Radiation Emission: Difference between revisions

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imported>TayJK (historical)
m (→‎External Links: +Categories)
imported>Talen Lee (historical)
(→‎Powers: - Added appropriate enhancement information to the set.)
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Revision as of 03:48, 26 February 2007

This article is a stub. You can help the Wiki by expanding it.

Overview

Radiation Emission is one of the powersets. It is a Defender primary power set and a Corruptor and Controller secondary power set.

Radiation Emission powers allow you to manipulate atomic particles and waves to protect your allies and weaken your enemies.

Power Tables

Defender

The Radiation Emission powerset is available as a primary set for Defenders. The following table shows which powers are available and at what level:

Power Level Effect
Radiant Aura 1 PBAoE Heal
Radiation Infection 1 Toggle: Ranged (Targeted Area of Effect), Foe: -ACC, -Def
Accelerate Metabolism 2 PBAoE, +Regen, +Recovery, +Speed, +Recharge
Enervating Field 6 Toggle: Ranged (Targeted Area of Effect), Foe: -Dam, -Res
Mutation 8 Ally Resurrect, Ally +Rechage, +Recovery, +Dam, +ACC
Lingering Radiation 12 Enemy targeted AoE, -Regen, -Recharge, -Speed
Choking Cloud 18 Toggle, PBAoE, Pulsing Foe Hold
Fallout 26 Ally corpse targeted, AoE extreme damage
EM Pulse 32 PBAoE Foe Hole, Self -Recovery

Corruptor / Controller

The Radiation Emission powerset is available as a secondary set for Corruptors and Controllers. The following table shows which powers are available and at what level:

Power Level Effect
Radiant Aura 1 PBAoE Heal
Radiation Infection 2 Toggle: Ranged (Targeted Area of Effect), Foe: -ACC, -Def
Accelerate Metabolism 4 PBAoE, +Regen, +Recovery, +Speed, +Recharge
Enervating Field 10 Toggle: Ranged (Targeted Area of Effect), Foe: -Dam, -Res
Mutation 16 Ally Resurrect, Ally +Rechage, +Recovery, +Dam, +ACC
Lingering Radiation 20 Enemy targeted AoE, -Regen, -Recharge, -Speed
Choking Cloud 28 Toggle, PBAoE, Pulsing Foe Hold
Fallout 35 Ally corpse targeted, AoE extreme damage
EM Pulse 38 PBAoE Foe Hole, Self -Recovery

Powers

The following are powers in the Radiation Emission powerset.

RadiationPoisoning AccelerateMetabolism.png Accelerate Metabolism

Activating this power emits radiation that increases the running speed, attack speed, Endurance recovery, and damage potential of all nearby allies. Affected allies' metabolisms are increased so much that they become resistant to effects such as Sleep, Hold, Disorient, Immobilization and Endurance Drain.

Recharge Very Long
Minimum Level Archetypeicon defender.png 2 (Defender)
V archetypeicon corruptor.png 4 (Corruptor)
Archetypeicon controller.png 4 (Controller)
Effects -
-
Enhancements Increase Attack Rate
Reduce Endurance Cost
Enhance Heal

RadiationPoisoning ChokingCloud.png Choking Cloud

While active, you generate toxic radioactive gas around yourself. Any nearby foes may be overcome by the gas, leaving them choking and helpless.

Recharge Long
Minimum Level Archetypeicon defender.png 18 (Defender)
V archetypeicon corruptor.png 28 (Corruptor)
Archetypeicon controller.png 28 (Controller)
Effects -
-
Enhancements Increase Attack Rate
Reduce Endurance Cost
Enhance Hold Duration

RadiationPoisoning EMPPulse.png EM Pulse

You can unleash a massive pusle of electromagnetic energy. The EMP can affect machines, and is even powerful enough to affect synaptic brain patterns. It will drain the Endurance, and HP Regeneration of all affected targets and leave them incapacitate and Held for a long while. Additionally, most machines and robots will take moderate high damage. However, this power uses a lot of Endurance and leaves you unable to recover Endurance for a while.

Recharge Very Long
Minimum Level Archetypeicon defender.png 32 (Defender)
V archetypeicon corruptor.png 38 (Corruptor)
Archetypeicon controller.png 38 (Controller)
Effects -
-
Enhancements Enhance Accuracy
Increase Attack Rate
Reduce Endurance Cost
Enhance Hold Duration
Enhance Endurance Modification

RadiationPoisoning EnervatingField.png Enervating Field

While this power is active, you irradiate a targeted foe, and all foes nearby, with a deadly dose of radiation. This radiation weakens exposed targets, decreasing the damage of their attacks. It also significantly weakens their resistance, so they will take much more damage from other attacks.

Recharge Moderate
Minimum Level Archetypeicon defender.png 6 (Defender)
V archetypeicon corruptor.png 10 (Corruptor)
Archetypeicon controller.png 10 (Controller)
Effects -
-
Enhancements Increase Attack Rate
Reduce Endurance Cost
Enhance Range

RadiationPoisoning Fallout.png Fallout

After an ally falls in battle, you can activate this power to extract the energy from their body to deal a massive amount of Energy damage to any nearby foes. All affected foes are extremely weakened by the Fallout, and their Accuracy, Defense, Damage and Damage resistance is severly reduced.

Damage Extreme
Recharge Very Long
Minimum Level Archetypeicon defender.png 26 (Defender)
V archetypeicon corruptor.png 35 (Corruptor)
Archetypeicon controller.png 35 (Controller)
Effects -
-
Enhancements Enhance Accuracy
Increase Attack Rate
Reduce Endurance Cost
Enhance Damage
Enhance Range
Enhance Defense Debuff
Enhance ToHit Debuff

RadiationPoisoning LingeringRadiation.png Lingering Radiation

You can emit Lingering Radiation that reduces the attack rate, movement speed, and Regeneration rate of the target, and all nearby foes.

Recharge Slow
Minimum Level Archetypeicon defender.png 12 (Defender)
V archetypeicon corruptor.png 20 (Corruptor)
Archetypeicon controller.png 20 (Controller)
Effects -
-
Enhancements Enhance Accuracy
Increase Attack Rate
Reduce Endurance Cost
Enhance Slow
Enhance Range

RadiationPoisoning Mutation.png Mutation

Using a concentrated burst of radiation, you can revive a fallen ally and Mutate him into a killing machine. The Mutated target has increased damage, Accuracy, Endurance recovery, and attack speed and is protected from XP Debt for 90 seconds. The entire experience is very taxing on your ally, and he will soon be severely weakened. All effects of the Mutation will eventually wear off.

Recharge Very Long
Minimum Level Archetypeicon defender.png 8 (Defender)
V archetypeicon corruptor.png 16 (Corruptor)
Archetypeicon controller.png 16 (Controller)
Effects -
-
Enhancements Increase Attack Rate
Reduce Endurance Cost
Enhance Range
Enhance Endurance Modification

RadiationPoisoning RadiationEmission.png Radiant Aura

You can use Radiant Aura to heal some of your wounds, and the wounds of your group. This power has a small radius, so your allies need to be near you if they wish to be affected.

Recharge Moderate
Minimum Level Archetypeicon defender.png 1 (Defender)
V archetypeicon corruptor.png 1 (Corruptor)
Archetypeicon controller.png 1 (Controller)
Effects -
Enhancements Increase Attack Rate
Reduce Endurance Cost
Enhance Running Speed
Enhance Endurance Modification

RadiationPoisoning RadiationInfection.png Radiation Infection

Infects a targeted foe with deadly radiation, severly reducing his Accuracy and Defense. All foes that come near the target will also become infected. The Radiation Infection will last until you deactivate it, or until the original target is defeated.

Recharge Moderate
Minimum Level Archetypeicon defender.png 1 (Defender)
V archetypeicon corruptor.png 2 (Corruptor)
Archetypeicon controller.png 2 (Controller)
Effects -
Enhancements Increase Attack Rate
Reduce Endurance Cost
Enhance Defense Debuff
Enhance ToHit Debuff
Enhance Range

External Links