Security Guards: Difference between revisions
imported>Yakovlev (historical) (→Private Security Guard: added attacks) |
imported>Yakovlev (historical) (→Private Security Guard: added attacks) |
||
Line 28: | Line 28: | ||
''Powers'' | ''Powers'' | ||
{{Power|[[Image:AssaultWeapons ARBurst.png|22px]]| Submachinegun| Ranged, Lethal, Foe -Defense| Rapid fire rifle. Can reduce target's defense.. }} | {{Power|[[Image:AssaultWeapons ARBurst.png|22px]]| Submachinegun| Ranged, Lethal, Foe -Defense| Rapid fire rifle. Can reduce target's defense. }} | ||
{{Power|[[Image:MedievalWeapons_MaceSwing.png|22px]]| Riot Baton| Melee, Smash, Foe Disorient| Riot Baton deals minimal damage, but can Disorient a whole lot.}} | |||
{{Power|[[Image:Inherent_Brawl.png|22px]]| Brawl| Melee, Smash| When all else fails, you only have your two fists to depend on.}} | |||
''Powers'' | |||
{{Power|[[Image:AssaultWeapons_ARBurst.png|22px]]|Adv Sub Machine Gun| Ranged, Lethal, Low Damage, Foe -Defense| Rapid fire rifle. Slightly more accurate than a standard submachinegun. Can reduce a target's defense. }} | |||
{{Power|[[Image:Inherent_Brawl.png|22px]]| Adv. Submachinegun butt| Melee, Smash| A smash with the butt of your rifle.}} | |||
{{Power|[[Image:MedievalWeapons_MaceSwing.png|22px]]| Riot Baton| Melee, Smash, Foe Disorient| Riot Baton deals minimal damage, but can Disorient a whole lot.}} | {{Power|[[Image:MedievalWeapons_MaceSwing.png|22px]]| Riot Baton| Melee, Smash, Foe Disorient| Riot Baton deals minimal damage, but can Disorient a whole lot.}} |
Revision as of 08:12, 12 June 2006
Overview
Villain types
Minions
Private Security Guard
Working as a private security guard in a "city of villains" must be a very tough job.
Powers
Pistol Ranged, Lethal, Moderate Damage
Small caliber side arm.
Riot Baton Melee, Smash, Foe Disorient
Riot Baton deals minimal damage, but can Disorient a whole lot.
Brawl Melee, Smash
When all else fails, you only have your two fists to depend on.
Powers
Heavy Pistol Ranged, Lethal, Moderate Damage
Small caliber side arm.
Riot Baton Melee, Smash, Foe Disorient
Riot Baton deals minimal damage, but can Disorient a whole lot.
Brawl Melee, Smash
When all else fails, you only have your two fists to depend on.
Powers
Submachinegun Ranged, Lethal, Foe -Defense
Rapid fire rifle. Can reduce target's defense.
Riot Baton Melee, Smash, Foe Disorient
Riot Baton deals minimal damage, but can Disorient a whole lot.
Brawl Melee, Smash
When all else fails, you only have your two fists to depend on.
Powers
Adv Sub Machine Gun Ranged, Lethal, Low Damage, Foe -Defense
Rapid fire rifle. Slightly more accurate than a standard submachinegun. Can reduce a target's defense.
Adv. Submachinegun butt Melee, Smash
A smash with the butt of your rifle.
Riot Baton Melee, Smash, Foe Disorient
Riot Baton deals minimal damage, but can Disorient a whole lot.
Brawl Melee, Smash
When all else fails, you only have your two fists to depend on.