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===== {{UL|Recover Medi-Porter technology}} =====
===== {{UL|Recover Medi-Porter technology}} =====
'''{{UL|Part One: Finding Survivors}}'''
{{Mission Objective|Entrance=The boat manages to catch up to the cargo ship, but you see a disturbing sight. The ship is sinking!|Primary=Recover Medi-Porter technology|Secondary=Speak with any survivors|Additional=|Completion=}}
{{Mission Briefing|Type=Debriefing|Contact=Injured Rogue PPD|Text=
T-they attacked us, didn't even know it was c-coming. It was... it was the Sky Raiders! Don't know how they found out about our operation...
{{green|Did they get the device? Is it gone?}}
Didn't see them come out... with it yet... you've got to stop them, {{Character}}. We only meant... for the device to be used by the people. The raiders... they'll just sell it to... whoever the highest bidder is...!
{{green|I'll get it back. Don't worry.}}
}}
'''{{UL|Part Two: Deal with the Sky Raiders}}'''
{{Mission Objective|Entrance=|Primary=Recover Medi-Porter technology|Secondary=Recover the Medi-Porter technology
** Fend off the incoming Sky Raiders|Additional=|Completion=You recovered the medi-porter technology!}}
'''Enemies'''
{{Enemy Sky Raiders}}
'''Notable NPCs'''
* Sky Raider Jumpbot {{Named|Faction=Sky Raiders|Type=Assault Bot}} (Boss)
* Sky Raider Skiff {{Named|Faction=Sky Raiders|Type=Sky Skiff}} (Boss)
{{Ambush|''Don't let {{Character}} get away with the tech!
'''After retrieving the medi-port''' you will be ambushed by a the '''Sky Raider Skiff'''}}
{{NPC Text|type=villain|title=Sky Raiders Dialogue|text=
'''Sky Raider 1:''' ''This firefight got too out of hand, we got clumsy.''<br>
'''Sky Raider 2:''' ''Blame it on the intel, we weren't supposed to see that much resistance.''
----
'''Sky Raider 1:''' ''This place is collapsing, we need to get out of here!''<br>
'''Sky Raider 2:''' ''Not until we've secured the device, we've got orders!''
----
'''Sky Raider Jumpbot:'''
:'''Before combat:''' ''Medi-porter technology located. Acquisition process enabled. ''<br>
:'''Combat start:''' ''Process interrupted. Attacking target: {{Character}} ''<br>
}}
{{Mission Clue|Name=Medi-Porter Technology|Text=You found a small circuitboard, about the size of a human hand. This is the key to the new medi-port technology. This small circuitboard is going to save the lives of thousands of heroes and possibly be the key to winning the entire war against [[Praetoria]]. You have to wonder if the engineer who designed this truly knew just how valuable their work would be.
You also found a PDA near the circuit board. You activate it and read over the last message on it...
'Get the technology to the specified contact in France. He'll make sure it's put to good use. Tell him that Lawrence Harken sent you. He and I go back to my time abroad, he owes me the favor.<br>
Call me at the office when you're in international waters and we'll move forward on our end.'
Does this mean that the leader of the Citizens for Medi-Porters was the one behind this heist?}}
{{Mission Clue|Name=Sky Raider Contacts|Text=You defeated the Sky Raiders that attempted to stop you from taking the medi-porter technology. You found on one of their datapads very blatant evidence that connects them to... [[The Family]]? The evidence makes it appear that the Family hired out the Sky Raiders to attack the cargo ship and retrieve the medi-porter technology, though you have to wonder if it's really true. It was almost too easy for you to find this piece of evidence, as if it was meant to fall into your hands.}}
'''Debriefing'''
{{Character}}! In the nick of time. Did you get the tech? Good, good. Send it over to me and I'll get it back to the boys over at Medi-Corp. It'll take them a while to implement the changes, but hopefully by them this will all have blown over. So the Sky Raiders tried to bring down the cargo ship and there was a note there that the Family hired them?
Hrm... no, something else is going on. The Sky Raiders may only be in it for the money, but they believe working for the Family is beneath them. The fact that you found that evidence so easily means that ''someone'' wants us to believe the Family is involved, just like that stunt Stanfeld pulled earlier. I'm going to investigate this angle further to find out who this third party could be.
Right now, we've got bigger fish to fry. If what you found near the tech is true, then Lawrence Harken is the one pulling the strings of the [[Rogue Paragon Police|Rogue PPD]]. This information is going to be invaluable to us, especially given the recent circunstances that have just come up.


== External Links ==
== External Links ==

Revision as of 00:17, 3 December 2010

Overview

Roy Cooling
Zone Talos Island
Enemy Groups
Badges

Badge i19 hero storyarc.png Helping Hands Badge

Badge i19 hero storyarcoptional.png No One Left Behind
v  d  e

Roy Cooling is a hero contact in Talos Island.

Introductions

Contact Introduced By

Contact Introduces

Information

FBSA Agent

Roy Cooling is one of the top agents within the FBSA. He served for many years in the Marine Corps before being honorably discharged for valor in the field. He was recruited by the FBSA to help regulate super-powered affairs in Paragon City and to also do field work when need be.

Prior to Introduction

Initial Contact

Well hey there, fella. I don't believe I've seen you around these parts too much. Name is Roy Cooling. I heard from the higher ups you're recently registered with the help of good 'ol Steven Sheridan.

Doesen't exactly say here where you're from, which makes me mighty curious as to what your origins are.

  • I'm from Praetoria
Praetoria? That's real interesting, kid. Now, you don't need to worry about me thinking you're the devil's right hand, pal. I know there's plenty of you folks from over yonder who want to give us good people of Primal Earth a hand, so I'm not going to try and stop you.
Truth of the matter is that we're in a heap of trouble right now with that Emperor Cole trying to invade us, as I'm well sure you're well aware of. What I'm about to tell you is classified top secret. Not even the PPD or Longbow know about this.
We've got word that Cole's invading armies have ways to disable our medi-porters. Now, I don't think I need to tell you how out of hand this here thing could get if heroes start being wiped out in the streets. However, them folks at Medi-Corp have a solution to Cole and his plan to whole-sale slaughter all of us good folks in Primal Earth.
We've just got one small problem with all that.
  • What is the problem?
Well, being from Praetoria, you're probably not aware of this little controversia brewin' around these parts. See, only registered super-powered heroes receive medi porters. This here has gotten a lotta normal folks pretty upset, seeing at how they feel this technology should be given to everyone. Now, that would be done if there weren't a lot of risks involved in it, which I won't get into right now.
Anyway, knowing that, Medi-Port Tech announced recently that they're upgrading those medi-porters to be 'more responsive'. 'Course they're already as responsive as they're going to get. It's mainly the upgrade to make sure those Praetorians can't blast through our systems. The public got into an uproar and formed a group called the Citizens for Medi-Porters. They started protestin' this action left and right. Now, we in the FBSA weren't too worried about it, until recently, when the finished tech to improve the medi-porters went missing.
Now, I assume you can see the problem we've got in our hands. Without that tech, your buddies in Praetoria are gonna march in here and zap down any super who isn't some sorta immortal or regeneration folk. That's why I'm here, and why I'm requesting your help, Character. We're going to track down this missing tech before things get out of hand. Are you ready?
  • I'm ready. What's our first lead?


  • It doesen't matter. I'm here to help

Missing text

Greeting

  • We've got ourselves a situation to handle, Character.
  • Hold on, Character. Got the wife on my other phone. One second.

No, look, I probably won't be back for dinner. I really need to get going, I'm sorry.

Sorry, Character. Let's get to work.

  • Hold on, Character. Got the wife on my other phone. One second.

Yes, honey, look, I've got to go.

Sorry, Character. Let's get to work.

  • Hold on, Character. Got the wife on my other phone. One second.

I'm just saying, he had every right to punch the kid in the face. Why should our child get in trouble for defending himself? Look, I've got Character here, I need to call you back.

Sorry, Character, had a little trouble with our boy at school. Let's get to work.

Too Busy

Missing Too Busy Dialogue

No More Missions

Missing No More Missions Dialogue

Store

Story Arc

Bad People, Good Intentions

Souvenir

Souvenir: Prototype Medi-Porter

Lucas Zanella, president of Medi-Corp, sent you this prototype medi-porter as thanks for your help in his rescue. This medi-porter was the alpha version of the ones currently used by heroes. It reminds you of an adventure you call...

Bad People, Good Intentions

It all began when Roy Cooling, an agent of the FBSA, requested your help with a delicate situation. The medi.porter technology was being upgraded to pretect the heroes against the Praetorians, but this upgrade sent the public into an uproar. What was worse was that the technology had gone missing. PPD Sergeant Stanfield told Roy that a member of The Family had the technology. You went in and investigated the Family warehouse, only to discover everything but the medi-port technology. You returned to Roy, who believed that Stanfeld may have set you both up.

You next went to a conference between the Citizens for Medi-Porters and Medi-Corp to find Sergeant Stanfeld. Lucas Zanella was kidnapped by Sergeant Stanfeld and a group of Rogue PPD who were bringing him to the conference. You arrested Stanfeld and brought him to the Talos Island precint for questioning. It was there that you revealed to him the true nature of the 'upgrade' to the medi-porters. Horrified, Stanfeld confessed the location of the missing technology, but admited he did not know where Lucas Zanella was being held.

You went out to a cargo ship to retrieve the stolen technology, only to find it sunken and under attack by the Sky Raiders! You defeated the Sky Raiders and recovered the technology. You also discovered who ordered the Rogue PPD to steal the technology: Lawrence Harken, the leader of the Citizens for Medi-Porters! What's more, you found a red herring on a Sky Raider, claiming they were working for the Family.

Ray Cooling told you he would look into who the Sky Raiders were really working for. Meanwhile, you had to find Lawrence Harken, and fast; the Rogue PPD put out a broadcast that they would kill Lucas Zanella if the medi-porter technology was not delivered to them. You went to the office of Lawrence Harken to find out where they were holding Zanella. You found the location off of a Rogue PPD, but also walked into the middle of the group, 'ending' their alliance with Harken by trying to blow up the office building!

Afterwards, you went to the warehouse where Zanella was being held with a group of reliable SWAT to arrest Sarget Feldman, the man behind the Rogue PPD, and retrieve Lucas Zanella. When you arrived, you saw a Sky Raider taunt Feldman and teleport away. After arresting Feldman, you were told by a Sky Raider named Colonel Ford that they now had Zanella and were actually going to kill him if they didn't get the technology. Feldman also revealed to you who was behind the Sky Raiders: The Malta organization!

You and Roy went to the Sky Raiders base to rescue Lucas Zanella and arrest the man known only as 'Peter', Malta's liaison to the Sky Raiders. It was a large assault, but Roy managed to get Zanella out safely, while you fought your way through numerous Sky Raiders, Captain Castillo, and even a Malta Zeus Titan to bring in the man known as Peter.

With Zanella back safely, along with the technology, the upgrades to the medi-porters could finally be finished. Zanella made a promise that medi-porters would be given to the elderly and extremely sick population of Paragon City. It's one step closer to giving the people what they want, but you can't help but wonder how many other Lawrence Harkens and Sergeant Feldmans there are out there: people who are willing to go to extreme, even horrifying lengths to 'help' the people of Paragon City.

Are you one of them?


Part One: Everything and Nothing

We've got ourselves a possible lead with the help of a Sergeant Stanfeld in the PPD. Stanfeld and his squad have been working tirelessly to track down where we might find the medi-porter technology. He says that we might be able to make this an open and shut case before it gets too out of control, but we'll see just how easy that'll be.

Stanfeld believes that a number of the Family named Louie Dogger is behind the theft of the device. Now, Dogger has a rapsheet longer than my kid's Christmas' list, but the PPD are having a hell of a time tracking him down. Luckily for us, Stanfeld and his boys have it on good word that Donner is coming in from an operation in Striga Isle to handle something personally in Talos.

That's where I come in, I imagine. Where will Dogger be?

Right nearby in a warehouse down by the docks. Now, I suspect that this might be as open and shut as Stanfeld says, but it could just be my old age getting the best of me.. My wife always tells me that I'm the kind of person who sees the glass as half empty, but I prefer my glasses to be full or empty, nothing in the middle.

We've got a limited window of opportunity to bust Dogger and get the location of the tech out of him. If we miss this, he'll get back to Striga and out to foreign waters. You've got to get into that warehouse and get to Dogger!

Mission Objective(s)

You knocked out two guards before they could warn the others inside of your presence

  • Bring in Louie Dogger
    • Find Louie Dogger

You discovered that the Family had no connection at all to the medi-port theft!


Enemies

The Family


Notable NPCs



Debriefing

Look, just stop, alright?! I ain't cut out for this sorta rough actin'. I'll tell you everything you wanna know! Where we got the dyne, what the deals are, you wanna know it, you got it!

You can see the fear in Louie's eyes. It looks like for all his bark, he had no bite. He appears to be willing to tell you anything you need to know about the Family.

Where's the medi-port technology that you stole?

W-what? We didn't steal no medi-port tech! N-now hold on! I'm tellin' you the truth here! I just wanna get outta this easy, alright?

Louie begins to ramble on about various operations he was involved in. The list is fairly long, but none of it involves the medi-porter technology. You notice in the surrounding area a few explosives.

We were gonna toast this warehouse once we got all the dyne in here out, leave no evidence! Look, Character, you gotta protect me! Take me to prison, whatever, but you gotta make sure those guys don't try to kill me! I told you everythin' you wanna know, can't ya just do me one favor and keep me alive?!

  • Alright, I'll make sure you're safe, but only to receive your due justice.
R-right! Just make sure they don't kill me!
Stay down!

Ambush! We got ourselves a hero and a rat!
You ain't gonna live through this, Louie! We'll make sure of it!
Always knew you were nothing but a rat, Louie!

After talking to Louie you will be ambushed by three waves of Family thugs

Clue
Louie Dogger's Thanks

Louie Dogger thanked you before you arrested him. You can see why the Family was very careful about the PPD finding him; Louie caved and told you everything the moment things began to look bad for him.


  • Not today, Louie. I'm going to set this warehouse to blow up you and all your drugs!
Missing text


Debriefing

Good work on bringing in Louie Dogger, kiddo. He's in the Talos precint right now for further questioning about other Family operations. It's a bad sign, however, that he knows nothing about the medi-port theft.

Stanfeld assured me that we would find our missing tech in that warehouse... the fact that we found the exact opposite makes me think that there might just be something rotten going on with Stanfeld...


Part Two: The Times Are Changing

I get the distinct feeling that Stanfeld was lying to us, Character. That's just me, however, but I always tend to jump to the worst-case scenario. My wife says it's pessimism, but I say it's being prepared.

Whatever the case, we need to meet with Stanfeld and get us some answers. Either the intel he got was wrong, or he has some sort of reason to lead us on a wild goose chase.

I spoke with detective Rico down at the Talos precint who told me that Stanfeld is supposed to playing guard duty at a conference going on today. Remember the Citizens for Medi-Porters? Their leader, a man named Lawrence Harken, and some of the other higher-ups, are supposed to meet with the president of Medi-Corp, Lucas Zanella. Lucas is going there to try to come to some sort of middle ground and appease the group without being able to give them what they want. Pretty tall order, don't you think?

Possibly. Where is the conference taking place?

It's happening in a nearby office building. It should be simple enough. All you need to do is go there and meet with Stanfeld. Find out what went wrong, and be prepared for him to dodge any of your questions. You might need to put a little force behind your questioning to get Stanfeld to reveal what's going on.

You've got the FBSA's approval to do what needs to be done within reason. When you find out what's going on, give me a ring and we'll figure out our next step.


Part One: At The Conference

Mission Objective(s)

Up ahead you can see members of the protestors speaking very harshly towards a representative from the PPD

  • Find Stanfeld at the conference
    • Wait for Stanfeld to arrive

Enemies

  • None

Notable NPCs


Contact Small Roy Cooling.jpg

How's it goin', kiddo? Roy here. I've received some disturbing news.

The PPD convoy with Stanfeld and Zanella was attacked moments ago by a group of masked thugs. Zanella and Stanfeld are now missing.

We need you to get into the streets of Talos and see if you can find the two of them!


Part Two: In the Streets of Talos

Mission Objective(s)

  • Find Stanfeld at the conference
    • Look for any witnesses who might've seen the President


Enemies

  • None


Notable NPCs


Witness
Briefing

Finally, a hero! I saw everything! I was just driving along when all of a sudden these thugs attacked the PPD van over here, it was horrible!

The odd thing was that the PPD inside of the van didn't put up much of a fight. I've seen them fight a lot harder against criminals, I swear. I saw the thugs take some guy in a suit out. Weirdest thing too is that there was a PPD Sergeant just talking with one of the thugs too. He looked angry. I thought he would've arrested him, but he didn't!

Where did the thugs go?

Into the sewers nearby! Look, if you don't mind, I'm getting out of here. Things are getting too crazy for me in this city.

Alright.


Part Three: The Sewers

Mission Objective(s)

  • Find Stanfeld at the conference
    • Track down the assault leader

Lucas Zanella is gone, but you've arrested Sergeant Stanfeld, who helped to kidnap Zanella!


Enemies

Rogue Paragon Police


Notable NPCs


Clue
Assault Leader's True Identity

You removed the mask from the leader of the thugs to discover the man was none other than Sergeant Stanfeld! He refused to say anything to you, insisting that you arrest him and get this process over with.


Debriefing

What happened, Character?

So, Stanfeld helped to kidnap Zanella? I'm betting the other thugs with him were part of the PPD who went rogue. This is a disturbing turn of events, Character. I knew that people were divided on the issue of the medi-porter, but I was hoping this divide wasn't going to affect the police. I can only assume that they're also behind the theft of the device. Argh! Stanfeld told us about Dogger just to buy himself some time!

We might've not gotten Zanella, but we've got Stanfeld. That's going to be a huge blow to this group. They might have the chip and the president, but we've got Stanfeld as our source of information for everything.


Part Three: A Decent Man

Interrogate Sergeant Stanfeld

Stanfeld is a decent man, Character. I still think he is, or at least I hope he is. I really believe that he is a man who will listen to reason. He doesen't know about what's going on behind the scenes with medi-porter tech and why this upgrade is so important.

If we appeal to his sense of decency, I think we can get him to crack about where they're keeping Zanella and the location of the tech.

You overhear Roy's cellphone ringing.

Now, I know we talked about that info about the medi-porters was top secret, but I don't think we have any choice about telling Stanfeld about it.

If he knows, do you think he'll help us?

I do. Stanfeld wants to do what is right. All we gotta do is convince him that what we are doing is right. Best way to do that is to just be truthful and tell him the situation. We don't have the time to try to play the whole interrogation game, you understand?

We've got Stanfeld held in the precint in Talos before he's supposed to be sent to the Zig. I had the precint cleared for your interrogation of him. We've got four officers keeping watch on the place: Russell, Vitz, Hazen and Bassins. You'll want to talk to Bassins to get clearance to go inside, he's got orders to only let you and anyone you trust inside of that place. In the meantime, I'll be working the angles with the FBSA to see if there's any connection between the Citizens for Medi-Porters and Stanfelds's group.


Debriefing

Character, good to see you. I've got Stanfeld locked inside now. You better move fast, though. No one in the precint knows why they were cleared out or that Stanfeld's there.

I'll be quick (Start mission)


Part One:Talk to Stanfeld

Mission Objective(s)

Sergeant Stanfeld is being held within the interrogation room of the precint

  • Interrogate Sergeant Stanfeld
    • Speak with Sergeant Stanfeld


Enemies

  • None


Notable NPCs

  • Sergeant Stanfeld (NPC)


Sergeant Stanfeld
Debriefing

Hmph. What do you want, Character? You're here to try to get me to speak?

Stanfeld spits at you

You supers don't know what it is like, walking around without your special medi-porter technology! Do you know what it's like to know that if you make one wrong move your kid isn't going to have a father? Or that your wife could die if some freak looks at her wrong, but that some super who can't be hurt in the first place will have that safety net for them?

Calm down, Stanfeld.You don't know what's going on!

Stanfeld sneers at you

You're too late to stop us, Character. Don't you see?! This is the will of the people, the -

(Cut off Stanfeld and explain the situation)

You cut off Stanfeld and explain the situation with the medi-porter and Praetoria. Stanfeld stands back with a shocked expression in his face

I... I didn't know. Character, I didn't know I thought this was all just a publicity thing, that they didn't care. But if what you say is true... then there's no time to lose.

I don't know where they took Zanella, but I can tell you where the chip is. It's in a cargo ship bound for Europe right now. They were going to bring it to scientist there to replicate the technology for citizens in Paragon. If you hurry, you can catch up to it.

You need to know, Character, that I'm not the head of this group. Someone else is pulling the strings, but I don't know who. Only Sergeant Fieldman does. I'm truly sorry for everything, Character. Believe me.

I believe you. I just-

An explosion rocks the precint and you hear the Family yell something about getting revenge for Louie Dogger!

It's the Family!

I'll handle them.


Ambush!

After talking to Sergeant Stanfeld two gangs of Family thugs will spawn in the precint


Part Two: The Family Ambush

Mission Objective(s)

Sergeant Stanfeld is being held within the interrogation room of the precint

  • Interrogate Sergeant Stanfeld
    • 2 Family capos to defeat

You defeated the Family seeking vengeance for your attack on Dogger. You need to hurry and retrieve the medi-port tech!


Enemies

The Family


Notable NPCs


Recover Medi-Porter technology

Part One: Finding Survivors

Mission Objective(s)

The boat manages to catch up to the cargo ship, but you see a disturbing sight. The ship is sinking!

  • Recover Medi-Porter technology
    • Speak with any survivors


Injured Rogue PPD
Debriefing

T-they attacked us, didn't even know it was c-coming. It was... it was the Sky Raiders! Don't know how they found out about our operation...

Did they get the device? Is it gone?

Didn't see them come out... with it yet... you've got to stop them, Character. We only meant... for the device to be used by the people. The raiders... they'll just sell it to... whoever the highest bidder is...!

I'll get it back. Don't worry.


Part Two: Deal with the Sky Raiders

Mission Objective(s)

  • Recover Medi-Porter technology
    • Recover the Medi-Porter technology
    • Fend off the incoming Sky Raiders

You recovered the medi-porter technology!


Enemies

Sky Raiders


Notable NPCs


Ambush! Don't let Character get away with the tech!

After retrieving the medi-port you will be ambushed by a the Sky Raider Skiff

Clue
Medi-Porter Technology

You found a small circuitboard, about the size of a human hand. This is the key to the new medi-port technology. This small circuitboard is going to save the lives of thousands of heroes and possibly be the key to winning the entire war against Praetoria. You have to wonder if the engineer who designed this truly knew just how valuable their work would be.

You also found a PDA near the circuit board. You activate it and read over the last message on it...

'Get the technology to the specified contact in France. He'll make sure it's put to good use. Tell him that Lawrence Harken sent you. He and I go back to my time abroad, he owes me the favor.
Call me at the office when you're in international waters and we'll move forward on our end.'

Does this mean that the leader of the Citizens for Medi-Porters was the one behind this heist?

Clue
Sky Raider Contacts

You defeated the Sky Raiders that attempted to stop you from taking the medi-porter technology. You found on one of their datapads very blatant evidence that connects them to... The Family? The evidence makes it appear that the Family hired out the Sky Raiders to attack the cargo ship and retrieve the medi-porter technology, though you have to wonder if it's really true. It was almost too easy for you to find this piece of evidence, as if it was meant to fall into your hands.


Debriefing

Character! In the nick of time. Did you get the tech? Good, good. Send it over to me and I'll get it back to the boys over at Medi-Corp. It'll take them a while to implement the changes, but hopefully by them this will all have blown over. So the Sky Raiders tried to bring down the cargo ship and there was a note there that the Family hired them?

Hrm... no, something else is going on. The Sky Raiders may only be in it for the money, but they believe working for the Family is beneath them. The fact that you found that evidence so easily means that someone wants us to believe the Family is involved, just like that stunt Stanfeld pulled earlier. I'm going to investigate this angle further to find out who this third party could be.

Right now, we've got bigger fish to fry. If what you found near the tech is true, then Lawrence Harken is the one pulling the strings of the Rogue PPD. This information is going to be invaluable to us, especially given the recent circunstances that have just come up.

External Links