Basic Telepad: Difference between revisions
imported>Sekoia (historical) m (removing level 50 requirement on ISalvage template calls... these are not level restricted for crafting) |
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==Overview== | == Overview == | ||
A Basic Telepad is a [[base item]] that allows the user to teleport to a particular zone. | A Basic Telepad is a [[base item]] that allows the user to teleport to a particular zone. | ||
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A beacon is unlocked by gaining all the exploration badges for a particular zone whilst in [[Supergroup Mode]]; for more information, see [[Teleport Beacons]]. | A beacon is unlocked by gaining all the exploration badges for a particular zone whilst in [[Supergroup Mode]]; for more information, see [[Teleport Beacons]]. | ||
==Description== | == Description == | ||
This standard telepad has been wired into the teleportation network. To function, you must have a zone beacon to the target zone. Your [[supergroup]] can unlock these beacons by finding the [[Exploration Badges]] in the desired zone. | This standard telepad has been wired into the teleportation network. To function, you must have a zone beacon to the target zone. Your [[supergroup]] can unlock these beacons by finding the [[Exploration Badges]] in the desired zone. | ||
==Additional Information== | == Additional Information == | ||
[[ | [[File:Basic_Teleporter_Tech.jpg|right|thumb|200px|Tech version]] | ||
[[ | [[File:_Basic_Teleporter_Arcane.jpg|right|thumb|200px|Arcane version]] | ||
{{Base Additional Info | {{Base Additional Info | ||
|Price=15000 | |Price=15000 | ||
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{{center|OR}} | {{center|OR}} | ||
------ | ------ | ||
'''Arcane''' version:<br> | '''Arcane''' version:<br /> | ||
{{ISalvage|Clockwork Winder|1}} {{ISalvage|Temporal Sands|1}} {{ISalvage|Simple Chemical|1}} | {{ISalvage|Clockwork Winder|1}} {{ISalvage|Temporal Sands|1}} {{ISalvage|Simple Chemical|1}} | ||
{{center|OR}} | {{center|OR}} | ||
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|AllowedAux=All [[Teleport Beacons]]<br /> (Tech Teleporters require Tech beacons;<br /> Arcane Teleporters require Arcane beacons.)}} | |AllowedAux=All [[Teleport Beacons]]<br /> (Tech Teleporters require Tech beacons;<br /> Arcane Teleporters require Arcane beacons.)}} | ||
==Also See== | == Also See == | ||
*<big>'''[[Transportation Room]]'''</big> | *<big>'''[[Transportation Room]]'''</big> | ||
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* [[Raid Telepad|Raid Telepad (tech)]] | [[Raid Teleportal|Raid Teleportal (arcane)]] | * [[Raid Telepad|Raid Telepad (tech)]] | [[Raid Teleportal|Raid Teleportal (arcane)]] | ||
* [[Mystic Base Items]] | [[Tech Base Items]] | * [[Mystic Base Items]] | [[Tech Base Items]] | ||
[[Category:Crafted Base Items]] | [[Category:Crafted Base Items]] | ||
[[Category:Teleport Base Items]] | [[Category:Teleport Base Items]] |
Revision as of 01:24, 10 June 2009
Overview
A Basic Telepad is a base item that allows the user to teleport to a particular zone.
A Basic Telepad may connect up to two Teleport Beacons, which specify the zones the teleporter can transport a player to.
A beacon is unlocked by gaining all the exploration badges for a particular zone whilst in Supergroup Mode; for more information, see Teleport Beacons.
Description
This standard telepad has been wired into the teleportation network. To function, you must have a zone beacon to the target zone. Your supergroup can unlock these beacons by finding the Exploration Badges in the desired zone.
Additional Information
Crafted at | Basic Worktable (Tech version), Basic Forge (Arcane version) |
Salvage Required | Tech version:
1 Computer Virus 1 Polycarbon 1 Luck Charm OR
1 Circuit Board 1 Steel 1 Rune OR
1 Temporal Analyzer 1 Titanium Shard 1 Fortune OR
Arcane version: OR
1 Alchemical Silver 1 Symbol 1 Inert Gas OR
|
Maximum Connections | 2 |
Allowed "Aux" Items | All Teleport Beacons (Tech Teleporters require Tech beacons; Arcane Teleporters require Arcane beacons.) |