Serendipity: Endurance/Recharge: Difference between revisions
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{{DropRecipeHead|Serendipity|U}} | {{DropRecipeHead|Serendipity|U}} | ||
{{DropRecipeTables|from=15|to=40 | {{DropRecipeTables|from=15|to=40 | ||
|{{ISalvage|Brass|1}}<br />{{ISalvage|Clockwork Winder|1}}<br />{{ISalvage|Clockwork Gear|1}} | |{{ISalvage|Brass|1|15-25}}<br />{{ISalvage|Clockwork Winder|1|15-25}}<br />{{ISalvage|Clockwork Gear|1|15-25}} | ||
|{{ISalvage|Stabilized Mutant Genome|1}}<br />{{ISalvage|Demonic Blood Sample|1}}<br />{{ISalvage|Blood of the Incarnate|1}} | |{{ISalvage|Stabilized Mutant Genome|1|26-40}}<br />{{ISalvage|Demonic Blood Sample|1|26-40}}<br />{{ISalvage|Blood of the Incarnate|1|26-40}} | ||
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Revision as of 20:09, 26 June 2007
Serendipity: Endurance/Recharge is an enhancement in the Serendipity set.
Effects
This enhancement improves the endurance use and recharge rate of your power by the following amounts:
Level | 15 | 16 | 17 | 18 | 19 |
---|---|---|---|---|---|
END Red. | +12.0% | +12.8% | +13.6% | +14.4% | +15.2% |
Recharge | +12.0% | +12.8% | +13.6% | +14.4% | +15.2% |
Level | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 |
---|---|---|---|---|---|---|---|---|---|---|
END Red. | +16.0% | +16.8% | +17.6% | +18.4% | +19.2% | +20.0% | +20.8% | +21.1% | +21.3% | +21.5% |
Recharge | +16.0% | +16.8% | +17.6% | +18.4% | +19.2% | +20.0% | +20.8% | +21.1% | +21.3% | +21.5% |
Level | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 |
---|---|---|---|---|---|---|---|---|---|---|---|
END Red. | +21.8% | +22.0% | +22.3% | +22.4% | +22.7% | +22.9% | +23.2% | +23.4% | +23.6% | +23.9% | +24.1% |
Recharge | +21.8% | +22.0% | +22.3% | +22.4% | +22.7% | +22.9% | +23.2% | +23.4% | +23.6% | +23.9% | +24.1% |
Recipe
This recipe cannot be bought from stores. It must be obtained by purchasing from a Reward Merit Vendor as an Invention Origin Enhancement Recipe, by defeating enemies, from another player at the Auction House, or by trading. It is an uncommon drop.
This recipe may be sold to a store for 100 inf per level. However, other players may be willing to pay more for it through the Auction House.
The following tables show the requirements for crafting this enhancement:
Level | Crafting Requirements | |
---|---|---|
Inf | Invention Salvage | |
15 | 7,500 | 1 Brass 1 Clockwork Winder 1 Clockwork Gear |
16 | 12,900 | |
17 | 18,300 | |
18 | 23,700 | |
19 | 29,100 | |
20 | 34,500 | |
21 | 35,080 | |
22 | 35,660 | |
23 | 36,240 | |
24 | 36,820 | |
25 | 37,400 |
Level | Crafting Requirements | |
---|---|---|
Inf | Invention Salvage | |
26 | 38,660 | 1 Stabilized Mutant Genome 1 Demonic Blood Sample 1 Blood of the Incarnate |
27 | 39,920 | |
28 | 41,180 | |
29 | 42,440 | |
30 | 43,700 | |
31 | 48,200 | |
32 | 52,700 | |
33 | 57,200 | |
34 | 61,700 | |
35 | 66,200 | |
36 | 73,920 | |
37 | 81,640 | |
38 | 89,360 | |
39 | 97,080 | |
40 | 104,800 |