Stealth: Difference between revisions
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imported>Konoko (historical) (+cat) |
imported>Professor Immortal (historical) (reworded and added a clarification; would be good to have a more technical definition) |
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Stealth and Perception | Stealth and [[Perception]] determine whether a character is visible to enemies, and can be targetted by them. +Stealth powers decrease the range at which one will be visible, allowing stealthy characters to get closer to foes before being detected. +Perception powers increase the range with which one can see stealthy foes. | ||
Not to be confused with the [[Concealment]] [[toggle]] power of the same name. | |||
[[Category:Definition]] | [[Category:Definition]] |
Revision as of 23:44, 7 June 2007
Stealth and Perception determine whether a character is visible to enemies, and can be targetted by them. +Stealth powers decrease the range at which one will be visible, allowing stealthy characters to get closer to foes before being detected. +Perception powers increase the range with which one can see stealthy foes.
Not to be confused with the Concealment toggle power of the same name.