Release pets (Slash Command): Difference between revisions
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imported>Eabrace (historical) (OK, I checked. Must have changed a little at some point. Fixed my goof.) |
imported>Eabrace (historical) (hopefully that helps clear that up) |
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== Slash Command == | == Slash Command == | ||
{{SlashCommandArticle|command=release_pets|note=Causes all summoned pets and/or henchmen to immediately die | {{SlashCommandArticle|command=release_pets|note=Causes all summoned pets and/or henchmen to immediately die without playing any despawn animation sequences. | ||
Use {{slashcommand|petcom_all}}, {{slashcommand|petcom_name}}, and {{slashcommand|petcom_pow}} "dismiss" commands to cause all or certain pets to | Use {{slashcommand|petcom_all}}, {{slashcommand|petcom_name}}, and {{slashcommand|petcom_pow}} "dismiss" commands to cause all or certain pets to play their despawn animations (if they have them) and die.}} | ||
{{Pet Commands NavBox}} | {{Pet Commands NavBox}} | ||
[[Category: Pet Commands]] | [[Category: Pet Commands]] |
Revision as of 07:31, 18 December 2008
Slash Command
Causes all summoned pets and/or henchmen to immediately die without playing any despawn animation sequences.
Use /petcom_all, /petcom_name, and /petcom_pow "dismiss" commands to cause all or certain pets to play their despawn animations (if they have them) and die.