The Lady Grey Task Force: Difference between revisions
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The [[Dark Watcher]] informs us the Rikti [[Lineage of War]] believe they can utilize latent human psychic energies to re-stabilize their portals. The Lineage of War forces have captured one of the most potent psychics on earth in order to do so: [[Penelope Yin|Miss Penelope Yin]]. | The [[Dark Watcher]] informs us the Rikti [[Lineage of War]] believe they can utilize latent human psychic energies to re-stabilize their portals. The Lineage of War forces have captured one of the most potent psychics on earth in order to do so: [[Penelope Yin|Miss Penelope Yin]]. | ||
'''Mission Acceptance''' | |||
Those who have worked in the [[Faultline]] zone no doubt remember Miss Yin well. The Rikti were attempting to secret her back to their ship when we were able to pin them down en-route, but her rescue will require expert talents. Her safety now rests on your shoulders. | Those who have worked in the [[Faultline]] zone no doubt remember Miss Yin well. The Rikti were attempting to secret her back to their ship when we were able to pin them down en-route, but her rescue will require expert talents. Her safety now rests on your shoulders. | ||
Task Force code-names were one of Our organizational techniques we first used during the [[Rikti War]]. It pleases us that they have continued, and it is our honor to grant you the code-name Task Force | Task Force code-names were one of Our organizational techniques we first used during the [[Rikti War]]. It pleases us that they have continued, and it is our honor to grant you the code-name {{blue|Task Force Name}}. | ||
'''Unnecessary Solicitation''' | |||
{{orange|needs data}} | |||
{{Mission Objective|Entrance=Vanguard scouts report the Rikti still have Penelope here. They also report that there has been strange, unknown activity.|Primary=Rescue Penelope Yin|Secondary=Lead Penny to safety! | {{Mission Objective|Entrance=Vanguard scouts report the Rikti still have Penelope here. They also report that there has been strange, unknown activity.|Primary=Rescue Penelope Yin|Secondary=Lead Penny to safety! | ||
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* [[Rikti Portal Generator]] x2 (Object) | * [[Rikti Portal Generator]] x2 (Object) | ||
* War Mesmerist (Boss) (Guarding Penelope) | * War Mesmerist ([[Boss]]) (Guarding Penelope Yin) | ||
* [[Penelope Yin (Ally)|Penelope Yin]] (Psychic Girl, NPC Ally, also Ally to Psychic Clockwork) | * [[Penelope Yin (Ally)|Penelope Yin]] (Psychic Girl, NPC Ally [[Hero]] (actually [[Boss]]-class), also Ally to Psychic Clockwork) | ||
* [[The Clockwork King]] (Psychic Clockwork, | * [[The Clockwork King]] (Psychic Clockwork, [[Archvillain]]) | ||
{{clr}} | {{clr}} | ||
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{{NPC Text|title= Penelope Yin | {{NPC Text|title= Penelope Yin dialogue|text= | ||
'''Before combat:'''<br> | '''Before combat:'''<br> | ||
Penelope Yin: ''"Can we not do this? My Dad needs me to close the store."''<br> | |||
Random Rikti minion: ''"That Idea: Sounds Great: To Me!"''<br> | |||
War Mesmerist: ''"Mind-Control: My Troops: Immediate Cessation!"''<br> | |||
Penelope Yin: ''"You're no fun anymore."''<br> | |||
'''Combat start:'''<br> | '''Combat start:'''<br> | ||
War Mesmerist: ''"Destroy: {{blue|Task Force Name}}!"''<br> | |||
Penelope Yin: ''"Oh! Hey guys! Uh, help!"''<br> | |||
'''Upon rescue (after Clockwork King cutscene):'''<br> | '''Upon rescue (after Clockwork King cutscene):"'''<br> | ||
''The, Clockwork King? I sort of, um, called for his help.''<br /> | ''"The, Clockwork King? I sort of, um, called for his help."''<br /> | ||
''I know, I know, but I panicked, and he's always been nice to me.''<br /> | ''"I know, I know, but I panicked, and he's always been nice to me."''<br /> | ||
''He's just, well, kind of crazy...''<br /> | ''"He's just, well, kind of crazy..."''<br /> | ||
''and obsessive...''<br /> | ''"and obsessive..."''<br /> | ||
''and blames superheroes for everything that's gone wrong for him,''<br /> | ''"and blames superheroes for everything that's gone wrong for him,"''<br /> | ||
''but he's really a nice guy. When he's calm,''<br /> | ''"but he's really a nice guy. When he's calm,"''<br /> | ||
''and he's not calm right now.''<br /> | ''"and he's not calm right now."''<br /> | ||
''So, I'm like really REALLY sorry, okay?''<br> | ''"So, I'm like really REALLY sorry, okay?"''<br> | ||
'''If lost:''' ''C'mon, Penny! You're psychic! How can you get lost?''<br /> | '''If lost:''' ''"C'mon, Penny! You're psychic! How can you get lost?"''<br /> | ||
'''If refound:''' ''ZOMG! That was way too close!''<br> | '''If refound:''' ''"ZOMG! That was way too close!"''<br> | ||
'''If defeated:''' {{orange|needs data}}<br> | |||
'''Upon reaching exit:'''<br> | '''Upon reaching exit:'''<br> | ||
''You guys are so totally awesome!''<br> | ''"You guys are so totally awesome!"''<br> | ||
''I gotta get home. Dad's probably worried sick!''}} | ''"I gotta get home. Dad's probably worried sick!"''}} | ||
{{NPC Text|type=villain|title= The Clockwork King | {{NPC Text|type=villain|title= The Clockwork King dialogue|text= | ||
'''Before combat:''' {{orange|needs data}}<br> | |||
'''At 75% Life:''' ''I hereby declare you enemies of the Clockwork Kingdom!''<br />'''At 50% Life:''' ''The Clockwork King shall not fail!''<br />'''At 25% Life:''' ''Come to me, my minions! We shall prevail!''<br />'''Defeated:''' ''Are you safe, Penny?''<br />''That's good...''<br />''That's good...''<br /> | '''Combat start:'''<br> | ||
''"I see! You're all trying to kidnap my little Penny!"''<br> | |||
'''After defeating a player:''' ''So falls all enemies of the Clockwork Kingdom!''}} | ''"No one will ever hurt my Clockwork Princess!"''<br> | ||
'''At 75% Life:''' ''"I hereby declare you enemies of the Clockwork Kingdom!"''<br /> | |||
'''At 50% Life:''' ''"The Clockwork King shall not fail!"''<br /> | |||
'''At 25% Life:''' ''"Come to me, my minions! We shall prevail!"''<br /> | |||
'''Defeated:'''<br> | |||
''"Are you safe, Penny?"''<br /> | |||
''"That's good..."''<br /> | |||
''"That's good..."''<br /> | |||
'''After defeating a player:''' ''"So falls all enemies of the Clockwork Kingdom!"''}} | |||
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Your performance has been beyond admirable. However, there is still much that must be accomplished. | Your performance has been beyond admirable. However, there is still much that must be accomplished. | ||
==={{UL|Repulse the Rikti Riders}}=== | ==={{UL|Repulse the Rikti Riders}}=== | ||
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They must be repulsed, and We must ask you to do it! | They must be repulsed, and We must ask you to do it! | ||
'''Mission Acceptance''' | |||
The four warriors are known as [[The Riders]]. Fortunately, [[Vanguard]] forces have pinpointed the location of the dimensional portals. | The four warriors are known as [[The Riders]]. Fortunately, [[Vanguard]] forces have pinpointed the location of the dimensional portals. | ||
Your objective shall be to destroy these portals, and defeat any of these Riders that have made it into our world. | Your objective shall be to destroy these portals, and defeat any of these Riders that have made it into our world. | ||
'''Unnecessary Solicitation''' | |||
{{orange|needs data}} | |||
{{Mission Objective|Entrance=Without Penelope's power, the Rikti have had to open their portals where ever they can get a stable pathway |Primary=Stop the Riders|Secondary=4 Rider attacks|Additional=|Completion=You have held the Riders back! Return to Lady Grey for further instructions.}} | {{Mission Objective|Entrance=Without Penelope's power, the Rikti have had to open their portals where ever they can get a stable pathway |Primary=Stop the Riders|Secondary=4 Rider attacks|Additional=|Completion=You have held the Riders back! Return to Lady Grey for further instructions.}} | ||
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''{{orange|Note: currently, Pestilence: Rider and Death: Rider have the same description.}}'' | ''{{orange|Note: currently, Pestilence: Rider and Death: Rider have the same description.}}'' | ||
* [[War: Rider]] (Rikti, Elite Boss) x4 | * [[War: Rider]] (Rikti, [[Elite Boss]]) x4 | ||
* [[Famine: Rider]] (Rikti, Elite Boss) x3 | * [[Famine: Rider]] (Rikti, [[Elite Boss]]) x3 | ||
* [[Pestilence: Rider]] (Rikti, Elite Boss) x2 | * [[Pestilence: Rider]] (Rikti, [[Elite Boss]]) x2 | ||
* [[Death: Rider]] (Rikti, Elite Boss) | * [[Death: Rider]] (Rikti, [[Elite Boss]]) | ||
{{NPC Text|type=villain|title=Wave 1 - War: Rider dialogue|text= | |||
'''Before combat:'''<br> | |||
''"I: Live"''<br> | |||
''"Destruction Arrives: With Me"''<br> | |||
'''Combat start:''' ''"Bleed: Human!"''<br> | |||
'''75% Health:''' ''"Victory: Assured"''<br> | |||
'''50% Health:''' ''"Battle: Just Begun"''<br> | |||
'''25% Health:''' ''"Personal Identity: War! War: Undefeatable!"''<br> | |||
'''Defeated:''' ''"War: Rider: Opposition: Strong!"''}} | |||
{{NPC Text|type=villain|title=Wave 2 - Famine: Rider dialogue|text= | |||
'''Before combat:'''<br> | |||
War: Rider: ''"I: Live!"''<br> | |||
Famine: Rider: ''"I: Hunger"''<br> | |||
'''Combat start:'''<br> | |||
War: Rider: ''"To: Battle!"''<br> | |||
Famine: Rider: ''"Defenders (Earth) Future: Desolate"''<br> | |||
'''75% Health:'''<br> | |||
''"Your World: No Future"''<br> | |||
''"Your Fate: Bleak"''<br> | |||
'''50% Health:''' ''"Why Persist: Foolish Hope?"''<br> | |||
'''25% Health:''' ''"Your Fighting: In Vain"''<br> | |||
'''Defeated:''' ''"We Will: Regroup"''}} | |||
{{NPC Text|type=villain|title=Wave 3 - Pestilence: Rider dialogue|text= | |||
'''Before combat:'''<br> | |||
War: Rider: ''"I: Live!"''<br> | |||
Famine: Rider: ''"I: Hunger"''<br> | |||
Pestilence: Rider: ''"Run: Cowards!"''<br> | |||
'''Combat start:'''<br> | |||
War: Rider: ''"To: Battle!"''<br> | |||
Famine: Rider: ''"To: Desolation"''<br> | |||
Pestilence: Rider: ''"Poison Toxin Contamination: My Joys"''<br> | |||
'''75% Health:''' ''"Eat: Toxic Destruction!"''<br> | |||
'''50% Health:''' ''"Suffocate on: Vile Miasma"''<br> | |||
'''25% Health:''' ''"Will Create: World of Poisons!!''<br> | |||
'''Defeated:''' ''"We Will: Regroup!"''<br> | |||
'''Defeats player:''' ''Nothing Resists: My Poisons!''}} | |||
{{NPC Text|type=villain|title=Wave 4 - Death: Rider dialogue|text= | |||
'''Before combat:'''<br> | |||
War: Rider: ''"I: Live!"''<br> | |||
Famine: Rider: ''"I: Hunger"''<br> | |||
Pestilence: Rider: ''"Run: Cowards!"''<br> | |||
Death: Rider: ''"Ha: Ha: Ha: Ha!"''<br> | |||
'''Combat start:'''<br> | |||
War: Rider: ''"To: Battle!"''<br> | |||
Famine: Rider: ''"To: Desolation"''<br> | |||
Pestilence: Rider: ''"To: Pain"''<br> | |||
Death: Rider: ''"To: Death"''<br> | |||
'''75% Health:''' ''"I Only: Bring Death"''<br> | |||
'''50% Health:''' ''"Why Resist: Death, Oblivion?"''<br> | |||
'''75% Health:''' ''"Struggles: Cease. Death Easier: By Far"''<br> | |||
'''Defeated:''' ''"Resist Riders: Impossible for: Anyone!"''}} | |||
'''Debriefing''' | '''Debriefing''' | ||
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Your magnificent triumph this day has granted a great reprieve for all. | Your magnificent triumph this day has granted a great reprieve for all. | ||
Our agents have found the location of the captured psychics. The Rikti Lineage of War holds them against their will. We must strike now, Task Force | Our agents have found the location of the captured psychics. The Rikti Lineage of War holds them against their will. We must strike now, {{blue|Task Force Name}}! | ||
==={{UL|Save Captured Psychics}}=== | ==={{UL|Save Captured Psychics}}=== | ||
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They must be prevented in this, for if they should succeed they will be able to muster the full force of their military might against us. Now is the time to stop this plan before it may grow bitter fruit by recovering the captured psychics! | They must be prevented in this, for if they should succeed they will be able to muster the full force of their military might against us. Now is the time to stop this plan before it may grow bitter fruit by recovering the captured psychics! | ||
'''Mission Acceptance''' | |||
Our scouts have located the lair where the foes makes these infernal studies. Your objective shall be to infiltrate this location, recover the captured psychics, and terminate the studies of the [[Lineage of War]]'s Chief Researcher in this field, a former human now known as [[Dra'Gon]]. | Our scouts have located the lair where the foes makes these infernal studies. Your objective shall be to infiltrate this location, recover the captured psychics, and terminate the studies of the [[Lineage of War]]'s Chief Researcher in this field, a former human now known as [[Dra'Gon]]. | ||
Be vigilant, do not allow harm to come to your charges, and know that Our hopes go with you! | Be vigilant, do not allow harm to come to your charges, and know that Our hopes go with you! | ||
'''Unnecessary Solicitation''' | |||
{{orange|needs data}} | |||
[[Image:OmegaSurvivors1.jpg|thumb|250px|right|{{center|[[Omega Team]] survivors: [[Glacia]] and [[Infernia]]}}]] | [[Image:OmegaSurvivors1.jpg|thumb|250px|right|{{center|[[Omega Team]] survivors: [[Glacia]] and [[Infernia]]}}]] | ||
{{Mission Objective|Entrance=You can feel the alien energies of unnatural science at work|Primary=6 captive psychics to rescue|Secondary=Defeat Dra'Gon | {{Mission Objective|Entrance=You can feel the alien energies of unnatural science at work|Primary=6 captive psychics to rescue|Secondary=Defeat Dra'Gon | ||
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* [[Infernia]] (Omega Team, NPC Ally) | * [[Infernia]] (Omega Team, NPC Ally) | ||
* [[Glacia]] (Omega Team, NPC Ally) | * [[Glacia]] (Omega Team, NPC Ally) | ||
* War Chief Soldier (Boss) x2 (One guarding each Omega survivor) | * War Chief Soldier ([[Boss]]) x2 (One guarding each Omega survivor) | ||
* [[Dra'Gon]] (Rikti, | * [[Dra'Gon]] (Rikti, [[Archvillain]]) | ||
{{NPC Text|title= Infernia | {{NPC Text|title=Infernia dialogue|text= | ||
'''Before combat:''' | '''Before combat:''' | ||
Random Rikti minion: ''"Box1149 Contents: 1 Superheroine?"''<br> | |||
Infernia: ''"That's right, boys! It's called an infiltration!"''<br> | |||
War Chief Soldier: ''"Identification: Omega: Infernia! Classification: Omega: Terrorist!"''<br> | |||
'''Combat start:'''<br> | '''Combat start:'''<br> | ||
Infernia: ''"Oh, wow! People!"''<br> | |||
War Chief Soldier: ''"Situation Containment: Vital!"''<br> | |||
Infernia: ''"Sort of..."''<br> | |||
Infernia: ''"I really AM back on Earth!"''<br> | |||
'''Once free:'''<br> | '''Once free:'''<br> | ||
''I'm Infernia. I'm with the [[Omega Team]]''.<br /> | ''"I'm Infernia. I'm with the [[Omega Team]]"''.<br /> | ||
''Glacia, my sister, is here, too.''<br /> | ''"Glacia, my sister, is here, too."''<br /> | ||
''We snuck in with a supply shipment, but I didn't think it was taking us home.''<br /> | ''"We snuck in with a supply shipment, but I didn't think it was taking us home."''<br /> | ||
''There's a lot I need to tell your commanders.''<br /> | ''"There's a lot I need to tell your commanders."''<br /> | ||
''Is [[Lady Grey]] still in command?''<br /> | ''"Is [[Lady Grey]] still in command?"''<br /> | ||
''Or [[Statesman]]?''<br /> | ''"Or [[Statesman]]?"''<br /> | ||
''Or [[Blue Steel]]? Nothing could have killed that guy.''<br /> | ''"Or [[Blue Steel]]? Nothing could have killed that guy."''<br /> | ||
''I know we have a mission, but I've got so many questions!''<br /> | ''"I know we have a mission, but I've got so many questions!"''<br /> | ||
''Like, did anyone ever figure out what was up with the [[Clockwork King]]?''<br /> | ''"Like, did anyone ever figure out what was up with the [[Clockwork King]]?"''<br /> | ||
''Or what about all that build-up on [[Striga Island]]?''<br /> | ''"Or what about all that build-up on [[Striga Island]]?"''<br /> | ||
''Oooh, I wonder if my apartment in [[Overbrook]]'s still there?''<br /> | ''"Oooh, I wonder if my apartment in [[Overbrook]]'s still there?"''<br /> | ||
''It probably got rented, but I'm sure dad kept the family place in Downtown [[Dark Astoria|Astoria]].''<br /> | ''"It probably got rented, but I'm sure dad kept the family place in Downtown [[Dark Astoria|Astoria]]."''<br /> | ||
''Hey, did [[Manticore]] and [[Sister Psyche]] ever get together?''<br /> | ''"Hey, did [[Manticore]] and [[Sister Psyche]] ever get together?"''<br /> | ||
''I always wondered about that.''<br /> | ''"I always wondered about that."''<br /> | ||
''Aw, now I can't stop thinking about eating an Up-and-Away burger!''<br /> | ''"Aw, now I can't stop thinking about eating an Up-and-Away burger!"''<br /> | ||
''Most Rikti food tastes like algae unless you can get its psychic | ''"Most Rikti food tastes like algae unless you can get its psychic 'flavor transmission'."''<br /> | ||
''This one time, Glacia and I found a wild apple tree while we were escaping a patrol. It was like heaven!''<br /> | ''"This one time, Glacia and I found a wild apple tree while we were escaping a patrol. It was like heaven!"''<br /> | ||
''All these years. I can't believe I'm back home.'' | ''"All these years. I can't believe I'm back home."'' | ||
'''Upon reaching exit''' ''"Thanks for the escort!"''}} | |||
{{NPC Text|title= Glacia dialogue|text= | |||
{{NPC Text|title= Glacia | |||
'''Before combat:'''<br> | '''Before combat:'''<br> | ||
Random Rikti minion: ''"2nd Infiltrator: Apprehended"''<br> | |||
Glacia: ''"Let me put it a way you can understand... Up: Yours!"''<br> | |||
War Chief Soldier: ''Reveal: Accomplices! Reveal: Plans!"''<br> | |||
'''Combat start:'''<br> | '''Combat start:'''<br> | ||
Glacia: ''"Well... This is unexpected."''<br> | |||
War Chief Soldier: ''"Attacker Identity: Confirmed {{blue|Task Force Name}}!"''<br> | |||
'''Once free:'''<br> | '''Once free:'''<br> | ||
''I'm sure my sister Infernia has talked your ear off.''<br /> | ''"I'm sure my sister Infernia has talked your ear off."''<br /> | ||
''So I'll keep it simple:''<br /> | ''"So I'll keep it simple:"''<br /> | ||
''We're with the Omega Team.''<br /> | ''"We're with the Omega Team."''<br /> | ||
''We've been on the Rikti world ever since the gateway was sealed.''<br /> | ''"We've been on the Rikti world ever since the gateway was sealed."''<br /> | ||
''We snuck back into a shipment meant for this place.''<br /> | ''"We snuck back into a shipment meant for this place."''<br /> | ||
''We were hunting Dra'Gon, the twisted War Lineage scientist.''<br /> | ''"We were hunting Dra'Gon, the twisted War Lineage scientist."''<br /> | ||
''So let's get him.'' | ''"So let's get him."'' | ||
'''Upon reaching exit:''' ''"We have many things to report."''}} | |||
'''Upon reaching exit:''' ''We have many things to report.''}} | |||
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{{NPC Text|title=Dra'Gon | {{NPC Text|title=Dra'Gon dialogue|text= | ||
'''Before combat:''' ''Human Hatred Origin: Former Personal Humanity''<br> | '''Before combat:''' ''"Human Hatred Origin: Former Personal Humanity"''<br> | ||
'''Combat start:''' ''Intention Declaration: Burn Humanity Away!''<br> | '''Combat start:''' ''"Intention Declaration: Burn Humanity Away!"''<br> | ||
'''At 75% Health:''' ''Your Attacks: Willful: Disobedient!''<br> | '''At 75% Health:''' ''"Your Attacks: Willful: Disobedient!"''<br> | ||
'''At 50% Health:''' ''Enemy Actions: Initiate Emotional State-Change. New State: Mad!''<br> | '''At 50% Health:''' ''"Enemy Actions: Initiate Emotional State-Change. New State: Mad!"''<br> | ||
'''At 25% Health:''' ''Personal Status: Rikti! Type: All-Powerful! Superiority: Pathetic Humans!''<br> | '''At 25% Health:''' ''"Personal Status: Rikti! Type: All-Powerful! Superiority: Pathetic Humans!"''<br> | ||
'''Upon defeat:'''<br> | '''Upon defeat:'''<br> | ||
''Can't End..:''<br> | ''"Can't End..:"''<br> | ||
''Like..: This...<br> | ''"Like..: This..."<br> | ||
'''Defeats player:''' ''Death Deserved: All Weaklings'' | '''Defeats player:''' ''"Death Deserved: All Weaklings"''}} | ||
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Your courage and daring have carried the day time and again, yet the great work is not over. Indeed, the most difficult tasks may yet be to come. | Your courage and daring have carried the day time and again, yet the great work is not over. Indeed, the most difficult tasks may yet be to come. | ||
==={{UL|Stop Rikti Hamidon Raid}}=== | ==={{UL|Stop Rikti Hamidon Raid}}=== | ||
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Miss Yin's precognitions have shown us that they will attempt to harness the power of the [[Hamidon]], as it occurs in the [[Rogue Isles]]. They must be stopped, and doubly so! For the power of the Hamidon may also be the key to defeating a great and insurmountable foe, should that foe successfully take the field. | Miss Yin's precognitions have shown us that they will attempt to harness the power of the [[Hamidon]], as it occurs in the [[Rogue Isles]]. They must be stopped, and doubly so! For the power of the Hamidon may also be the key to defeating a great and insurmountable foe, should that foe successfully take the field. | ||
'''Mission Acceptance''' | |||
Your goal shall be two-fold. Firstly, you are to defeat the Rikti, and destroy the Power Spires they are using to transmit the Hamidon's energy back to their ship. | Your goal shall be two-fold. Firstly, you are to defeat the Rikti, and destroy the Power Spires they are using to transmit the Hamidon's energy back to their ship. | ||
Secondly, once the spires are down you must defeat the [[Hamidon]] in its weakened state. The power you harvest from it could be needed to tip a crucial balance should the worst come to pass... | Secondly, once the spires are down you must defeat the [[Hamidon]] in its weakened state. The power you harvest from it could be needed to tip a crucial balance should the worst come to pass... | ||
'''Unnecessary Solicitation''' | |||
{{orange|needs data}} | |||
{{Mission Objective|Entrance=You exit the chopper on the edge of the Abyss, the hole in the sea where the Hamidon rips through into our reality.|Primary=Defeat the Hamidon|Secondary=Defeat the Weakened Hamidon | {{Mission Objective|Entrance=You exit the chopper on the edge of the Abyss, the hole in the sea where the Hamidon rips through into our reality.|Primary=Defeat the Hamidon|Secondary=Defeat the Weakened Hamidon | ||
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'''Notable NPCs''' | '''Notable NPCs''' | ||
* [[Rikti Pylon]] | * [[Rikti Pylon]] x 6 (Object) | ||
* [[Devouring Earth#Mitochondria Antibodies|Mitochondria Antibodies]] | * [[Devouring Earth#Mitochondria Antibodies|Mitochondria Antibodies]] | ||
* [[Devouring Earth#Mitochondria Electrolyes|Mitochondria Electrolytes]] | * [[Devouring Earth#Mitochondria Electrolyes|Mitochondria Electrolytes]] | ||
* [[Devouring Earth#Mending Mitochondria|Mending Mitochondria]] | * [[Devouring Earth#Mending Mitochondria|Mending Mitochondria]] | ||
* [[Weakened Hamidon]] (Elite Boss) | * [[Weakened Hamidon]] ([[Elite Boss]]) | ||
'''Temporary Power''' | '''Temporary Power''' | ||
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The [[Omega Team]] risked everything to warn us of it and now we are on the verge of facing... [[The Honoree]]. | The [[Omega Team]] risked everything to warn us of it and now we are on the verge of facing... [[The Honoree]]. | ||
==={{UL|Stop the Rikti}}=== | ==={{UL|Stop the Rikti}}=== | ||
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The [[Rikti]] are preparing to open a single gateway long enough to bring forth [[The Honoree]]. If they should succeed, they will bring the most powerful warrior they have at their disposal directly into our dimension. | The [[Rikti]] are preparing to open a single gateway long enough to bring forth [[The Honoree]]. If they should succeed, they will bring the most powerful warrior they have at their disposal directly into our dimension. | ||
This cannot be allowed! Thus, I charge you, Task Force | This cannot be allowed! Thus, I charge you, {{blue|Task Force Name}}, in the name of the [[Vanguard]] and all the peoples of Earth, to stop the Rikti! | ||
'''Mission Acceptance''' | |||
You will have three tasks ahead of you: | You will have three tasks ahead of you: | ||
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Finally, if the worst should happen, and The Honoree should reach our world, you must defeat him. I can tell you no more, for it is our hope that it shall not come to pass. If it does not, you need know no more. If it does, you will understand my recalcitrance. Should the need arise, we have prepared the power of the Hamidon into a form that should help against him. Pray you need not use it. | Finally, if the worst should happen, and The Honoree should reach our world, you must defeat him. I can tell you no more, for it is our hope that it shall not come to pass. If it does not, you need know no more. If it does, you will understand my recalcitrance. Should the need arise, we have prepared the power of the Hamidon into a form that should help against him. Pray you need not use it. | ||
'''Unnecessary Solicitation''' | |||
{{orange|needs data}} | |||
{{Mission Objective|Entrance=The Rikti have spent a great deal of effort building this portal chamber beneath their ship. Time to make sure it doesn't pay off!|Primary=Stop the Honoree|Secondary=Defeat Hro'Dtohz | {{Mission Objective|Entrance=The Rikti have spent a great deal of effort building this portal chamber beneath their ship. Time to make sure it doesn't pay off!|Primary=Stop the Honoree|Secondary=Defeat Hro'Dtohz | ||
** Defeat the Honoree | ** Defeat the Honoree | ||
** 4 generators to destroy|Additional=|Completion=You have stopped the Rikti's plans for now. Return to Lady Grey for further instructions.}} | ** 4 generators to destroy|Additional=|Completion=You have stopped the Rikti's plans for now. Return to Lady Grey for further instructions.}} | ||
{{red|''Note: Upon completing this mission, a [[Rikti World Invasion|Rikti Invasion]] will be triggered in a random city zone.''}} | |||
'''Enemies''' | '''Enemies''' | ||
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* Wounded Vanguard Soldier (NPC) | * Wounded Vanguard Soldier (NPC) | ||
* [[Lord of War: Hro'Dtohz]] (Rikti, | * [[Lord of War: Hro'Dtohz]] (Rikti, [[Archvillain]]) | ||
* [[The Honoree]] (Rikti, | * [[The Honoree]] (Rikti, [[Archvillain]]) | ||
* Gateway Portal Generator x 4 (object) | * Gateway Portal Generator x 4 (object) | ||
{{NPC Text|title= Wounded Vanguard Soldiers | {{NPC Text|title= Wounded Vanguard Soldiers dialogue|text= | ||
''This is it... Rikti invasion. It's all over.''<br />''Heh... if you think I look bad...''<br />''We tried to hold them... we tried.''<br />''Do me a favor, Hero. Tell Lady Grey... we made her proud.''<br />''Why'd I have to die here...a hallway...heh.''<br />''Watch yourself... It's the apocalypse down there.''<br />''Hro'Dtohz is too strong... Too many of them.''}} | ''This is it... Rikti invasion. It's all over.''<br />''Heh... if you think I look bad...''<br />''We tried to hold them... we tried.''<br />''Do me a favor, Hero. Tell Lady Grey... we made her proud.''<br />''Why'd I have to die here...a hallway...heh.''<br />''Watch yourself... It's the apocalypse down there.''<br />''Hro'Dtohz is too strong... Too many of them.''}} | ||
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:''Earth Future: Ashes; Nothing. Earth Lies: Wiped Away.''<br /> | :''Earth Future: Ashes; Nothing. Earth Lies: Wiped Away.''<br /> | ||
:''Our Return: As Heroes!''}} | :''Our Return: As Heroes!''}} | ||
{{NPC Text|type=villain|title= Lord of War: Hro'Dtohz dialogue|text= | |||
'''Before combat:''' {{orange|needs data}}<br> | |||
'''Combat start:''' {{orange|needs data}}<br> | |||
'''At 75% Life:'''<br> | |||
''"Your Efforts: In Vain."''<br> | |||
''"Your power: Meaningless."''<br /> | |||
'''At 50% Life:''' ''"[[The Honoree]]: Unstoppable!"''<br /> | |||
'''At 25% Life:'''<br> | |||
''"Fight Status: Just Begun!"''<br /> | |||
''"Doom Certainty Maximum: Engaging Military Genius (Self)"''<br /> | |||
'''Defeated:''' ''"Failure Impossible: Must Retreat!"''<br> | |||
'''After defeating a player:''' {{orange|needs data}}}} | |||
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{{NPC Text|type=villain|title= The Honoree dialogue|text= | |||
'''Before combat:''' ''"Destroy: Opposition"''<br> | |||
'''Combat start:''' ''"Protocol Over-Rides: No Mercy: No Remorse"''<br> | |||
'''At 75% Life:'''<br> | |||
''"Memories: Triggered! Memories: Surging!"''<br /> | |||
''"What's Happening: To me? Why Am: I Fighting?"''<br /> | |||
'''At 50% Life:'''<br> | |||
''"Can't Stop: Fighting!"''<br /> | |||
''"What Am: I Doing? Can't: Fight it!"''<br /> | |||
'''At 25% Life:''' ''"You've got: To stop me! Somebody: Stop me!"''<br /> | |||
'''Defeated:''' ''"Consciousness: Dimmed. Over-Rides: Restored."''<br /> | |||
'''After defeating a player:''' ''"Exhalation: Victory! Victory? Realization: What Have: I Done?"''}} | |||
{{NPC Text|type=villain|title=Gateway Portal Generator guards|text= | {{NPC Text|type=villain|title=Gateway Portal Generator guards|text= | ||
'''Before combat:'''<br> | '''Before combat:'''<br> | ||
Random Rikti 1: ''Hro'Dtohz Orders: Crazy! Portal: Unstable! Conduit: Unstable!''<br> | Random Rikti 1: ''"Hro'Dtohz Orders: Crazy! Portal: Unstable! Conduit: Unstable!"''<br> | ||
Random Rikti 2: ''Hro'Dtohz Orders: More Power!''<br> | Random Rikti 2: ''"Hro'Dtohz Orders: More Power!"''<br> | ||
'''Combat start:'''<br> | '''Combat start:'''<br> | ||
Random Rikti 1: ''Defend: Portal!''}} | Random Rikti 1: ''"Defend: Portal!"''}} | ||
Revision as of 23:55, 27 May 2009
Lady Grey Task Force | |
---|---|
File:TheLadyGray.jpg | |
Contact | The Lady Grey |
Zone | Rikti War Zone |
Suggested Team Size | 8 players |
Coordinates | (328, -1184, -2315.5) |
Level Range | 45-50 |
Merits | 39 |
Badge | Apocalyptic |
Enemy Groups | |
The Lady Grey Task Force is a co-operative Task Force that allows heroes and villains to team together. The task force was added in Issue 10 with the redesign of the Rikti War Zone.
Missions
Agree to form a Task Force
LADY GREY TASKFORCE: 'The Seer'
Part: One
Briefing
Let us begin.
The Rikti, under the command of their War Leader Hro'Dtohz, grow desperate. Valiant efforts by Vanguard forces have destabilized their new gateway to the Rikti Homeworld, but already they look for methods to recover from this set-back.
The Dark Watcher informs us the Rikti Lineage of War believe they can utilize latent human psychic energies to re-stabilize their portals. The Lineage of War forces have captured one of the most potent psychics on earth in order to do so: Miss Penelope Yin.
Mission Acceptance
Those who have worked in the Faultline zone no doubt remember Miss Yin well. The Rikti were attempting to secret her back to their ship when we were able to pin them down en-route, but her rescue will require expert talents. Her safety now rests on your shoulders.
Task Force code-names were one of Our organizational techniques we first used during the Rikti War. It pleases us that they have continued, and it is our honor to grant you the code-name Task Force Name.
Unnecessary Solicitation
needs data
Mission Objective(s)
Vanguard scouts report the Rikti still have Penelope here. They also report that there has been strange, unknown activity.
- Rescue Penelope Yin
- Lead Penny to safety!
- Defeat Penny's Guardian
You have rescued Penelope Yin and defeated the Clockwork King. Return to Lady Grey for further instructions.
Enemies
Notable NPCs
- Rikti Portal Generator x2 (Object)
- War Mesmerist (Boss) (Guarding Penelope Yin)
- Penelope Yin (Psychic Girl, NPC Ally Hero (actually Boss-class), also Ally to Psychic Clockwork)
- The Clockwork King (Psychic Clockwork, Archvillain)
The Clockwork King:
- Don't worry, Penny! I'm here to protect you!
- I'll keep you safe from everything!
- Safe from villains, from Rikti, from heroes, from boys...
- You'll be my little Clockwork Princess, safe and happy forever!
Debriefing
We must commend your excellent work! Through your most magnificent skill in battle the Invader's plans have been disrupted, and Miss Yin is safe once more, but let us not grow complacent. This was only the opening play of the Rikti's plan. The struggle has only begun, but We feel confident that with your aid, we shall prevail!
Your performance has been beyond admirable. However, there is still much that must be accomplished.
Repulse the Rikti Riders
LADY GREY TASKFORCE: 'The Horsemen Four'
Part: Two
We have learned that despite the loss of Miss Yin, the Rikti Lineage of War is using the power of other captured psychics to stabilize gateways to their homeworld. While our agents search for the installation responsible, we cannot sit idly by.
For we have learned that four of the Rikti's most fearsome warriors ride across the dimensional barrier.
They must be repulsed, and We must ask you to do it!
Mission Acceptance
The four warriors are known as The Riders. Fortunately, Vanguard forces have pinpointed the location of the dimensional portals.
Your objective shall be to destroy these portals, and defeat any of these Riders that have made it into our world.
Unnecessary Solicitation
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Mission Objective(s)
Without Penelope's power, the Rikti have had to open their portals where ever they can get a stable pathway
- Stop the Riders
- 4 Rider attacks
You have held the Riders back! Return to Lady Grey for further instructions.
Enemies
Notable NPCs
Note: currently, Pestilence: Rider and Death: Rider have the same description.
- War: Rider (Rikti, Elite Boss) x4
- Famine: Rider (Rikti, Elite Boss) x3
- Pestilence: Rider (Rikti, Elite Boss) x2
- Death: Rider (Rikti, Elite Boss)
Debriefing
Your magnificent triumph this day has granted a great reprieve for all.
Our agents have found the location of the captured psychics. The Rikti Lineage of War holds them against their will. We must strike now, Task Force Name!
Save Captured Psychics
LADY GREY TASKFORCE: 'The Dragon'
Part: Three
Briefing
The Rikti have been kidnapping latent human psychics in order to utilize their energies to re-stabilize the portal between our world and their own.
They must be prevented in this, for if they should succeed they will be able to muster the full force of their military might against us. Now is the time to stop this plan before it may grow bitter fruit by recovering the captured psychics!
Mission Acceptance
Our scouts have located the lair where the foes makes these infernal studies. Your objective shall be to infiltrate this location, recover the captured psychics, and terminate the studies of the Lineage of War's Chief Researcher in this field, a former human now known as Dra'Gon.
Be vigilant, do not allow harm to come to your charges, and know that Our hopes go with you!
Unnecessary Solicitation
needs data
Mission Objective(s)
You can feel the alien energies of unnatural science at work
- 6 captive psychics to rescue
- Defeat Dra'Gon
- 2 captives to rescue
You have defeated Dra'Gon and rescued the captives! Return to Lady Grey for further instructions.
Enemies
Notable NPCs
- Infernia (Omega Team, NPC Ally)
- Glacia (Omega Team, NPC Ally)
- War Chief Soldier (Boss) x2 (One guarding each Omega survivor)
- Dra'Gon (Rikti, Archvillain)
Dra'Gon:
- Self Declaration: Dra'Gon.
- Subject Escape: Unallowable!
- None Escape: Alive!
Debriefing
You have performed more than just a great victory today, but indeed, you have brought forth a triumph! The return of members of the Omega Team, and the information they carry is being analyzed already. We are, of course, using all resources at our disposal to ensure that this is no deception.
However, despite your victories, the Rikti have not ceased their machinations and we have learned from Miss Yin's precognitions that the Invaders will soon begin an even more desperate and nefarious operation!
Your courage and daring have carried the day time and again, yet the great work is not over. Indeed, the most difficult tasks may yet be to come.
Stop Rikti Hamidon Raid
LADY GREY TASKFORCE: 'The Beast and the Sea'
Part: Four
Miss Yin, whom you may remember, has foreseen that the Rikti plan one last desperate gamble to stabilize the gateway between our world, that they might flood the full power of their armed forces through once more.
Miss Yin's precognitions have shown us that they will attempt to harness the power of the Hamidon, as it occurs in the Rogue Isles. They must be stopped, and doubly so! For the power of the Hamidon may also be the key to defeating a great and insurmountable foe, should that foe successfully take the field.
Mission Acceptance
Your goal shall be two-fold. Firstly, you are to defeat the Rikti, and destroy the Power Spires they are using to transmit the Hamidon's energy back to their ship.
Secondly, once the spires are down you must defeat the Hamidon in its weakened state. The power you harvest from it could be needed to tip a crucial balance should the worst come to pass...
Unnecessary Solicitation
needs data
Mission Objective(s)
You exit the chopper on the edge of the Abyss, the hole in the sea where the Hamidon rips through into our reality.
- Defeat the Hamidon
- Defeat the Weakened Hamidon
- 6 Pylons to destroy
You stopped the Rikti and took the power of the Hamidon. You can only hope it was in time. Return to Lady Grey for further instructions.
Enemies
Notable NPCs
- Rikti Pylon x 6 (Object)
- Mitochondria Antibodies
- Mitochondria Electrolytes
- Mending Mitochondria
- Weakened Hamidon (Elite Boss)
Temporary Power
Upon completing this mission, the team leader will be granted the Hamidon Essence temporary power.
Special
You have tapped into the power of the Hamidon. Channeling this force enables your powers to effect transdimensional entities. It will last for up to two weeks or until completing the task force.
Debriefing
You have succeeded, yet we are on the brink of absolute failure.
The Rikti Lineage of War will not be able to stabilize the portal long enough to bring through the mass of their forces, yet their alternate plan could devastate us all even more thoroughly than a fleet of their mother-ships.
The Omega Team risked everything to warn us of it and now we are on the verge of facing... The Honoree.
Stop the Rikti
LADY GREY TASKFORCE: 'Apocalypse'
Part: Finale
The Rikti are preparing to open a single gateway long enough to bring forth The Honoree. If they should succeed, they will bring the most powerful warrior they have at their disposal directly into our dimension.
This cannot be allowed! Thus, I charge you, Task Force Name, in the name of the Vanguard and all the peoples of Earth, to stop the Rikti!
Mission Acceptance
You will have three tasks ahead of you:
Firstly, you must defeat Hro'Dtohz, the Lord of the Rikti Lineage of War. He will be on-site overseeing the portal's activation.
Secondly, you must destroy the portal generators that keep the portal stable. Doing so will ruin all of their work and destabilize the conduit between worlds once more.
Finally, if the worst should happen, and The Honoree should reach our world, you must defeat him. I can tell you no more, for it is our hope that it shall not come to pass. If it does not, you need know no more. If it does, you will understand my recalcitrance. Should the need arise, we have prepared the power of the Hamidon into a form that should help against him. Pray you need not use it.
Unnecessary Solicitation
needs data
Mission Objective(s)
The Rikti have spent a great deal of effort building this portal chamber beneath their ship. Time to make sure it doesn't pay off!
- Stop the Honoree
- Defeat Hro'Dtohz
- Defeat the Honoree
- 4 generators to destroy
You have stopped the Rikti's plans for now. Return to Lady Grey for further instructions.
Note: Upon completing this mission, a Rikti Invasion will be triggered in a random city zone.
Enemies
Notable NPCs
- Wounded Vanguard Soldier (NPC)
- Lord of War: Hro'Dtohz (Rikti, Archvillain)
- The Honoree (Rikti, Archvillain)
- Gateway Portal Generator x 4 (object)
Lord of War: Hro'Dtohz:
- Troops: Attention!
- Long War: Soon Over. Victory: Assured. Imminent Arrival: Honoree!
- Earth Future: Ashes; Nothing. Earth Lies: Wiped Away.
- Our Return: As Heroes!
The Honoree:
- Arrival: Successful. Troop Survival: 10%.
- Initiating: Battle-State Behavior Over-ride.
- Target Acquired: Designation Task Force Zeratul.
- Annihilation: Commences
- Destroy: Opposition
Debriefing
So, it was true. The Rikti's Honoree was our own Hero 1, taken from us, transformed, and mind-controller by the Invader.
Let us not mourn for his fall, for even with all the alien science bent to break his will, he fought to retain some of his humanity. Perhaps one day, he can be restored. If that day comes, it will be because of your bravery and valor.
Though tinged with sorrow, this is indeed a moment of triumph, your moment of triumph. For you have fought against all odds and saved all of us, and may now stand with your heads held high amongst your peers, here in this City of Heroes.
You have defeated the Riktified Hero 1 and fought back the Rikti invasion for the time being.
Souvenir
Penelope Yin has a way of getting herself into trouble. The Rikti kidnapped her and sought to use her immense psychic abilities like a battery to charge a portal home. You found her, suspended in the air, her 'gift' being drained out of her. But you weren't the only one who came to save her. The Clockwork King came to rescue his little clockwork princess and now YOU were the enemy.
The Rikti did not stop with Miss Yin's capture. Other psychics were taken and used to open a portal to the Rikti Homeworld. Four warriors came through before the portal closed. These Four Riders were ready to bring War, Famine, Pestilence and Death to our world.
Two members of the Omega Team have returned! Glacia and Infernia are once again reunited with friends and family. The reports they bring back from the other world are intriguing, to say the least. The fact that even some of the fifty man team is still alive over there, fighting the good fight, gives you a little more hope. If only they had news of the Omega Team's leader, Hero 1.
The Rikti will stop at nothing to establish a portal home, attempting to harness the hazardous power of the Hamidon as a means to tear a hole into their world. These beings truly are alien to us. However, it was Penelope Yin's vision that guided you there. You needed to not only stop the Rikti but to mirror their intent, harnessing the Hamidon to save the world... or die trying.
Under the Crash Site, two worlds clash. Hro'Dtohz, the Lord of War, rallied his troops for combat. His technicians prepared to bring forth a single individual: The Honoree. You were stunned to discover that the Honoree was in fact, Hero 1, leader of the Omega Team. He'd been corrupted by Rikti genetic manipulation and mental reconstruction on a level no human could resist. As you fought Honoree, you noticed his humanity desperately struggling to escape its Rikti prison. He succeeded, briefly, and in that moment pleaded for your help. He begged you to stop him to save the world. In the end, you granted his wish, but the victory proved a bitter taste in your mouth. Long ago, Hero 1 made the ultimate sacrifice to stop the first Rikti invasion. Thanks to you, his memory won't be tarnished by being a part of the second.
Today, you mourn a Hero.
Trivia
This Task Force is a reference to the Book of Revelation.