The Players' Guide to the Cities/User Interface/Help Window/Arena: Difference between revisions
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<br><br>Max Recovery: Characters are given an incredibly high regeneration rate, meaning Endurance use is no longer a problem. | <br><br>Max Recovery: Characters are given an incredibly high regeneration rate, meaning Endurance use is no longer a problem. | ||
<br><br>No Travel Powers: Players are limited in how fast they can run and how high they can jump. Characters can not use Fly or Hover (or powers that mimic those effects). Characters can not use Teleport (except for powers that Teleport your enemies). The other effects of these powers (such as any Defensive boosts) will be in effect if the power is turned on while this rule is active. | <br><br>No Travel Powers: Players are limited in how fast they can run and how high they can jump. Characters can not use Fly or Hover (or powers that mimic those effects). Characters can not use Teleport (except for powers that Teleport your enemies). The other effects of these powers (such as any Defensive boosts) will be in effect if the power is turned on while this rule is active. | ||
<br><br>No Stealth Powers: Powers that allow an increase to a Character's Stealth have the Stealth portion of the power disabled. You will still | <br><br>No Stealth Powers: Powers that allow an increase to a Character's Stealth have the Stealth portion of the power disabled. You will still receive other benefits of the power, such as any Defense boost. | ||
<br><br>No Pool Powers: Disallows the use of any Pool powers players may have on their character. | <br><br>No Pool Powers: Disallows the use of any Pool powers players may have on their character. | ||
<br><br>Invite Only: Other characters in the event must be invited into it by the Event Creator. | <br><br>Invite Only: Other characters in the event must be invited into it by the Event Creator. |
Revision as of 23:42, 26 February 2009
The following is from the Arena tab of the Help Window
Bettle Terminal User Interface
On the upper level of the Arena lobby are located the Battle Terminals. These Terminals are where users can set up or join Arena Events. To start up a Battle Terminal, simply get close to it and left click on it.
Weight Classes
Strawweight: Levels 1 to 5
Flyweight: Levels 6 to 11
Bantamweight: Levels 12 to 13
Featherweight: Levels 14 to 21
Lightweight: Levels 22 to 26
Welterweight: Levels 27 to 31
Middleweight: Levels 32 to 37
Cruiserweight: Levels 38 to 40
Heavyweight: Levels 41 to 46
Super Heavyweight: Levels 47 to 50
Finding a Match
You can sort through the matches by using the tabs at the top of the Match Selection screen. These tabs are as follows:
All: Shows you events in every category.
Solo: Shows you events that are 'every Hero for themselves' battles.
Team: Shows you events that are team on team battles.
Supergroup: Shows you events that are tailored for Supergroups.
Tournament: Shows you events that are sanctioned Tournaments, with prizes at stake.
The Drop Down dialog in the upper left is a filter, allowing you to only show events that fit a specific criteria.
To select your match, use the scroll bar on the right hand side of the window to find an acceptable match, then highlight the match you want to join by left clicking on it, then click the Join Match button.
Setting up an Event
You can create your own match by selecting Create Event on the first screen of the Battle Terminal. Here you can set up the rules of the Event, and launch the event when all the players are ready.
You can choose how many Players the match will be for, as well has how many different Teams there will be. You can set up a specific Time Limit, or set up a number of defeats required to end the Match.
If you click the Sanctioned button, then you will severly limit the options you can change, as the event will now count towards your overall Arena Rating.
You must List Event in order for other players to join it. Once it is listed, you can then signal if you are Ready to play (once all other characters who have entered signal they are Ready, the Event Creator can signal they are Ready and begin the event.
Sides
In multi-team matches, your Sides are determined by what color team you are on. If you want to be on the same Side as someone else, change your color to match theirs.
Observer Mode
If an Event has already begun (or you are defeated by your opponent in a Last Man Standing event before the end) you can turn into an Observer camera and watch the action. While in this mode you are invulnerable, intangible, and can not interact with the participant in any way (including trading or chatting).
Ground Rules
Tactical Start: Starting in this mode will start all characters at 0 Endurance, and are not able to use any Inspirations throughout the course of the event.
Max Recovery: Characters are given an incredibly high regeneration rate, meaning Endurance use is no longer a problem.
No Travel Powers: Players are limited in how fast they can run and how high they can jump. Characters can not use Fly or Hover (or powers that mimic those effects). Characters can not use Teleport (except for powers that Teleport your enemies). The other effects of these powers (such as any Defensive boosts) will be in effect if the power is turned on while this rule is active.
No Stealth Powers: Powers that allow an increase to a Character's Stealth have the Stealth portion of the power disabled. You will still receive other benefits of the power, such as any Defense boost.
No Pool Powers: Disallows the use of any Pool powers players may have on their character.
Invite Only: Other characters in the event must be invited into it by the Event Creator.
Gladiators
A Gladiator Match is a special kind of arena battle where each player commands a host of creatures. These creatures are unlocked by collecting Gladiator Badges, displayed on the Gladiator tab of the Badge menu. You may choose your team of gladiators by selecting the "My Gladiators" button in the Arena Kiosk menu or with the command "/gladiators". All gladiators you have unlocked are listed along with their point costs. To build your team, select any gladiator from your list using the radio buttons next to it. The cost of that creature is automatically subtracted from your total points. You can have up to 3 creatures of the same type and cannot exceed the 1000 point limit. When you are done, select "OK" or "Apply". The game will remember your selections, and these gladiators will be your team for any Gladiator Match. You can return to the Gladiator screen and change your team selections at any time outside an arena battle.
To start a Gladiator Match, go to Create Event and choose the Gladiator or Team Gladiator. Gladiator matches pits your team against all others. Team Gladiator allows teams of two players to field their gladiators against other teams.
Once the match starts, your gladiators do all the fighting for you. You are untargetable and unable to use any of your own powers. You can command your team using the same controls the Mastermind uses to command his minions.