Beginner's Luck: Difference between revisions

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(→‎Beginner's Luck: it seems to affect MM Henchmen, at least)
imported>Corebreach (historical)
(merged)
 
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==Beginner's Luck==
#REDIRECT [[Attack_Mechanics#Beginner.27s_Luck]]
 
Beginner's Luck is a community name that refers to a sliding hit chance increase for low-level characters that was added as part of [[Issue 12]]. Under Beginner's Luck, characters at [[Combat Level]] 1 have a base 90% chance to hit equal-level [[PvE]] enemies. This chance steadily decreases as the character gains levels and eventually reaches a steady 75% from Combat Level 20 onward. Prior to I12, the base chance for players to hit equal-level enemies was 75% at all levels.
 
Since Beginner's Luck is based on Combat Level, it is affected by [[Sidekick]]ing and Exemplaring.
 
 
{| border="1" cellpadding="1" cellspacing="0" align="center" style="text-align:center" width=80%
|- style="background:#efefef"
! Character's<br>Level !! Base Hit Chance<br>vs. an Equal-Level Critter !! &nbsp; !! Character's<br>Level !! Base Hit Chance<br>vs. an Equal-Level Critter
|-
| 1 || 90% || &nbsp; || 11 || 82%
|-
| 2 || 89% || &nbsp; || 12 || 81%
|-
| 3 || 88% || &nbsp; || 13 || 80%
|-
| 4 || 87% || &nbsp; || 14 || 79%
|-
| 5 || 86% || &nbsp; || 15 || 78%
|-
| 6 || 86% || &nbsp; || 16 || 78%
|-
| 7 || 85% || &nbsp; || 17 || 77%
|-
| 8 || 84% || &nbsp; || 18 || 76%
|-
| 9 || 83% || &nbsp; || 19 || 76%
|-
| 10 || 82% || &nbsp; || 20+ || 75%
|-
|}
 
According to the [[Combat Attributes]] monitor, the Beginner's Luck bonus works in full 1% increments, with occasional jumps, instead of providing fractional bonuses.
 
===See Also===
* [[Attack Mechanics]]
 
[[Category:Gameplay]]

Latest revision as of 08:24, 17 January 2009