Sharkhead Isle: Difference between revisions

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imported>Professor Immortal (historical)
(→‎Notes: Monkey Fight Club is still located in Sharkshead)
imported>Aggelakis (historical)
(update all but stores and neighborhoods)
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|Type of Zone=Villain City Zone
|Type of Zone=Villain City Zone
|Level Range=20-30
|Level Range=20-30
|Trainer=Arbiter Friesen
|Trainer=[[Arbiter Friesen]]
|Task Force Contact=[[Strike Force Operative Renault|Operative Renault]]
|Task Force Contact=[[Strike Force Operative Renault|Operative Renault]]
|Event=[[Ghost of Scrapyard]]
|Event=[[Ghost of Scrapyard]]
|Exploration Badges=[[Forged by Hellfire Badge|Forged by Hellfire]], [[Freak of Nature|Freak of Nature]], [[Pit Viper|Pit Viper]], [[Razor Toothed|Razor Toothed]]
|Exploration Badges=[[Forged by Hellfire Badge|Forged by Hellfire]], [[Freak of Nature|Freak of Nature]], [[Pit Viper|Pit Viper]], [[Razor Toothed|Razor Toothed]]
|Plaques=[[Arachnos Rising Badge#Monument 1|Arachnos Rising I]], [[Lorekeeper Badge#Monument 4|Lorekeeper IV]]
|Plaques=[[Arachnos Rising Badge#Monument 1|Arachnos Rising I]], [[Lorekeeper Badge#Monument 4|Lorekeeper IV]]
|Enemies=[[Arachnos]], [[Banished Pantheon|Banished Pantheon]], [[Cage Consortium Guards|Cage Consortium Guards]], [[Circle of Thorns|Circle of Thorns]], [[Coralax]], [[Council]], [[Family]], [[Freakshow]], [[Scrapyarders]], [[Sky Raiders|Sky Raiders]], [[Slag Golems|Slag Golems]], [[Turrets]]
|Enemies=[[Arachnos]], [[Banished Pantheon|Banished Pantheon]], [[Cage Consortium Guards|Cage Consortium]], [[Circle of Thorns|Circle of Thorns]], [[Coralax]], [[Council]], [[Family]], [[Freakshow]], [[Scrapyarders]], [[Sky Raiders|Sky Raiders]], [[Slag Golems|Slag Golems]], [[Turrets]]
|Connecting Zones=[[Pocket D|Pocket D]], [[Siren's Call|Siren's Call]]
|Connecting Zones=[[Pocket D|Pocket D]], [[Siren's Call|Siren's Call]]
|Lines=[[Rogue Isles Ferry]]
|Lines=[[Black Helicopter Line]], [[Ferry|Rogue Isles Ferry]]
|VidiotMaps File=sharkhead_isle
|VidiotMaps File=sharkhead_isle
}}
}}
__toc__
__toc__
== Overview ==
== Overview ==
Sharkhead Isle is one of the city zones in City of Villains.
Sharkhead Isle is one of the city zones in City of Villains. Dominated by ''The Pit'' - a huge mining operation - in the southern center of the island, and ''Port Recluse'' in the northeast, Sharkhead is heavy on industry. East of ''The Pit'' is ''Villa Requin'', and west is ''Potter's Field'' cemetery where the [[Ghost of Scrapyard]] emerges and the [[Circle of Thorns]] hold dominion. Northwest of ''The Pit'' is the ''Hellforge'', and north of that is ''The Crush'', almost totally gone to the [[Freakshow]].
 
[[Arbiter Friesen]] trains villains in ''Port Recluse''. Sharkhead's [[Broker]]s are [[Kara the Scorpion]], east of the [[Vault Reserve]] in ''Port Recluse'', and [[Mickey the Filch]], northeast of the [[Ferry]] in ''Port Recluse''.


== Contacts ==
== Contacts ==
 
; Levels 20-24
=== Trainers ===
 
* Arbiter Friesen (Port Recluse)
 
=== Brokers ===
 
* [[Kara the Scorpion]]
* [[Mickey the Filch]]
 
=== Regular Contacts ===
 
* [[Captain Petrovich]]
* [[Captain Petrovich]]
* [[Crash Cage]]
* [[Crash Cage]]
* [[Darrin Wade]]
* [[Diviner Maros]]
* [[Lorenz Ansaldo]]
* [[Lorenz Ansaldo]]
* [[Lt. Chalmers]]
* [[Lt. Chalmers]]
* [[Operative Kirkland]]
* [[Operative Vargas]]
* [[Operative Vargas]]
* [[Vince Dubrowski]]
* [[Vince Dubrowski]]
; Levels 25-29
* [[Diviner Maros]]
* [[Operative Kirkland]]


=== Unlockable Contacts ===
== Special Contacts ==
 
* [[Darrin Wade]] - Level 20-30 ([[Issue 12]], [[Midnight Squad]]) (no introduction necessary)
* [[Archmage Tarixus]]
* {{orange|VEAT contact?}} ([[Soldiers of Arachnos]] Contact)
* [[Doc Buzzsaw]]
* [[Archmage Tarixus]] - Level 25-29 (Unlocked by [[Lorekeeper Badge]])
* [[Henri Dumont]]
* [[Doc Buzzsaw]] - Level 25-29 (Unlocked by [[Bling Badge]])
 
* [[Henri Dumont]] - Level 20-24(Unlocked by [[Strike Buster Badge]])
=== Strike Forces ===
* [[Strike Force Operative Renault|Operative Renault]] ([[Operative Renault Strike Force|The Temple of the Waters]] [[Strike Force]])
 
* [[Strike Force Operative Renault|Operative Renault]]


== Zone events ==
== Zone events ==
=== Major events ===
=== Major events ===
* The spawn of the [[Ghost of Scrapyard]] may affect the zone, as he will start patrolling it, at least for a time.
* The spawn of the [[Ghost of Scrapyard]] may affect the zone, as he will start patrolling it, at least for a time.


== Neighborhoods ==
=== Lesser events ===
* [[Scrapyarders|Scrapyard followers]] spawn randomly in the zone when the [[Ghost of Scrapyard]] is out, and make their way to him, creating a protest parade until Scrapyard is killed, [[droned]], or times out.


* Hellforge
== Important Locations ==
* Port Recluse
=== Neighborhoods ===
* Potter's Field
* ''Hellforge'', squeezed into the east-central part of the island,
* The Crush
* ''Port Recluse'', to the northeast,
* The Pit
* ''Potter's Field'', in the southwest,
* Villa Requin
* ''The Crush'', in the northwest,
 
* ''The Pit'', in the south-central part of the island,
== Exploration Badges ==
* ''Villa Requin'', to the east,


=== Exploration Badges ===
{{BadgeBox|Forged by Hellfire}}
{{BadgeBox|Forged by Hellfire}}
{{BadgeBox|Freak of Nature}}
{{BadgeBox|Freak of Nature}}
Line 74: Line 63:
{{BadgeBox|Razor Toothed}}
{{BadgeBox|Razor Toothed}}


== Historical plaques ==
== Plaques ==
 
{{BadgeBox|Arachnos Rising}}
* One [[Arachnos Rising Badge]] monument.
* [[Arachnos Rising#Monument 1|Arachnos Rising I]] - {{orange|input}} [[Coordinates]] {{coords|x|y|z}}
 
{{BadgeBox|Lorekeeper}}
* One [[Lorekeeper Badge]] monument.
* [[Lorekeeper#Monument 4|Lorekeeper IV]] - {{orange|input}} [[Coordinates]] {{coords|x|y|z}}
 
== Stores ==
 
* '''Quartermasters''' can be found at [[coordinates]] {{coords|-1286.1|0.0|679.8}} and {{coords|-210.4|34.5|-248.0}}, both in Port Recluse. They sell level 25 and 30 Training and Dual-Origin Enhancements.
 
* A '''Mutant Quartermaster''' can be found at coordinates {{coords|-232.5|96.0|632.3}} in The Pit and sells level 25 and 30 Single-Origin and Dual-Origin Mutant Enhancements.
 
* A '''Magic Quartermaster''' can be found at coordinates {{coords|444.7|0.0|1390.8}} in The Pit and sells level 25 and 30 Single-Origin and Dual-Origin Magic Enhancements.
 
* A '''Natural Quartermaster''' can be found at coordinates {{coords|805.8|32.0|-1238.1}} in Port Recluse and sells level 25 and 30 Single-Origin and Dual-Origin Natural Enhancements.
 
* A '''Tech Quartermaster''' can be found at coordinates {{coords|-233.0|88.0|-1019.0}} in Port Recluse and sells level 25 and 30 Single-Origin and Dual-Origin Tech Enhancements.
 
* A '''Science Quartermaster''' can be found at coordinates {{coords|-302.4|88.0|-1075.7}} in Port Recluse and sells level 25 and 30 Single-Origin and Dual-Origin Science Enhancements.


== Transfer Points ==
=== Stores ===
* '''Quartermasters''' can be found in the southern and eastern part of ''Port Recluse''. They sell level 25 and 30 Training and Dual-Origin Enhancements.
* The first '''Origin Quartermasters''' can be found here. They all sell level 25 and 30 Dual-Origin (''DO'') and Single-Origin (''SO'') [[Enhancements]] matching their [[origin]].
** A '''Magic''' "Mag" Quartermaster can be found in ''The Pit'', {{orange|input}}
** A '''Mutant''' "Mut" Quartermaster can be found in ''The Pit'', {{orange|input}}
** A '''Natural''' "Nat" Quartermaster can be found in ''Port Recluse'', {{orange|input}}
** A '''Science''' "Sci" Quartermaster can be found in ''Port Recluse'', {{orange|input}}
** A '''Technology''' "Tech" Quartermaster can be found in ''Port Recluse'', {{orange|input}}
* Most contacts in this zone sell enhancements and inspirations. Ones not listed here do not sell anything.
** [[Captain Petrovich]] sells level 20 and 25 tech/sci DOs, level 25 tech SOs, and [[Inspirations]]. He is located in ''Port Recluse'', northeast of the Hospital.
** [[Crash Cage]] sells {{orange|what level/type  enhancements? inspirations?}}. She is located {{orange|input}}
** [[Lorenz Ansaldo]] sells {{orange|what level/type  enhancements? inspirations?}}. He is located {{orange|input}}
** [[Lt. Chalmers]] sells {{orange|what level/type  enhancements? inspirations?}}. He is located {{orange|input}}
** [[Operative Vargas]] sells {{orange|what level/type  enhancements? inspirations?}}. He is located {{orange|input}}
** [[Vince Dubrowski]] sells {{orange|what level/type  enhancements? inspirations?}}. He is located {{orange|input}}
** [[Diviner Maros]] sells {{orange|what level/type  enhancements? inspirations?}}. He is located {{orange|input}}
** [[Operative Kirkland]] sells {{orange|what level/type  enhancements? inspirations?}}. He is located {{orange|input}}
** [[Darrin Wade]] sells {{orange|what level/type  enhancements? inspirations?}}. He is located {{orange|input}}
** [[Archmage Tarixus]] sells {{orange|what level/type  enhancements? inspirations?}}. He is located {{orange|input}}
** [[Doc Buzzsaw]] sells {{orange|what level/type  enhancements? inspirations?}}. She is located {{orange|input}}
** [[Henri Dumont]] sells {{orange|what level/type  enhancements? inspirations?}}. He is located {{orange|input}}
** {{orange|VEAT contact}} sells {{orange|what level/type  enhancements? inspirations?}}. S/he is located {{orange|input}}


* The Rogue Isles Ferry will take you to [[Cap Au Diable]], [[Nerva Archipelago]], [[St. Martial]] and [[Grandville]].
=== Transfer Points ===
 
* The [[Ferry|Rogue Isles Ferry]] in ''Port Recluse'' will take you to [[Cap Au Diable]], [[Nerva Archipelago]], [[St. Martial]] and [[Grandville]].
* There is a truck that will take you to [[Pocket D]] in Port Recluse at [[coordinates]] {{coords|627.8|32.3|-988.0}}.
* There is a truck that will take you to [[Pocket D]] in ''Port Recluse''.
 
* The [[Black Helicopter Line]] near [[Arbiter Friesen]] can take you to the [[PvP]] zone of [[Siren's Call]] in Paragon City.
* A Black Helicopter near the Trainer can take you to the [[PvP]] zone of [[Siren's Call]] in Paragon City.


== Villain Groups ==
== Villain Groups ==
 
* {{Enemy Arachnos}}
* [[Arachnos]]
* {{Enemy Banished Pantheon}}
Can be found mainly in Port Recluse, where Arachnos keeps one of their forts. They protect Villa Requin as well. They are usually patrolling the streets in these neighborhoods, or fighting other villain groups
* {{Enemy Cage Consortium}}
 
* {{Enemy Circle of Thorns}}
* [[Banished Pantheon]]
* {{Enemy Coralax}}
They spawn in Potter's Field, mostly at night. Usually small groups, but uncommonly a big group of zombies plus some shamans can spawn as well. Corrupt Spirits can be seen from a great distance.
* {{Enemy Council}}
 
* {{Enemy The Family}}
* [[Cage Consortium Guards]]
* {{Enemy Freakshow}}
They are in Port Recluse, Hell Forge, The Pit and Villa Requin, usually guarding doors and other acceses, or fighting Scrapyarders. Lieutenants aren't uncommon. Bosses may spawn as well.
* {{Enemy Scrapyarders}}
 
* {{Enemy Sky Raiders}}
* [[Circle of Thorns]]
* {{Enemy Slag Golems}}
Potter's Field is practically theirs. Infrequently found in small groups, conclaves of a dozen individuals or a couple of bosses aren't rare to see there. Mages and Succubi can be found here, as well as Hellfrosts near the coasts.
* {{Enemy Turrets}}
Lone Hellfrosts also prowl the coasts of Villa Requin as well.
 
* [[Coralax]]
Spawn in certain beachs in Potter's Field at night. Not big groups, but sometimes including bosses. It's rare but possible to be ambushed by groups while walking along the coastline, particularly around The Pit and Potter's Field.  Other ambush points could exist as well.
 
* [[Council]]
There is a base in The Pit near Villa Requin where they can be found in full squads. Small groups can be seen patrolling the coasts of the Pit occasionally, near their base. There are usually bosses near that base.  Hoverbots are sometimes seen fighting with Sky Raiders near their base.
At night, packs of Werewolves roam around the Pit.
 
* [[Family]]
Found in Port Recluse, usually in small groups which can include an Underboss or Consigliere, usually beating on civilians or fighting Scrapyarders, or lone individuals making shady deals with the Cage Consortium Guards.
A certain number of them can be found in Villa Requin as well.
 
* [[Freakshow]]
In The Crush, the Freakshow has built one of their scrap metal fortresses. Small and big groups including Tanks can be seen in the vecinity, usually including Lieutenants and Bosses. Beware of the Meat Doctor and their resurrection abilities. They will attack Scrapyarders if they come too near.
The Freaks are also present in Potter's Field, for reasons only known to them.
 
* [[Scrapyarders]]
The most numerous group in Sharkhead, Scrapyarders can be found practically everywhere but in Villa Requin, from lone individuals to full groups. They usually fight against any other villain group in the zone.
Keep an eye for their champion, the [[Ghost of Scrapyard]], who will gather a great number of Scrapyarders with him and will start prowling the streets of Port Recluse attacking any villains they may find in their path. Sometimes they congregate in Potter's Field as well.
 
* [[Sky Raiders]]
The Sky Raiders keep a small but significant presence in Sharkhead. They can be found in Villa Requin's port and airfield, and near their offshore base in the Pit. Sky Skiffs can be found in both places.
 
* [[Slag Golems]]
These monsters inhabit The Crush and The Pit, as well as certain parts of Port Recluse. Their groups usually include at least one Lieutenant and Bosses aren't uncommon.
 
* [[Turrets]]
Turrets spawn at the Council base, and some of them are usually present at the top of the Sky Raider's base, including Bosses.


== Notes ==
== Notes ==
 
* The older [[Monkey Fight Club]] is located near [[Lorenz Ansaldo]], just east of the Natural Quartermaster.  The newer, more popular Monkey Fight Club appears in [[Pocket D]].
The older [[Monkey Fight Club]] is located in Sharkhead Isle near [[Lorenz Ansaldo]], just east of the Natural Quartermaster.  The newer, more popular Monkey Fight Club appears in [[Pocket D]].
* This and other City of Villains maps are available as [{{CoVMapPatchLatest}} downloadable in-game maps].
 
* This map was created using graphic resources from [http://www.vidiotmaps.com/maps_ig.php?map=sharkhead_isle VidiotMaps].
== See Also ==
 
 
== External Links ==


[[Category:CoV City Zones]]
[[Category:CoV City Zones]]
[[Category:Villain Zones]]
[[Category:Villain Zones]]

Revision as of 16:48, 29 December 2008

Sharkhead Isle
Map
Villain City Zone (20-30)
No updated MoreMaps4U map available

Overview

Sharkhead Isle is one of the city zones in City of Villains. Dominated by The Pit - a huge mining operation - in the southern center of the island, and Port Recluse in the northeast, Sharkhead is heavy on industry. East of The Pit is Villa Requin, and west is Potter's Field cemetery where the Ghost of Scrapyard emerges and the Circle of Thorns hold dominion. Northwest of The Pit is the Hellforge, and north of that is The Crush, almost totally gone to the Freakshow.

Arbiter Friesen trains villains in Port Recluse. Sharkhead's Brokers are Kara the Scorpion, east of the Vault Reserve in Port Recluse, and Mickey the Filch, northeast of the Ferry in Port Recluse.

Contacts

Levels 20-24
Levels 25-29

Special Contacts

Zone events

Major events

  • The spawn of the Ghost of Scrapyard may affect the zone, as he will start patrolling it, at least for a time.

Lesser events

Important Locations

Neighborhoods

  • Hellforge, squeezed into the east-central part of the island,
  • Port Recluse, to the northeast,
  • Potter's Field, in the southwest,
  • The Crush, in the northwest,
  • The Pit, in the south-central part of the island,
  • Villa Requin, to the east,

Exploration Badges

Badge
Forged by Hellfire (1968.0, 64.0, -192.0)[Copy]

The Hell Forge is the largest above ground furnace on the planet.

Badge
Freak of Nature (1228.0, 89.6, -2183.5)[Copy]

The Freakshow have managed to find utopia in this forsaken slag heap.

Badge
Pit Viper (147.5, -377.8, 1498.5)[Copy]

This hole is used by the locals as a makeshift arena for fighting and wagering.

Badge
Razor Toothed (461.5, -15.4, 1652.0)[Copy]

This is the spot where Mako paraded Scrapyard's body after he eviscerated him. Many of the locals have seen his ghost in this area.

Plaques

Badge

Know your friend—but know your rivals even better.

Badge

You have learned much that is hidden from the eyes of mortal men.

Stores

  • Quartermasters can be found in the southern and eastern part of Port Recluse. They sell level 25 and 30 Training and Dual-Origin Enhancements.
  • The first Origin Quartermasters can be found here. They all sell level 25 and 30 Dual-Origin (DO) and Single-Origin (SO) Enhancements matching their origin.
    • A Magic "Mag" Quartermaster can be found in The Pit, input
    • A Mutant "Mut" Quartermaster can be found in The Pit, input
    • A Natural "Nat" Quartermaster can be found in Port Recluse, input
    • A Science "Sci" Quartermaster can be found in Port Recluse, input
    • A Technology "Tech" Quartermaster can be found in Port Recluse, input
  • Most contacts in this zone sell enhancements and inspirations. Ones not listed here do not sell anything.
    • Captain Petrovich sells level 20 and 25 tech/sci DOs, level 25 tech SOs, and Inspirations. He is located in Port Recluse, northeast of the Hospital.
    • Crash Cage sells what level/type enhancements? inspirations?. She is located input
    • Lorenz Ansaldo sells what level/type enhancements? inspirations?. He is located input
    • Lt. Chalmers sells what level/type enhancements? inspirations?. He is located input
    • Operative Vargas sells what level/type enhancements? inspirations?. He is located input
    • Vince Dubrowski sells what level/type enhancements? inspirations?. He is located input
    • Diviner Maros sells what level/type enhancements? inspirations?. He is located input
    • Operative Kirkland sells what level/type enhancements? inspirations?. He is located input
    • Darrin Wade sells what level/type enhancements? inspirations?. He is located input
    • Archmage Tarixus sells what level/type enhancements? inspirations?. He is located input
    • Doc Buzzsaw sells what level/type enhancements? inspirations?. She is located input
    • Henri Dumont sells what level/type enhancements? inspirations?. He is located input
    • VEAT contact sells what level/type enhancements? inspirations?. S/he is located input

Transfer Points

Villain Groups

Notes