Energy Mastery (Controller/Dominator): Difference between revisions
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== Historical == | |||
{{Historical|type=section|reason=change}} | |||
* This set was added to the game in [[Issue 3]]. | |||
== External Links == | == External Links == |
Revision as of 23:21, 24 June 2010
Overview
Primal Forces Mastery is one of the Ancillary Power Pools available to Controllers.
You have Mastery over Primal Forces and energy to blast your foes, increase your power, and to add some much needed armor and defense.
Power Tables
The following table shows which powers are available and at what level:
Power | Level | Effect |
---|---|---|
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41 | Ranged, Moderate DMG(Energy/Smash), Foe Knockback |
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41 | Self End Discount |
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44 | Toggle: Self +Res(Smash, Lethal) |
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44 | Ranged (Cone), Moderate DMG(Energy/Smash), Foe Knockdown |
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47 | Self +Special |
Powers
The following are powers in the Primal Forces Mastery powerset.
Conserve Power
You can focus for a moment to conserve your endurance. After activating this power, you expend less endurance on all other powers for a while.
Recharge | Very Long |
Minimum Level | ![]() |
Effects | Self Endurance Discount |
Enhancements | ![]() |
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Set Categories | None |
Energy Torrent
Energy Torrent unleashes a cone of powerful energy that can smash foes and possibly knock them down.
Damage | Moderate (Energy/Smashing) |
Recharge | Slow |
Minimum Level | ![]() |
Effects | Ranged (Cone) |
Foe Knockdown | |
Enhancements | ![]() |
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Set Categories | ![]() |
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Power Blast
A much more powerful, yet slower version of Power Bolt. Power Blast sends a focused beam of energy at a foe that can knock him back.
Damage | Moderate (Energy/Smashing) |
Recharge | Moderate |
Minimum Level | ![]() |
Effects | Ranged |
Foe Knockback | |
Enhancements | ![]() |
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Set Categories | ![]() |
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Power Boost
Greatly boosts the secondary effects of your powers. Your powers effects like disorients, holds, immobilizes, heals, defense buffs, endurance drains, knockbacks and more, are all improved. The effects of Power Boost last a short while, and only the next couple of attacks will be boosted. You must be level 47 and have two other Primal Forces Mastery Powers before selecting this power.
Note: This power improves the strength of your Heals, Endurance drains and gifts, Runspeed powers, Flight powers, Defense buffs and debuffs, and ToHit buffs and debuffs, as well as the duration of your Sleep, Hold, Disorient, Immobilize, Fear, and Confuse status effects. It does not increase the strength of your Knockback effects. That part of the power description is outdated.
Recharge | Long |
Minimum Level | ![]() |
Effects | Self +Special |
Enhancements | ![]() |
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Set Categories | None |
Temp Invulnerability
When you toggle on this power, you become highly resistant to smashing and lethal damage. You must be level 44 and have Power Blast or Conserve Power before selecting this power.
Recharge | Fast |
Minimum Level | ![]() |
Effects | Toggle: Self +Resistance(Smashing, Lethal) |
Enhancements | ![]() |
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Set Categories | ![]() |
Historical
- This set was added to the game in Issue 3.