Team (Slash Command): Difference between revisions
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==Overview== | ==Overview== | ||
Team has 2 forms. One being the actual team, a group of characters that run around sharing xp. The other being the command which sends messages to the Team channel, which can only be seen by those in your current team. | Team has 2 forms. One being the actual team, a group of characters that run around sharing xp. The other being the command which sends messages to the Team channel, which can only be seen by those in your current team. | ||
{{TOCright}} | |||
== Command == | == Command == | ||
'''team''' | ===Overview=== | ||
The '''team''' slash command is used to send messages to the team channel. Only those on your [[team]] will see this message. The message can cross zones. It will appear in green text in a [[Chat Tab|chat tab]]. It's default chat bubble color is Black on White. | |||
===Usage=== | |||
'''team''' ''message'' | |||
''message'' is sent to the team channel | |||
===Aliases and related commands=== | |||
====Alias==== | |||
*'''group''' | |||
*'''g''' | |||
====Related==== | |||
/team '''cannot''' be abbreviated as /t. /t is an abbreviation of /[[tell]] | |||
=== Examples === | === Examples === |
Revision as of 18:06, 19 September 2006
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Overview
Team has 2 forms. One being the actual team, a group of characters that run around sharing xp. The other being the command which sends messages to the Team channel, which can only be seen by those in your current team.
Command
Overview
The team slash command is used to send messages to the team channel. Only those on your team will see this message. The message can cross zones. It will appear in green text in a chat tab. It's default chat bubble color is Black on White.
Usage
team message message is sent to the team channel
Alias
- group
- g
Related
/team cannot be abbreviated as /t. /t is an abbreviation of /tell
Examples
Group
- Experience gain in teams is subject to certain rules:
- Players must be in range distance wise.
- For city/hazard zones, this range is (dunno yet).
- Instance missions, anywhere in the mission.
- Players must be in range level wise.
- No more than 9 levels below the highest player's combat level.
- No more than 2 levels below the team's combat level average.
- The average is *usually* rounded down, and is computed after Sidekick/Lackey/Exemplar/Malefactors.
- General rule of thumb: no more than 5 level spread.
- Players must be in range distance wise.
- Reputation from PvP defeats is spread evenly between teammates in range distance wise.