Get (Object) from the (VillainGroup)
Witnesses reporting that members of the (VillainGroup) were after (Object)
If those witnesses are correct, the results of (Object) in the hands of the (VillainGroup) could be bad for the whole city. This might be a good case to investigate yourself.
Recover (Object) from the (VillainGroup)
A report is out that (Object) was stolen from an auction by members of the (VillainGroup)
You knew that auction was a dangerous idea when you heard about it, but getting proven right isn't always a good thing. The PPD have their hands full. This might be a good task to handle yourself.
Recover (Object) from the (VillainGroup)
All units be on alert: MAGI has requested assistance in finding (Object)
MAGI has had a lot of bad luck keeping mystic items out of evil hands. It would be a good idea to help them on this one.
Recover (Object) from the (VillainGroup)
All units, be on the look out for (Object). Owner reports it was lost on the train
You have to wonder how anyone could lose (Object) on a train, but that does match the rumor that members of the (VillainGroup) were claiming to have it.
A lot of cops could get hurt if they try to get (Object) from the (VillainGroup).
Recover (Object) from the (VillainGroup)
All units: the (VillainGroup) have stolen (Object) and escaped pursuit
You'd heard rumors that members of the (VillainGroup) had been seen casing the location where (Object) was being kept. Time to pay them a visit.
Recover (Object) from the (VillainGroup)
All units advised to continue searching for the (VillainGroup) in posession of the (Object) before their deadline ends.
You'd heard that the (VillainGroup) had issued a threat, claiming that they could use the (Object) in some way to bring ruin to the city. You're not sure this is a real threat, but it might be worth taking care of.
Recover (Object) from the (VillainGroup)
Be on the alert: the (VillainGroup) is threatening to destroy (Object) unless the ransom is paid
(Object) is a valuable relic. You can't let the (VillainGroup) destroy it.
Recover (Object) from the (VillainGroup) and defeat (VillainBoss)
A police detective has reported an illegal sale of (Object) to members of (VillainGroup)
From the detective's report it sounds like the bad guys got away with (Object), but you might know where they are.
Recover (Object) from the (VillainGroup) and defeat (VillainBoss)
All units, be on the look out for (Object). Owner reports it was lost on the train
You have to wonder how anyone could lose (Object) on a train, but that does match the rumor that members of the (VillainGroup) were claiming to have it.
Recover (Object) from the (VillainGroup) and defeat (VilainBoss)
Be on the lookout: (Villaingroup) members have robbed an estate sale and escaped with (Object)
You have to wonder how something like (Object) could have ended up at an estate sale, but that's Paragon City for you. The important thing is to get it away from the bad guys.
Steal (Object) from (VillainGroup)
According to the police band, the (VillainGroup) are attempting to ransom (Object) back to the rightful owners, and the police negotiator isn't making any headway
You heard about this situation the other day. The Police have their hands tied, but maybe if you interviened you could wrap this one up and keep the (VillainGroup) from profiting by this scheme.
Steal (Object) from (VillainGroup)
All units, be on alert: members of (VillainGroup) are fleeing the scene with (Object)
The (VillainGroup) got away with (Object)! That could be bad, if they know what to do with it. You'd heard a rumor that they'd set up a hide-out to use after an upcoming job, and this might be it.
Steal (Object) from (VillainGroup)
An APB is in effect: (Object) has been taken from Croatoa Museum of Antiquities
From the police band chatter, it sounds like members of (VillainGroup) staged a daring raid on theMuseum of Antiquities in Croatoa. They got away with (Object), and that could be trouble.
Steal (Object) from (VillainGroup)
Members of (VillainGroup) are wanted for illegal trafficing in mystic artifacts
It all makes sense now. You'd heard a rumor that someone was trying to smuggle (Object) into the city. It must be (VillainGroup)! Now all you have to do is catch them!
Steal (Object) from (VillainGroup)
The police have received a report from an occult expert that he was tricked into helping the (VillainGroup) use (Object)
According to the occultist, beforehe escaped, he learned that the (VillainGroup) had a plan of some kind involving (Object). Someone should put a stop to that.
Steal (Object) from (VillainGroup)
There are police reports of a home invasion in Croatoa by the (VillainGroup). Their vicitm reports that the villains got away with (Object)
A crook working for the (VillainGroup) stole a "leshy corpse" from a museum in Russia. Baltic legends say these creepy little faeries like to lead folks astray in their woods, wiping out trails, changing things around, and so on. Their remains can be used in spells that confuse and misdirect, and there's little doubt that's just what the bad guys want it for.
(BUG: Notice how the text has nothing to do with the heading. The object to recover in this mission may be any, despite the text mentioning the Leshy corpse.)
Objects
These are the objects that may be found in the police band's retrieval missions. Some are relevant to the storyline and provide clues. Many others have references or Easter Eggs.
Many of them are also present in the Rogue Isles Protector missions. Notice the descriptions are different for a same object.
Legends say that if you find all 7 of the Dragoon Balls, it will summon a mighty mystical cavalryman who can grant you a wish. But this is only one of them, so it's really not that useful.
This densely packed computer core could be used as the AI for a very advanced robot. Some even think that a human consciousness could be updated into one.
It's here, and still deactivated. This bomb uses a strange Rikti power source in an out-of-control reaction to produce an immense ammount of damage. Good thing you got to it.
The Rikti used some kind of telepathy to communicate with their semi-organic technology. Before the Rikti War was over, human scientists were trying to learn how this worked, so that they could copy it or jam it.
It's an odd crystal with a thin violet line running through the middle. You have no idea how to read it, but there's a large "spike", like on a heart monitor, a few milimeters to the right. Does that mean some major event is coming soon?
These files contain accounts of truly extraordinary events. And in a world where superhumans fly through the sky, that's saying something. Entire departments in government agencies filled with top men work on this kind of thing. With the knowledge in here, someone unscrupulous could have caused a great deal of trouble.
Formula 13 was one of the last of the Cold War attempts to create a super-trooper serum that could turn normal people into superhuman soldiers. It never worked right, but stolen data from the program helped in the creation of Superadyne.
These are cells from one of the giant monsters the late hero Talos fought back in the 1960s. No one has been able to unlock their genetic secrets and control the effect of the experiments since, but science continues to try.
This ancient staff doesen't seem to have any real mystic power, but you never can tell with these things. Best to get it out of evil's hands and to the proper authorities.
This alloy of Nonsuchium and Yeahritium is an extraordinary material. It's a good thing that you were able to get it away from the bad guys.
The cultural and historical importance of these silver coins recovered from the bottom of the sea far outweigh their monetary value. But some would say that their magical value is greater still.
These prototype artificial intelligences are dangerous foir their ability to be molded. In the wrong hands, they could become free-roaming cyber terrorists, or worse. But thanks to you, they have a chance to become productive members of the electronic world.
Mot was the Carthaginian god of death and sterility, before the city of Carthage was destroyed by ancient Rome. For some reason, mystically oriented villains seem attracted to Mot's few remaining artifacts.
It's said once every hundred years the genie Serafina casts her old veil aside to find a new one. Many unscrupulous sorcerers would do anything to get their hands on it in the hope they could use it against the benevolent genie.
These are blueprints for a spaceship, first designed back in the 1970s. It was designed to reach the moon, but you have to wonder what a group of villains would wwant to get to the moon for?
The all-purpose virus is a cyber-somatic virus, a computer virus with the illogical ability to infect both computers and humans. This sample has been deactivated, but it could be used to create another outbreak.
Hmm. It's red and it's a ruby and it makes you feel weak when you hold it. This is definitely one for MAGI. Heck, maybe it's a good thing if a villain steals this from the vault!
The Blue Oyster is a giant sapphire. Rumors say it can be used to summon a giant monster from the depths, or contact elder beings called "The Invisible Ones". Whatever it's supposed to do, it's best that the bad guys don't have it anymore.
This is suppossed to the holy text of an alien religion from the future, but no one's been able to decipher it. Legends say no one will be able to interpret it properly until the year 2260.
This vicious looking mumified claw looks like it came from a demon or worse. Legends say that you need a truly wicked heart to use it, so it's a good thing that you recovered it.
This old crown supposedly came from an old cult in the Rogue Isles. Whatever strange energies it possesses, it's important that you get it out of the bad guys's hands.
The blade feels heavy in your hand. Visions of demons and ancient ziggurats dance in your mind. You feel a dark and malevolent presence creeping into your mind, urging you to put the blade to your throat. You have to fight with all of your will just to put the thing down, bu the images won't fade until is sealed away.
This strange dagger has been sought for years by Nepalese monks, who want it returned as a holy artifact. It's supposed to have the power to slay demons, when wielded by the right person.
This painting is done completely in gold leaf, and supposedly shows an island in the ocean that once had a portal to another world.
This isn't so much a hand, as a big elaborately decorated box. The thing doesen't seem to respond to anything, like it's just waiting for it's true owner to return.
This is disgusting. It looks like some kind of naked pygmy with blue skin and green hair and eyes and smells like rotten eggs. You're pretty sure it's culturally relevant somehow, to someone.
From the more exotic areas where information technology and beverage engineering overlap comes the Liquid Computer. By utilizing laminar fluid flow and self-assembling nanotech scaffolds, this liquid can perform more calculations that a supercomputer, all in a 2-liter bottle. And it's caffeine free!
It's said this man-shaped root screams when torn from the earth. This one was already been picked, so it's not so bad.
It may look like a high-tech egg-beater, but this thing is supposed to be able to radically alter people's thought processes. No one's even gotten it to work right, but the threat of it alone has caused trouble to this city in the past.
Dr. Don Gee was a famous mystic of the 1600s who supposedly died during a mysterious sea voyage. These notes, written in cipher, supposedly detail the mystic rituals he used to secure his fortunes at the cost of others.
This is an Oberation Oscillthruster! And they'd thrown it away like a piece of trash. Those villains must not have had any idea what this was. You'd better get this back, and quickly.
The Over-Taking MicroChip Remote Controller, model E, is a self-propelled robot capable of intercepting a vehicle and over-riding it's internal guidance systems. They're very dangerous in the wrong hands, but excellent for handling out of control vehicles.
This unique weapon was created by a Japanese scientist to combat aquatic giant monsters. It's hideous effects caused it to be banned by UN treaty.
The Phased Linear Oscillation Transducer is a miraculous device, capable of producing such a variety of effects that many find it simply unbelievable. However, overusing a P.L.O.T. device can have serious consequences, and the more egregious uses can strain the very fabric of reality. P.L.O.T devices have fallen out of favor overall, but many a young and reckless pioneer has picked up a well-used P.L.O.T. device and run with it.
It's a painting of Lee Towers in Paragon City, but it seems alive. Clouds move, people walk about, heroes fly by, and even the time changes. Rumor is you can use the painting to get inside, but no one knows how to do it.
Wow. That is one big claw. You'd hate to imagine the bird this sucker came from.
This scroll was penned by those who believe that life here began "out there", in the depths of space. It talks about the lost colonies of humanity that are supposed to live among the stars.
these strange marked rocks come from India. They glow in a warm light when you bring them close together.
This tiny sliver of crystal must be it. It's a small shard of one of the Crystals of Serafina, magic gems owned by the famous genie. You can feel it pulsing with a warm and friendly eldritch energy, almost like it's happy you rescued it.
Urns, pots and a couple of bronze weapons. While they don't have much overt mystical power, a properly trained and prepared wizard could use them for some very dangerous purposes.
Not to be confused with the illegal street drug Superadyne, the Superadigm Seed is a relic of a long-lost alien race known as the Keer-B that was brought to Earth by the Kheldians. It's an artificially constructed pocket universe where the seeds of super-powers and heroism were sewn, and then allowed to develop. Its inhabitants fight foir justice against the forces of evil, never knowing than their entire cosmos can fit in someone's pocket. It's thought that if the seed could be planted outside the boundaries of the universe, it could grow to a new universe of its own. In the meantime, numerous rogues have tried to get their hands on it.
The tachyon wave motion prototype is a test model of a new engine design that could theoretically propel a space ship faster that the speed of light. Of course, it could also be turned into a dangerous weapon in the wrong hands.
The old leather-bound book contains numerous spells and incarnations, but nothing that makes sense. Maybe it's time hasn't come yet.
The Ultrascope! was designed to see things otherwise impossible to view, such as strange energy fields and even the far reaches of space and time.
This strange gem seems to reflect back the eyes of everyone who's ever looked into it. It's said that a properly trained mystic could use it to see what all of those other eyes have seen.
Baron Zoria was already a notorious occult villain around the turn of the century when he began to investigate the legends of the lost city of Oranbega. Whatever he found, he re-emerged at the head of a new cult known as the Circle of Thorns. Some say whatever dire secrets he found changed him forever. He used to use wands like this all the time in his occult crimes, and many seek his old cast-offs to improve their own powers.
Heists and Assaults Prevention
During this kind of missions, one of the numerous criminal groups of Paragon City will try to rob one of its banks, or some other establishment with plenty of cash and valuable items. The gang of attackers will be determined bu the overall level of the zone where the mission takes place in (example: a bank in Kings Row will be attacked by the Skulls, while one in Peregrine Island will be attacked by the Carnival of Shadows. Arachnos seems to be an exception to this rule and may appear in a wide variety of levels). The most daring elements of these groups may also even assault a Police precint, usually to free one of their own! Be warned that not every robbery is what it seems to be at the first glance.
Kings Row
Stop the bank robbery!
Calling all units, there is a bank robbery in progress!
It sounds like the Skulls are robbing the exchange bank in Kings Row! They've taken 2 tellers hostage, and have a bomb! The police can't move in yet, but a hero could save the day!
You'll have to rescue both of the tellers, disarm the bomb, and defeat all of the Skulls in the bank to stop the robbery.
Mission Objective(s)
Those robbing Skulls must be stopped!
- Defeat all Skulls in bank
- 2 Bank Tellers. Defeat the Boss. Disarm the bomb!
Enemies
I love the way normal people fear us.
Whatever. I just want the money.
You want to fight, Hero?
Notable NPCs
- Bank Teller (NPC Hostage) x2
They're trying to get into the vault!
- The Boss (Boss) (Bone Daddy)
No one gets out alive!
Skyway City
Stop the bank robbery!
Calling all units, we have a zombie bank robbery in progress!
It sounds like the Trolls are robbing the Exchange Bank in Skyway City! They've taken 2 tellers hostage, and have a bomb! The Police can't move in yet, but a hero could save the day!
You'll have to rescue both of the tellers, disarm the bomb, and defeat all the Trolls in the bank to stop the robbery.
Mission Objective(s)
The Trolls care nothing for law, order, or the safety of others!
- Defeat all Trolls in bank
- 2 Bank Tellers. Defeat the Boss. Disarm the bomb!
Enemies
Notable NPCs
- Bank Teller (NPC Hostage) x2
- The Boss (Boss) (Ogre)
Stop the Arachnos' attack at D'Amico's Pawn Shop
There is an attack in progress at D'amico's Pawn Shop in Skyway City!
The police dispatcher has just received a signal from the silent alarm at D'amico's Pawn Shop in Skyway City. It gets worse as you listen, because the perpetrators are Arachnos! This isn't some simple robbery. Those brutal butchers from the Rogue Isles are holding hostages, and the police may not be able to handle them. This looks like a job for a hero.
You've got to stop whatever Arachnos is up to before things get out of hand. There are villains to fight and hostages to rescue!
Mission Objective(s)
What could Arachnos want here? This can't be just a simple robbery
- Stop Arachnos attack
- 3 hostages
Enemies
The Fortunatas said you'd come, Hero!
And now we'll wipe you out!
Notable NPCs
- Hapless Citizen x2 (NPC Hostages)
I don't think they were interested in the jewels at all, Hero!
Hero, they were talking about you!
- Store Owner (NPC Hostage)
Thank you, Hero!
Kick Arachnos out of the police station!
Calling all units! Arachnos troops have attacked a Precint House!
The frantic calls from the police dispatcher sound grim. It seems that an Arachnos agent was caught, but Arachnos troops stormed the precint house in Skyway City where the agent was being held before a high-security transfer to the Zig was ready. The police have had to evacuate until reinforcements arrive. Reinforcements, or a hero.
It's up to you to stop Arachnos before they can break their captured operative out . There are also reports that Arachnos troops brought some bombs inside to destroy the station!
Mission Objective(s)
This is Paragon City, not the Rogue Isles! Arachnos isn't above the law here!
- Defeat Arachnos in Precint!
- 2 bombs to disarm. Defeat Arachnos Escapee
Enemies
Notable NPCs
- Arachnos Escapee (Boss)
Our escape plan had best be ready.
I allowed myself to be captured, Hero, just to draw you out!
Faultline
Stop the bank robbery!
Calling all units, we have a zombie bank robbery in progress!
It sounds like the Vahzilok are robbing the First National Bank in Faultline! They've taken 2 tellers hostage, and have a bomb! The Police can't move in yet, but a hero could save the day!
You'll have to rescue both of the tellers, disarm the bomb, and defeat all the Vahzilok in the bank to stop the robbery.
Mission Objective(s)
Is there nothing the Vahzilok won't do to fund their sick experiments?
- Defeat all Vahzilok in bank
- 2 Bank Tellers. Defeat the Boss. Disarm the bomb!
Enemies
Notable NPCs
- Bank Teller (NPC Hostage) x2
- The Boss (Boss) (Luminous Eidolon)
Stop the bank robbery!
Calling all units, we have a ninja bank robbery in progress!
It sounds like the Lost are robbing the First National Bank in Faultline! They've taken 2 tellers hostage, and have a bomb! The Police can't move in yet, but a hero could save the day!
You'll have to rescue both of the tellers, disarm the bomb, and defeat all the Tsoo in the bank to stop the robbery.
Mission Objective(s)
The Lost are putting people in danger!
- Defeat all Tsoo in bank
- 2 Bank Tellers. Defeat the Boss. Disarm the bomb!
Enemies
The change will come soon.
Yet we still need currency of the old age.
The unbeliever Hero!
Hero is here!
Revenge on Hero!
Notable NPCs
- Bank Teller x2 (NPC Hostage)
They're trying to get into the vault!
- The Boss
You will not stand in our way!
Steel Canyon
Stop the bank robbery!
Calling all units, there is a bank robbery in progress!
It sounds like the Outcasts are robbing the Exchange Bank in Steel Canyon! They've taken two tellers hostage, and have a bomb! The police can't move in yet, but a hero could save the day!
You'll have to rescue both of the tellers, disarm the bomb, and defeat all the Outcasts in the bank to stop the robbery.
Mission Objective(s)
The Outcasts can't be allowed to flaunt the law!
- Defeat all Outcasts in bank
- 2 Bank Tellers. Defeat the Boss. Disarm the bomb!
Enemies
Notable NPCs
- Bank Teller (NPC Hostage) x2
- The Boss (Boss) (Lead Shocker)
Stop the bank robbery!
Calling all units, we have a bank robbery in progress!
It sounds like the Council are robbing the Exchange Bank in Steel Canyon! They've taken two tellers hostage, and have a bomb! The police can't move in yet, but a hero could save the day!
You'll have to rescue both of the tellers, disarm the bomb, and defeat all the Council in the bank to stop the robbery.
Mission Objective(s)
Those Council madmen believe that their fascist philosophy puts them above the law! Well, not on your watch!
- Defeat all Council in bank
- 2 Bank Tellers. Defeat the Boss. Disarm the bomb!
Enemies
I almost hate having to use the money of a democracy!
The money will be used to build a true state!
Heroes like you are the past, Hero!
Notable NPCs
- Bank Teller (NPC Hostage) x2
They're trying to get into the vault!
- The Boss (Boss) (Penumbra Archon)
If I defeat you, I'm certain to be promoted to Striga Isle!
Stop the Arachnos' attack at Diane's Diamonds
There is an attack in progress at Diane's Diamonds in Steel Canyon!
The police dispatcher has just received a signal from the silent alarm at Diane's Diamonds in Steel Canyon. It gets worse as you listen, because the perpetrators are Arachnos! This isn't some simple robbery. Those brutal butchers from the Rogue Isles are holding hostages, and the police may not be able to handle them. This looks like a job for a hero.
You've got to stop whatever Arachnos is up to before things get out of hand. There are villains to fight and hostages to rescue!
Mission Objective(s)
What could Arachnos want here? This can't be just a simple robbery
- Stop Arachnos attack
- 3 hostages
Enemies
The Fortunatas said you'd come, Hero!
And now we'll wipe you out!
Notable NPCs
- Hapless Citizen x2 (NPC Hostages)
I don't think they were interested in the jewels at all, Hero!
Hero, they were talking about you!
- Store Owner (NPC Hostage)
Thank you, Hero!
Stop the bank attack!
Calling all units, a hostile force has invaded the First National Bank!
From what the dispatcher is saying, it sounds like Arachnos Troops have attacked the First National Bank in Steel Canyon! They've taken two tellers hostages, and have a bomb! The police can't move in yet, but a hero could save the day!
You'll have to rescue both of the tellers, disarm the bomb and defeat all the Arachnos toops in the bank to end this.
Mission Objective(s)
You'll show Arachnos that Paragon City won't bend to their evil!
- Defeat Arachnos forces in bank
- 2 Bank Tellers. Defeat the Boss. Disarm the bomb!
Enemies
Notable NPCs
- Bank Teller (NPC Hostage) x2
- The Boss (Boss) (Wolf Spider Huntsman)
Talos Island
Stop the robbery at the Family Jewels jewelry store
Robbery in progress at the Family Jewels jewelry store!
The police dispatcher has just received a signal from the silent alarm at the Family Jewels jewelry store in Talos Island. There were rumors that the Warriors were planning a robbery there, and it looks like they went through with their scheme! There are probably hostages in jeopardy, too!
You've got to stop the robbery before things get out of hand. There are villains to fight and hostages to rescue!
Mission Objective(s)
You were right. The Warriors did it!
- Stop the robbery!
- 3 Hostages
Enemies
I just like doin' stuff like this!
Hero! Come out to play-eee-aaayy!
Notable NPCs
- Store owner (NPC Hostage)
Thank you, Hero!
- Hapless Citizen x2 (NPC Hostage)
You saved me, Hero!
Stop the bank robbery!
Calling all units, we have a ninja bank robbery in progress!
It sounds like the Tsoo are robbing the Exchange Bank in Talos Island! They've taken 2 tellers hostage, and have a bomb! The Police can't move in yet, but a hero could save the day!
You'll have to rescue both of the tellers, disarm the bomb, and defeat all the Tsoo in the bank to stop the robbery.
Mission Objective(s)
Word is that many of the Tsoo have expensive tastes. Well, they'd better be ready to develop a taste for prison food
- Defeat all Tsoo in bank
- 2 Bank Tellers. Defeat the Boss. Disarm the bomb!
Enemies
Notable NPCs
- Bank Teller (NPC Hostage) x2
- The Boss (Boss) (Midnight)
Independence Port
Stop the robbery at the Independence Port Pawn Shop!
Robbery in progress at the Independence Port Pawn Shop!
The police dispatcher has just received signal from the silent alarm at the Independence Port Pawn Shop. The Sky Raiders have swooped in and are robbing the place! They've also taken the sales staff hostage!
You've got to stop the robbery before things get out of hand. There are villains to fight and hostages to rescue!
Mission Objective(s)
The Sky Raiders are known for their lightning-fast strikes. You're lucky you caught them before they could escape!
- Stop the robbery!
- 3... Hostages?
Enemies
This has gotten weird.
But in weirdness, there is opportunity!
Ley's do this!
Strike hard and fast, Sky Raiders!
Notable NPCs
- Reformed SalesFreak x2 (NPC/Hostage)
Thanks, Hero. It's hard to be a Freak.
Miss Francine said we shouldn't fight, but these guys were REALLY pushing it.
- Reformed Freak Propietor (NPC/Hostage)
D0n't th3s3 guys und3rst4nd w3'r3 trying to r3f0rm?
Brickstown
Stop the corporate raid!
Calling all units, we have a corporate take-over in progress!
It sounds like Crey Corporation isn't happy that the Exchange Bank in Brickstown has frozen some of their assets pending an investigation. They've sent some of their private security force in to recover their assets by any means necessary, and they aren't going to care who gets hurt! They've taken 2 tellers hostage , and plan to blow the vault! The police can't move in yet, but a hero could save the day!
You'kk have to rescue both of the tellers, disarm the bomb, and defeat all the Crey security forces in the bank to put a stop to this.
Mission Objective(s)
This is crazy! Does the Crey Corporation think that they're above the law?
- Defeat all Crey forces in bank
- 2 Bank Tellers. Defeat the Boss. Disarm the bomb!
Enemies
Working for Crey, you know, sometimes I just feel kind of above the law.
Back off, Hero!
Notable NPCs
- Bank Teller (NPC Hostage) x2
They're trying to get into the vault!
- The Boss (Boss) (Paragon Protector)
This will teach the bank!
Hero, huh? Just one more for the Revenant Project!
Stop the bank attack!
Calling all units, a hostile force has invaded the First National Bank!
From what the dispatcher is saying, it sounds like Arachnos Troops have attacked the First National Bank in Brickstown! They've taken two tellers hostages, and have a bomb! The police can't move in yet, but a hero could save the day!
You'll have to rescue both of the tellers, disarm the bomb and defeat all the Arachnos toops in the bank to end this.
Mission Objective(s)
Every fibre of your being tells you that this "Bank Robbery" isn't what it seems
- Defeat Arachnos forces in bank
- 2 Bank Tellers. Defeat the Boss. Disarm the bomb!
Enemies
The target's here. Get ready!
We're Arachnos, Hero. And we're here to kill you!
Notable NPCs
- Bank Teller (NPC Hostage) x2
They didn't even ask about the vault. Be careful!
- The Boss (Boss) (Mu Guardian)
I've been waiting a long time for this fight.
The Arbiters have declared you a threat, Hero,
But you don't look like much to me.
Stop the bank robbery!!
Calling all units, there is a bank robbery in progress!
It sounds like the Freakshow are robbing the First National Bank in Brickstown! They've taken two tellers hostages, and have a bomb! The police can't move in yet, but a hero could save the day!
You'll have to rescue both of the tellers, disarm the bomb and defeat all of the Freakshow in the bank to stop the robbery.
Mission Objective(s)
The Freakshow have no respect for law, property or the safety of others!
- Defeat all Freaks in bank
- 2 Bank Tellers. Defeat the Boss. Disarm the bomb!
Enemies
Who cares about money? I'm in it for kicks!
Hero! Now that's some quality fighting right here!
Notable NPCs
- Bank Teller (NPC Hostage) x2
They're trying to get into the vault!
- T3h B0ss (Boss) (Freakshow Tank)
I'm gonna buy a sportscar, and then weld it to me.
Like some kind of sportscar centaur.
The first Freakshow Sportaur!
Or maybe Centcar?
Ah, I'll work out the details later, but it's gonna be AWESOME!
You won't stop my dream of an all leather interior!
Kick Arachnos out of the Police Station!
Calling all units! Arachnos troops have attacked a Precint House!
The frantic calls from the police dispatcher sound grim. It seems that an Arachnos agent was caught, but Arachnos troops stormed the precint house in Brickstown where the agent was being held before a high-security transfer to the Zig was ready. The police have had to evacuate until reinforcements arrive. Reinforcements, or a hero.
It's up to you to stop Arachnos before they can break their captured operative out . There are also reports that Arachnos troops brought some bombs inside to destroy the station!
Mission Objective(s)
This doesen't feel right. Arachnos had to know that this would bring a hero like you to stop them.
- Defeat Arachnos in Precint!
- 2 bombs to disarm. Defeat Arachnos Escapee
Enemies
Notable NPCs
- Arachnos Escapee (Boss) (Crab Spider Webmaster)
Letting myself be captured was almost too much to take!
Your death will be my honor, Hero!
Stop the robbery at Damico's Pawn Shop in Brickstown!
Robbery in progress at Damico's Pawn Shop in Brickstown!
The police dispatcher has just received a signal from the silent alarm at Damico's Pawn Shop in Brickstown. In a daring daylight attack, Arachnos troops have struck the building and taken the people inside hostage. It seems unlikely that they've come for mere theft, but their hostages are in no less danger. Those brutal butchers from the Rogue Isles won't care who gets hurt, and the police may not be able to handle them. This looks like a job for a hero.
You've got to stop that robbery before things get out of hand. There are villains to fight and hostages to rescue!
Mission Objective(s)
Good thing the Zig is nearby. It got emptied by some of these Arachnos losers. Time to re-fill it!
- Stop Arachnos Heist!
- 3 hostages
Enemies
Kill Hero!
Hero dies today!
Notable NPCs
- Hapless Citizen (NPC Hostage) x2
I don't think they were interested in stealing at all, Hero!
- Store Owner (NPC Hostage)
Watch out, Hero! They were trying to draw in a hero!
Founders' Falls
Stop the bank robbery!
Calling all units, we have a steam-punk bank robbery in progress!
It sounds like the Nemesis Army is robbing the First National Bank in Founders' Falls! They've taken 2 tellers hostage, and have a bomb! The police can't move in yet, but a hero could save the day!
You'll have to rescue both of the tellers, disarm the bomb, and defeat all of the Nemesis Army troops in the bank to stop the robbery.
Mission Objective(s)
The Nemesis Army likes to think that they're above any law but their own. Time to show them how wrong they are.
- Defeat all Nemesis in bank
- 2 Bank Tellers. Defeat the Boss! Disarm the bomb!
Enemies
The Nemesis Doctrine is quite clear, and like all of Lord Nemesis' works, free of all errors.
For the glory of Lord Nemesis, Hero must die!
Notable NPCs
- Bank Teller (NPC Hostage) x2
They're trying to get into the vault!
- The Boss (Boss) (Warhulk)
These bankers should be honored to donate to the Nemesis Army.
Stop the bank robbery!
Calling all units, there is a bank robbery in progress!
It sounds like the Council is robbing the Exchange Bank in Founders' Falls! They've taken 2 tellers hostage, and have a bomb! The police can't move in yet, but a hero could save the day!
You'll have to rescue both of the tellers, disarm the bomb, and defeat all of the Council troops in the bank to stop the robbery.
Mission Objective(s)
The Council won't get away with this!
- Defeat all Council in bank
- 2 Bank Tellers. Defeat the Boss! Disarm the bomb!
Enemies
What is the point of being without stealing stuff?
You shouldn't interfere in Council bussiness, Hero!
Notable NPCs
- Bank Teller (NPC Hostage) x2
They're trying to get into the vault!
- The Boss (Boss) (Galaxy Archon)
The alien part of me has been hungering for a fight!
Stop the robbery at Diane's Diamonds in Founders' Falls!
Robbery in progress at Diane's Diamonds in Founders Falls!
The police dispatcher has just received a signal from the silent alarm at Diane's Diamonds in Founders' Falls. Members of the Council have begun to rob the jewelry store in a brazen attack! What's worse, there are still hostages inside!
You've got to stop that robbery before things get out of hand. There are villains to fight and hostages to rescue!
Mission Objective(s)
You don't know what the Council is up to, but it can't be good!
- Stop Jewelry Heist!
- 3 hostages
Enemies
No one may interfere with the Council!
The Center's word is law!
Notable NPCs
- Hapless Citizen (NPC Hostage) x2
You saved me, Hero!
- Store Owner (NPC Hostage)
They said one of my gems was something called a Nictus Fragment!
Stop the robbery at Diane's Diamonds in Founders' Falls!
Robbery in progress at Diane's Diamonds in Founders' Falls
The police dispatcher has just received a signal from the silen alarm of Diane's Diamonds in Founders' Falls. In a brazen attack, Nemesis Army Troops have struck the store, and taken the people inside hostage!
You've got to stop that robbery before things get out of hand. There are villains to fight and hostages to rescue!
Mission Objective(s)
The Nemesis Army must be up to something. Is this part of something larger?
- Stop Jewelry Heist!
- 3 hostages
Enemies
It's Hero!
To arms!
Notable NPCs
- Hapless Citizen (NPC Hostage) x2
You saved me, Hero!
- Store Owner (NPC Hostage)
Hero, they said it was all part of the plan!
Stop the bank robbery!
Calling all units, a hostile force has invaded the Exchange Bank!
From what the dispatcher is saying, it sounds like Arachnos Troops have attacked the Exchange Bank in Founders' Falls! They've taken two tellers hostages, and have a bomb! The police can't move in yet, but a hero could save the day!
You'll have to rescue both of the tellers, disarm the bomb and defeat all the Arachnos toops in the bank to end this.
Mission Objective(s)
Every fibre of your being tells you that this "Bank Robbery" isn't what it seems
- Defeat Arachnos forces in bank
- 2 Bank Tellers. Defeat the Boss. Disarm the bomb!
Enemies
The target's here. Get ready!
We're Arachnos, Hero. And we're here to kill you!
Notable NPCs
- Bank Teller (NPC Hostage) x2
They didn't even ask about the vault. Be careful!
- The Boss (Boss) (Crab Spider Webmaster)
Stop the bank robbery!
Calling all units, we have a steam-punk bank robbery in progress!
It sounds like the Nemesis Army is robbing the Exchange Bank in Founders' Falls! They've taken 2 tellers hostage, and have a bomb! The police can't move in yet, but a hero could save the day!
You'll have to rescue both of the tellers, disarm the bomb, and defeat all of the Nemesis Army troops in the bank to stop the robbery.
Mission Objective(s)
The Nemesis Army likes to think that they're above any law but their own. Time to show them how wrong they are.
- Defeat all Nemesis in bank
- 2 Bank Tellers. Defeat the Boss! Disarm the bomb!
Enemies
The Nemesis Doctrine is quite clear, and like all of Lord Nemesis' works, free of all errors.
For the glory of Lord Nemesis, Hero must die!
Notable NPCs
- Bank Teller (NPC Hostage) x2
They're trying to get into the vault!
- The Boss (Boss) (Warhulk)
Kick Arachnos out of the Police Station!
Calling all units! Arachnos troops have attacked a Precint House!
The frantic calls from the police dispatcher sound grim. It seems that an Arachnos agent was caught, but Arachnos troops stormed the precint house in Founders' Falls where the agent was being held before a high-security transfer to the Zig was ready. The police have had to evacuate until reinforcements arrive. Reinforcements, or a hero.
It's up to you to stop Arachnos before they can break their captured operative out . There are also reports that Arachnos troops brought some bombs inside to destroy the station!
Mission Objective(s)
This doesen't feel right. Arachnos had to know that this would bring a hero like you to stop them.
- Defeat Arachnos in Precint!
- 2 bombs to disarm. Defeat Arachnos Escapee
Enemies
Notable NPCs
- Arachnos Escapee (Boss) (Crab Spider Webmaster)
Letting myself be captured was almost too much to take!
Your death will be my honor, Hero!
Peregrine Island
Kick Arachnos out of the Police Station!
Calling all units! Arachnos troops have attacked a Precint House!
The frantic calls from the police dispatcher sound grim. It seems that an Arachnos agent was caught, but Arachnos troops stormed the precint house in Peregrine Island where the agent was being held before a high-security transfer to the Zig was ready. The police have had to evacuate until reinforcements arrive. Reinforcements, or a hero.
It's up to you to stop Arachnos before they can break their captured operative out . There are also reports that Arachnos troops brought some bombs inside to destroy the station!
Mission Objective(s)
Those Arachnos thugs have gone too far this time
- Defeat Arachnos in Precint!
- 2 bombs to disarm. Defeat Arachnos Escapee
Enemies
Notable NPCs
- Arachnos Escapee (Boss) (Crab Spider Webmaster / Bane Spider Executioner)
Kick the Carnies out of the Police Station!
Calling all units!The Carnival has attacked a Precint House!
The frantic calls from the police dispatcher sound grim. The Carnival of Shadows has attacked a precint house on Peregrine Island, intent on rescuing one of their captured bosses. The police have had to evacuate until reinforcements arrive. Reinforcements, or a hero.
It's up to you to stop the Carnival before they can break out one of their captured bosses. There are also reports that the carnival brought some bombs inside to destroy the station!
Mission Objective(s)
- Defeat Carnival in Precint!
- 2 bombs to disarm. Defeat Carnival Escapee
Enemies
Notable NPCs
- Carnival Escapee (Boss) (Dark Ring Mistress)
Investigate the police station!
We have lost contact with the Peregrine Island precint house!
The frantic calls from the police dispatcher sound grim. All communication has been cut with a precint house on Peregrine Island that was holding a captured Malta Group leader. The police are waiting for reinforcements. Reinforcements, or a hero.
Whatever's going on, it probably has something to do with that captured Malta boss. Anyone who wanted to get him out might also want to destroy the building to cover their tracks, so you might want to keep an eye out for bombs, too.
Mission Objective(s)
Something tells you the Malta Group is involved
- Investigate Precint
- 2 bombs to disarm. Defeat Malta Escapee
Enemies
Notable NPCs
- Malta Escapee (Boss) (Gunslinger)
Stop the robbery at the Pawn Shop
Robbery in progress at the Peregrine Island Pawn Shop!
The police dispatcher has just received a signal from the silent alarm at the Peregrine Island Pawn Shop. There were rumors that the Carnival of Shadows were planning a "Performance" there and it looks like they went through with their scheme! There are probably hostages in jeopardy, too!
You've got to stop that robbery before things get out of hand. There are villains to fight and hostages to rescue!
Mission Objective(s)
The Carnival don't care who gets hurt as long as they have a good time
- Stop Pawn Shop robbery!
- 3... Hostages?
Enemies
Notable NPCs
- Reformed SalesFreak x2 (NPC/Hostage)
- Reformed Freak Propietor (NPC/Hostage)
Investigate strange happenings at Pawn Shop
Unknown Disturbance at the Peregrine Island Pawn Shop!
The police dispatcher has just received a signal from the silent alarm at the Pawn Shop on Peregrine Island. All communication was cut, and there are no witnesses calling in to report what has happened. Whatever's going on in there, it can only be trouble for the people trapped inside.
Mission Objective(s)
- Investigate Pawn Shop
- 3... Hostages?
Enemies
Notable NPCs
- Reformed SalesFreak x2 (NPC/Hostage)
- Reformed Freak Propietor (NPC/Hostage)
Investigate the bank!
We have lost contact with the first national bank!
The First National Bank in Peregrine Island has suddenly dropped out of contact. This could be bad. Perhaps this is something a hero of your stature could handle?
You'll have to rescue any tellers inside, defeat any villains on the premises, and deal with any nasty surprises they may have left behind
Mission Objective(s)
The power's still on, but something tells you that there's plenty of trouble in here
- Defeat all foes in bank
- 2 Bank Tellers. Defeat the Boss. Disarm the bomb!
Enemies
Notable NPCs
- Bank Teller (NPC Hostage) x2
- The Boss (Boss) (Gunslinger)
Stop the bank attack!
Calling all units, a hostile force has invaded the First National Bank!
From what the dispatcher is saying, it sounds like Arachnos Troops have attacked the First National Bank in Peregrine Island! They've taken two tellers hostages, and have a bomb! The police can't move in yet, but a hero could save the day!
You'll have to rescue both of the tellers, disarm the bomb and defeat all the Arachnos toops in the bank to end this.
Mission Objective(s)
If what you know about Arachnos is true, this is probably more a trap than a robbery. Too bad for them!
- Defeat Arachnos forces in bank
- 2 Bank Tellers. Defeat the Boss. Disarm the bomb!
Enemies
Notable NPCs
- Bank Teller (NPC Hostage) x2
- The Boss (Boss) (Crab Spider Webmaster)
Stop the bank robbery!
Calling all units, there is a bank robbery in progress!
It sounds like the Carnival of Shadows is robbing the exchange bank in Peregrine Island! They've taken two tellers hostages, and have a bomb! The police can't move in yet, but a hero could save the day!
You'll have to rescue both of the tellers, disarm the bomb and defeat all the Carnies in the bank to end this.
Mission Objective(s)
The Carnival likes to say they're just having fun, but the truth is they don't care who they hurt!
- Defeat all Carnival in bank
- 2 Bank Tellers. Defeat the Boss. Disarm the bomb!
Enemies
Notable NPCs
- Bank Teller (NPC Hostage) x2
- The Boss (Boss) (Dark Ring Mistress)